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authorSpp <spp@jorge.gr>2013-02-04 16:52:43 +0100
committerSpp <spp@jorge.gr>2013-02-04 16:52:43 +0100
commit61979f85918ed7acda19075d3a3201ad15bbcaea (patch)
tree0b0df1faf4d72783b0e26c1bb1ddda0ed93f7376 /src/server/scripts/Spells
parent30e1516387809e2ce255c36c182dc4774997acf5 (diff)
Scripts/Player: Add OnMapChanged to PlayerScripts (after map changed)
Core/Dungeon Finder: Use OnMapChanged script to cast/remove Luck of the draw - Also move code to force party update to LfgPlayerScript - Remove some obsolete Lfg code after recent commits
Diffstat (limited to 'src/server/scripts/Spells')
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp61
1 files changed, 0 insertions, 61 deletions
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 39992e94c21..edda9750709 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -1707,66 +1707,6 @@ class spell_gen_damage_reduction_aura : public SpellScriptLoader
}
};
-class spell_gen_luck_of_the_draw : public SpellScriptLoader
-{
- public:
- spell_gen_luck_of_the_draw() : SpellScriptLoader("spell_gen_luck_of_the_draw") { }
-
- class spell_gen_luck_of_the_draw_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_gen_luck_of_the_draw_AuraScript);
- Map const* map;
- Difficulty difficulty;
-
- bool Load()
- {
- Player* owner = GetUnitOwner()->ToPlayer();
- if (!owner)
- return false;
-
- Group* group = owner->GetGroup();
- if (!group || !group->isLFGGroup())
- return false;
-
- if (!sLFGMgr->selectedRandomLfgDungeon(owner->GetGUID()))
- return false;
-
- map = owner->GetMap();
- difficulty = owner->GetMap()->GetDifficulty();
-
- if (!sLFGMgr->inLfgDungeonMap(owner->GetGUID(), map->GetId(), difficulty))
- return false;
-
- return true;
- }
-
- // cheap hax to make it have update calls
- void CalcPeriodic(AuraEffect const* /*effect*/, bool& isPeriodic, int32& amplitude)
- {
- isPeriodic = true;
- amplitude = 5 * IN_MILLISECONDS;
- }
-
- void Update(AuraEffect* /*effect*/)
- {
- Map const* currentMap = GetUnitOwner()->ToPlayer()->GetMap();
- if (currentMap != map || currentMap->GetDifficulty() != difficulty)
- Remove(AURA_REMOVE_BY_DEFAULT);
- }
-
- void Register()
- {
- DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_gen_luck_of_the_draw_AuraScript::CalcPeriodic, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE);
- OnEffectUpdatePeriodic += AuraEffectUpdatePeriodicFn(spell_gen_luck_of_the_draw_AuraScript::Update, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE);
- }
- };
-
- AuraScript* GetAuraScript() const
- {
- return new spell_gen_luck_of_the_draw_AuraScript();
- }
-};
-
enum DummyTrigger
{
SPELL_PERSISTANT_SHIELD_TRIGGERED = 26470,
@@ -3608,7 +3548,6 @@ void AddSC_generic_spell_scripts()
new spell_gen_vehicle_scaling();
new spell_gen_oracle_wolvar_reputation();
new spell_gen_damage_reduction_aura();
- new spell_gen_luck_of_the_draw();
new spell_gen_dummy_trigger();
new spell_gen_spirit_healer_res();
new spell_gen_gadgetzan_transporter_backfire();