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authorSpp <spp@jorge.gr>2012-09-18 14:29:53 +0200
committerSpp <spp@jorge.gr>2012-09-18 14:29:53 +0200
commit8c5f011e79c257c0b1bf8fb0013290bca0dd15c2 (patch)
treeaa4428c5a60355f9ee8ddedf5812ed057ef690ed /src/server/scripts/Spells
parent2e21fa6b925c4572d620248f1b149a5d652836b2 (diff)
Core/Achievements: Force all calls to AchievementMgr be done through Player functions (Remove GetAchievementMgr)
Note: No real use in 3.3.5 but will be used in 4.3.4
Diffstat (limited to 'src/server/scripts/Spells')
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index d10d7725e2e..3085472749c 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -2441,7 +2441,7 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader
case NPC_ARGENT_STEED_ASPIRANT:
case NPC_STORMWIND_STEED:
{
- if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_STORMWIND))
+ if (player->HasAchieved(ACHIEVEMENT_CHAMPION_STORMWIND))
return SPELL_PENNANT_STORMWIND_CHAMPION;
else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_STORMWIND) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_STORMWIND))
return SPELL_PENNANT_STORMWIND_VALIANT;
@@ -2450,7 +2450,7 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader
}
case NPC_GNOMEREGAN_MECHANOSTRIDER:
{
- if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_GNOMEREGAN))
+ if (player->HasAchieved(ACHIEVEMENT_CHAMPION_GNOMEREGAN))
return SPELL_PENNANT_GNOMEREGAN_CHAMPION;
else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_GNOMEREGAN) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_GNOMEREGAN))
return SPELL_PENNANT_GNOMEREGAN_VALIANT;
@@ -2459,7 +2459,7 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader
}
case NPC_DARK_SPEAR_RAPTOR:
{
- if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_SEN_JIN))
+ if (player->HasAchieved(ACHIEVEMENT_CHAMPION_SEN_JIN))
return SPELL_PENNANT_SEN_JIN_CHAMPION;
else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_SEN_JIN) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_SEN_JIN))
return SPELL_PENNANT_SEN_JIN_VALIANT;
@@ -2469,7 +2469,7 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader
case NPC_ARGENT_HAWKSTRIDER_ASPIRANT:
case NPC_SILVERMOON_HAWKSTRIDER:
{
- if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_SILVERMOON))
+ if (player->HasAchieved(ACHIEVEMENT_CHAMPION_SILVERMOON))
return SPELL_PENNANT_SILVERMOON_CHAMPION;
else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_SILVERMOON) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_SILVERMOON))
return SPELL_PENNANT_SILVERMOON_VALIANT;
@@ -2478,7 +2478,7 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader
}
case NPC_DARNASSIAN_NIGHTSABER:
{
- if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_DARNASSUS))
+ if (player->HasAchieved(ACHIEVEMENT_CHAMPION_DARNASSUS))
return SPELL_PENNANT_DARNASSUS_CHAMPION;
else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_DARNASSUS) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_DARNASSUS))
return SPELL_PENNANT_DARNASSUS_VALIANT;
@@ -2487,7 +2487,7 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader
}
case NPC_EXODAR_ELEKK:
{
- if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_THE_EXODAR))
+ if (player->HasAchieved(ACHIEVEMENT_CHAMPION_THE_EXODAR))
return SPELL_PENNANT_EXODAR_CHAMPION;
else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_THE_EXODAR) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_THE_EXODAR))
return SPELL_PENNANT_EXODAR_VALIANT;
@@ -2496,7 +2496,7 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader
}
case NPC_IRONFORGE_RAM:
{
- if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_IRONFORGE))
+ if (player->HasAchieved(ACHIEVEMENT_CHAMPION_IRONFORGE))
return SPELL_PENNANT_IRONFORGE_CHAMPION;
else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_IRONFORGE) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_IRONFORGE))
return SPELL_PENNANT_IRONFORGE_VALIANT;
@@ -2505,7 +2505,7 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader
}
case NPC_FORSAKEN_WARHORSE:
{
- if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_UNDERCITY))
+ if (player->HasAchieved(ACHIEVEMENT_CHAMPION_UNDERCITY))
return SPELL_PENNANT_UNDERCITY_CHAMPION;
else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_UNDERCITY) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_UNDERCITY))
return SPELL_PENNANT_UNDERCITY_VALIANT;
@@ -2514,7 +2514,7 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader
}
case NPC_ORGRIMMAR_WOLF:
{
- if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_ORGRIMMAR))
+ if (player->HasAchieved(ACHIEVEMENT_CHAMPION_ORGRIMMAR))
return SPELL_PENNANT_ORGRIMMAR_CHAMPION;
else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_ORGRIMMAR) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_ORGRIMMAR))
return SPELL_PENNANT_ORGRIMMAR_VALIANT;
@@ -2523,7 +2523,7 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader
}
case NPC_THUNDER_BLUFF_KODO:
{
- if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_THUNDER_BLUFF))
+ if (player->HasAchieved(ACHIEVEMENT_CHAMPION_THUNDER_BLUFF))
return SPELL_PENNANT_THUNDER_BLUFF_CHAMPION;
else if (player->GetQuestRewardStatus(QUEST_VALIANT_OF_THUNDER_BLUFF) || player->GetQuestRewardStatus(QUEST_A_VALIANT_OF_THUNDER_BLUFF))
return SPELL_PENNANT_THUNDER_BLUFF_VALIANT;
@@ -2532,9 +2532,9 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader
}
case NPC_ARGENT_WARHORSE:
{
- if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_ALLIANCE) || player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_CHAMPION_HORDE))
+ if (player->HasAchieved(ACHIEVEMENT_CHAMPION_ALLIANCE) || player->HasAchieved(ACHIEVEMENT_CHAMPION_HORDE))
return player->getClass() == CLASS_DEATH_KNIGHT ? SPELL_PENNANT_EBON_BLADE_CHAMPION : SPELL_PENNANT_ARGENT_CRUSADE_CHAMPION;
- else if (player->GetAchievementMgr().HasAchieved(ACHIEVEMENT_ARGENT_VALOR))
+ else if (player->HasAchieved(ACHIEVEMENT_ARGENT_VALOR))
return player->getClass() == CLASS_DEATH_KNIGHT ? SPELL_PENNANT_EBON_BLADE_VALIANT : SPELL_PENNANT_ARGENT_CRUSADE_VALIANT;
else
return player->getClass() == CLASS_DEATH_KNIGHT ? SPELL_PENNANT_EBON_BLADE_ASPIRANT : SPELL_PENNANT_ARGENT_CRUSADE_ASPIRANT;