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authorCarbenium <carbenium@outlook.com>2020-07-27 00:25:18 +0200
committerShauren <shauren.trinity@gmail.com>2022-01-24 12:55:43 +0100
commit82fce41852d1b4bfde660a41eac71d037e45eead (patch)
tree0a9d45194e3255ec48ae638a837d177ce61f5fd2 /src/server/scripts/Spells
parent217c2d9ef30277766709016d4ec5916bd277eed2 (diff)
Core/WorldObject: Replace non-std::chrono SummonGameObject overloads
Also fix intended despawn time of GOs used by the "Engineering a Disaster" quest (cherry picked from commit 8642aaaf9268364454b409db7eb62f31210e6d6c)
Diffstat (limited to 'src/server/scripts/Spells')
-rw-r--r--src/server/scripts/Spells/spell_item.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index 8dc30ef57d5..9e4b0d9cf7e 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -2731,7 +2731,7 @@ class spell_item_crystal_prison_dummy_dnd : public SpellScript
if (Creature* target = GetHitCreature())
if (target->isDead() && !target->IsPet())
{
- GetCaster()->SummonGameObject(OBJECT_IMPRISONED_DOOMGUARD, *target, QuaternionData::fromEulerAnglesZYX(target->GetOrientation(), 0.0f, 0.0f), uint32(target->GetRespawnTime() - GameTime::GetGameTime()));
+ GetCaster()->SummonGameObject(OBJECT_IMPRISONED_DOOMGUARD, *target, QuaternionData::fromEulerAnglesZYX(target->GetOrientation(), 0.0f, 0.0f), Seconds(target->GetRespawnTime() - GameTime::GetGameTime()));
target->DespawnOrUnsummon();
}
}