diff options
| author | silinoron <none@none> | 2010-07-26 15:40:08 -0700 |
|---|---|---|
| committer | silinoron <none@none> | 2010-07-26 15:40:08 -0700 |
| commit | 5977a76d96b03b533f44ad0baed523394e936d29 (patch) | |
| tree | aa474ee5a178d5cb4eaf55c061f5264d5573a669 /src/server/scripts/Spells | |
| parent | b69fa7ba2589cd91ac7481b41dc180bf6e1fd7ec (diff) | |
Move spell scripts from src/server/scripts/World to src/server/scripts/Spells
--HG--
branch : trunk
rename : src/server/scripts/World/spell_dk.cpp => src/server/scripts/Spells/spell_dk.cpp
rename : src/server/scripts/World/spell_druid.cpp => src/server/scripts/Spells/spell_druid.cpp
rename : src/server/scripts/World/spell_generic.cpp => src/server/scripts/Spells/spell_generic.cpp
rename : src/server/scripts/World/spell_hunter.cpp => src/server/scripts/Spells/spell_hunter.cpp
rename : src/server/scripts/World/spell_mage.cpp => src/server/scripts/Spells/spell_mage.cpp
rename : src/server/scripts/World/spell_paladin.cpp => src/server/scripts/Spells/spell_paladin.cpp
rename : src/server/scripts/World/spell_priest.cpp => src/server/scripts/Spells/spell_priest.cpp
rename : src/server/scripts/World/spell_rogue.cpp => src/server/scripts/Spells/spell_rogue.cpp
rename : src/server/scripts/World/spell_shaman.cpp => src/server/scripts/Spells/spell_shaman.cpp
rename : src/server/scripts/World/spell_warlock.cpp => src/server/scripts/Spells/spell_warlock.cpp
rename : src/server/scripts/World/spell_warrior.cpp => src/server/scripts/Spells/spell_warrior.cpp
Diffstat (limited to 'src/server/scripts/Spells')
| -rw-r--r-- | src/server/scripts/Spells/spell_dk.cpp | 36 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_druid.cpp | 36 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_generic.cpp | 37 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_hunter.cpp | 36 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_mage.cpp | 36 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_paladin.cpp | 36 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_priest.cpp | 36 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_rogue.cpp | 36 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_shaman.cpp | 36 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_warlock.cpp | 36 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_warrior.cpp | 36 |
11 files changed, 397 insertions, 0 deletions
diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp new file mode 100644 index 00000000000..b8b32d248ff --- /dev/null +++ b/src/server/scripts/Spells/spell_dk.cpp @@ -0,0 +1,36 @@ +/* + * Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* + * Scripts for spells with SPELLFAMILY_DEATHKNIGHT and SPELLFAMILY_GENERIC spells used by deathknight players. + * Ordered alphabetically using scriptname. + * Scriptnames of files in this file should be prefixed with "spell_dk_". + */ + +#include "ScriptPCH.h" + +void AddSC_deathknight_spell_scripts() +{ + //Script *newscript; + + /* + newscript = new Script; + newscript->Name = "spell_dk_"; + newscript->GetSpellScript = &GetSpellScript_spell_dk_; + newscript->RegisterSelf(); + */ +}
\ No newline at end of file diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp new file mode 100644 index 00000000000..49f0cae2ade --- /dev/null +++ b/src/server/scripts/Spells/spell_druid.cpp @@ -0,0 +1,36 @@ +/* + * Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* + * Scripts for spells with SPELLFAMILY_DRUID and SPELLFAMILY_GENERIC spells used by druid players. + * Ordered alphabetically using scriptname. + * Scriptnames of files in this file should be prefixed with "spell_dru_". + */ + +#include "ScriptPCH.h" + +void AddSC_druid_spell_scripts() +{ + //Script *newscript; + + /* + newscript = new Script; + newscript->Name = "spell_dru_"; + newscript->GetSpellScript = &GetSpellScript_spell_dru_; + newscript->RegisterSelf(); + */ +}
\ No newline at end of file diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp new file mode 100644 index 00000000000..7020d267345 --- /dev/null +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -0,0 +1,37 @@ +/* + * Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* + * Scripts for spells with SPELLFAMILY_GENERIC which cannot be included in AI script file + * of creature using it or can't be bound to any player class. + * Ordered alphabetically using scriptname. + * Scriptnames of files in this file should be prefixed with "spell_gen_" + */ + +#include "ScriptPCH.h" + +void AddSC_generic_spell_scripts() +{ + //Script *newscript; + + /* + newscript = new Script; + newscript->Name = "spell_gen_"; + newscript->GetSpellScript = &GetSpellScript_spell_gen_; + newscript->RegisterSelf(); + */ +}
\ No newline at end of file diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp new file mode 100644 index 00000000000..1a3ef010cbb --- /dev/null +++ b/src/server/scripts/Spells/spell_hunter.cpp @@ -0,0 +1,36 @@ +/* + * Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* + * Scripts for spells with SPELLFAMILY_HUNTER, SPELLFAMILY_PET and SPELLFAMILY_GENERIC spells used by hunter players. + * Ordered alphabetically using scriptname. + * Scriptnames of files in this file should be prefixed with "spell_hun_". + */ + +#include "ScriptPCH.h" + +void AddSC_hunter_spell_scripts() +{ + //Script *newscript; + + /* + newscript = new Script; + newscript->Name = "spell_hun_"; + newscript->GetSpellScript = &GetSpellScript_spell_hun_; + newscript->RegisterSelf(); + */ +}
\ No newline at end of file diff --git a/src/server/scripts/Spells/spell_mage.cpp b/src/server/scripts/Spells/spell_mage.cpp new file mode 100644 index 00000000000..4f609800346 --- /dev/null +++ b/src/server/scripts/Spells/spell_mage.cpp @@ -0,0 +1,36 @@ +/* + * Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* + * Scripts for spells with SPELLFAMILY_MAGE and SPELLFAMILY_GENERIC spells used by mage players. + * Ordered alphabetically using scriptname. + * Scriptnames of files in this file should be prefixed with "spell_mag_". + */ + +#include "ScriptPCH.h" + +void AddSC_mage_spell_scripts() +{ + //Script *newscript; + + /* + newscript = new Script; + newscript->Name = "spell_mag_"; + newscript->GetSpellScript = &GetSpellScript_spell_mag_; + newscript->RegisterSelf(); + */ +}
\ No newline at end of file diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp new file mode 100644 index 00000000000..24141205e76 --- /dev/null +++ b/src/server/scripts/Spells/spell_paladin.cpp @@ -0,0 +1,36 @@ +/* + * Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* + * Scripts for spells with SPELLFAMILY_SHAMAN and SPELLFAMILY_GENERIC spells used by paladin players. + * Ordered alphabetically using scriptname. + * Scriptnames of files in this file should be prefixed with "spell_pal_". + */ + +#include "ScriptPCH.h" + +void AddSC_paladin_spell_scripts() +{ + //Script *newscript; + + /* + newscript = new Script; + newscript->Name = "spell_pal_"; + newscript->GetSpellScript = &GetSpellScript_spell_pal_; + newscript->RegisterSelf(); + */ +}
\ No newline at end of file diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp new file mode 100644 index 00000000000..c5dc3d854ae --- /dev/null +++ b/src/server/scripts/Spells/spell_priest.cpp @@ -0,0 +1,36 @@ +/* + * Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* + * Scripts for spells with SPELLFAMILY_PRIEST and SPELLFAMILY_GENERIC spells used by priest players. + * Ordered alphabetically using scriptname. + * Scriptnames of files in this file should be prefixed with "spell_pri_". + */ + +#include "ScriptPCH.h" + +void AddSC_priest_spell_scripts() +{ + //Script *newscript; + + /* + newscript = new Script; + newscript->Name = "spell_pri_"; + newscript->GetSpellScript = &GetSpellScript_spell_pri_; + newscript->RegisterSelf(); + */ +}
\ No newline at end of file diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp new file mode 100644 index 00000000000..b701443e98b --- /dev/null +++ b/src/server/scripts/Spells/spell_rogue.cpp @@ -0,0 +1,36 @@ +/* + * Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* + * Scripts for spells with SPELLFAMILY_ROGUE and SPELLFAMILY_GENERIC spells used by rogue players. + * Ordered alphabetically using scriptname. + * Scriptnames of files in this file should be prefixed with "spell_rog_". + */ + +#include "ScriptPCH.h" + +void AddSC_rogue_spell_scripts() +{ + //Script *newscript; + + /* + newscript = new Script; + newscript->Name = "spell_rog_"; + newscript->GetSpellScript = &GetSpellScript_spell_rog_; + newscript->RegisterSelf(); + */ +}
\ No newline at end of file diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp new file mode 100644 index 00000000000..f689a3c68ee --- /dev/null +++ b/src/server/scripts/Spells/spell_shaman.cpp @@ -0,0 +1,36 @@ +/* + * Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* + * Scripts for spells with SPELLFAMILY_SHAMAN and SPELLFAMILY_GENERIC spells used by shaman players. + * Ordered alphabetically using scriptname. + * Scriptnames of files in this file should be prefixed with "spell_sha_". + */ + +#include "ScriptPCH.h" + +void AddSC_shaman_spell_scripts() +{ + //Script *newscript; + + /* + newscript = new Script; + newscript->Name = "spell_sha_"; + newscript->GetSpellScript = &GetSpellScript_spell_sha_; + newscript->RegisterSelf(); + */ +}
\ No newline at end of file diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp new file mode 100644 index 00000000000..24ee8d682a2 --- /dev/null +++ b/src/server/scripts/Spells/spell_warlock.cpp @@ -0,0 +1,36 @@ +/* + * Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* + * Scripts for spells with SPELLFAMILY_WARLOCK and SPELLFAMILY_GENERIC spells used by warlock players. + * Ordered alphabetically using scriptname. + * Scriptnames of files in this file should be prefixed with "spell_warl_". + */ + +#include "ScriptPCH.h" + +void AddSC_warlock_spell_scripts() +{ + //Script *newscript; + + /* + newscript = new Script; + newscript->Name = "spell_warl_"; + newscript->GetSpellScript = &GetSpellScript_spell_warl_; + newscript->RegisterSelf(); + */ +}
\ No newline at end of file diff --git a/src/server/scripts/Spells/spell_warrior.cpp b/src/server/scripts/Spells/spell_warrior.cpp new file mode 100644 index 00000000000..dbd7901dc09 --- /dev/null +++ b/src/server/scripts/Spells/spell_warrior.cpp @@ -0,0 +1,36 @@ +/* + * Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* + * Scripts for spells with SPELLFAMILY_WARRIOR and SPELLFAMILY_GENERIC spells used by warrior players. + * Ordered alphabetically using scriptname. + * Scriptnames of files in this file should be prefixed with "spell_warr_". + */ + +#include "ScriptPCH.h" + +void AddSC_warrior_spell_scripts() +{ + //Script *newscript; + + /* + newscript = new Script; + newscript->Name = "spell_warr_"; + newscript->GetSpellScript = &GetSpellScript_spell_warr_; + newscript->RegisterSelf(); + */ +}
\ No newline at end of file |
