aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts/Spells
diff options
context:
space:
mode:
authorkaelima <jeppo_meyer@msn.com>2011-06-27 20:22:53 +0200
committerkaelima <jeppo_meyer@msn.com>2011-06-27 20:22:53 +0200
commit9a67aaa8b85b72732d2103c3b013cd70281453cb (patch)
treeeb1ea2f154e08afcf5eb8fe6851f5a4b624c62ae /src/server/scripts/Spells
parent8fc13f508f4cabae491f3754fbe6ba63f2ea2a63 (diff)
DB/Creature:
- Nuke the hacky column DeathState. - Removed some hacks from Kologarn script, including some cleanup. - Removed set deathstate command. BIG thanks to Malcrom for replacing all creatures that had deathstate with proper dynamicflags/auras.
Diffstat (limited to 'src/server/scripts/Spells')
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 75102b9f856..f8c7f6ca03e 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -1235,7 +1235,7 @@ class spell_gen_vehicle_scaling : public SpellScriptLoader
switch (GetId())
{
case 66668:
- factor = 0.01;
+ factor = 0.01f;
baseItemLevel = 205;
break;
default: