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authorariel- <ariel-@users.noreply.github.com>2017-12-14 11:42:42 -0300
committerariel- <ariel-@users.noreply.github.com>2017-12-15 00:25:58 -0300
commit5d91beb1dbc795382a12ec05f6e72c76b195b141 (patch)
tree330ab1854570da61eecb4e8b03567d1516ba47a5 /src/server/scripts/Spells
parentc8633a792b9a728246862b91b93f6463c58c7abd (diff)
Core/Auras: periodics refactor part 1:
- Don't skip ticks if diff is greater than amplitude - Fixed spells without ampltude in DBC
Diffstat (limited to 'src/server/scripts/Spells')
-rw-r--r--src/server/scripts/Spells/spell_druid.cpp9
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp5
2 files changed, 13 insertions, 1 deletions
diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp
index 0a4b7ae303e..1fda9d3ebf2 100644
--- a/src/server/scripts/Spells/spell_druid.cpp
+++ b/src/server/scripts/Spells/spell_druid.cpp
@@ -825,6 +825,12 @@ class spell_dru_innervate : public SpellScriptLoader
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
{
+ if (!aurEff->GetTotalTicks())
+ {
+ amount = 0;
+ return;
+ }
+
if (Unit* caster = GetCaster())
amount = int32(CalculatePct(caster->GetCreatePowers(POWER_MANA), amount) / aurEff->GetTotalTicks());
else
@@ -855,6 +861,9 @@ class spell_dru_insect_swarm : public SpellScriptLoader
void CalculateAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/)
{
+ if (!aurEff->GetTotalTicks())
+ return;
+
if (Unit* caster = GetCaster())
if (AuraEffect const* relicAurEff = caster->GetAuraEffect(SPELL_DRUID_ITEM_T8_BALANCE_RELIC, EFFECT_0))
amount += relicAurEff->GetAmount() / aurEff->GetTotalTicks();
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 1b06b8c3a4a..4a95c19c628 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -1339,7 +1339,7 @@ class spell_gen_gift_of_naaru : public AuraScript
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
{
- if (!GetCaster())
+ if (!GetCaster() || !aurEff->GetTotalTicks())
return;
float heal = 0.0f;
@@ -1410,6 +1410,9 @@ class spell_gen_lifeblood : public AuraScript
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
{
+ if (!aurEff->GetTotalTicks())
+ return;
+
if (Unit* owner = GetUnitOwner())
amount += int32(CalculatePct(owner->GetMaxHealth(), 1.5f / aurEff->GetTotalTicks()));
}