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authorVincent_Michael <Vincent_Michael@gmx.de>2013-03-09 00:32:33 +0100
committerVincent_Michael <Vincent_Michael@gmx.de>2013-03-09 00:32:33 +0100
commit83a5043741c0ef3d96ff59571305eae30d360ed5 (patch)
tree923a3e255c0f3801192ce21250c41a64c46e72f8 /src/server/scripts/Spells
parenta196ab60c3c38ed4f986b2a563880e43f1014f99 (diff)
parent2dbe3d6cfe2d174b5edf9fdb6720fee21c7009d2 (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/Handlers/ChatHandler.cpp
Diffstat (limited to 'src/server/scripts/Spells')
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp81
1 files changed, 81 insertions, 0 deletions
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index 49a47a17392..3036c52876d 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -1561,6 +1561,85 @@ class spell_q12527_zuldrak_rat : public SpellScriptLoader
}
};
+// 13291 - Borrowed Technology/13292 - The Solution Solution /Daily//13239 - Volatility/13261 - Volatiliy /Daily//
+enum Quest13291_13292_13239_13261Data
+{
+ // NPCs
+ NPC_SKYTALON = 31583,
+ NPC_DECOY = 31578,
+ // Spells
+ SPELL_RIDE = 56687
+};
+
+class spell_q13291_q13292_q13239_q13261_frostbrood_skytalon_grab_decoy : public SpellScriptLoader
+{
+ public:
+ spell_q13291_q13292_q13239_q13261_frostbrood_skytalon_grab_decoy() : SpellScriptLoader("spell_q13291_q13292_q13239_q13261_frostbrood_skytalon_grab_decoy") { }
+
+ class spell_q13291_q13292_q13239_q13261_frostbrood_skytalon_grab_decoy_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_q13291_q13292_q13239_q13261_frostbrood_skytalon_grab_decoy_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_RIDE))
+ return false;
+
+ return true;
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ if (!GetHitCreature())
+ return;
+ // TO DO: Being triggered is hack, but in checkcast it doesn't pass aurastate requirements.
+ // Beside that the decoy won't keep it's freeze animation state when enter.
+ GetHitCreature()->CastSpell(GetCaster(), SPELL_RIDE, true);
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_q13291_q13292_q13239_q13261_frostbrood_skytalon_grab_decoy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_q13291_q13292_q13239_q13261_frostbrood_skytalon_grab_decoy_SpellScript();
+ }
+};
+
+class spell_q13291_q13292_q13239_q13261_armored_decoy_summon_skytalon : public SpellScriptLoader
+{
+ public:
+ spell_q13291_q13292_q13239_q13261_armored_decoy_summon_skytalon() : SpellScriptLoader("spell_q13291_q13292_q13239_q13261_armored_decoy_summon_skytalon") { }
+
+ class spell_q13291_q13292_q13239_q13261_armored_decoy_summon_skytalon_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_q13291_q13292_q13239_q13261_armored_decoy_summon_skytalon_SpellScript);
+
+ void ChangeSummonPos(SpellEffIndex /*effIndex*/)
+ {
+ // Adjust effect summon position
+ WorldLocation summonPos = *GetExplTargetDest();
+ Position offset = { 0.0f, 0.0f, 20.0f, 0.0f };
+ summonPos.RelocateOffset(offset);
+ SetExplTargetDest(summonPos);
+ GetHitDest()->RelocateOffset(offset);
+ }
+
+ void Register()
+ {
+ OnEffectHit += SpellEffectFn(spell_q13291_q13292_q13239_q13261_armored_decoy_summon_skytalon_SpellScript::ChangeSummonPos, EFFECT_0, SPELL_EFFECT_SUMMON);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_q13291_q13292_q13239_q13261_armored_decoy_summon_skytalon_SpellScript();
+ }
+};
+
void AddSC_quest_spell_scripts()
{
new spell_q55_sacred_cleansing();
@@ -1599,4 +1678,6 @@ void AddSC_quest_spell_scripts()
new spell_q11010_q11102_q11023_q11008_check_fly_mount();
new spell_q12372_azure_on_death_force_whisper();
new spell_q12527_zuldrak_rat();
+ new spell_q13291_q13292_q13239_q13261_frostbrood_skytalon_grab_decoy();
+ new spell_q13291_q13292_q13239_q13261_armored_decoy_summon_skytalon();
}