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authorShauren <shauren.trinity@gmail.com>2011-01-22 17:21:24 +0100
committerShauren <shauren.trinity@gmail.com>2011-01-22 17:21:24 +0100
commit5adf9c5d305bb1c7e2f282ce3e5a4cf0fbd5592d (patch)
treecf388f7632be2728150ea6d02667c016849bcddd /src/server/scripts/Spells
parentc2690f748bcc42a1818b90336e81fb586588dd1e (diff)
Scripts/Spells: Moved all special target filtering cases to scripts
Diffstat (limited to 'src/server/scripts/Spells')
-rw-r--r--src/server/scripts/Spells/spell_dk.cpp610
-rw-r--r--src/server/scripts/Spells/spell_priest.cpp197
-rw-r--r--src/server/scripts/Spells/spell_warlock.cpp269
-rw-r--r--src/server/scripts/Spells/spell_warrior.cpp31
4 files changed, 610 insertions, 497 deletions
diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp
index f94a1bcf4de..6c2c0c30fe9 100644
--- a/src/server/scripts/Spells/spell_dk.cpp
+++ b/src/server/scripts/Spells/spell_dk.cpp
@@ -26,407 +26,446 @@
enum DeathKnightSpells
{
- DK_SPELL_SUMMON_GARGOYLE = 50514,
- DK_SPELL_CORPSE_EXPLOSION_TRIGGERED = 43999,
- DISPLAY_GHOUL_CORPSE = 25537,
- DK_SPELL_SCOURGE_STRIKE_TRIGGERED = 70890,
+ DK_SPELL_RUNIC_POWER_ENERGIZE = 49088,
+ DK_SPELL_ANTI_MAGIC_SHELL_TALENT = 51052,
+ DK_SPELL_SUMMON_GARGOYLE = 50514,
+ DK_SPELL_CORPSE_EXPLOSION_TRIGGERED = 43999,
+ DISPLAY_GHOUL_CORPSE = 25537,
+ DK_SPELL_SCOURGE_STRIKE_TRIGGERED = 70890,
+ DK_SPELL_WILL_OF_THE_NECROPOLIS_TALENT_R1 = 49189,
+ DK_SPELL_WILL_OF_THE_NECROPOLIS_AURA_R1 = 52284,
};
// 50462 - Anti-Magic Shell (on raid member)
class spell_dk_anti_magic_shell_raid : public SpellScriptLoader
{
-public:
- spell_dk_anti_magic_shell_raid() : SpellScriptLoader("spell_dk_anti_magic_shell_raid") { }
+ public:
+ spell_dk_anti_magic_shell_raid() : SpellScriptLoader("spell_dk_anti_magic_shell_raid") { }
- class spell_dk_anti_magic_shell_raid_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_dk_anti_magic_shell_raid_AuraScript);
+ class spell_dk_anti_magic_shell_raid_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dk_anti_magic_shell_raid_AuraScript);
- uint32 absorbPct;
+ uint32 absorbPct;
- bool Load()
- {
- absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
- return true;
- }
+ bool Load()
+ {
+ absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
+ return true;
+ }
- void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
- {
- // TODO: this should absorb limited amount of damage, but no info on calculation formula
- amount = -1;
- }
+ void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
+ {
+ // TODO: this should absorb limited amount of damage, but no info on calculation formula
+ amount = -1;
+ }
- void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
- {
- absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
- }
+ void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
+ {
+ absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_shell_raid_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
+ OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_raid_AuraScript::Absorb, EFFECT_0);
+ }
+ };
- void Register()
+ AuraScript *GetAuraScript() const
{
- DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_shell_raid_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
- OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_raid_AuraScript::Absorb, EFFECT_0);
+ return new spell_dk_anti_magic_shell_raid_AuraScript();
}
- };
-
- AuraScript *GetAuraScript() const
- {
- return new spell_dk_anti_magic_shell_raid_AuraScript();
- }
};
// 48707 - Anti-Magic Shell (on self)
class spell_dk_anti_magic_shell_self : public SpellScriptLoader
{
-public:
- spell_dk_anti_magic_shell_self() : SpellScriptLoader("spell_dk_anti_magic_shell_self") { }
+ public:
+ spell_dk_anti_magic_shell_self() : SpellScriptLoader("spell_dk_anti_magic_shell_self") { }
- class spell_dk_anti_magic_shell_self_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_dk_anti_magic_shell_self_AuraScript);
-
- enum Spells
+ class spell_dk_anti_magic_shell_self_AuraScript : public AuraScript
{
- DK_SPELL_RUNIC_POWER_ENERGIZE = 49088,
- };
+ PrepareAuraScript(spell_dk_anti_magic_shell_self_AuraScript);
- uint32 absorbPct, hpPct;
- bool Load()
- {
- absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
- hpPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_1, GetCaster());
- return true;
- }
+ uint32 absorbPct, hpPct;
+ bool Load()
+ {
+ absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
+ hpPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_1, GetCaster());
+ return true;
+ }
- bool Validate(SpellEntry const * /*spellEntry*/)
- {
- return sSpellStore.LookupEntry(DK_SPELL_RUNIC_POWER_ENERGIZE);
- }
+ bool Validate(SpellEntry const * /*spellEntry*/)
+ {
+ return sSpellStore.LookupEntry(DK_SPELL_RUNIC_POWER_ENERGIZE);
+ }
- void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
- {
- // Set absorbtion amount to unlimited
- amount = -1;
- }
+ void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
+ {
+ // Set absorbtion amount to unlimited
+ amount = -1;
+ }
- void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
- {
- absorbAmount = std::min(CalculatePctN(dmgInfo.GetDamage(), absorbPct), GetTarget()->CountPctFromMaxHealth(hpPct));
- }
+ void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
+ {
+ absorbAmount = std::min(CalculatePctN(dmgInfo.GetDamage(), absorbPct), GetTarget()->CountPctFromMaxHealth(hpPct));
+ }
- void Trigger(AuraEffect * aurEff, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount)
- {
- Unit * target = GetTarget();
- // damage absorbed by Anti-Magic Shell energizes the DK with additional runic power.
- // This, if I'm not mistaken, shows that we get back ~20% of the absorbed damage as runic power.
- int32 bp = absorbAmount * 2 / 10;
- target->CastCustomSpell(target, DK_SPELL_RUNIC_POWER_ENERGIZE, &bp, NULL, NULL, true, NULL, aurEff);
- }
+ void Trigger(AuraEffect * aurEff, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount)
+ {
+ Unit * target = GetTarget();
+ // damage absorbed by Anti-Magic Shell energizes the DK with additional runic power.
+ // This, if I'm not mistaken, shows that we get back ~20% of the absorbed damage as runic power.
+ int32 bp = absorbAmount * 2 / 10;
+ target->CastCustomSpell(target, DK_SPELL_RUNIC_POWER_ENERGIZE, &bp, NULL, NULL, true, NULL, aurEff);
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_shell_self_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
+ OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_self_AuraScript::Absorb, EFFECT_0);
+ AfterEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_self_AuraScript::Trigger, EFFECT_0);
+ }
+ };
- void Register()
+ AuraScript *GetAuraScript() const
{
- DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_shell_self_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
- OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_self_AuraScript::Absorb, EFFECT_0);
- AfterEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_self_AuraScript::Trigger, EFFECT_0);
+ return new spell_dk_anti_magic_shell_self_AuraScript();
}
- };
-
- AuraScript *GetAuraScript() const
- {
- return new spell_dk_anti_magic_shell_self_AuraScript();
- }
};
// 50461 - Anti-Magic Zone
class spell_dk_anti_magic_zone : public SpellScriptLoader
{
-public:
- spell_dk_anti_magic_zone() : SpellScriptLoader("spell_dk_anti_magic_zone") { }
-
- class spell_dk_anti_magic_zone_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_dk_anti_magic_zone_AuraScript);
+ public:
+ spell_dk_anti_magic_zone() : SpellScriptLoader("spell_dk_anti_magic_zone") { }
- enum Spells
+ class spell_dk_anti_magic_zone_AuraScript : public AuraScript
{
- DK_SPELL_ANTI_MAGIC_SHELL_TALENT = 51052,
- };
+ PrepareAuraScript(spell_dk_anti_magic_zone_AuraScript);
- uint32 absorbPct;
+ uint32 absorbPct;
- bool Load()
- {
- absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
- return true;
- }
+ bool Load()
+ {
+ absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
+ return true;
+ }
- bool Validate(SpellEntry const * /*spellEntry*/)
- {
- return sSpellStore.LookupEntry(DK_SPELL_ANTI_MAGIC_SHELL_TALENT);
- }
+ bool Validate(SpellEntry const * /*spellEntry*/)
+ {
+ return sSpellStore.LookupEntry(DK_SPELL_ANTI_MAGIC_SHELL_TALENT);
+ }
- void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
- {
- SpellEntry const * talentSpell = sSpellStore.LookupEntry(DK_SPELL_ANTI_MAGIC_SHELL_TALENT);
- amount = SpellMgr::CalculateSpellEffectAmount(talentSpell, EFFECT_0, GetCaster());
- // assume caster is a player here
- if (Unit * caster = GetCaster())
- amount += int32(2 * caster->ToPlayer()->GetTotalAttackPowerValue(BASE_ATTACK));
- }
+ void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
+ {
+ SpellEntry const * talentSpell = sSpellStore.LookupEntry(DK_SPELL_ANTI_MAGIC_SHELL_TALENT);
+ amount = SpellMgr::CalculateSpellEffectAmount(talentSpell, EFFECT_0, GetCaster());
+ // assume caster is a player here
+ if (Unit * caster = GetCaster())
+ amount += int32(2 * caster->ToPlayer()->GetTotalAttackPowerValue(BASE_ATTACK));
+ }
- void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
- {
- absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
- }
+ void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
+ {
+ absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_zone_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
+ OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_zone_AuraScript::Absorb, EFFECT_0);
+ }
+ };
- void Register()
+ AuraScript *GetAuraScript() const
{
- DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_zone_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
- OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_zone_AuraScript::Absorb, EFFECT_0);
+ return new spell_dk_anti_magic_zone_AuraScript();
}
- };
-
- AuraScript *GetAuraScript() const
- {
- return new spell_dk_anti_magic_zone_AuraScript();
- }
};
// 49158 Corpse Explosion (51325, 51326, 51327, 51328)
class spell_dk_corpse_explosion : public SpellScriptLoader
{
-public:
- spell_dk_corpse_explosion() : SpellScriptLoader("spell_dk_corpse_explosion") { }
+ public:
+ spell_dk_corpse_explosion() : SpellScriptLoader("spell_dk_corpse_explosion") { }
- class spell_dk_corpse_explosion_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_dk_corpse_explosion_SpellScript)
- bool Validate(SpellEntry const * /*spellEntry*/)
+ class spell_dk_corpse_explosion_SpellScript : public SpellScript
{
- if (!sSpellStore.LookupEntry(DK_SPELL_CORPSE_EXPLOSION_TRIGGERED))
- return false;
- return true;
+ PrepareSpellScript(spell_dk_corpse_explosion_SpellScript);
+
+ bool Validate(SpellEntry const * /*spellEntry*/)
+ {
+ if (!sSpellStore.LookupEntry(DK_SPELL_CORPSE_EXPLOSION_TRIGGERED))
+ return false;
+ return true;
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ if (Unit* unitTarget = GetHitUnit())
+ {
+ int32 bp = 0;
+ // Living ghoul as a target
+ if (unitTarget->isAlive())
+ bp = int32(unitTarget->CountPctFromMaxHealth(25));
+ // Some corpse
+ else
+ bp = GetEffectValue();
+ GetCaster()->CastCustomSpell(unitTarget, SpellMgr::CalculateSpellEffectAmount(GetSpellInfo(), 1), &bp, NULL, NULL, true);
+ // Corpse Explosion (Suicide)
+ unitTarget->CastCustomSpell(unitTarget, DK_SPELL_CORPSE_EXPLOSION_TRIGGERED, &bp, NULL, NULL, true);
+ // Set corpse look
+ unitTarget->SetDisplayId(DISPLAY_GHOUL_CORPSE + urand(0, 3));
+ }
+ }
+
+ void Register()
+ {
+ OnEffect += SpellEffectFn(spell_dk_corpse_explosion_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_dk_corpse_explosion_SpellScript();
}
+};
+
+class spell_dk_death_pact : public SpellScriptLoader
+{
+ public:
+ spell_dk_death_pact() : SpellScriptLoader("spell_dk_death_pact") { }
- void HandleDummy(SpellEffIndex /*effIndex*/)
+ class spell_dk_death_pact_SpellScript : public SpellScript
{
- if (Unit* unitTarget = GetHitUnit())
+ PrepareSpellScript(spell_dk_death_pact_SpellScript);
+
+ void FilterTargets(std::list<Unit*>& unitList)
{
- int32 bp = 0;
- // Living ghoul as a target
- if (unitTarget->isAlive())
- bp = int32(unitTarget->CountPctFromMaxHealth(25));
- // Some corpse
+ Unit* unit_to_add = NULL;
+ for (std::list<Unit*>::iterator itr = unitList.begin() ; itr != unitList.end(); ++itr)
+ {
+ if ((*itr)->GetTypeId() == TYPEID_UNIT
+ && (*itr)->GetOwnerGUID() == GetCaster()->GetGUID()
+ && (*itr)->ToCreature()->GetCreatureInfo()->type == CREATURE_TYPE_UNDEAD)
+ {
+ unit_to_add = (*itr);
+ break;
+ }
+ }
+
+ unitList.clear();
+ if (unit_to_add)
+ unitList.push_back(unit_to_add);
else
- bp = GetEffectValue();
- GetCaster()->CastCustomSpell(unitTarget, SpellMgr::CalculateSpellEffectAmount(GetSpellInfo(), 1), &bp, NULL, NULL, true);
- // Corpse Explosion (Suicide)
- unitTarget->CastCustomSpell(unitTarget, DK_SPELL_CORPSE_EXPLOSION_TRIGGERED, &bp, NULL, NULL, true);
- // Set corpse look
- unitTarget->SetDisplayId(DISPLAY_GHOUL_CORPSE + urand(0, 3));
+ {
+ // Pet not found - remove cooldown
+ if (Player* modOwner = GetCaster()->GetSpellModOwner())
+ modOwner->RemoveSpellCooldown(GetSpellInfo()->Id, true);
+ FinishCast(SPELL_FAILED_NO_PET);
+ }
}
- }
- void Register()
+ void Register()
+ {
+ OnUnitTargetSelect += SpellUnitTargetFn(spell_dk_death_pact_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_AREA_ALLY_DST);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
{
- OnEffect += SpellEffectFn(spell_dk_corpse_explosion_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ return new spell_dk_death_pact_SpellScript();
}
- };
-
- SpellScript* GetSpellScript() const
- {
- return new spell_dk_corpse_explosion_SpellScript();
- }
};
// 50524 Runic Power Feed (keeping Gargoyle alive)
class spell_dk_runic_power_feed : public SpellScriptLoader
{
-public:
- spell_dk_runic_power_feed() : SpellScriptLoader("spell_dk_runic_power_feed") { }
+ public:
+ spell_dk_runic_power_feed() : SpellScriptLoader("spell_dk_runic_power_feed") { }
- class spell_dk_runic_power_feed_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_dk_runic_power_feed_SpellScript)
- bool Validate(SpellEntry const * /*spellEntry*/)
+ class spell_dk_runic_power_feed_SpellScript : public SpellScript
{
- if (!sSpellStore.LookupEntry(DK_SPELL_SUMMON_GARGOYLE))
- return false;
- return true;
- }
+ PrepareSpellScript(spell_dk_runic_power_feed_SpellScript);
- void HandleDummy(SpellEffIndex /*effIndex*/)
- {
- if (Unit* caster = GetCaster())
+ bool Validate(SpellEntry const * /*spellEntry*/)
{
- // No power, dismiss Gargoyle
- if (caster->GetPower(POWER_RUNIC_POWER) < 30)
- caster->RemoveAurasDueToSpell(DK_SPELL_SUMMON_GARGOYLE, caster->GetGUID());
- else
- caster->ModifyPower(POWER_RUNIC_POWER, -30);
+ if (!sSpellStore.LookupEntry(DK_SPELL_SUMMON_GARGOYLE))
+ return false;
+ return true;
}
- }
- void Register()
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ if (Unit* caster = GetCaster())
+ {
+ // No power, dismiss Gargoyle
+ if (caster->GetPower(POWER_RUNIC_POWER) < 30)
+ caster->RemoveAurasDueToSpell(DK_SPELL_SUMMON_GARGOYLE, caster->GetGUID());
+ else
+ caster->ModifyPower(POWER_RUNIC_POWER, -30);
+ }
+ }
+
+ void Register()
+ {
+ OnEffect += SpellEffectFn(spell_dk_runic_power_feed_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
{
- OnEffect += SpellEffectFn(spell_dk_runic_power_feed_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ return new spell_dk_runic_power_feed_SpellScript();
}
- };
-
- SpellScript* GetSpellScript() const
- {
- return new spell_dk_runic_power_feed_SpellScript();
- }
};
// 55090 Scourge Strike (55265, 55270, 55271)
class spell_dk_scourge_strike : public SpellScriptLoader
{
-public:
- spell_dk_scourge_strike() : SpellScriptLoader("spell_dk_scourge_strike") { }
+ public:
+ spell_dk_scourge_strike() : SpellScriptLoader("spell_dk_scourge_strike") { }
- class spell_dk_scourge_strike_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_dk_scourge_strike_SpellScript)
- bool Validate(SpellEntry const * /*spellEntry*/)
+ class spell_dk_scourge_strike_SpellScript : public SpellScript
{
- if (!sSpellStore.LookupEntry(DK_SPELL_SCOURGE_STRIKE_TRIGGERED))
- return false;
- return true;
- }
+ PrepareSpellScript(spell_dk_scourge_strike_SpellScript);
- void HandleDummy(SpellEffIndex /*effIndex*/)
- {
- Unit* caster = GetCaster();
- if (Unit* unitTarget = GetHitUnit())
+ bool Validate(SpellEntry const * /*spellEntry*/)
{
- int32 bp = CalculatePctN(GetHitDamage(), GetEffectValue() * unitTarget->GetDiseasesByCaster(caster->GetGUID()));
- caster->CastCustomSpell(unitTarget, DK_SPELL_SCOURGE_STRIKE_TRIGGERED, &bp, NULL, NULL, true);
+ if (!sSpellStore.LookupEntry(DK_SPELL_SCOURGE_STRIKE_TRIGGERED))
+ return false;
+ return true;
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ Unit* caster = GetCaster();
+ if (Unit* unitTarget = GetHitUnit())
+ {
+ int32 bp = CalculatePctN(GetHitDamage(), GetEffectValue() * unitTarget->GetDiseasesByCaster(caster->GetGUID()));
+ caster->CastCustomSpell(unitTarget, DK_SPELL_SCOURGE_STRIKE_TRIGGERED, &bp, NULL, NULL, true);
+ }
}
- }
- void Register()
+ void Register()
+ {
+ OnEffect += SpellEffectFn(spell_dk_scourge_strike_SpellScript::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
{
- OnEffect += SpellEffectFn(spell_dk_scourge_strike_SpellScript::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY);
+ return new spell_dk_scourge_strike_SpellScript();
}
- };
-
- SpellScript* GetSpellScript() const
- {
- return new spell_dk_scourge_strike_SpellScript();
- }
};
// 49145 - Spell Deflection
class spell_dk_spell_deflection : public SpellScriptLoader
{
-public:
- spell_dk_spell_deflection() : SpellScriptLoader("spell_dk_spell_deflection") { }
+ public:
+ spell_dk_spell_deflection() : SpellScriptLoader("spell_dk_spell_deflection") { }
- class spell_dk_spell_deflection_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_dk_spell_deflection_AuraScript);
+ class spell_dk_spell_deflection_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dk_spell_deflection_AuraScript);
- uint32 absorbPct;
+ uint32 absorbPct;
- bool Load()
- {
- absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
- return true;
- }
+ bool Load()
+ {
+ absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
+ return true;
+ }
- void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
- {
- // Set absorbtion amount to unlimited
- amount = -1;
- }
+ void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
+ {
+ // Set absorbtion amount to unlimited
+ amount = -1;
+ }
- void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
- {
- // You have a chance equal to your Parry chance
- if ((dmgInfo.GetDamageType() == DIRECT_DAMAGE) && roll_chance_f(GetTarget()->GetUnitParryChance()))
- absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
- }
+ void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
+ {
+ // You have a chance equal to your Parry chance
+ if ((dmgInfo.GetDamageType() == DIRECT_DAMAGE) && roll_chance_f(GetTarget()->GetUnitParryChance()))
+ absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
+ }
- void Register()
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_spell_deflection_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
+ OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_spell_deflection_AuraScript::Absorb, EFFECT_0);
+ }
+ };
+
+ AuraScript *GetAuraScript() const
{
- DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_spell_deflection_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
- OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_spell_deflection_AuraScript::Absorb, EFFECT_0);
+ return new spell_dk_spell_deflection_AuraScript();
}
- };
-
- AuraScript *GetAuraScript() const
- {
- return new spell_dk_spell_deflection_AuraScript();
- }
};
// 52284 - Will of the Necropolis
class spell_dk_will_of_the_necropolis : public SpellScriptLoader
{
-public:
- spell_dk_will_of_the_necropolis() : SpellScriptLoader("spell_dk_will_of_the_necropolis") { }
-
- class spell_dk_will_of_the_necropolis_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_dk_will_of_the_necropolis_AuraScript);
+ public:
+ spell_dk_will_of_the_necropolis() : SpellScriptLoader("spell_dk_will_of_the_necropolis") { }
- enum Spells
+ class spell_dk_will_of_the_necropolis_AuraScript : public AuraScript
{
- DK_SPELL_WILL_OF_THE_NECROPOLIS_TALENT_R1 = 49189,
- DK_SPELL_WILL_OF_THE_NECROPOLIS_AURA_R1 = 52284,
- };
- bool Validate(SpellEntry const *spellEntry)
- {
- // can't use other spell than will of the necropolis due to spell_ranks dependency
- if (sSpellMgr->GetFirstSpellInChain(DK_SPELL_WILL_OF_THE_NECROPOLIS_AURA_R1) != sSpellMgr->GetFirstSpellInChain(spellEntry->Id))
- return false;
+ PrepareAuraScript(spell_dk_will_of_the_necropolis_AuraScript);
- uint8 rank = sSpellMgr->GetSpellRank(spellEntry->Id);
- if (!sSpellMgr->GetSpellWithRank(DK_SPELL_WILL_OF_THE_NECROPOLIS_TALENT_R1, rank, true))
- return false;
+ bool Validate(SpellEntry const *spellEntry)
+ {
+ // can't use other spell than will of the necropolis due to spell_ranks dependency
+ if (sSpellMgr->GetFirstSpellInChain(DK_SPELL_WILL_OF_THE_NECROPOLIS_AURA_R1) != sSpellMgr->GetFirstSpellInChain(spellEntry->Id))
+ return false;
- return true;
- }
+ uint8 rank = sSpellMgr->GetSpellRank(spellEntry->Id);
+ if (!sSpellMgr->GetSpellWithRank(DK_SPELL_WILL_OF_THE_NECROPOLIS_TALENT_R1, rank, true))
+ return false;
- uint32 absorbPct;
+ return true;
+ }
- bool Load()
- {
- absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
- return true;
- }
+ uint32 absorbPct;
- void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
- {
- // Set absorbtion amount to unlimited
- amount = -1;
- }
+ bool Load()
+ {
+ absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
+ return true;
+ }
- void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
- {
- // min pct of hp is stored in effect 0 of talent spell
- uint32 rank = sSpellMgr->GetSpellRank(GetSpellProto()->Id);
- SpellEntry const * talentProto = sSpellStore.LookupEntry(sSpellMgr->GetSpellWithRank(DK_SPELL_WILL_OF_THE_NECROPOLIS_TALENT_R1, rank));
+ void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
+ {
+ // Set absorbtion amount to unlimited
+ amount = -1;
+ }
- int32 remainingHp = int32(GetTarget()->GetHealth() - dmgInfo.GetDamage());
- int32 minHp = int32(GetTarget()->CountPctFromMaxHealth(SpellMgr::CalculateSpellEffectAmount(talentProto, EFFECT_0, GetCaster())));
+ void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
+ {
+ // min pct of hp is stored in effect 0 of talent spell
+ uint32 rank = sSpellMgr->GetSpellRank(GetSpellProto()->Id);
+ SpellEntry const * talentProto = sSpellStore.LookupEntry(sSpellMgr->GetSpellWithRank(DK_SPELL_WILL_OF_THE_NECROPOLIS_TALENT_R1, rank));
+
+ int32 remainingHp = int32(GetTarget()->GetHealth() - dmgInfo.GetDamage());
+ int32 minHp = int32(GetTarget()->CountPctFromMaxHealth(SpellMgr::CalculateSpellEffectAmount(talentProto, EFFECT_0, GetCaster())));
- // Damage that would take you below [effect0] health or taken while you are at [effect0]
- if (remainingHp < minHp)
- absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
- }
+ // Damage that would take you below [effect0] health or taken while you are at [effect0]
+ if (remainingHp < minHp)
+ absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
+ }
- void Register()
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_will_of_the_necropolis_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
+ OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_will_of_the_necropolis_AuraScript::Absorb, EFFECT_0);
+ }
+ };
+
+ AuraScript *GetAuraScript() const
{
- DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_will_of_the_necropolis_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
- OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_will_of_the_necropolis_AuraScript::Absorb, EFFECT_0);
+ return new spell_dk_will_of_the_necropolis_AuraScript();
}
- };
-
- AuraScript *GetAuraScript() const
- {
- return new spell_dk_will_of_the_necropolis_AuraScript();
- }
};
void AddSC_deathknight_spell_scripts()
@@ -435,6 +474,7 @@ void AddSC_deathknight_spell_scripts()
new spell_dk_anti_magic_shell_self();
new spell_dk_anti_magic_zone();
new spell_dk_corpse_explosion();
+ new spell_dk_death_pact();
new spell_dk_runic_power_feed();
new spell_dk_scourge_strike();
new spell_dk_spell_deflection();
diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp
index c4b6107a9f6..98504899da5 100644
--- a/src/server/scripts/Spells/spell_priest.cpp
+++ b/src/server/scripts/Spells/spell_priest.cpp
@@ -26,69 +26,67 @@
enum PriestSpells
{
- PRIEST_SPELL_PENANCE_R1 = 47540,
- PRIEST_SPELL_PENANCE_R1_DAMAGE = 47758,
- PRIEST_SPELL_PENANCE_R1_HEAL = 47757,
+ PRIEST_SPELL_GUARDIAN_SPIRIT_HEAL = 48153,
+ PRIEST_SPELL_PENANCE_R1 = 47540,
+ PRIEST_SPELL_PENANCE_R1_DAMAGE = 47758,
+ PRIEST_SPELL_PENANCE_R1_HEAL = 47757,
+ PRIEST_SPELL_REFLECTIVE_SHIELD_TRIGGERED = 33619,
+ PRIEST_SPELL_REFLECTIVE_SHIELD_R1 = 33201,
};
// Guardian Spirit
class spell_pri_guardian_spirit : public SpellScriptLoader
{
-public:
- spell_pri_guardian_spirit() : SpellScriptLoader("spell_pri_guardian_spirit") { }
+ public:
+ spell_pri_guardian_spirit() : SpellScriptLoader("spell_pri_guardian_spirit") { }
- class spell_pri_guardian_spirit_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_pri_guardian_spirit_AuraScript);
+ class spell_pri_guardian_spirit_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_pri_guardian_spirit_AuraScript);
- uint32 healPct;
+ uint32 healPct;
- enum Spell
- {
- PRI_SPELL_GUARDIAN_SPIRIT_HEAL = 48153,
- };
+ bool Validate(SpellEntry const * /*spellEntry*/)
+ {
+ return sSpellStore.LookupEntry(PRIEST_SPELL_GUARDIAN_SPIRIT_HEAL) != NULL;
+ }
- bool Validate(SpellEntry const * /*spellEntry*/)
- {
- return sSpellStore.LookupEntry(PRI_SPELL_GUARDIAN_SPIRIT_HEAL);
- }
+ bool Load()
+ {
+ healPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_1);
+ return true;
+ }
- bool Load()
- {
- healPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_1);
- return true;
- }
+ void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
+ {
+ // Set absorbtion amount to unlimited
+ amount = -1;
+ }
- void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
- {
- // Set absorbtion amount to unlimited
- amount = -1;
- }
+ void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
+ {
+ Unit * target = GetTarget();
+ if (dmgInfo.GetDamage() < target->GetHealth())
+ return;
- void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
- {
- Unit * target = GetTarget();
- if (dmgInfo.GetDamage() < target->GetHealth())
- return;
-
- int32 healAmount = int32(target->CountPctFromMaxHealth(healPct));
- // remove the aura now, we don't want 40% healing bonus
- Remove(AURA_REMOVE_BY_ENEMY_SPELL);
- target->CastCustomSpell(target, PRI_SPELL_GUARDIAN_SPIRIT_HEAL, &healAmount, NULL, NULL, true);
- absorbAmount = dmgInfo.GetDamage();
- }
+ int32 healAmount = int32(target->CountPctFromMaxHealth(healPct));
+ // remove the aura now, we don't want 40% healing bonus
+ Remove(AURA_REMOVE_BY_ENEMY_SPELL);
+ target->CastCustomSpell(target, PRIEST_SPELL_GUARDIAN_SPIRIT_HEAL, &healAmount, NULL, NULL, true);
+ absorbAmount = dmgInfo.GetDamage();
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_guardian_spirit_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_SCHOOL_ABSORB);
+ OnEffectAbsorb += AuraEffectAbsorbFn(spell_pri_guardian_spirit_AuraScript::Absorb, EFFECT_1);
+ }
+ };
- void Register()
+ AuraScript *GetAuraScript() const
{
- DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_guardian_spirit_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_SCHOOL_ABSORB);
- OnEffectAbsorb += AuraEffectAbsorbFn(spell_pri_guardian_spirit_AuraScript::Absorb, EFFECT_1);
+ return new spell_pri_guardian_spirit_AuraScript();
}
- };
-
- AuraScript *GetAuraScript() const
- {
- return new spell_pri_guardian_spirit_AuraScript();
- }
};
class spell_pri_mana_burn : public SpellScriptLoader
@@ -98,15 +96,11 @@ class spell_pri_mana_burn : public SpellScriptLoader
class spell_pri_mana_burn_SpellScript : public SpellScript
{
- PrepareSpellScript(spell_pri_mana_burn_SpellScript)
- bool Validate(SpellEntry const * /*spellEntry*/)
- {
- return true;
- }
+ PrepareSpellScript(spell_pri_mana_burn_SpellScript);
void HandleAfterHit()
{
- Unit * unitTarget = GetHitUnit();
+ Unit* unitTarget = GetHitUnit();
if (!unitTarget)
return;
@@ -125,6 +119,32 @@ class spell_pri_mana_burn : public SpellScriptLoader
}
};
+class spell_pri_mind_sear : public SpellScriptLoader
+{
+ public:
+ spell_pri_mind_sear() : SpellScriptLoader("spell_pri_mind_sear") { }
+
+ class spell_pri_mind_sear_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_pri_mind_sear_SpellScript);
+
+ void FilterTargets(std::list<Unit*>& unitList)
+ {
+ unitList.remove(GetTargetUnit());
+ }
+
+ void Register()
+ {
+ OnUnitTargetSelect += SpellUnitTargetFn(spell_pri_mind_sear_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ENEMY_DST);
+ }
+ };
+
+ SpellScript *GetSpellScript() const
+ {
+ return new spell_pri_mind_sear_SpellScript();
+ }
+};
+
class spell_pri_pain_and_suffering_proc : public SpellScriptLoader
{
public:
@@ -133,7 +153,8 @@ class spell_pri_pain_and_suffering_proc : public SpellScriptLoader
// 47948 Pain and Suffering (proc)
class spell_pri_pain_and_suffering_proc_SpellScript : public SpellScript
{
- PrepareSpellScript(spell_pri_pain_and_suffering_proc_SpellScript)
+ PrepareSpellScript(spell_pri_pain_and_suffering_proc_SpellScript);
+
void HandleEffectScriptEffect(SpellEffIndex /*effIndex*/)
{
// Refresh Shadow Word: Pain on target
@@ -161,7 +182,8 @@ class spell_pri_penance : public SpellScriptLoader
class spell_pri_penance_SpellScript : public SpellScript
{
- PrepareSpellScript(spell_pri_penance_SpellScript)
+ PrepareSpellScript(spell_pri_penance_SpellScript);
+
bool Validate(SpellEntry const * spellEntry)
{
if (!sSpellStore.LookupEntry(PRIEST_SPELL_PENANCE_R1))
@@ -211,49 +233,43 @@ class spell_pri_penance : public SpellScriptLoader
// Reflective Shield
class spell_pri_reflective_shield_trigger : public SpellScriptLoader
{
-public:
- spell_pri_reflective_shield_trigger() : SpellScriptLoader("spell_pri_reflective_shield_trigger") { }
-
- class spell_pri_reflective_shield_trigger_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_pri_reflective_shield_trigger_AuraScript);
+ public:
+ spell_pri_reflective_shield_trigger() : SpellScriptLoader("spell_pri_reflective_shield_trigger") { }
- enum Spells
+ class spell_pri_reflective_shield_trigger_AuraScript : public AuraScript
{
- SPELL_PRI_REFLECTIVE_SHIELD_TRIGGERED = 33619,
- SPELL_PRI_REFLECTIVE_SHIELD_R1 = 33201,
- };
+ PrepareAuraScript(spell_pri_reflective_shield_trigger_AuraScript);
- bool Validate(SpellEntry const * /*spellEntry*/)
- {
- return sSpellStore.LookupEntry(SPELL_PRI_REFLECTIVE_SHIELD_TRIGGERED) && sSpellStore.LookupEntry(SPELL_PRI_REFLECTIVE_SHIELD_R1);
- }
+ bool Validate(SpellEntry const * /*spellEntry*/)
+ {
+ return sSpellStore.LookupEntry(PRIEST_SPELL_REFLECTIVE_SHIELD_TRIGGERED) && sSpellStore.LookupEntry(PRIEST_SPELL_REFLECTIVE_SHIELD_R1);
+ }
- void Trigger(AuraEffect * aurEff, DamageInfo & dmgInfo, uint32 & absorbAmount)
- {
- Unit * target = GetTarget();
- if (dmgInfo.GetAttacker() == target)
- return;
- Unit * caster = GetCaster();
- if (!caster)
- return;
- if (AuraEffect * talentAurEff = target->GetAuraEffectOfRankedSpell(SPELL_PRI_REFLECTIVE_SHIELD_R1, EFFECT_0))
+ void Trigger(AuraEffect * aurEff, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
- int32 bp = CalculatePctN(absorbAmount, talentAurEff->GetAmount());
- target->CastCustomSpell(dmgInfo.GetAttacker(), SPELL_PRI_REFLECTIVE_SHIELD_TRIGGERED, &bp, NULL, NULL, true, NULL, aurEff);
+ Unit * target = GetTarget();
+ if (dmgInfo.GetAttacker() == target)
+ return;
+ Unit * caster = GetCaster();
+ if (!caster)
+ return;
+ if (AuraEffect * talentAurEff = target->GetAuraEffectOfRankedSpell(PRIEST_SPELL_REFLECTIVE_SHIELD_R1, EFFECT_0))
+ {
+ int32 bp = CalculatePctN(absorbAmount, talentAurEff->GetAmount());
+ target->CastCustomSpell(dmgInfo.GetAttacker(), PRIEST_SPELL_REFLECTIVE_SHIELD_TRIGGERED, &bp, NULL, NULL, true, NULL, aurEff);
+ }
}
- }
- void Register()
+ void Register()
+ {
+ AfterEffectAbsorb += AuraEffectAbsorbFn(spell_pri_reflective_shield_trigger_AuraScript::Trigger, EFFECT_0);
+ }
+ };
+
+ AuraScript *GetAuraScript() const
{
- AfterEffectAbsorb += AuraEffectAbsorbFn(spell_pri_reflective_shield_trigger_AuraScript::Trigger, EFFECT_0);
+ return new spell_pri_reflective_shield_trigger_AuraScript();
}
- };
-
- AuraScript *GetAuraScript() const
- {
- return new spell_pri_reflective_shield_trigger_AuraScript();
- }
};
void AddSC_priest_spell_scripts()
@@ -263,4 +279,5 @@ void AddSC_priest_spell_scripts()
new spell_pri_pain_and_suffering_proc;
new spell_pri_penance;
new spell_pri_reflective_shield_trigger();
+ new spell_pri_mind_sear();
}
diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp
index 55a7bb00630..31d35db5edd 100644
--- a/src/server/scripts/Spells/spell_warlock.cpp
+++ b/src/server/scripts/Spells/spell_warlock.cpp
@@ -39,155 +39,128 @@ enum WarlockSpells
// 47193 Demonic Empowerment
class spell_warl_demonic_empowerment : public SpellScriptLoader
{
-public:
- spell_warl_demonic_empowerment() : SpellScriptLoader("spell_warl_demonic_empowerment") { }
+ public:
+ spell_warl_demonic_empowerment() : SpellScriptLoader("spell_warl_demonic_empowerment") { }
- class spell_warl_demonic_empowerment_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_warl_demonic_empowerment_SpellScript)
- bool Validate(SpellEntry const * /*spellEntry*/)
+ class spell_warl_demonic_empowerment_SpellScript : public SpellScript
{
- if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS))
- return false;
- if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER))
- return false;
- if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD))
- return false;
- if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER))
- return false;
- if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_IMP))
- return false;
- return true;
- }
+ PrepareSpellScript(spell_warl_demonic_empowerment_SpellScript);
- void HandleScriptEffect(SpellEffIndex /*effIndex*/)
- {
- if (Creature* targetCreature = GetHitCreature())
+ bool Validate(SpellEntry const * /*spellEntry*/)
+ {
+ if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS))
+ return false;
+ if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER))
+ return false;
+ if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD))
+ return false;
+ if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER))
+ return false;
+ if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_IMP))
+ return false;
+ return true;
+ }
+
+ void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
- if (targetCreature->isPet())
+ if (Creature* targetCreature = GetHitCreature())
{
- CreatureInfo const * ci = ObjectMgr::GetCreatureTemplate(targetCreature->GetEntry());
- switch (ci->family)
+ if (targetCreature->isPet())
{
- case CREATURE_FAMILY_SUCCUBUS:
- targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS, true);
- break;
- case CREATURE_FAMILY_VOIDWALKER:
- {
- SpellEntry const* spellInfo = sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER);
- int32 hp = int32(targetCreature->CountPctFromMaxHealth(GetCaster()->CalculateSpellDamage(targetCreature, spellInfo, 0)));
- targetCreature->CastCustomSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER, &hp, NULL, NULL, true);
- //unitTarget->CastSpell(unitTarget, 54441, true);
- break;
- }
- case CREATURE_FAMILY_FELGUARD:
- targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD, true);
- break;
- case CREATURE_FAMILY_FELHUNTER:
- targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER, true);
- break;
- case CREATURE_FAMILY_IMP:
- targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_IMP, true);
- break;
+ CreatureInfo const * ci = ObjectMgr::GetCreatureTemplate(targetCreature->GetEntry());
+ switch (ci->family)
+ {
+ case CREATURE_FAMILY_SUCCUBUS:
+ targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS, true);
+ break;
+ case CREATURE_FAMILY_VOIDWALKER:
+ {
+ SpellEntry const* spellInfo = sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER);
+ int32 hp = int32(targetCreature->CountPctFromMaxHealth(GetCaster()->CalculateSpellDamage(targetCreature, spellInfo, 0)));
+ targetCreature->CastCustomSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER, &hp, NULL, NULL, true);
+ //unitTarget->CastSpell(unitTarget, 54441, true);
+ break;
+ }
+ case CREATURE_FAMILY_FELGUARD:
+ targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD, true);
+ break;
+ case CREATURE_FAMILY_FELHUNTER:
+ targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER, true);
+ break;
+ case CREATURE_FAMILY_IMP:
+ targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_IMP, true);
+ break;
+ }
}
}
}
- }
-
- void Register()
- {
- OnEffect += SpellEffectFn(spell_warl_demonic_empowerment_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
- }
- };
-
- SpellScript* GetSpellScript() const
- {
- return new spell_warl_demonic_empowerment_SpellScript();
- }
-};
-// 47422 Everlasting Affliction
-class spell_warl_everlasting_affliction : public SpellScriptLoader
-{
-public:
- spell_warl_everlasting_affliction() : SpellScriptLoader("spell_warl_everlasting_affliction") { }
-
- class spell_warl_everlasting_affliction_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_warl_everlasting_affliction_SpellScript)
- void HandleScriptEffect(SpellEffIndex /*effIndex*/)
- {
- if (Unit* unitTarget = GetHitUnit())
- // Refresh corruption on target
- if (AuraEffect* aur = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_WARLOCK, 0x2, 0, 0, GetCaster()->GetGUID()))
- aur->GetBase()->RefreshDuration();
- }
+ void Register()
+ {
+ OnEffect += SpellEffectFn(spell_warl_demonic_empowerment_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
- void Register()
+ SpellScript* GetSpellScript() const
{
- OnEffect += SpellEffectFn(spell_warl_everlasting_affliction_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ return new spell_warl_demonic_empowerment_SpellScript();
}
- };
-
- SpellScript* GetSpellScript() const
- {
- return new spell_warl_everlasting_affliction_SpellScript();
- }
};
// 6201 Create Healthstone (and ranks)
class spell_warl_create_healthstone : public SpellScriptLoader
{
-public:
- spell_warl_create_healthstone() : SpellScriptLoader("spell_warl_create_healthstone") { }
+ public:
+ spell_warl_create_healthstone() : SpellScriptLoader("spell_warl_create_healthstone") { }
- class spell_warl_create_healthstone_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_warl_create_healthstone_SpellScript)
- static uint32 const iTypes[8][3];
-
- bool Validate(SpellEntry const * /*spellEntry*/)
+ class spell_warl_create_healthstone_SpellScript : public SpellScript
{
- if (!sSpellStore.LookupEntry(WARLOCK_IMPROVED_HEALTHSTONE_R1))
- return false;
- if (!sSpellStore.LookupEntry(WARLOCK_IMPROVED_HEALTHSTONE_R2))
- return false;
- return true;
- }
+ PrepareSpellScript(spell_warl_create_healthstone_SpellScript);
- void HandleScriptEffect(SpellEffIndex effIndex)
- {
- if (Unit* unitTarget = GetHitUnit())
+ static uint32 const iTypes[8][3];
+
+ bool Validate(SpellEntry const * /*spellEntry*/)
{
- uint32 rank = 0;
- // Improved Healthstone
- if (AuraEffect const * aurEff = unitTarget->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, 284, 0))
+ if (!sSpellStore.LookupEntry(WARLOCK_IMPROVED_HEALTHSTONE_R1))
+ return false;
+ if (!sSpellStore.LookupEntry(WARLOCK_IMPROVED_HEALTHSTONE_R2))
+ return false;
+ return true;
+ }
+
+ void HandleScriptEffect(SpellEffIndex effIndex)
+ {
+ if (Unit* unitTarget = GetHitUnit())
{
- switch (aurEff->GetId())
+ uint32 rank = 0;
+ // Improved Healthstone
+ if (AuraEffect const * aurEff = unitTarget->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, 284, 0))
{
- case WARLOCK_IMPROVED_HEALTHSTONE_R1: rank = 1; break;
- case WARLOCK_IMPROVED_HEALTHSTONE_R2: rank = 2; break;
- default:
- sLog->outError("Unknown rank of Improved Healthstone id: %d", aurEff->GetId());
- break;
+ switch (aurEff->GetId())
+ {
+ case WARLOCK_IMPROVED_HEALTHSTONE_R1: rank = 1; break;
+ case WARLOCK_IMPROVED_HEALTHSTONE_R2: rank = 2; break;
+ default:
+ sLog->outError("Unknown rank of Improved Healthstone id: %d", aurEff->GetId());
+ break;
+ }
}
+ uint8 spellRank = sSpellMgr->GetSpellRank(GetSpellInfo()->Id);
+ if (spellRank > 0 && spellRank <= 8)
+ CreateItem(effIndex, iTypes[spellRank - 1][rank]);
}
- uint8 spellRank = sSpellMgr->GetSpellRank(GetSpellInfo()->Id);
- if (spellRank > 0 && spellRank <= 8)
- CreateItem(effIndex, iTypes[spellRank - 1][rank]);
}
- }
- void Register()
+ void Register()
+ {
+ OnEffect += SpellEffectFn(spell_warl_create_healthstone_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
{
- OnEffect += SpellEffectFn(spell_warl_create_healthstone_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ return new spell_warl_create_healthstone_SpellScript();
}
- };
-
- SpellScript* GetSpellScript() const
- {
- return new spell_warl_create_healthstone_SpellScript();
- }
};
uint32 const spell_warl_create_healthstone::spell_warl_create_healthstone_SpellScript::iTypes[8][3] = {
@@ -201,10 +174,66 @@ uint32 const spell_warl_create_healthstone::spell_warl_create_healthstone_SpellS
{36892, 36893, 36894} // Fel Healthstone
};
+// 47422 Everlasting Affliction
+class spell_warl_everlasting_affliction : public SpellScriptLoader
+{
+ public:
+ spell_warl_everlasting_affliction() : SpellScriptLoader("spell_warl_everlasting_affliction") { }
+
+ class spell_warl_everlasting_affliction_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_warl_everlasting_affliction_SpellScript);
+
+ void HandleScriptEffect(SpellEffIndex /*effIndex*/)
+ {
+ if (Unit* unitTarget = GetHitUnit())
+ // Refresh corruption on target
+ if (AuraEffect* aur = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_WARLOCK, 0x2, 0, 0, GetCaster()->GetGUID()))
+ aur->GetBase()->RefreshDuration();
+ }
+
+ void Register()
+ {
+ OnEffect += SpellEffectFn(spell_warl_everlasting_affliction_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_warl_everlasting_affliction_SpellScript();
+ }
+};
+
+class spell_warl_seed_of_corruption : public SpellScriptLoader
+{
+ public:
+ spell_warl_seed_of_corruption() : SpellScriptLoader("spell_warl_seed_of_corruption") { }
+
+ class spell_warl_seed_of_corruption_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_warl_seed_of_corruption_SpellScript);
+
+ void FilterTargets(std::list<Unit*>& unitList)
+ {
+ unitList.remove(GetTargetUnit());
+ }
+
+ void Register()
+ {
+ OnUnitTargetSelect += SpellUnitTargetFn(spell_warl_seed_of_corruption_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_AREA_ENEMY_DST);
+ }
+ };
+
+ SpellScript *GetSpellScript() const
+ {
+ return new spell_warl_seed_of_corruption_SpellScript();
+ }
+};
void AddSC_warlock_spell_scripts()
{
new spell_warl_demonic_empowerment();
- new spell_warl_everlasting_affliction();
new spell_warl_create_healthstone();
+ new spell_warl_everlasting_affliction();
+ new spell_warl_seed_of_corruption();
}
diff --git a/src/server/scripts/Spells/spell_warrior.cpp b/src/server/scripts/Spells/spell_warrior.cpp
index 833a2802320..83c3d9c137c 100644
--- a/src/server/scripts/Spells/spell_warrior.cpp
+++ b/src/server/scripts/Spells/spell_warrior.cpp
@@ -35,7 +35,7 @@ class spell_warr_last_stand : public SpellScriptLoader
class spell_warr_last_stand_SpellScript : public SpellScript
{
- PrepareSpellScript(spell_warr_last_stand_SpellScript)
+ PrepareSpellScript(spell_warr_last_stand_SpellScript);
bool Validate(SpellEntry const * /*spellEntry*/)
{
@@ -63,7 +63,34 @@ class spell_warr_last_stand : public SpellScriptLoader
}
};
+class spell_warr_improved_spell_reflection : public SpellScriptLoader
+{
+ public:
+ spell_warr_improved_spell_reflection() : SpellScriptLoader("spell_warr_improved_spell_reflection") { }
+
+ class spell_warr_improved_spell_reflection_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_warr_improved_spell_reflection_SpellScript);
+
+ void FilterTargets(std::list<Unit*>& unitList)
+ {
+ unitList.remove(GetCaster());
+ }
+
+ void Register()
+ {
+ OnUnitTargetSelect += SpellUnitTargetFn(spell_warr_improved_spell_reflection_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_PARTY_CASTER);
+ }
+ };
+
+ SpellScript *GetSpellScript() const
+ {
+ return new spell_warr_improved_spell_reflection_SpellScript();
+ }
+};
+
void AddSC_warrior_spell_scripts()
{
- new spell_warr_last_stand;
+ new spell_warr_last_stand();
+ new spell_warr_improved_spell_reflection();
}