diff options
| author | ariel- <ariel-@users.noreply.github.com> | 2018-01-20 21:00:53 -0300 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2018-01-20 21:09:22 -0300 |
| commit | 9f5d1e2b10013e5fecf35fdd5af70921c96d07d1 (patch) | |
| tree | 4c932a91ff0b5d512121b4cbc65b7d4983232ef6 /src/server/scripts/Spells | |
| parent | cb75105434f5002ae53aef2c9c2e6417eaf8f5f0 (diff) | |
Core/Scripts: fix wrong uses of SetHitDamage hook.
This hook modifies damage AFTER it has been reduced by target auras/armor/resistances etc, it's useful if you want to scale damage by a factor, but not to add flat bonuses.
We're fixing those by moving calculation to Launch phase, where target taken bonuses haven't been used yet.
- Bronjahm: Magic's Bane
- BPC: Shadow Prison
- Oculus: Shock Lance
- Ymiron: Dark Slash (extra fix, it was wrongly damaging half of total health, it's supposed to be half of CURRENT health!)
- DK: Raise Ally Thrash spell (also extra fix: corrected formula)
- Warrior: Bloodthirst (shouldn't matter much as it's damage class none and those don't get bonuses by default)
- Warrior: Concussion Blow
- Warlock: extra fix for Haunt, healing part shouldn't scale with spell power
Closes #9560
Diffstat (limited to 'src/server/scripts/Spells')
| -rw-r--r-- | src/server/scripts/Spells/spell_dk.cpp | 25 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_warrior.cpp | 8 |
2 files changed, 22 insertions, 11 deletions
diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp index 4fb4bfb5816..8729fb4c889 100644 --- a/src/server/scripts/Spells/spell_dk.cpp +++ b/src/server/scripts/Spells/spell_dk.cpp @@ -2975,14 +2975,25 @@ public: return ValidateSpellInfo({ SPELL_GHOUL_FRENZY }); } - void CalcDamage() + void CalcDamage(SpellEffIndex /*effIndex*/) { - if (Aura* aur = GetCaster()->GetAura(SPELL_GHOUL_FRENZY)) + /* + Causes more damage per frenzy point: + 1 point : ${$AP*$m1*0.01+$AP*0.05}-${$AP*$m1*0.01+$AP*0.10} damage + 2 points : ${$AP*$m1*0.01+$AP*0.10}-${$AP*$m1*0.01+$AP*0.20} damage + 3 points : ${$AP*$m1*0.01+$AP*0.15}-${$AP*$m1*0.01+$AP*0.30} damage + 4 points : ${$AP*$m1*0.01+$AP*0.20}-${$AP*$m1*0.01+$AP*0.40} damage + 5 points : ${$AP*$m1*0.01+$AP*0.25}-${$AP*$m1*0.01+$AP*0.50} damage + */ + + if (Aura* frenzy = GetCaster()->GetAura(SPELL_GHOUL_FRENZY)) { - int32 damage = GetHitDamage(); - damage += int32(GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK) * 0.05f * aur->GetStackAmount()); - aur->Remove(); - SetHitDamage(damage); + float APBonus = GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK); + float fixedDamageBonus = APBonus * GetEffectValue() * 0.01f; + APBonus *= 0.05f * frenzy->GetStackAmount(); + + frenzy->Remove(AURA_REMOVE_BY_ENEMY_SPELL); + SetEffectValue(fixedDamageBonus + irand(int32(APBonus), int32(APBonus * 2.f))); } /* @@ -2995,7 +3006,7 @@ public: void Register() override { - OnHit += SpellHitFn(spell_dk_ghoul_thrash_SpellScript::CalcDamage); + OnEffectLaunchTarget += SpellEffectFn(spell_dk_ghoul_thrash_SpellScript::CalcDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); } }; diff --git a/src/server/scripts/Spells/spell_warrior.cpp b/src/server/scripts/Spells/spell_warrior.cpp index fd657f0ae94..bb787d828ac 100644 --- a/src/server/scripts/Spells/spell_warrior.cpp +++ b/src/server/scripts/Spells/spell_warrior.cpp @@ -143,12 +143,12 @@ class spell_warr_bloodthirst_heal : public SpellScriptLoader { SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_WARRIOR_BLOODTHIRST_DAMAGE); int32 const healPct = spellInfo->Effects[EFFECT_1].CalcValue(GetCaster()); - SetHitHeal(GetCaster()->CountPctFromMaxHealth(healPct)); + SetEffectValue(GetCaster()->CountPctFromMaxHealth(healPct)); } void Register() override { - OnEffectHitTarget += SpellEffectFn(spell_warr_bloodthirst_heal_SpellScript::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL); + OnEffectLaunchTarget += SpellEffectFn(spell_warr_bloodthirst_heal_SpellScript::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL); } }; @@ -209,12 +209,12 @@ class spell_warr_concussion_blow : public SpellScriptLoader void HandleDummy(SpellEffIndex /*effIndex*/) { - SetHitDamage(CalculatePct(GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK), GetEffectValue())); + SetEffectValue(CalculatePct(GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK), GetSpellInfo()->Effects[EFFECT_2].CalcValue())); } void Register() override { - OnEffectHitTarget += SpellEffectFn(spell_warr_concussion_blow_SpellScript::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY); + OnEffectLaunchTarget += SpellEffectFn(spell_warr_concussion_blow_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_SCHOOL_DAMAGE); } }; |
