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authorShauren <shauren.trinity@gmail.com>2011-07-22 21:22:05 +0200
committerShauren <shauren.trinity@gmail.com>2011-07-22 21:22:05 +0200
commit74e2d981ac1af4b0e9101c9e5e8a5bf23fd60566 (patch)
tree7a84fc4ffe636eb031f4498da384f23a441752f2 /src/server/scripts/Spells
parent0a4f18fab380ce210a215374b4df8f241ea50aab (diff)
Core/GameObject: Refactored destructible building handling, properly implemented spell effect repair
Diffstat (limited to 'src/server/scripts/Spells')
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 41c7a3898de..5d8584e3cd1 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -983,7 +983,7 @@ class spell_gen_seaforium_blast : public SpellScriptLoader
void Register()
{
- OnEffect += SpellEffectFn(spell_gen_seaforium_blast_SpellScript::AchievementCredit, EFFECT_1, SPELL_EFFECT_WMO_DAMAGE);
+ OnEffect += SpellEffectFn(spell_gen_seaforium_blast_SpellScript::AchievementCredit, EFFECT_1, SPELL_EFFECT_GAMEOBJECT_DAMAGE);
}
};