diff options
author | Shauren <shauren.trinity@gmail.com> | 2025-06-08 01:07:44 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2025-06-08 01:07:44 +0200 |
commit | 0f9a0accf17ba3a9f20d6a7575b51ed2cb09a73c (patch) | |
tree | 2a883a8df46b6d90fb2d2cba3edfead398216f94 /src/server/scripts/Spells | |
parent | aab8cdec35d66e895679d0e2e179331cfe19efc0 (diff) |
Core/Misc: Kill AnyPlayerInObjectRangeCheck (duplicate of AnyUnitInObjectRangeCheck)
Diffstat (limited to 'src/server/scripts/Spells')
-rw-r--r-- | src/server/scripts/Spells/spell_quest.cpp | 14 |
1 files changed, 5 insertions, 9 deletions
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp index 7430a50d374..2c2eff515e4 100644 --- a/src/server/scripts/Spells/spell_quest.cpp +++ b/src/server/scripts/Spells/spell_quest.cpp @@ -22,9 +22,7 @@ */ #include "ScriptMgr.h" -#include "CellImpl.h" #include "CreatureAIImpl.h" -#include "GridNotifiersImpl.h" #include "ObjectMgr.h" #include "Player.h" #include "ScriptedCreature.h" @@ -724,15 +722,13 @@ class spell_q11010_q11102_q11023_choose_loc : public SpellScript { Unit* caster = GetCaster(); // Check for player that is in 65 y range - std::list<Player*> playerList; - Trinity::AnyPlayerInObjectRangeCheck checker(caster, 65.0f); - Trinity::PlayerListSearcher<Trinity::AnyPlayerInObjectRangeCheck> searcher(caster, playerList, checker); - Cell::VisitWorldObjects(caster, searcher, 65.0f); - for (std::list<Player*>::const_iterator itr = playerList.begin(); itr != playerList.end(); ++itr) + std::vector<Player*> playerList; + caster->GetPlayerListInGrid(playerList, 65.0f); + for (Player* player : playerList) // Check if found player target is on fly mount or using flying form - if ((*itr)->HasAuraType(SPELL_AURA_FLY) || (*itr)->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED)) + if (player->HasAuraType(SPELL_AURA_FLY) || player->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED)) // Summom Fel Cannon (bunny version) at found player - caster->SummonCreature(NPC_FEL_CANNON2, (*itr)->GetPositionX(), (*itr)->GetPositionY(), (*itr)->GetPositionZ()); + caster->SummonCreature(NPC_FEL_CANNON2, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()); } void Register() override |