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authorSpp <spp@jorge.gr>2013-01-14 11:04:03 +0100
committerSpp <spp@jorge.gr>2013-01-14 11:04:03 +0100
commitd75222feca1b0ffc5f9b10df1fd442eedab95a16 (patch)
tree3b9a42f1255be3406bed2b45217e32e91597e912 /src/server/scripts/Spells
parent7540cfedfc74b2c5e91ded052182fd3b02ca7b66 (diff)
parent802657250c20088d7f42ec7c836589a532e66fcc (diff)
Merge branch 'master' into 4.3.4
Conflicts: src/server/game/Battlegrounds/Battleground.cpp src/server/game/Battlegrounds/BattlegroundMgr.cpp src/server/game/Battlegrounds/BattlegroundMgr.h src/server/game/Battlegrounds/BattlegroundQueue.cpp src/server/game/DataStores/DBCfmt.h src/server/game/Guilds/Guild.cpp src/server/game/Handlers/BattleGroundHandler.cpp src/server/game/Handlers/BattlefieldHandler.cpp src/server/game/Handlers/GuildHandler.cpp src/server/game/Movement/Spline/MoveSplineInit.cpp src/server/game/Movement/Spline/MovementPacketBuilder.cpp src/server/game/Movement/Spline/MovementUtil.cpp src/server/game/Server/WorldSession.cpp src/server/game/Spells/Auras/SpellAuras.cpp src/server/game/Spells/Spell.cpp src/server/game/Spells/SpellEffects.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h src/server/scripts/EasternKingdoms/boss_kruul.cpp src/server/scripts/Kalimdor/zone_feralas.cpp src/server/scripts/Spells/spell_druid.cpp src/server/scripts/Spells/spell_mage.cpp src/server/scripts/Spells/spell_paladin.cpp src/server/scripts/Spells/spell_rogue.cpp src/server/scripts/Spells/spell_shaman.cpp src/server/scripts/Spells/spell_warlock.cpp src/server/scripts/Spells/spell_warrior.cpp src/server/shared/Packets/ByteBuffer.h
Diffstat (limited to 'src/server/scripts/Spells')
-rw-r--r--src/server/scripts/Spells/spell_dk.cpp2
-rw-r--r--src/server/scripts/Spells/spell_druid.cpp75
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp2
-rw-r--r--src/server/scripts/Spells/spell_holiday.cpp8
-rw-r--r--src/server/scripts/Spells/spell_hunter.cpp4
-rw-r--r--src/server/scripts/Spells/spell_item.cpp6
-rw-r--r--src/server/scripts/Spells/spell_mage.cpp12
-rw-r--r--src/server/scripts/Spells/spell_paladin.cpp531
-rw-r--r--src/server/scripts/Spells/spell_pet.cpp2
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp45
-rw-r--r--src/server/scripts/Spells/spell_shaman.cpp444
-rw-r--r--src/server/scripts/Spells/spell_warlock.cpp678
-rw-r--r--src/server/scripts/Spells/spell_warrior.cpp290
13 files changed, 1088 insertions, 1011 deletions
diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp
index afb9a625761..060db02d53c 100644
--- a/src/server/scripts/Spells/spell_dk.cpp
+++ b/src/server/scripts/Spells/spell_dk.cpp
@@ -172,7 +172,7 @@ class spell_dk_anti_magic_zone : public SpellScriptLoader
return true;
}
- bool Validate(SpellInfo const* /*spellEntry*/)
+ bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_DK_ANTI_MAGIC_SHELL_TALENT))
return false;
diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp
index b6fcacc3e93..d6b89e6b8c8 100644
--- a/src/server/scripts/Spells/spell_druid.cpp
+++ b/src/server/scripts/Spells/spell_druid.cpp
@@ -29,18 +29,19 @@
enum DruidSpells
{
- DRUID_INCREASED_MOONFIRE_DURATION = 38414,
- DRUID_NATURES_SPLENDOR = 57865,
- DRUID_LIFEBLOOM_FINAL_HEAL = 33778,
- DRUID_LIFEBLOOM_ENERGIZE = 64372,
- DRUID_SURVIVAL_INSTINCTS = 50322,
- DRUID_SAVAGE_ROAR = 62071,
- SPELL_DRUID_ITEM_T8_BALANCE_RELIC = 64950,
- SPELL_KING_OF_THE_JUNGLE = 48492,
- SPELL_TIGER_S_FURY_ENERGIZE = 51178,
- SPELL_ENRAGE_MOD_DAMAGE = 51185,
+ SPELL_DRUID_ENRAGE_MOD_DAMAGE = 51185,
+ SPELL_DRUID_INCREASED_MOONFIRE_DURATION = 38414,
+ SPELL_DRUID_KING_OF_THE_JUNGLE = 48492,
+ SPELL_DRUID_LIFEBLOOM_ENERGIZE = 64372,
+ SPELL_DRUID_LIFEBLOOM_FINAL_HEAL = 33778,
+ SPELL_DRUID_NATURES_SPLENDOR = 57865,
+ SPELL_DRUID_SURVIVAL_INSTINCTS = 50322,
+ SPELL_DRUID_SAVAGE_ROAR = 62071,
+ SPELL_DRUID_TIGER_S_FURY_ENERGIZE = 51178,
+ SPELL_DRUID_ITEM_T8_BALANCE_RELIC = 64950,
};
+// -5229 - Enrage
class spell_dru_enrage : public SpellScriptLoader
{
public:
@@ -52,8 +53,8 @@ class spell_dru_enrage : public SpellScriptLoader
void OnHit()
{
- if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffectOfRankedSpell(SPELL_KING_OF_THE_JUNGLE, EFFECT_0))
- GetHitUnit()->CastCustomSpell(SPELL_ENRAGE_MOD_DAMAGE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetHitUnit(), true);
+ if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffectOfRankedSpell(SPELL_DRUID_KING_OF_THE_JUNGLE, EFFECT_0))
+ GetHitUnit()->CastCustomSpell(SPELL_DRUID_ENRAGE_MOD_DAMAGE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetHitUnit(), true);
}
void Register()
@@ -68,7 +69,7 @@ class spell_dru_enrage : public SpellScriptLoader
}
};
-// 54846 Glyph of Starfire
+// 54846 - Glyph of Starfire
class spell_dru_glyph_of_starfire : public SpellScriptLoader
{
public:
@@ -78,9 +79,9 @@ class spell_dru_glyph_of_starfire : public SpellScriptLoader
{
PrepareSpellScript(spell_dru_glyph_of_starfire_SpellScript);
- bool Validate(SpellInfo const* /*spellEntry*/)
+ bool Validate(SpellInfo const* /*spellInfo*/)
{
- if (!sSpellMgr->GetSpellInfo(DRUID_INCREASED_MOONFIRE_DURATION) || !sSpellMgr->GetSpellInfo(DRUID_NATURES_SPLENDOR))
+ if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_INCREASED_MOONFIRE_DURATION) || !sSpellMgr->GetSpellInfo(SPELL_DRUID_NATURES_SPLENDOR))
return false;
return true;
}
@@ -95,9 +96,9 @@ class spell_dru_glyph_of_starfire : public SpellScriptLoader
uint32 countMin = aura->GetMaxDuration();
uint32 countMax = aura->GetSpellInfo()->GetMaxDuration() + 9000;
- if (caster->HasAura(DRUID_INCREASED_MOONFIRE_DURATION))
+ if (caster->HasAura(SPELL_DRUID_INCREASED_MOONFIRE_DURATION))
countMax += 3000;
- if (caster->HasAura(DRUID_NATURES_SPLENDOR))
+ if (caster->HasAura(SPELL_DRUID_NATURES_SPLENDOR))
countMax += 3000;
if (countMin < countMax)
@@ -120,6 +121,7 @@ class spell_dru_glyph_of_starfire : public SpellScriptLoader
}
};
+// -5570 - Insect Swarm
class spell_dru_insect_swarm : public SpellScriptLoader
{
public:
@@ -282,9 +284,9 @@ class spell_dru_lifebloom : public SpellScriptLoader
bool Validate(SpellInfo const* /*spell*/)
{
- if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_FINAL_HEAL))
+ if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_LIFEBLOOM_FINAL_HEAL))
return false;
- if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_ENERGIZE))
+ if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_LIFEBLOOM_ENERGIZE))
return false;
return true;
}
@@ -303,15 +305,15 @@ class spell_dru_lifebloom : public SpellScriptLoader
healAmount = caster->SpellHealingBonusDone(GetTarget(), GetSpellInfo(), healAmount, HEAL, stack);
healAmount = GetTarget()->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, stack);
- GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
+ GetTarget()->CastCustomSpell(GetTarget(), SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
// restore mana
int32 returnMana = CalculatePct(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * stack / 2;
- caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
+ caster->CastCustomSpell(caster, SPELL_DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
return;
}
- GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
+ GetTarget()->CastCustomSpell(GetTarget(), SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
}
void HandleDispel(DispelInfo* dispelInfo)
@@ -326,15 +328,15 @@ class spell_dru_lifebloom : public SpellScriptLoader
{
healAmount = caster->SpellHealingBonusDone(target, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges());
healAmount = target->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges());
- target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
+ target->CastCustomSpell(target, SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
// restore mana
int32 returnMana = CalculatePct(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * dispelInfo->GetRemovedCharges() / 2;
- caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, NULL, GetCasterGUID());
+ caster->CastCustomSpell(caster, SPELL_DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, NULL, GetCasterGUID());
return;
}
- target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
+ target->CastCustomSpell(target, SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
}
}
}
@@ -396,6 +398,7 @@ class spell_dru_moonkin_form_passive : public SpellScriptLoader
}
};
+// -16972 - Predatory Strikes
class spell_dru_predatory_strikes : public SpellScriptLoader
{
public:
@@ -511,6 +514,7 @@ class spell_dru_savage_defense : public SpellScriptLoader
}
};
+// 52610 - Savage Roar
class spell_dru_savage_roar : public SpellScriptLoader
{
public:
@@ -541,7 +545,7 @@ class spell_dru_savage_roar : public SpellScriptLoader
bool Validate(SpellInfo const* /*spell*/)
{
- if (!sSpellMgr->GetSpellInfo(DRUID_SAVAGE_ROAR))
+ if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_SAVAGE_ROAR))
return false;
return true;
}
@@ -549,12 +553,12 @@ class spell_dru_savage_roar : public SpellScriptLoader
void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
- target->CastSpell(target, DRUID_SAVAGE_ROAR, true, NULL, aurEff, GetCasterGUID());
+ target->CastSpell(target, SPELL_DRUID_SAVAGE_ROAR, true, NULL, aurEff, GetCasterGUID());
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
- GetTarget()->RemoveAurasDueToSpell(DRUID_SAVAGE_ROAR);
+ GetTarget()->RemoveAurasDueToSpell(SPELL_DRUID_SAVAGE_ROAR);
}
void Register()
@@ -575,6 +579,7 @@ class spell_dru_savage_roar : public SpellScriptLoader
}
};
+// -50294 - Starfall (AOE)
class spell_dru_starfall_aoe : public SpellScriptLoader
{
public:
@@ -601,6 +606,7 @@ class spell_dru_starfall_aoe : public SpellScriptLoader
}
};
+// -50286 - Starfall (Dummy)
class spell_dru_starfall_dummy : public SpellScriptLoader
{
public:
@@ -646,6 +652,7 @@ class spell_dru_starfall_dummy : public SpellScriptLoader
}
};
+// 61336 - Survival Instincts
class spell_dru_survival_instincts : public SpellScriptLoader
{
public:
@@ -676,7 +683,7 @@ class spell_dru_survival_instincts : public SpellScriptLoader
bool Validate(SpellInfo const* /*spell*/)
{
- if (!sSpellMgr->GetSpellInfo(DRUID_SURVIVAL_INSTINCTS))
+ if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_SURVIVAL_INSTINCTS))
return false;
return true;
}
@@ -685,12 +692,12 @@ class spell_dru_survival_instincts : public SpellScriptLoader
{
Unit* target = GetTarget();
int32 bp0 = target->CountPctFromMaxHealth(aurEff->GetAmount());
- target->CastCustomSpell(target, DRUID_SURVIVAL_INSTINCTS, &bp0, NULL, NULL, true);
+ target->CastCustomSpell(target, SPELL_DRUID_SURVIVAL_INSTINCTS, &bp0, NULL, NULL, true);
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
- GetTarget()->RemoveAurasDueToSpell(DRUID_SURVIVAL_INSTINCTS);
+ GetTarget()->RemoveAurasDueToSpell(SPELL_DRUID_SURVIVAL_INSTINCTS);
}
void Register()
@@ -745,6 +752,7 @@ class spell_dru_swift_flight_passive : public SpellScriptLoader
}
};
+// -5217 - Tiger's Fury
class spell_dru_tiger_s_fury : public SpellScriptLoader
{
public:
@@ -756,8 +764,8 @@ class spell_dru_tiger_s_fury : public SpellScriptLoader
void OnHit()
{
- if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffectOfRankedSpell(SPELL_KING_OF_THE_JUNGLE, EFFECT_1))
- GetHitUnit()->CastCustomSpell(SPELL_TIGER_S_FURY_ENERGIZE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetHitUnit(), true);
+ if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffectOfRankedSpell(SPELL_DRUID_KING_OF_THE_JUNGLE, EFFECT_1))
+ GetHitUnit()->CastCustomSpell(SPELL_DRUID_TIGER_S_FURY_ENERGIZE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetHitUnit(), true);
}
void Register()
@@ -772,6 +780,7 @@ class spell_dru_tiger_s_fury : public SpellScriptLoader
}
};
+// 70691 - Item T10 Restoration 4P Bonus
class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader
{
public:
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 77c8739f810..54cb346a033 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -1539,7 +1539,7 @@ class spell_gen_gnomish_transporter : public SpellScriptLoader
void HandleDummy(SpellEffIndex /* effIndex */)
{
Unit* caster = GetCaster();
- caster->CastSpell(caster, roll_chance_i(50) ? SPELL_TRANSPORTER_SUCCESS : SPELL_TRANSPORTER_FAILURE , true);
+ caster->CastSpell(caster, roll_chance_i(50) ? SPELL_TRANSPORTER_SUCCESS : SPELL_TRANSPORTER_FAILURE, true);
}
void Register()
diff --git a/src/server/scripts/Spells/spell_holiday.cpp b/src/server/scripts/Spells/spell_holiday.cpp
index 83532e7d72d..d883b4d7da7 100644
--- a/src/server/scripts/Spells/spell_holiday.cpp
+++ b/src/server/scripts/Spells/spell_holiday.cpp
@@ -17,6 +17,7 @@
/*
* Spells used in holidays/game events that do not fit any other category.
+ * Ordered alphabetically using scriptname.
* Scriptnames in this file should be prefixed with "spell_#holidayname_".
*/
@@ -133,6 +134,7 @@ class spell_hallow_end_trick : public SpellScriptLoader
class spell_hallow_end_trick_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hallow_end_trick_SpellScript);
+
bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_PIRATE_COSTUME_MALE) || !sSpellMgr->GetSpellInfo(SPELL_PIRATE_COSTUME_FEMALE) || !sSpellMgr->GetSpellInfo(SPELL_NINJA_COSTUME_MALE)
@@ -170,7 +172,7 @@ class spell_hallow_end_trick : public SpellScriptLoader
break;
}
- caster->CastSpell(target, spellId, true, NULL);
+ caster->CastSpell(target, spellId, true);
}
}
@@ -218,8 +220,8 @@ class spell_hallow_end_trick_or_treat : public SpellScriptLoader
Unit* caster = GetCaster();
if (Player* target = GetHitPlayer())
{
- caster->CastSpell(target, roll_chance_i(50) ? SPELL_TRICK : SPELL_TREAT, true, NULL);
- caster->CastSpell(target, SPELL_TRICKED_OR_TREATED, true, NULL);
+ caster->CastSpell(target, roll_chance_i(50) ? SPELL_TRICK : SPELL_TREAT, true);
+ caster->CastSpell(target, SPELL_TRICKED_OR_TREATED, true);
}
}
diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp
index b3c429d27aa..a9b21807899 100644
--- a/src/server/scripts/Spells/spell_hunter.cpp
+++ b/src/server/scripts/Spells/spell_hunter.cpp
@@ -286,7 +286,6 @@ class spell_hun_last_stand_pet : public SpellScriptLoader
void Register()
{
- // add dummy effect spell handler to pet's Last Stand
OnEffectHitTarget += SpellEffectFn(spell_hun_last_stand_pet_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
@@ -452,7 +451,6 @@ class spell_hun_pet_carrion_feeder : public SpellScriptLoader
void Register()
{
- // add dummy effect spell handler to pet's Last Stand
OnEffectHit += SpellEffectFn(spell_hun_pet_carrion_feeder_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
OnCheckCast += SpellCheckCastFn(spell_hun_pet_carrion_feeder_SpellScript::CheckIfCorpseNear);
}
@@ -501,7 +499,6 @@ class spell_hun_pet_heart_of_the_phoenix : public SpellScriptLoader
void Register()
{
- // add dummy effect spell handler to pet's Last Stand
OnEffectHitTarget += SpellEffectFn(spell_hun_pet_heart_of_the_phoenix_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
@@ -551,7 +548,6 @@ class spell_hun_readiness : public SpellScriptLoader
void Register()
{
- // add dummy effect spell handler to Readiness
OnEffectHitTarget += SpellEffectFn(spell_hun_readiness_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index ccd8f3f81e7..b4e06cb6b48 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -1350,7 +1350,7 @@ class spell_item_poultryizer : public SpellScriptLoader
void HandleDummy(SpellEffIndex /* effIndex */)
{
if (GetCastItem() && GetHitUnit())
- GetCaster()->CastSpell(GetHitUnit(), roll_chance_i(80) ? SPELL_POULTRYIZER_SUCCESS : SPELL_POULTRYIZER_BACKFIRE , true, GetCastItem());
+ GetCaster()->CastSpell(GetHitUnit(), roll_chance_i(80) ? SPELL_POULTRYIZER_SUCCESS : SPELL_POULTRYIZER_BACKFIRE, true, GetCastItem());
}
void Register()
@@ -1710,7 +1710,7 @@ class spell_item_teach_language : public SpellScriptLoader
Player* caster = GetCaster()->ToPlayer();
if (roll_chance_i(34))
- caster->CastSpell(caster,caster->GetTeam() == ALLIANCE ? SPELL_LEARN_GNOMISH_BINARY : SPELL_LEARN_GOBLIN_BINARY, true);
+ caster->CastSpell(caster, caster->GetTeam() == ALLIANCE ? SPELL_LEARN_GNOMISH_BINARY : SPELL_LEARN_GOBLIN_BINARY, true);
}
void Register()
@@ -2004,7 +2004,7 @@ public:
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (GetHitUnit())
- GetCaster()->CastSpell(GetCaster(),SPELL_FORCE_CAST_SUMMON_GNOME_SOUL);
+ GetCaster()->CastSpell(GetCaster(), SPELL_FORCE_CAST_SUMMON_GNOME_SOUL);
}
void Register()
diff --git a/src/server/scripts/Spells/spell_mage.cpp b/src/server/scripts/Spells/spell_mage.cpp
index 121cf0a7ea8..bd27151c1c4 100644
--- a/src/server/scripts/Spells/spell_mage.cpp
+++ b/src/server/scripts/Spells/spell_mage.cpp
@@ -71,7 +71,7 @@ class spell_mage_blast_wave : public SpellScriptLoader
{
PrepareSpellScript(spell_mage_blast_wave_SpellScript);
- bool Validate(SpellInfo const* /*spellEntry*/)
+ bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_FLAMESTRIKE))
return false;
@@ -131,7 +131,6 @@ class spell_mage_cold_snap : public SpellScriptLoader
void HandleDummy(SpellEffIndex /*effIndex*/)
{
-
Player* caster = GetCaster()->ToPlayer();
// immediately finishes the cooldown on Frost spells
const SpellCooldowns& cm = caster->GetSpellCooldownMap();
@@ -152,7 +151,6 @@ class spell_mage_cold_snap : public SpellScriptLoader
void Register()
{
- // add dummy effect spell handler to Cold Snap
OnEffectHit += SpellEffectFn(spell_mage_cold_snap_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
@@ -553,7 +551,7 @@ class spell_mage_ice_barrier : public SpellScriptLoader
{
PrepareAuraScript(spell_mage_ice_barrier_AuraScript);
- void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
+ void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_ENEMY_SPELL)
return;
@@ -587,7 +585,7 @@ class spell_mage_mana_shield : public SpellScriptLoader
{
PrepareAuraScript(spell_mage_mana_shield_AuraScript);
- void HandleAbsorb(AuraEffect* aurEff, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount)
+ void HandleAbsorb(AuraEffect* /*aurEff*/, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount)
{
if (AuraEffect* aurEff = GetTarget()->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_GENERIC, ICON_MAGE_INCANTER_S_ABSORPTION, EFFECT_0))
{
@@ -596,7 +594,7 @@ class spell_mage_mana_shield : public SpellScriptLoader
}
}
- void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
+ void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_ENEMY_SPELL)
GetTarget()->CastSpell(GetTarget(), SPELL_MAGE_INCANTER_S_ABSORPTION_KNOCKBACK, true);
@@ -626,7 +624,7 @@ class spell_mage_mage_ward : public SpellScriptLoader
{
PrepareAuraScript(spell_mage_mage_ward_AuraScript);
- void HandleAbsorb(AuraEffect* aurEff, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount)
+ void HandleAbsorb(AuraEffect* /*aurEff*/, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount)
{
if (AuraEffect* aurEff = GetTarget()->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_GENERIC, ICON_MAGE_INCANTER_S_ABSORPTION, EFFECT_0))
{
diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp
index 5f2e2ccaeac..96d053b4611 100644
--- a/src/server/scripts/Spells/spell_paladin.cpp
+++ b/src/server/scripts/Spells/spell_paladin.cpp
@@ -29,28 +29,28 @@
enum PaladinSpells
{
- PALADIN_SPELL_DIVINE_PLEA = 54428,
- PALADIN_SPELL_BLESSING_OF_SANCTUARY_BUFF = 67480,
+ SPELL_PALADIN_DIVINE_PLEA = 54428,
+ SPELL_PALADIN_BLESSING_OF_SANCTUARY_BUFF = 67480,
- PALADIN_SPELL_HOLY_SHOCK_R1 = 20473,
- PALADIN_SPELL_HOLY_SHOCK_R1_DAMAGE = 25912,
- PALADIN_SPELL_HOLY_SHOCK_R1_HEALING = 25914,
+ SPELL_PALADIN_HOLY_SHOCK_R1 = 20473,
+ SPELL_PALADIN_HOLY_SHOCK_R1_DAMAGE = 25912,
+ SPELL_PALADIN_HOLY_SHOCK_R1_HEALING = 25914,
- SPELL_BLESSING_OF_LOWER_CITY_DRUID = 37878,
- SPELL_BLESSING_OF_LOWER_CITY_PALADIN = 37879,
- SPELL_BLESSING_OF_LOWER_CITY_PRIEST = 37880,
- SPELL_BLESSING_OF_LOWER_CITY_SHAMAN = 37881,
+ SPELL_PALADIN_BLESSING_OF_LOWER_CITY_DRUID = 37878,
+ SPELL_PALADIN_BLESSING_OF_LOWER_CITY_PALADIN = 37879,
+ SPELL_PALADIN_BLESSING_OF_LOWER_CITY_PRIEST = 37880,
+ SPELL_PALADIN_BLESSING_OF_LOWER_CITY_SHAMAN = 37881,
- SPELL_DIVINE_STORM = 53385,
- SPELL_DIVINE_STORM_DUMMY = 54171,
- SPELL_DIVINE_STORM_HEAL = 54172,
+ SPELL_PALADIN_DIVINE_STORM = 53385,
+ SPELL_PALADIN_DIVINE_STORM_DUMMY = 54171,
+ SPELL_PALADIN_DIVINE_STORM_HEAL = 54172,
- SPELL_FORBEARANCE = 25771,
- SPELL_AVENGING_WRATH_MARKER = 61987,
- SPELL_IMMUNE_SHIELD_MARKER = 61988,
+ SPELL_PALADIN_FORBEARANCE = 25771,
+ SPELL_PALADIN_AVENGING_WRATH_MARKER = 61987,
+ SPELL_PALADIN_IMMUNE_SHIELD_MARKER = 61988,
- SPELL_HAND_OF_SACRIFICE = 6940,
- SPELL_DIVINE_SACRIFICE = 64205,
+ SPELL_PALADIN_HAND_OF_SACRIFICE = 6940,
+ SPELL_PALADIN_DIVINE_SACRIFICE = 64205,
};
// 31850 - Ardent Defender
@@ -129,6 +129,7 @@ enum PaladinSpells
}
};*/
+// 37877 - Blessing of Faith
class spell_pal_blessing_of_faith : public SpellScriptLoader
{
public:
@@ -138,9 +139,9 @@ class spell_pal_blessing_of_faith : public SpellScriptLoader
{
PrepareSpellScript(spell_pal_blessing_of_faith_SpellScript);
- bool Validate(SpellInfo const* /*spellEntry*/)
+ bool Validate(SpellInfo const* /*spellInfo*/)
{
- if (!sSpellMgr->GetSpellInfo(SPELL_BLESSING_OF_LOWER_CITY_DRUID) || !sSpellMgr->GetSpellInfo(SPELL_BLESSING_OF_LOWER_CITY_PALADIN) || !sSpellMgr->GetSpellInfo(SPELL_BLESSING_OF_LOWER_CITY_PRIEST) || !sSpellMgr->GetSpellInfo(SPELL_BLESSING_OF_LOWER_CITY_SHAMAN))
+ if (!sSpellMgr->GetSpellInfo(SPELL_PALADIN_BLESSING_OF_LOWER_CITY_DRUID) || !sSpellMgr->GetSpellInfo(SPELL_PALADIN_BLESSING_OF_LOWER_CITY_PALADIN) || !sSpellMgr->GetSpellInfo(SPELL_PALADIN_BLESSING_OF_LOWER_CITY_PRIEST) || !sSpellMgr->GetSpellInfo(SPELL_PALADIN_BLESSING_OF_LOWER_CITY_SHAMAN))
return false;
return true;
}
@@ -152,11 +153,20 @@ class spell_pal_blessing_of_faith : public SpellScriptLoader
uint32 spell_id = 0;
switch (unitTarget->getClass())
{
- case CLASS_DRUID: spell_id = SPELL_BLESSING_OF_LOWER_CITY_DRUID; break;
- case CLASS_PALADIN: spell_id = SPELL_BLESSING_OF_LOWER_CITY_PALADIN; break;
- case CLASS_PRIEST: spell_id = SPELL_BLESSING_OF_LOWER_CITY_PRIEST; break;
- case CLASS_SHAMAN: spell_id = SPELL_BLESSING_OF_LOWER_CITY_SHAMAN; break;
- default: return; // ignore for non-healing classes
+ case CLASS_DRUID:
+ spell_id = SPELL_PALADIN_BLESSING_OF_LOWER_CITY_DRUID;
+ break;
+ case CLASS_PALADIN:
+ spell_id = SPELL_PALADIN_BLESSING_OF_LOWER_CITY_PALADIN;
+ break;
+ case CLASS_PRIEST:
+ spell_id = SPELL_PALADIN_BLESSING_OF_LOWER_CITY_PRIEST;
+ break;
+ case CLASS_SHAMAN:
+ spell_id = SPELL_PALADIN_BLESSING_OF_LOWER_CITY_SHAMAN;
+ break;
+ default:
+ return; // ignore for non-healing classes
}
Unit* caster = GetCaster();
caster->CastSpell(caster, spell_id, true);
@@ -165,7 +175,6 @@ class spell_pal_blessing_of_faith : public SpellScriptLoader
void Register()
{
- // add dummy effect spell handler to Blessing of Faith
OnEffectHitTarget += SpellEffectFn(spell_pal_blessing_of_faith_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
@@ -187,9 +196,9 @@ class spell_pal_blessing_of_sanctuary : public SpellScriptLoader
{
PrepareAuraScript(spell_pal_blessing_of_sanctuary_AuraScript);
- bool Validate(SpellInfo const* /*entry*/)
+ bool Validate(SpellInfo const* /*spellInfo*/)
{
- if (!sSpellMgr->GetSpellInfo(PALADIN_SPELL_BLESSING_OF_SANCTUARY_BUFF))
+ if (!sSpellMgr->GetSpellInfo(SPELL_PALADIN_BLESSING_OF_SANCTUARY_BUFF))
return false;
return true;
}
@@ -198,13 +207,13 @@ class spell_pal_blessing_of_sanctuary : public SpellScriptLoader
{
Unit* target = GetTarget();
if (Unit* caster = GetCaster())
- caster->CastSpell(target, PALADIN_SPELL_BLESSING_OF_SANCTUARY_BUFF, true);
+ caster->CastSpell(target, SPELL_PALADIN_BLESSING_OF_SANCTUARY_BUFF, true);
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
- target->RemoveAura(PALADIN_SPELL_BLESSING_OF_SANCTUARY_BUFF, GetCasterGUID());
+ target->RemoveAura(SPELL_PALADIN_BLESSING_OF_SANCTUARY_BUFF, GetCasterGUID());
}
void Register()
@@ -220,141 +229,63 @@ class spell_pal_blessing_of_sanctuary : public SpellScriptLoader
}
};
-// 63521 Guarded by The Light
-class spell_pal_guarded_by_the_light : public SpellScriptLoader
-{
- public:
- spell_pal_guarded_by_the_light() : SpellScriptLoader("spell_pal_guarded_by_the_light") { }
-
- class spell_pal_guarded_by_the_light_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_pal_guarded_by_the_light_SpellScript);
-
- bool Validate(SpellInfo const* /*spellEntry*/)
- {
- if (!sSpellMgr->GetSpellInfo(PALADIN_SPELL_DIVINE_PLEA))
- return false;
- return true;
- }
-
- void HandleScriptEffect(SpellEffIndex /*effIndex*/)
- {
- // Divine Plea
- if (Aura* aura = GetCaster()->GetAura(PALADIN_SPELL_DIVINE_PLEA))
- aura->RefreshDuration();
- }
-
- void Register()
- {
- OnEffectHitTarget += SpellEffectFn(spell_pal_guarded_by_the_light_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
- }
- };
-
- SpellScript* GetSpellScript() const
- {
- return new spell_pal_guarded_by_the_light_SpellScript();
- }
-};
-
-class spell_pal_holy_shock : public SpellScriptLoader
+// 64205 - Divine Sacrifice
+class spell_pal_divine_sacrifice : public SpellScriptLoader
{
public:
- spell_pal_holy_shock() : SpellScriptLoader("spell_pal_holy_shock") { }
+ spell_pal_divine_sacrifice() : SpellScriptLoader("spell_pal_divine_sacrifice") { }
- class spell_pal_holy_shock_SpellScript : public SpellScript
+ class spell_pal_divine_sacrifice_AuraScript : public AuraScript
{
- PrepareSpellScript(spell_pal_holy_shock_SpellScript);
-
- bool Validate(SpellInfo const* spell)
- {
- if (!sSpellMgr->GetSpellInfo(PALADIN_SPELL_HOLY_SHOCK_R1))
- return false;
-
- // can't use other spell than holy shock due to spell_ranks dependency
- if (sSpellMgr->GetFirstSpellInChain(PALADIN_SPELL_HOLY_SHOCK_R1) != sSpellMgr->GetFirstSpellInChain(spell->Id))
- return false;
-
- uint8 rank = sSpellMgr->GetSpellRank(spell->Id);
- if (!sSpellMgr->GetSpellWithRank(PALADIN_SPELL_HOLY_SHOCK_R1_DAMAGE, rank, true) || !sSpellMgr->GetSpellWithRank(PALADIN_SPELL_HOLY_SHOCK_R1_HEALING, rank, true))
- return false;
+ PrepareAuraScript(spell_pal_divine_sacrifice_AuraScript);
- return true;
- }
+ uint32 groupSize, minHpPct;
+ int32 remainingAmount;
- void HandleDummy(SpellEffIndex /*effIndex*/)
+ bool Load()
{
- Unit* caster = GetCaster();
- if (Unit* unitTarget = GetHitUnit())
- {
- uint8 rank = sSpellMgr->GetSpellRank(GetSpellInfo()->Id);
- if (caster->IsFriendlyTo(unitTarget))
- caster->CastSpell(unitTarget, sSpellMgr->GetSpellWithRank(PALADIN_SPELL_HOLY_SHOCK_R1_HEALING, rank), true, 0);
- else
- caster->CastSpell(unitTarget, sSpellMgr->GetSpellWithRank(PALADIN_SPELL_HOLY_SHOCK_R1_DAMAGE, rank), true, 0);
- }
- }
- SpellCastResult CheckCast()
- {
- Unit* caster = GetCaster();
- if (Unit* target = GetExplTargetUnit())
+ if (Unit* caster = GetCaster())
{
- if (!caster->IsFriendlyTo(target))
+ if (caster->GetTypeId() == TYPEID_PLAYER)
{
- if (!caster->IsValidAttackTarget(target))
- return SPELL_FAILED_BAD_TARGETS;
-
- if (!caster->isInFront(target))
- return SPELL_FAILED_UNIT_NOT_INFRONT;
+ if (caster->ToPlayer()->GetGroup())
+ groupSize = caster->ToPlayer()->GetGroup()->GetMembersCount();
+ else
+ groupSize = 1;
}
- }
- else
- return SPELL_FAILED_BAD_TARGETS;
- return SPELL_CAST_OK;
- }
+ else
+ return false;
- void Register()
- {
- // add dummy effect spell handler to Holy Shock
- OnCheckCast += SpellCheckCastFn(spell_pal_holy_shock_SpellScript::CheckCast);
- OnEffectHitTarget += SpellEffectFn(spell_pal_holy_shock_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ remainingAmount = (caster->CountPctFromMaxHealth(GetSpellInfo()->Effects[EFFECT_2].CalcValue(caster)) * groupSize);
+ minHpPct = GetSpellInfo()->Effects[EFFECT_1].CalcValue(caster);
+ return true;
+ }
+ return false;
}
- };
-
- SpellScript* GetSpellScript() const
- {
- return new spell_pal_holy_shock_SpellScript();
- }
-};
-class spell_pal_judgement_of_command : public SpellScriptLoader
-{
- public:
- spell_pal_judgement_of_command() : SpellScriptLoader("spell_pal_judgement_of_command") { }
-
- class spell_pal_judgement_of_command_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_pal_judgement_of_command_SpellScript)
- void HandleDummy(SpellEffIndex /*effIndex*/)
+ void Split(AuraEffect* /*aurEff*/, DamageInfo & /*dmgInfo*/, uint32 & splitAmount)
{
- if (Unit* unitTarget = GetHitUnit())
- if (SpellInfo const* spell_proto = sSpellMgr->GetSpellInfo(GetEffectValue()))
- GetCaster()->CastSpell(unitTarget, spell_proto, true, NULL);
+ remainingAmount -= splitAmount;
+ // break when absorbed everything it could, or if the casters hp drops below 20%
+ if (Unit* caster = GetCaster())
+ if (remainingAmount <= 0 || (caster->GetHealthPct() < minHpPct))
+ caster->RemoveAura(SPELL_PALADIN_DIVINE_SACRIFICE);
}
void Register()
{
- // add dummy effect spell handler to Judgement of Command
- OnEffectHitTarget += SpellEffectFn(spell_pal_judgement_of_command_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ OnEffectSplit += AuraEffectSplitFn(spell_pal_divine_sacrifice_AuraScript::Split, EFFECT_0);
}
};
- SpellScript* GetSpellScript() const
+ AuraScript* GetAuraScript() const
{
- return new spell_pal_judgement_of_command_SpellScript();
+ return new spell_pal_divine_sacrifice_AuraScript();
}
};
+// 53385 - Divine Storm
class spell_pal_divine_storm : public SpellScriptLoader
{
public:
@@ -366,9 +297,9 @@ class spell_pal_divine_storm : public SpellScriptLoader
uint32 healPct;
- bool Validate(SpellInfo const* /* spell */)
+ bool Validate(SpellInfo const* /*spellInfo*/)
{
- if (!sSpellMgr->GetSpellInfo(SPELL_DIVINE_STORM_DUMMY))
+ if (!sSpellMgr->GetSpellInfo(SPELL_PALADIN_DIVINE_STORM_DUMMY))
return false;
return true;
}
@@ -382,7 +313,7 @@ class spell_pal_divine_storm : public SpellScriptLoader
void TriggerHeal()
{
Unit* caster = GetCaster();
- caster->CastCustomSpell(SPELL_DIVINE_STORM_DUMMY, SPELLVALUE_BASE_POINT0, (GetHitDamage() * healPct) / 100, caster, true);
+ caster->CastCustomSpell(SPELL_PALADIN_DIVINE_STORM_DUMMY, SPELLVALUE_BASE_POINT0, (GetHitDamage() * healPct) / 100, caster, true);
}
void Register()
@@ -397,6 +328,7 @@ class spell_pal_divine_storm : public SpellScriptLoader
}
};
+// 54171 - Divine Storm (Dummy)
class spell_pal_divine_storm_dummy : public SpellScriptLoader
{
public:
@@ -406,9 +338,9 @@ class spell_pal_divine_storm_dummy : public SpellScriptLoader
{
PrepareSpellScript(spell_pal_divine_storm_dummy_SpellScript);
- bool Validate(SpellInfo const* /* spell */)
+ bool Validate(SpellInfo const* /*spellInfo*/)
{
- if (!sSpellMgr->GetSpellInfo(SPELL_DIVINE_STORM_HEAL))
+ if (!sSpellMgr->GetSpellInfo(SPELL_PALADIN_DIVINE_STORM_HEAL))
return false;
return true;
}
@@ -418,13 +350,13 @@ class spell_pal_divine_storm_dummy : public SpellScriptLoader
_targetCount = targetList.size();
}
- void HandleDummy(SpellEffIndex /* effIndex */)
+ void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (!_targetCount || ! GetHitUnit())
return;
int32 heal = GetEffectValue() / _targetCount;
- GetCaster()->CastCustomSpell(GetHitUnit(), SPELL_DIVINE_STORM_HEAL, &heal, NULL, NULL, true);
+ GetCaster()->CastCustomSpell(GetHitUnit(), SPELL_PALADIN_DIVINE_STORM_HEAL, &heal, NULL, NULL, true);
}
private:
uint32 _targetCount;
@@ -442,229 +374,314 @@ class spell_pal_divine_storm_dummy : public SpellScriptLoader
}
};
-class spell_pal_lay_on_hands : public SpellScriptLoader
+// 33695 - Exorcism and Holy Wrath Damage
+class spell_pal_exorcism_and_holy_wrath_damage : public SpellScriptLoader
{
public:
- spell_pal_lay_on_hands() : SpellScriptLoader("spell_pal_lay_on_hands") { }
+ spell_pal_exorcism_and_holy_wrath_damage() : SpellScriptLoader("spell_pal_exorcism_and_holy_wrath_damage") { }
- class spell_pal_lay_on_hands_SpellScript : public SpellScript
+ class spell_pal_exorcism_and_holy_wrath_damage_AuraScript : public AuraScript
{
- PrepareSpellScript(spell_pal_lay_on_hands_SpellScript);
+ PrepareAuraScript(spell_pal_exorcism_and_holy_wrath_damage_AuraScript);
- bool Validate(SpellInfo const* /*spell*/)
+ void HandleEffectCalcSpellMod(AuraEffect const* aurEff, SpellModifier*& spellMod)
{
- if (!sSpellMgr->GetSpellInfo(SPELL_FORBEARANCE))
- return false;
- if (!sSpellMgr->GetSpellInfo(SPELL_AVENGING_WRATH_MARKER))
- return false;
- if (!sSpellMgr->GetSpellInfo(SPELL_IMMUNE_SHIELD_MARKER))
+ if (!spellMod)
+ {
+ spellMod = new SpellModifier(aurEff->GetBase());
+ spellMod->op = SPELLMOD_DAMAGE;
+ spellMod->type = SPELLMOD_FLAT;
+ spellMod->spellId = GetId();
+ spellMod->mask[1] = 0x200002;
+ }
+
+ spellMod->value = aurEff->GetAmount();
+ }
+
+ void Register()
+ {
+ DoEffectCalcSpellMod += AuraEffectCalcSpellModFn(spell_pal_exorcism_and_holy_wrath_damage_AuraScript::HandleEffectCalcSpellMod, EFFECT_0, SPELL_AURA_DUMMY);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_pal_exorcism_and_holy_wrath_damage_AuraScript();
+ }
+};
+
+// 63521 - Guarded by The Light
+class spell_pal_guarded_by_the_light : public SpellScriptLoader
+{
+ public:
+ spell_pal_guarded_by_the_light() : SpellScriptLoader("spell_pal_guarded_by_the_light") { }
+
+ class spell_pal_guarded_by_the_light_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_pal_guarded_by_the_light_SpellScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_PALADIN_DIVINE_PLEA))
return false;
return true;
}
- SpellCastResult CheckCast()
+ void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
- Unit* caster = GetCaster();
- if (Unit* target = GetExplTargetUnit())
- if (caster == target)
- if (target->HasAura(SPELL_FORBEARANCE) || target->HasAura(SPELL_AVENGING_WRATH_MARKER) || target->HasAura(SPELL_IMMUNE_SHIELD_MARKER))
- return SPELL_FAILED_TARGET_AURASTATE;
+ // Divine Plea
+ if (Aura* aura = GetCaster()->GetAura(SPELL_PALADIN_DIVINE_PLEA))
+ aura->RefreshDuration();
+ }
- return SPELL_CAST_OK;
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_pal_guarded_by_the_light_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
+ };
- void HandleScript()
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_pal_guarded_by_the_light_SpellScript();
+ }
+};
+
+// 6940 - Hand of Sacrifice
+class spell_pal_hand_of_sacrifice : public SpellScriptLoader
+{
+ public:
+ spell_pal_hand_of_sacrifice() : SpellScriptLoader("spell_pal_hand_of_sacrifice") { }
+
+ class spell_pal_hand_of_sacrifice_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_pal_hand_of_sacrifice_AuraScript);
+
+ int32 remainingAmount;
+
+ bool Load()
{
- Unit* caster = GetCaster();
- if (caster == GetHitUnit())
+ if (Unit* caster = GetCaster())
{
- caster->CastSpell(caster, SPELL_FORBEARANCE, true);
- caster->CastSpell(caster, SPELL_AVENGING_WRATH_MARKER, true);
- caster->CastSpell(caster, SPELL_IMMUNE_SHIELD_MARKER, true);
+ remainingAmount = caster->GetMaxHealth();
+ return true;
+ }
+ return false;
+ }
+
+ void Split(AuraEffect* /*aurEff*/, DamageInfo & /*dmgInfo*/, uint32 & splitAmount)
+ {
+ remainingAmount -= splitAmount;
+
+ if (remainingAmount <= 0)
+ {
+ GetTarget()->RemoveAura(SPELL_PALADIN_HAND_OF_SACRIFICE);
}
}
void Register()
{
- OnCheckCast += SpellCheckCastFn(spell_pal_lay_on_hands_SpellScript::CheckCast);
- AfterHit += SpellHitFn(spell_pal_lay_on_hands_SpellScript::HandleScript);
+ OnEffectSplit += AuraEffectSplitFn(spell_pal_hand_of_sacrifice_AuraScript::Split, EFFECT_0);
}
};
- SpellScript* GetSpellScript() const
+ AuraScript* GetAuraScript() const
{
- return new spell_pal_lay_on_hands_SpellScript();
+ return new spell_pal_hand_of_sacrifice_AuraScript();
}
};
-class spell_pal_righteous_defense : public SpellScriptLoader
+// -20473 - Holy Shock
+class spell_pal_holy_shock : public SpellScriptLoader
{
public:
- spell_pal_righteous_defense() : SpellScriptLoader("spell_pal_righteous_defense") { }
+ spell_pal_holy_shock() : SpellScriptLoader("spell_pal_holy_shock") { }
- class spell_pal_righteous_defense_SpellScript : public SpellScript
+ class spell_pal_holy_shock_SpellScript : public SpellScript
{
- PrepareSpellScript(spell_pal_righteous_defense_SpellScript);
+ PrepareSpellScript(spell_pal_holy_shock_SpellScript);
- SpellCastResult CheckCast()
+ bool Validate(SpellInfo const* spell)
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_PALADIN_HOLY_SHOCK_R1))
+ return false;
+
+ // can't use other spell than holy shock due to spell_ranks dependency
+ if (sSpellMgr->GetFirstSpellInChain(SPELL_PALADIN_HOLY_SHOCK_R1) != sSpellMgr->GetFirstSpellInChain(spell->Id))
+ return false;
+
+ uint8 rank = sSpellMgr->GetSpellRank(spell->Id);
+ if (!sSpellMgr->GetSpellWithRank(SPELL_PALADIN_HOLY_SHOCK_R1_DAMAGE, rank, true) || !sSpellMgr->GetSpellWithRank(SPELL_PALADIN_HOLY_SHOCK_R1_HEALING, rank, true))
+ return false;
+
+ return true;
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
- if (caster->GetTypeId() != TYPEID_PLAYER)
- return SPELL_FAILED_DONT_REPORT;
+ if (Unit* unitTarget = GetHitUnit())
+ {
+ uint8 rank = sSpellMgr->GetSpellRank(GetSpellInfo()->Id);
+ if (caster->IsFriendlyTo(unitTarget))
+ caster->CastSpell(unitTarget, sSpellMgr->GetSpellWithRank(SPELL_PALADIN_HOLY_SHOCK_R1_HEALING, rank), true, 0);
+ else
+ caster->CastSpell(unitTarget, sSpellMgr->GetSpellWithRank(SPELL_PALADIN_HOLY_SHOCK_R1_DAMAGE, rank), true, 0);
+ }
+ }
+ SpellCastResult CheckCast()
+ {
+ Unit* caster = GetCaster();
if (Unit* target = GetExplTargetUnit())
{
- if (!target->IsFriendlyTo(caster) || target->getAttackers().empty())
- return SPELL_FAILED_BAD_TARGETS;
+ if (!caster->IsFriendlyTo(target))
+ {
+ if (!caster->IsValidAttackTarget(target))
+ return SPELL_FAILED_BAD_TARGETS;
+
+ if (!caster->isInFront(target))
+ return SPELL_FAILED_UNIT_NOT_INFRONT;
+ }
}
else
return SPELL_FAILED_BAD_TARGETS;
-
return SPELL_CAST_OK;
}
void Register()
{
- OnCheckCast += SpellCheckCastFn(spell_pal_righteous_defense_SpellScript::CheckCast);
+ OnCheckCast += SpellCheckCastFn(spell_pal_holy_shock_SpellScript::CheckCast);
+ OnEffectHitTarget += SpellEffectFn(spell_pal_holy_shock_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
- return new spell_pal_righteous_defense_SpellScript();
+ return new spell_pal_holy_shock_SpellScript();
}
};
-class spell_pal_exorcism_and_holy_wrath_damage : public SpellScriptLoader
+// 20425 - Judgement of Command
+class spell_pal_judgement_of_command : public SpellScriptLoader
{
public:
- spell_pal_exorcism_and_holy_wrath_damage() : SpellScriptLoader("spell_pal_exorcism_and_holy_wrath_damage") { }
+ spell_pal_judgement_of_command() : SpellScriptLoader("spell_pal_judgement_of_command") { }
- class spell_pal_exorcism_and_holy_wrath_damage_AuraScript : public AuraScript
+ class spell_pal_judgement_of_command_SpellScript : public SpellScript
{
- PrepareAuraScript(spell_pal_exorcism_and_holy_wrath_damage_AuraScript);
+ PrepareSpellScript(spell_pal_judgement_of_command_SpellScript);
- void HandleEffectCalcSpellMod(AuraEffect const* aurEff, SpellModifier*& spellMod)
+ void HandleDummy(SpellEffIndex /*effIndex*/)
{
- if (!spellMod)
- {
- spellMod = new SpellModifier(aurEff->GetBase());
- spellMod->op = SPELLMOD_DAMAGE;
- spellMod->type = SPELLMOD_FLAT;
- spellMod->spellId = GetId();
- spellMod->mask[1] = 0x200002;
- }
-
- spellMod->value = aurEff->GetAmount();
+ if (Unit* unitTarget = GetHitUnit())
+ if (SpellInfo const* spell_proto = sSpellMgr->GetSpellInfo(GetEffectValue()))
+ GetCaster()->CastSpell(unitTarget, spell_proto, true, NULL);
}
void Register()
{
- DoEffectCalcSpellMod += AuraEffectCalcSpellModFn(spell_pal_exorcism_and_holy_wrath_damage_AuraScript::HandleEffectCalcSpellMod, EFFECT_0, SPELL_AURA_DUMMY);
+ OnEffectHitTarget += SpellEffectFn(spell_pal_judgement_of_command_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
- AuraScript* GetAuraScript() const
+ SpellScript* GetSpellScript() const
{
- return new spell_pal_exorcism_and_holy_wrath_damage_AuraScript();
+ return new spell_pal_judgement_of_command_SpellScript();
}
};
-class spell_pal_hand_of_sacrifice : public SpellScriptLoader
+// -633 - Lay on Hands
+class spell_pal_lay_on_hands : public SpellScriptLoader
{
public:
- spell_pal_hand_of_sacrifice() : SpellScriptLoader("spell_pal_hand_of_sacrifice") { }
+ spell_pal_lay_on_hands() : SpellScriptLoader("spell_pal_lay_on_hands") { }
- class spell_pal_hand_of_sacrifice_AuraScript : public AuraScript
+ class spell_pal_lay_on_hands_SpellScript : public SpellScript
{
- PrepareAuraScript(spell_pal_hand_of_sacrifice_AuraScript);
-
- int32 remainingAmount;
+ PrepareSpellScript(spell_pal_lay_on_hands_SpellScript);
- bool Load()
+ bool Validate(SpellInfo const* /*spell*/)
{
- if (Unit* caster = GetCaster())
- {
- remainingAmount = caster->GetMaxHealth();
- return true;
- }
- return false;
+ if (!sSpellMgr->GetSpellInfo(SPELL_PALADIN_FORBEARANCE))
+ return false;
+ if (!sSpellMgr->GetSpellInfo(SPELL_PALADIN_AVENGING_WRATH_MARKER))
+ return false;
+ if (!sSpellMgr->GetSpellInfo(SPELL_PALADIN_IMMUNE_SHIELD_MARKER))
+ return false;
+ return true;
}
- void Split(AuraEffect* /*aurEff*/, DamageInfo & /*dmgInfo*/, uint32 & splitAmount)
+ SpellCastResult CheckCast()
{
- remainingAmount -= splitAmount;
+ Unit* caster = GetCaster();
+ if (Unit* target = GetExplTargetUnit())
+ if (caster == target)
+ if (target->HasAura(SPELL_PALADIN_FORBEARANCE) || target->HasAura(SPELL_PALADIN_AVENGING_WRATH_MARKER) || target->HasAura(SPELL_PALADIN_IMMUNE_SHIELD_MARKER))
+ return SPELL_FAILED_TARGET_AURASTATE;
- if (remainingAmount <= 0)
+ return SPELL_CAST_OK;
+ }
+
+ void HandleScript()
+ {
+ Unit* caster = GetCaster();
+ if (caster == GetHitUnit())
{
- GetTarget()->RemoveAura(SPELL_HAND_OF_SACRIFICE);
+ caster->CastSpell(caster, SPELL_PALADIN_FORBEARANCE, true);
+ caster->CastSpell(caster, SPELL_PALADIN_AVENGING_WRATH_MARKER, true);
+ caster->CastSpell(caster, SPELL_PALADIN_IMMUNE_SHIELD_MARKER, true);
}
}
void Register()
{
- OnEffectSplit += AuraEffectSplitFn(spell_pal_hand_of_sacrifice_AuraScript::Split, EFFECT_0);
+ OnCheckCast += SpellCheckCastFn(spell_pal_lay_on_hands_SpellScript::CheckCast);
+ AfterHit += SpellHitFn(spell_pal_lay_on_hands_SpellScript::HandleScript);
}
};
- AuraScript* GetAuraScript() const
+ SpellScript* GetSpellScript() const
{
- return new spell_pal_hand_of_sacrifice_AuraScript();
+ return new spell_pal_lay_on_hands_SpellScript();
}
};
-class spell_pal_divine_sacrifice : public SpellScriptLoader
+// 31789 - Righteous Defense
+class spell_pal_righteous_defense : public SpellScriptLoader
{
public:
- spell_pal_divine_sacrifice() : SpellScriptLoader("spell_pal_divine_sacrifice") { }
+ spell_pal_righteous_defense() : SpellScriptLoader("spell_pal_righteous_defense") { }
- class spell_pal_divine_sacrifice_AuraScript : public AuraScript
+ class spell_pal_righteous_defense_SpellScript : public SpellScript
{
- PrepareAuraScript(spell_pal_divine_sacrifice_AuraScript);
-
- uint32 groupSize, minHpPct;
- int32 remainingAmount;
+ PrepareSpellScript(spell_pal_righteous_defense_SpellScript);
- bool Load()
+ SpellCastResult CheckCast()
{
+ Unit* caster = GetCaster();
+ if (caster->GetTypeId() != TYPEID_PLAYER)
+ return SPELL_FAILED_DONT_REPORT;
- if (Unit* caster = GetCaster())
+ if (Unit* target = GetExplTargetUnit())
{
- if (caster->GetTypeId() == TYPEID_PLAYER)
- {
- if (caster->ToPlayer()->GetGroup())
- groupSize = caster->ToPlayer()->GetGroup()->GetMembersCount();
- else
- groupSize = 1;
- }
- else
- return false;
-
- remainingAmount = (caster->CountPctFromMaxHealth(GetSpellInfo()->Effects[EFFECT_2].CalcValue(caster)) * groupSize);
- minHpPct = GetSpellInfo()->Effects[EFFECT_1].CalcValue(caster);
- return true;
+ if (!target->IsFriendlyTo(caster) || target->getAttackers().empty())
+ return SPELL_FAILED_BAD_TARGETS;
}
- return false;
- }
+ else
+ return SPELL_FAILED_BAD_TARGETS;
- void Split(AuraEffect* /*aurEff*/, DamageInfo & /*dmgInfo*/, uint32 & splitAmount)
- {
- remainingAmount -= splitAmount;
- // break when absorbed everything it could, or if the casters hp drops below 20%
- if (Unit* caster = GetCaster())
- if (remainingAmount <= 0 || (caster->GetHealthPct() < minHpPct))
- caster->RemoveAura(SPELL_DIVINE_SACRIFICE);
+ return SPELL_CAST_OK;
}
void Register()
{
- OnEffectSplit += AuraEffectSplitFn(spell_pal_divine_sacrifice_AuraScript::Split, EFFECT_0);
+ OnCheckCast += SpellCheckCastFn(spell_pal_righteous_defense_SpellScript::CheckCast);
}
};
- AuraScript* GetAuraScript() const
+ SpellScript* GetSpellScript() const
{
- return new spell_pal_divine_sacrifice_AuraScript();
+ return new spell_pal_righteous_defense_SpellScript();
}
};
@@ -712,8 +729,6 @@ void AddSC_paladin_spell_scripts()
new spell_pal_hand_of_sacrifice();
new spell_pal_holy_shock();
new spell_pal_judgement_of_command();
- new spell_pal_divine_storm();
- new spell_pal_divine_storm_dummy();
new spell_pal_lay_on_hands();
new spell_pal_righteous_defense();
new spell_pal_sacred_shield();
diff --git a/src/server/scripts/Spells/spell_pet.cpp b/src/server/scripts/Spells/spell_pet.cpp
index f71a5733d97..e137ef955db 100644
--- a/src/server/scripts/Spells/spell_pet.cpp
+++ b/src/server/scripts/Spells/spell_pet.cpp
@@ -1433,7 +1433,7 @@ public:
if (pet->GetEntry() == ENTRY_ARMY_OF_THE_DEAD_GHOUL)
amount = -90;
// Night of the dead
- else if ( Aura * aur = owner->GetAuraOfRankedSpell(SPELL_NIGHT_OF_THE_DEAD))
+ else if (Aura* aur = owner->GetAuraOfRankedSpell(SPELL_NIGHT_OF_THE_DEAD))
amount = aur->GetSpellInfo()->Effects[EFFECT_2].CalcValue();
}
}
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index 9cd94e9c7d5..49a47a17392 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -25,6 +25,7 @@
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
+#include "SpellAuras.h"
#include "Vehicle.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
@@ -1517,6 +1518,49 @@ class spell_q11010_q11102_q11023_q11008_check_fly_mount : public SpellScriptLoad
}
};
+enum SpellZuldrakRat
+{
+ SPELL_SUMMON_GORGED_LURKING_BASILISK = 50928
+};
+
+class spell_q12527_zuldrak_rat : public SpellScriptLoader
+{
+ public:
+ spell_q12527_zuldrak_rat() : SpellScriptLoader("spell_q12527_zuldrak_rat") { }
+
+ class spell_q12527_zuldrak_rat_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_q12527_zuldrak_rat_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SUMMON_GORGED_LURKING_BASILISK))
+ return false;
+ return true;
+ }
+
+ void HandleScriptEffect(SpellEffIndex /* effIndex */)
+ {
+ if (GetHitAura() && GetHitAura()->GetStackAmount() >= GetSpellInfo()->StackAmount)
+ {
+ GetHitUnit()->CastSpell((Unit*) NULL, SPELL_SUMMON_GORGED_LURKING_BASILISK, true);
+ if (Creature* basilisk = GetHitUnit()->ToCreature())
+ basilisk->DespawnOrUnsummon();
+ }
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_q12527_zuldrak_rat_SpellScript::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_q12527_zuldrak_rat_SpellScript();
+ }
+};
+
void AddSC_quest_spell_scripts()
{
new spell_q55_sacred_cleansing();
@@ -1554,4 +1598,5 @@ void AddSC_quest_spell_scripts()
new spell_q11010_q11102_q11023_choose_loc();
new spell_q11010_q11102_q11023_q11008_check_fly_mount();
new spell_q12372_azure_on_death_force_whisper();
+ new spell_q12527_zuldrak_rat();
}
diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp
index ebed09984bf..c84b9236db7 100644
--- a/src/server/scripts/Spells/spell_shaman.cpp
+++ b/src/server/scripts/Spells/spell_shaman.cpp
@@ -30,95 +30,164 @@
enum ShamanSpells
{
- SHAMAN_SPELL_FLAME_SHOCK = 8050,
- SHAMAN_SPELL_FIRE_NOVA_TRIGGERED_R1 = 8349,
- SHAMAN_SPELL_SATED = 57724,
- SHAMAN_SPELL_EXHAUSTION = 57723,
- HUNTER_SPELL_INSANITY = 95809,
- MAGE_SPELL_TEMPORAL_DISPLACEMENT = 80354,
+ SPELL_HUNTER_INSANITY = 95809,
+ SPELL_MAGE_TEMPORAL_DISPLACEMENT = 80354,
+ SPELL_SHAMAN_ANCESTRAL_AWAKENING_PROC = 52752,
+ SPELL_SHAMAN_BIND_SIGHT = 6277,
+ SPELL_SHAMAN_EXHAUSTION = 57723,
+ SPELL_SHAMAN_FIRE_NOVA_TRIGGERED_R1 = 8349,
+ SPELL_SHAMAN_FLAME_SHOCK = 8050,
+ SPELL_SHAMAN_LAVA_FLOWS_R1 = 51480,
+ SPELL_SHAMAN_LAVA_FLOWS_TRIGGERED_R1 = 65264,
+ SPELL_SHAMAN_SATED = 57724,
+ SPELL_SHAMAN_STORM_EARTH_AND_FIRE = 51483,
+ SPELL_SHAMAN_TOTEM_EARTHBIND_EARTHGRAB = 64695,
+ SPELL_SHAMAN_TOTEM_EARTHBIND_TOTEM = 6474,
+ SPELL_SHAMAN_TOTEM_EARTHEN_POWER = 59566,
+ SPELL_SHAMAN_TOTEM_HEALING_STREAM_HEAL = 52042
+};
- SHAMAN_SPELL_EARTH_GRASP = 51483,
- EARTHBIND_TOTEM_SPELL_EARTHGRAB = 64695,
+enum ShamanSpellIcons
+{
+ SHAMAN_ICON_ID_SOOTHING_RAIN = 2011,
+ SHAMAN_ICON_ID_SHAMAN_LAVA_FLOW = 3087
+};
- // For Earthen Power
- SHAMAN_TOTEM_SPELL_EARTHBIND_TOTEM = 6474,
- SHAMAN_TOTEM_SPELL_EARTHEN_POWER = 59566,
+/// Updated 4.3.4
+class spell_sha_ancestral_awakening_proc : public SpellScriptLoader
+{
+ public:
+ spell_sha_ancestral_awakening_proc() : SpellScriptLoader("spell_sha_ancestral_awakening_proc") { }
- SHAMAN_BIND_SIGHT = 6277,
+ class spell_sha_ancestral_awakening_proc_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_sha_ancestral_awakening_proc_SpellScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_ANCESTRAL_AWAKENING_PROC))
+ return false;
+ return true;
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ int32 damage = GetEffectValue();
+ if (GetCaster() && GetHitUnit())
+ GetCaster()->CastCustomSpell(GetHitUnit(), SPELL_SHAMAN_ANCESTRAL_AWAKENING_PROC, &damage, NULL, NULL, true);
+ }
- ICON_ID_SHAMAN_LAVA_FLOW = 3087,
- SHAMAN_LAVA_FLOWS_R1 = 51480,
- SHAMAN_LAVA_FLOWS_TRIGGERED_R1 = 65264,
- SHAMAN_SPELL_ANCESTRAL_AWAKENING_PROC = 52752,
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_sha_ancestral_awakening_proc_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
- ICON_ID_SOOTHING_RAIN = 2011,
- SPELL_HEALING_STREAM_TOTEM_HEAL = 52042,
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_sha_ancestral_awakening_proc_SpellScript();
+ }
};
-// 1535 Fire Nova
/// Updated 4.3.4
-class spell_sha_fire_nova : public SpellScriptLoader
+class spell_sha_bloodlust : public SpellScriptLoader
{
public:
- spell_sha_fire_nova() : SpellScriptLoader("spell_sha_fire_nova") { }
+ spell_sha_bloodlust() : SpellScriptLoader("spell_sha_bloodlust") { }
- class spell_sha_fire_nova_SpellScript : public SpellScript
+ class spell_sha_bloodlust_SpellScript : public SpellScript
{
- PrepareSpellScript(spell_sha_fire_nova_SpellScript);
+ PrepareSpellScript(spell_sha_bloodlust_SpellScript);
- void HandleDummy(SpellEffIndex /*effIndex*/)
+ bool Validate(SpellInfo const* /*spellInfo*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_SATED))
+ return false;
+ return true;
+ }
+
+ void RemoveInvalidTargets(std::list<WorldObject*>& targets)
+ {
+ targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_SHAMAN_SATED));
+ targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_HUNTER_INSANITY));
+ targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_MAGE_TEMPORAL_DISPLACEMENT));
+ }
+
+ void ApplyDebuff()
{
- Unit* caster = GetCaster();
if (Unit* target = GetHitUnit())
- {
- if (target->HasAura(SHAMAN_SPELL_FLAME_SHOCK))
- {
- caster->CastSpell(target, SHAMAN_SPELL_FIRE_NOVA_TRIGGERED_R1, true);
- target->RemoveAurasDueToSpell(SHAMAN_SPELL_FLAME_SHOCK);
- }
- }
+ target->CastSpell(target, SPELL_SHAMAN_SATED, true);
}
void Register()
{
- OnEffectHitTarget += SpellEffectFn(spell_sha_fire_nova_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_RAID);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_2, TARGET_UNIT_CASTER_AREA_RAID);
+ AfterHit += SpellHitFn(spell_sha_bloodlust_SpellScript::ApplyDebuff);
}
};
SpellScript* GetSpellScript() const
{
- return new spell_sha_fire_nova_SpellScript();
+ return new spell_sha_bloodlust_SpellScript();
}
};
-// 16191 Mana Tide
+// 1064 Chain Heal
/// Updated 4.3.4
-class spell_sha_mana_tide : public SpellScriptLoader
+class spell_sha_chain_heal : public SpellScriptLoader
{
public:
- spell_sha_mana_tide() : SpellScriptLoader("spell_sha_mana_tide") { }
+ spell_sha_chain_heal() : SpellScriptLoader("spell_sha_chain_heal") { }
- class spell_sha_mana_tide_AuraScript : public AuraScript
+ class spell_sha_chain_heal_SpellScript : public SpellScript
{
- PrepareAuraScript(spell_sha_mana_tide_AuraScript);
+ PrepareSpellScript(spell_sha_chain_heal_SpellScript);
- void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
+ bool Load()
{
- ///@TODO: Exclude the "short term" buffs from the stat value
- if (Unit* caster = GetCaster())
- if (Unit* owner = caster->GetOwner())
- amount = CalculatePct(owner->GetStat(STAT_SPIRIT), aurEff->GetAmount());
+ firstHeal = true;
+ riptide = false;
+ amount = 0;
+ return true;
+ }
+
+ void HandleHeal(SpellEffIndex /*effIndex*/)
+ {
+ if (firstHeal)
+ {
+ // Check if the target has Riptide
+ if (AuraEffect* aurEff = GetHitUnit()->GetAuraEffect(SPELL_AURA_PERIODIC_HEAL, SPELLFAMILY_SHAMAN, 0, 0, 0x10, GetCaster()->GetGUID()))
+ {
+ riptide = true;
+ amount = aurEff->GetSpellInfo()->Effects[EFFECT_2].CalcValue();
+ // Consume it
+ GetHitUnit()->RemoveAura(aurEff->GetBase());
+ }
+ firstHeal = false;
+ }
+ // Riptide increases the Chain Heal effect by 25%
+ if (riptide)
+ {
+ uint32 bonus = CalculatePct(GetHitHeal(), amount);
+ SetHitHeal(GetHitHeal() + bonus);
+ }
}
void Register()
{
- DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_mana_tide_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_STAT);
+ OnEffectHitTarget += SpellEffectFn(spell_sha_chain_heal_SpellScript::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL);
}
+
+ bool firstHeal;
+ bool riptide;
+ uint32 amount;
};
- AuraScript* GetAuraScript() const
+ SpellScript* GetSpellScript() const
{
- return new spell_sha_mana_tide_AuraScript();
+ return new spell_sha_chain_heal_SpellScript();
}
};
@@ -133,9 +202,9 @@ class spell_sha_earthbind_totem : public SpellScriptLoader
{
PrepareAuraScript(spell_sha_earthbind_totem_AuraScript);
- bool Validate(SpellInfo const* /*spellEntry*/)
+ bool Validate(SpellInfo const* /*spellInfo*/)
{
- if (!sSpellMgr->GetSpellInfo(SHAMAN_TOTEM_SPELL_EARTHBIND_TOTEM) || !sSpellMgr->GetSpellInfo(SHAMAN_TOTEM_SPELL_EARTHEN_POWER))
+ if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_TOTEM_EARTHBIND_TOTEM) || !sSpellMgr->GetSpellInfo(SPELL_SHAMAN_TOTEM_EARTHEN_POWER))
return false;
return true;
}
@@ -147,7 +216,7 @@ class spell_sha_earthbind_totem : public SpellScriptLoader
if (Player* owner = GetCaster()->GetCharmerOrOwnerPlayerOrPlayerItself())
if (AuraEffect* aur = owner->GetDummyAuraEffect(SPELLFAMILY_SHAMAN, 2289, 0))
if (roll_chance_i(aur->GetBaseAmount()))
- GetTarget()->CastSpell((Unit*)NULL, SHAMAN_TOTEM_SPELL_EARTHEN_POWER, true);
+ GetTarget()->CastSpell((Unit*)NULL, SPELL_SHAMAN_TOTEM_EARTHEN_POWER, true);
}
void Apply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
@@ -158,10 +227,10 @@ class spell_sha_earthbind_totem : public SpellScriptLoader
if (!owner)
return;
// Earth's Grasp
- if (AuraEffect* aurEff = owner->GetAuraEffectOfRankedSpell(SHAMAN_SPELL_EARTH_GRASP, EFFECT_1))
+ if (AuraEffect* aurEff = owner->GetAuraEffectOfRankedSpell(SPELL_SHAMAN_STORM_EARTH_AND_FIRE, EFFECT_1))
{
if (roll_chance_i(aurEff->GetAmount()))
- GetCaster()->CastSpell(GetCaster(), EARTHBIND_TOTEM_SPELL_EARTHGRAB, false);
+ GetCaster()->CastSpell(GetCaster(), SPELL_SHAMAN_TOTEM_EARTHBIND_EARTHGRAB, false);
}
}
@@ -221,129 +290,86 @@ class spell_sha_earthen_power : public SpellScriptLoader
}
};
+// 1535 Fire Nova
/// Updated 4.3.4
-class spell_sha_bloodlust : public SpellScriptLoader
+class spell_sha_fire_nova : public SpellScriptLoader
{
public:
- spell_sha_bloodlust() : SpellScriptLoader("spell_sha_bloodlust") { }
+ spell_sha_fire_nova() : SpellScriptLoader("spell_sha_fire_nova") { }
- class spell_sha_bloodlust_SpellScript : public SpellScript
+ class spell_sha_fire_nova_SpellScript : public SpellScript
{
- PrepareSpellScript(spell_sha_bloodlust_SpellScript);
-
- bool Validate(SpellInfo const* /*spellEntry*/)
- {
- if (!sSpellMgr->GetSpellInfo(SHAMAN_SPELL_SATED))
- return false;
- return true;
- }
-
- void RemoveInvalidTargets(std::list<WorldObject*>& targets)
- {
- targets.remove_if(Trinity::UnitAuraCheck(true, SHAMAN_SPELL_SATED));
- targets.remove_if(Trinity::UnitAuraCheck(true, HUNTER_SPELL_INSANITY));
- targets.remove_if(Trinity::UnitAuraCheck(true, MAGE_SPELL_TEMPORAL_DISPLACEMENT));
- }
+ PrepareSpellScript(spell_sha_fire_nova_SpellScript);
- void ApplyDebuff()
+ void HandleDummy(SpellEffIndex /*effIndex*/)
{
+ Unit* caster = GetCaster();
if (Unit* target = GetHitUnit())
- target->CastSpell(target, SHAMAN_SPELL_SATED, true);
+ {
+ if (target->HasAura(SPELL_SHAMAN_FLAME_SHOCK))
+ {
+ caster->CastSpell(target, SPELL_SHAMAN_FIRE_NOVA_TRIGGERED_R1, true);
+ target->RemoveAurasDueToSpell(SPELL_SHAMAN_FLAME_SHOCK);
+ }
+ }
}
void Register()
{
- OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID);
- OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_RAID);
- OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_2, TARGET_UNIT_CASTER_AREA_RAID);
- AfterHit += SpellHitFn(spell_sha_bloodlust_SpellScript::ApplyDebuff);
+ OnEffectHitTarget += SpellEffectFn(spell_sha_fire_nova_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
- return new spell_sha_bloodlust_SpellScript();
+ return new spell_sha_fire_nova_SpellScript();
}
};
/// Updated 4.3.4
-class spell_sha_heroism : public SpellScriptLoader
+class spell_sha_flame_shock : public SpellScriptLoader
{
public:
- spell_sha_heroism() : SpellScriptLoader("spell_sha_heroism") { }
+ spell_sha_flame_shock() : SpellScriptLoader("spell_sha_flame_shock") { }
- class spell_sha_heroism_SpellScript : public SpellScript
+ class spell_sha_flame_shock_AuraScript : public AuraScript
{
- PrepareSpellScript(spell_sha_heroism_SpellScript);
+ PrepareAuraScript(spell_sha_flame_shock_AuraScript);
- bool Validate(SpellInfo const* /*spellEntry*/)
+ bool Validate(SpellInfo const* /*spell*/)
{
- if (!sSpellMgr->GetSpellInfo(SHAMAN_SPELL_EXHAUSTION))
+ if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_LAVA_FLOWS_R1))
return false;
- return true;
- }
-
- void RemoveInvalidTargets(std::list<WorldObject*>& targets)
- {
- targets.remove_if(Trinity::UnitAuraCheck(true, SHAMAN_SPELL_EXHAUSTION));
- targets.remove_if(Trinity::UnitAuraCheck(true, HUNTER_SPELL_INSANITY));
- targets.remove_if(Trinity::UnitAuraCheck(true, MAGE_SPELL_TEMPORAL_DISPLACEMENT));
- }
-
- void ApplyDebuff()
- {
- if (Unit* target = GetHitUnit())
- target->CastSpell(target, SHAMAN_SPELL_EXHAUSTION, true);
- }
-
- void Register()
- {
- OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID);
- OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_RAID);
- OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_2, TARGET_UNIT_CASTER_AREA_RAID);
- AfterHit += SpellHitFn(spell_sha_heroism_SpellScript::ApplyDebuff);
- }
- };
-
- SpellScript* GetSpellScript() const
- {
- return new spell_sha_heroism_SpellScript();
- }
-};
-
-/// Updated 4.3.4
-class spell_sha_ancestral_awakening_proc : public SpellScriptLoader
-{
- public:
- spell_sha_ancestral_awakening_proc() : SpellScriptLoader("spell_sha_ancestral_awakening_proc") { }
-
- class spell_sha_ancestral_awakening_proc_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_sha_ancestral_awakening_proc_SpellScript);
-
- bool Validate(SpellInfo const* /*SpellEntry*/)
- {
- if (!sSpellMgr->GetSpellInfo(SHAMAN_SPELL_ANCESTRAL_AWAKENING_PROC))
+ if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_LAVA_FLOWS_TRIGGERED_R1))
return false;
return true;
}
- void HandleDummy(SpellEffIndex /* effIndex */)
+ void HandleDispel(DispelInfo* /*dispelInfo*/)
{
- int32 damage = GetEffectValue();
- if (GetCaster() && GetHitUnit())
- GetCaster()->CastCustomSpell(GetHitUnit(), SHAMAN_SPELL_ANCESTRAL_AWAKENING_PROC, &damage, NULL, NULL, true);
+ if (Unit* caster = GetCaster())
+ {
+ // Lava Flows
+ if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_SHAMAN, SHAMAN_ICON_ID_SHAMAN_LAVA_FLOW, EFFECT_0))
+ {
+ if (sSpellMgr->GetFirstSpellInChain(SPELL_SHAMAN_LAVA_FLOWS_R1) != sSpellMgr->GetFirstSpellInChain(aurEff->GetId()))
+ return;
+
+ int32 basepoints = aurEff->GetAmount();
+ caster->CastCustomSpell(caster, SPELL_SHAMAN_LAVA_FLOWS_TRIGGERED_R1, &basepoints, NULL, NULL, true);
+ }
+ }
}
void Register()
{
- OnEffectHitTarget += SpellEffectFn(spell_sha_ancestral_awakening_proc_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ AfterDispel += AuraDispelFn(spell_sha_flame_shock_AuraScript::HandleDispel);
}
};
- SpellScript* GetSpellScript() const
+ AuraScript* GetAuraScript() const
{
- return new spell_sha_ancestral_awakening_proc_SpellScript();
+ return new spell_sha_flame_shock_AuraScript();
}
};
@@ -357,9 +383,9 @@ class spell_sha_healing_stream_totem : public SpellScriptLoader
{
PrepareSpellScript(spell_sha_healing_stream_totem_SpellScript);
- bool Validate(SpellInfo const* /*SpellEntry*/)
+ bool Validate(SpellInfo const* /*spellInfo*/)
{
- return sSpellMgr->GetSpellInfo(SPELL_HEALING_STREAM_TOTEM_HEAL);
+ return sSpellMgr->GetSpellInfo(SPELL_SHAMAN_TOTEM_HEALING_STREAM_HEAL);
}
void HandleDummy(SpellEffIndex /* effIndex */)
@@ -375,12 +401,12 @@ class spell_sha_healing_stream_totem : public SpellScriptLoader
damage = int32(owner->SpellHealingBonusDone(target, triggeringSpell, damage, HEAL));
// Soothing Rains
- if (AuraEffect* dummy = owner->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_SHAMAN, ICON_ID_SOOTHING_RAIN, EFFECT_0))
+ if (AuraEffect* dummy = owner->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_SHAMAN, SHAMAN_ICON_ID_SOOTHING_RAIN, EFFECT_0))
AddPct(damage, dummy->GetAmount());
damage = int32(target->SpellHealingBonusTaken(owner, triggeringSpell, damage, HEAL));
}
- caster->CastCustomSpell(target, SPELL_HEALING_STREAM_TOTEM_HEAL, &damage, 0, 0, true, 0, 0, GetOriginalCaster()->GetGUID());
+ caster->CastCustomSpell(target, SPELL_SHAMAN_TOTEM_HEALING_STREAM_HEAL, &damage, 0, 0, true, 0, 0, GetOriginalCaster()->GetGUID());
}
}
@@ -397,164 +423,136 @@ class spell_sha_healing_stream_totem : public SpellScriptLoader
};
/// Updated 4.3.4
-class spell_sha_lava_lash : public SpellScriptLoader
+class spell_sha_heroism : public SpellScriptLoader
{
public:
- spell_sha_lava_lash() : SpellScriptLoader("spell_sha_lava_lash") { }
+ spell_sha_heroism() : SpellScriptLoader("spell_sha_heroism") { }
- class spell_sha_lava_lash_SpellScript : public SpellScript
+ class spell_sha_heroism_SpellScript : public SpellScript
{
- PrepareSpellScript(spell_sha_lava_lash_SpellScript)
+ PrepareSpellScript(spell_sha_heroism_SpellScript);
- bool Load()
+ bool Validate(SpellInfo const* /*spellInfo*/)
{
- return GetCaster()->GetTypeId() == TYPEID_PLAYER;
+ if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_EXHAUSTION))
+ return false;
+ return true;
}
- void HandleDummy(SpellEffIndex /* effIndex */)
+ void RemoveInvalidTargets(std::list<WorldObject*>& targets)
{
- if (Player* caster = GetCaster()->ToPlayer())
- {
- int32 damage = GetEffectValue();
- int32 hitDamage = GetHitDamage();
- if (caster->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND))
- {
- // Damage is increased by 25% if your off-hand weapon is enchanted with Flametongue.
- if (caster->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_SHAMAN, 0x200000, 0, 0))
- AddPct(hitDamage, damage);
- SetHitDamage(hitDamage);
- }
- }
+ targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_SHAMAN_EXHAUSTION));
+ targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_HUNTER_INSANITY));
+ targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_MAGE_TEMPORAL_DISPLACEMENT));
}
- void Register()
+ void ApplyDebuff()
{
- OnEffectHitTarget += SpellEffectFn(spell_sha_lava_lash_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY);
+ if (Unit* target = GetHitUnit())
+ target->CastSpell(target, SPELL_SHAMAN_EXHAUSTION, true);
}
+ void Register()
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_RAID);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_2, TARGET_UNIT_CASTER_AREA_RAID);
+ AfterHit += SpellHitFn(spell_sha_heroism_SpellScript::ApplyDebuff);
+ }
};
SpellScript* GetSpellScript() const
{
- return new spell_sha_lava_lash_SpellScript();
+ return new spell_sha_heroism_SpellScript();
}
};
-// 1064 Chain Heal
/// Updated 4.3.4
-class spell_sha_chain_heal : public SpellScriptLoader
+class spell_sha_lava_lash : public SpellScriptLoader
{
public:
- spell_sha_chain_heal() : SpellScriptLoader("spell_sha_chain_heal") { }
+ spell_sha_lava_lash() : SpellScriptLoader("spell_sha_lava_lash") { }
- class spell_sha_chain_heal_SpellScript : public SpellScript
+ class spell_sha_lava_lash_SpellScript : public SpellScript
{
- PrepareSpellScript(spell_sha_chain_heal_SpellScript);
+ PrepareSpellScript(spell_sha_lava_lash_SpellScript)
bool Load()
{
- firstHeal = true;
- riptide = false;
- amount = 0;
- return true;
+ return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
- void HandleHeal(SpellEffIndex /*effIndex*/)
+ void HandleDummy(SpellEffIndex /*effIndex*/)
{
- if (firstHeal)
+ if (Player* caster = GetCaster()->ToPlayer())
{
- // Check if the target has Riptide
- if (AuraEffect* aurEff = GetHitUnit()->GetAuraEffect(SPELL_AURA_PERIODIC_HEAL, SPELLFAMILY_SHAMAN, 0, 0, 0x10, GetCaster()->GetGUID()))
+ int32 damage = GetEffectValue();
+ int32 hitDamage = GetHitDamage();
+ if (caster->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND))
{
- riptide = true;
- amount = aurEff->GetSpellInfo()->Effects[EFFECT_2].CalcValue();
- // Consume it
- GetHitUnit()->RemoveAura(aurEff->GetBase());
+ // Damage is increased by 25% if your off-hand weapon is enchanted with Flametongue.
+ if (caster->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_SHAMAN, 0x200000, 0, 0))
+ AddPct(hitDamage, damage);
+ SetHitDamage(hitDamage);
}
- firstHeal = false;
- }
- // Riptide increases the Chain Heal effect by 25%
- if (riptide)
- {
- uint32 bonus = CalculatePct(GetHitHeal(), amount);
- SetHitHeal(GetHitHeal() + bonus);
}
}
void Register()
{
- OnEffectHitTarget += SpellEffectFn(spell_sha_chain_heal_SpellScript::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL);
+ OnEffectHitTarget += SpellEffectFn(spell_sha_lava_lash_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY);
}
- bool firstHeal;
- bool riptide;
- uint32 amount;
};
SpellScript* GetSpellScript() const
{
- return new spell_sha_chain_heal_SpellScript();
+ return new spell_sha_lava_lash_SpellScript();
}
};
+// 16191 Mana Tide
/// Updated 4.3.4
-class spell_sha_flame_shock : public SpellScriptLoader
+class spell_sha_mana_tide_totem : public SpellScriptLoader
{
public:
- spell_sha_flame_shock() : SpellScriptLoader("spell_sha_flame_shock") { }
+ spell_sha_mana_tide_totem() : SpellScriptLoader("spell_sha_mana_tide_totem") { }
- class spell_sha_flame_shock_AuraScript : public AuraScript
+ class spell_sha_mana_tide_totem_AuraScript : public AuraScript
{
- PrepareAuraScript(spell_sha_flame_shock_AuraScript);
+ PrepareAuraScript(spell_sha_mana_tide_totem_AuraScript);
- bool Validate(SpellInfo const* /*spell*/)
- {
- if (!sSpellMgr->GetSpellInfo(SHAMAN_LAVA_FLOWS_R1))
- return false;
- if (!sSpellMgr->GetSpellInfo(SHAMAN_LAVA_FLOWS_TRIGGERED_R1))
- return false;
- return true;
- }
-
- void HandleDispel(DispelInfo* /*dispelInfo*/)
+ void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
{
+ ///@TODO: Exclude the "short term" buffs from the stat value
if (Unit* caster = GetCaster())
- {
- // Lava Flows
- if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_SHAMAN, ICON_ID_SHAMAN_LAVA_FLOW, EFFECT_0))
- {
- if (sSpellMgr->GetFirstSpellInChain(SHAMAN_LAVA_FLOWS_R1) != sSpellMgr->GetFirstSpellInChain(aurEff->GetId()))
- return;
-
- int32 basepoints = aurEff->GetAmount();
- caster->CastCustomSpell(caster, SHAMAN_LAVA_FLOWS_TRIGGERED_R1, &basepoints, NULL, NULL, true);
- }
- }
+ if (Unit* owner = caster->GetOwner())
+ amount = CalculatePct(owner->GetStat(STAT_SPIRIT), aurEff->GetAmount());
}
void Register()
{
- AfterDispel += AuraDispelFn(spell_sha_flame_shock_AuraScript::HandleDispel);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_mana_tide_totem_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_STAT);
}
};
AuraScript* GetAuraScript() const
{
- return new spell_sha_flame_shock_AuraScript();
+ return new spell_sha_mana_tide_totem_AuraScript();
}
};
void AddSC_shaman_spell_scripts()
{
- new spell_sha_fire_nova();
- new spell_sha_mana_tide();
+ new spell_sha_ancestral_awakening_proc();
+ new spell_sha_bloodlust();
+ new spell_sha_chain_heal();
new spell_sha_earthbind_totem();
new spell_sha_earthen_power();
- new spell_sha_bloodlust();
- new spell_sha_heroism();
- new spell_sha_ancestral_awakening_proc();
+ new spell_sha_fire_nova();
+ new spell_sha_flame_shock();
new spell_sha_healing_stream_totem();
+ new spell_sha_heroism();
new spell_sha_lava_lash();
- new spell_sha_chain_heal();
- new spell_sha_flame_shock();
+ new spell_sha_mana_tide_totem();
}
diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp
index 599c8125bab..655d1695029 100644
--- a/src/server/scripts/Spells/spell_warlock.cpp
+++ b/src/server/scripts/Spells/spell_warlock.cpp
@@ -28,145 +28,86 @@
enum WarlockSpells
{
- WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS = 54435,
- WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER = 54443,
- WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD = 54508,
- WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER = 54509,
- WARLOCK_DEMONIC_EMPOWERMENT_IMP = 54444,
- WARLOCK_IMPROVED_HEALTHSTONE_R1 = 18692,
- WARLOCK_IMPROVED_HEALTHSTONE_R2 = 18693,
- WARLOCK_DEMONIC_CIRCLE_SUMMON = 48018,
- WARLOCK_DEMONIC_CIRCLE_TELEPORT = 48020,
- WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST = 62388,
- WARLOCK_HAUNT = 48181,
- WARLOCK_HAUNT_HEAL = 48210,
- WARLOCK_UNSTABLE_AFFLICTION_DISPEL = 31117,
- WARLOCK_BANE_OF_DOOM_EFFECT = 18662,
- WARLOCK_IMPROVED_HEALTH_FUNNEL_R1 = 18703,
- WARLOCK_IMPROVED_HEALTH_FUNNEL_R2 = 18704,
- WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1 = 60955,
- WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2 = 60956,
- WARLOCK_SOULSHATTER = 32835,
- WARLOCK_LIFE_TAP_ENERGIZE = 31818,
- WARLOCK_LIFE_TAP_ENERGIZE_2 = 32553,
- WARLOCK_IMPROVED_LIFE_TAP_ICON_ID = 208,
- WARLOCK_MANA_FEED_ICON_ID = 1982,
+ SPELL_WARLOCK_BANE_OF_DOOM_EFFECT = 18662,
+ SPELL_WARLOCK_DEMONIC_CIRCLE_SUMMON = 48018,
+ SPELL_WARLOCK_DEMONIC_CIRCLE_TELEPORT = 48020,
+ SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST = 62388,
+ SPELL_WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS = 54435,
+ SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER = 54443,
+ SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD = 54508,
+ SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER = 54509,
+ SPELL_WARLOCK_DEMONIC_EMPOWERMENT_IMP = 54444,
+ SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R1 = 18692,
+ SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R2 = 18693,
+ SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R1 = 18703,
+ SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R2 = 18704,
+ SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1 = 60955,
+ SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2 = 60956,
+ SPELL_WARLOCK_HAUNT = 48181,
+ SPELL_WARLOCK_HAUNT_HEAL = 48210,
+ SPELL_WARLOCK_LIFE_TAP_ENERGIZE = 31818,
+ SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2 = 32553,
+ SPELL_WARLOCK_SOULSHATTER = 32835,
+ SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL = 31117
};
-/// Updated 4.3.4
-class spell_warl_banish : public SpellScriptLoader
+enum WarlockSpellIcons
{
-public:
- spell_warl_banish() : SpellScriptLoader("spell_warl_banish") { }
-
- class spell_warl_banish_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_warl_banish_SpellScript);
-
- bool Load()
- {
- _removed = false;
- return true;
- }
-
- void HandleBanish()
- {
- /// Casting Banish on a banished target will cancel the effect
- /// Check if the target already has Banish, if so, do nothing.
- if (Unit* target = GetHitUnit())
- {
- if (target->GetAuraEffect(SPELL_AURA_SCHOOL_IMMUNITY, SPELLFAMILY_WARLOCK, 0, 0x08000000, 0))
- {
- // No need to remove old aura since its removed due to not stack by current Banish aura
- PreventHitDefaultEffect(EFFECT_0);
- PreventHitDefaultEffect(EFFECT_1);
- PreventHitDefaultEffect(EFFECT_2);
- _removed = true;
- }
- }
- }
-
- void RemoveAura()
- {
- if (_removed)
- PreventHitAura();
- }
-
- void Register()
- {
- BeforeHit += SpellHitFn(spell_warl_banish_SpellScript::HandleBanish);
- AfterHit += SpellHitFn(spell_warl_banish_SpellScript::RemoveAura);
- }
-
- bool _removed;
- };
-
- SpellScript* GetSpellScript() const
- {
- return new spell_warl_banish_SpellScript();
- }
+ WARLOCK_ICON_ID_IMPROVED_LIFE_TAP = 208,
+ WARLOCK_ICON_ID_MANA_FEED = 1982
};
-// 47193 Demonic Empowerment
/// Updated 4.3.4
-class spell_warl_demonic_empowerment : public SpellScriptLoader
+class spell_warl_banish : public SpellScriptLoader
{
public:
- spell_warl_demonic_empowerment() : SpellScriptLoader("spell_warl_demonic_empowerment") { }
+ spell_warl_banish() : SpellScriptLoader("spell_warl_banish") { }
- class spell_warl_demonic_empowerment_SpellScript : public SpellScript
+ class spell_warl_banish_SpellScript : public SpellScript
{
- PrepareSpellScript(spell_warl_demonic_empowerment_SpellScript);
+ PrepareSpellScript(spell_warl_banish_SpellScript);
- bool Validate(SpellInfo const* /*spellEntry*/)
+ bool Load()
{
- if (!sSpellMgr->GetSpellInfo(WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS) || !sSpellMgr->GetSpellInfo(WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER) || !sSpellMgr->GetSpellInfo(WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD) || !sSpellMgr->GetSpellInfo(WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER) || !sSpellMgr->GetSpellInfo(WARLOCK_DEMONIC_EMPOWERMENT_IMP))
- return false;
+ _removed = false;
return true;
}
- void HandleScriptEffect(SpellEffIndex /*effIndex*/)
+ void HandleBanish()
{
- if (Creature* targetCreature = GetHitCreature())
+ /// Casting Banish on a banished target will cancel the effect
+ /// Check if the target already has Banish, if so, do nothing.
+ if (Unit* target = GetHitUnit())
{
- if (targetCreature->isPet())
+ if (target->GetAuraEffect(SPELL_AURA_SCHOOL_IMMUNITY, SPELLFAMILY_WARLOCK, 0, 0x08000000, 0))
{
- CreatureTemplate const* ci = sObjectMgr->GetCreatureTemplate(targetCreature->GetEntry());
- switch (ci->family)
- {
- case CREATURE_FAMILY_SUCCUBUS:
- targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS, true);
- break;
- case CREATURE_FAMILY_VOIDWALKER:
- {
- SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER);
- int32 hp = int32(targetCreature->CountPctFromMaxHealth(GetCaster()->CalculateSpellDamage(targetCreature, spellInfo, 0)));
- targetCreature->CastCustomSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER, &hp, NULL, NULL, true);
- break;
- }
- case CREATURE_FAMILY_FELGUARD:
- targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD, true);
- break;
- case CREATURE_FAMILY_FELHUNTER:
- targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER, true);
- break;
- case CREATURE_FAMILY_IMP:
- targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_IMP, true);
- break;
- }
+ // No need to remove old aura since its removed due to not stack by current Banish aura
+ PreventHitDefaultEffect(EFFECT_0);
+ PreventHitDefaultEffect(EFFECT_1);
+ PreventHitDefaultEffect(EFFECT_2);
+ _removed = true;
}
}
}
+ void RemoveAura()
+ {
+ if (_removed)
+ PreventHitAura();
+ }
+
void Register()
{
- OnEffectHitTarget += SpellEffectFn(spell_warl_demonic_empowerment_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ BeforeHit += SpellHitFn(spell_warl_banish_SpellScript::HandleBanish);
+ AfterHit += SpellHitFn(spell_warl_banish_SpellScript::RemoveAura);
}
+
+ bool _removed;
};
SpellScript* GetSpellScript() const
{
- return new spell_warl_demonic_empowerment_SpellScript();
+ return new spell_warl_banish_SpellScript();
}
};
@@ -182,9 +123,9 @@ class spell_warl_create_healthstone : public SpellScriptLoader
static uint32 const iTypes[8][3];
- bool Validate(SpellInfo const* /*spellEntry*/)
+ bool Validate(SpellInfo const* /*spellInfo*/)
{
- if (!sSpellMgr->GetSpellInfo(WARLOCK_IMPROVED_HEALTHSTONE_R1) || !sSpellMgr->GetSpellInfo(WARLOCK_IMPROVED_HEALTHSTONE_R2))
+ if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R1) || !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R2))
return false;
return true;
}
@@ -212,8 +153,12 @@ class spell_warl_create_healthstone : public SpellScriptLoader
{
switch (aurEff->GetId())
{
- case WARLOCK_IMPROVED_HEALTHSTONE_R1: rank = 1; break;
- case WARLOCK_IMPROVED_HEALTHSTONE_R2: rank = 2; break;
+ case SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R1:
+ rank = 1;
+ break;
+ case SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R2:
+ rank = 2;
+ break;
default:
sLog->outError(LOG_FILTER_SPELLS_AURAS, "Unknown rank of Improved Healthstone id: %d", aurEff->GetId());
break;
@@ -249,171 +194,51 @@ uint32 const spell_warl_create_healthstone::spell_warl_create_healthstone_SpellS
{36892, 36893, 36894} // Fel Healthstone
};
-// 47422 Everlasting Affliction
-/// Updated 4.3.4
-class spell_warl_everlasting_affliction : public SpellScriptLoader
-{
- public:
- spell_warl_everlasting_affliction() : SpellScriptLoader("spell_warl_everlasting_affliction") { }
-
- class spell_warl_everlasting_affliction_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_warl_everlasting_affliction_SpellScript);
-
- void HandleScriptEffect(SpellEffIndex /*effIndex*/)
- {
- if (Unit* unitTarget = GetHitUnit())
- // Refresh corruption on target
- if (AuraEffect* aur = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_WARLOCK, 0x2, 0, 0, GetCaster()->GetGUID()))
- aur->GetBase()->RefreshDuration();
- }
-
- void Register()
- {
- OnEffectHitTarget += SpellEffectFn(spell_warl_everlasting_affliction_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
- }
- };
-
- SpellScript* GetSpellScript() const
- {
- return new spell_warl_everlasting_affliction_SpellScript();
- }
-};
-
-// 27285 Seed of Corruption
-/// Updated 4.3.4
-class spell_warl_seed_of_corruption : public SpellScriptLoader
-{
- public:
- spell_warl_seed_of_corruption() : SpellScriptLoader("spell_warl_seed_of_corruption") { }
-
- class spell_warl_seed_of_corruption_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_warl_seed_of_corruption_SpellScript);
-
- void FilterTargets(std::list<WorldObject*>& targets)
- {
- if (GetExplTargetUnit())
- targets.remove(GetExplTargetUnit());
- }
-
- void Register()
- {
- OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_warl_seed_of_corruption_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
- }
- };
-
- SpellScript* GetSpellScript() const
- {
- return new spell_warl_seed_of_corruption_SpellScript();
- }
-};
-
-// 29858 Soulshatter
+// 603 Bane of Doom
/// Updated 4.3.4
-class spell_warl_soulshatter : public SpellScriptLoader
+class spell_warl_bane_of_doom : public SpellScriptLoader
{
public:
- spell_warl_soulshatter() : SpellScriptLoader("spell_warl_soulshatter") { }
+ spell_warl_bane_of_doom() : SpellScriptLoader("spell_warl_bane_of_doom") { }
- class spell_warl_soulshatter_SpellScript : public SpellScript
+ class spell_warl_curse_of_doom_AuraScript : public AuraScript
{
- PrepareSpellScript(spell_warl_soulshatter_SpellScript);
+ PrepareAuraScript(spell_warl_curse_of_doom_AuraScript);
bool Validate(SpellInfo const* /*spell*/)
{
- if (!sSpellMgr->GetSpellInfo(WARLOCK_SOULSHATTER))
+ if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_BANE_OF_DOOM_EFFECT))
return false;
return true;
}
- void HandleDummy(SpellEffIndex /*effIndex*/)
- {
- Unit* caster = GetCaster();
- if (Unit* target = GetHitUnit())
- if (target->CanHaveThreatList() && target->getThreatManager().getThreat(caster) > 0.0f)
- caster->CastSpell(target, WARLOCK_SOULSHATTER, true);
- }
-
- void Register()
- {
- OnEffectHitTarget += SpellEffectFn(spell_warl_soulshatter_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
- }
- };
-
- SpellScript* GetSpellScript() const
- {
- return new spell_warl_soulshatter_SpellScript();
- }
-};
-
-// 1454 Life Tap
-/// Updated 4.3.4
-class spell_warl_life_tap : public SpellScriptLoader
-{
- public:
- spell_warl_life_tap() : SpellScriptLoader("spell_warl_life_tap") { }
-
- class spell_warl_life_tap_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_warl_life_tap_SpellScript);
-
bool Load()
{
- return GetCaster()->GetTypeId() == TYPEID_PLAYER;
- }
-
- bool Validate(SpellInfo const* /*spell*/)
- {
- if (!sSpellMgr->GetSpellInfo(WARLOCK_LIFE_TAP_ENERGIZE) || !sSpellMgr->GetSpellInfo(WARLOCK_LIFE_TAP_ENERGIZE_2))
- return false;
- return true;
+ return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
- void HandleDummy(SpellEffIndex /*effIndex*/)
+ void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
- Player* caster = GetCaster()->ToPlayer();
- if (Unit* target = GetHitUnit())
- {
- int32 damage = caster->CountPctFromMaxHealth(GetSpellInfo()->Effects[EFFECT_2].CalcValue());
- int32 mana = CalculatePct(damage, GetSpellInfo()->Effects[EFFECT_1].CalcValue());
-
- // Shouldn't Appear in Combat Log
- target->ModifyHealth(-damage);
-
- // Improved Life Tap mod
- if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, WARLOCK_IMPROVED_LIFE_TAP_ICON_ID, 0))
- AddPct(mana, aurEff->GetAmount());
-
- caster->CastCustomSpell(target, WARLOCK_LIFE_TAP_ENERGIZE, &mana, NULL, NULL, false);
+ if (!GetCaster())
+ return;
- // Mana Feed
- if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_WARLOCK, WARLOCK_MANA_FEED_ICON_ID, 0))
- {
- int32 manaFeedVal = aurEff->GetAmount();
- ApplyPct(manaFeedVal, mana);
- caster->CastCustomSpell(caster, WARLOCK_LIFE_TAP_ENERGIZE_2, &manaFeedVal, NULL, NULL, true, NULL);
- }
- }
- }
+ AuraRemoveMode removeMode = GetTargetApplication()->GetRemoveMode();
+ if (removeMode != AURA_REMOVE_BY_DEATH || !IsExpired())
+ return;
- SpellCastResult CheckCast()
- {
- if (int32(GetCaster()->GetHealth()) > int32(GetCaster()->CountPctFromMaxHealth(GetSpellInfo()->Effects[EFFECT_2].CalcValue())))
- return SPELL_CAST_OK;
- return SPELL_FAILED_FIZZLE;
+ if (GetCaster()->ToPlayer()->isHonorOrXPTarget(GetTarget()))
+ GetCaster()->CastSpell(GetTarget(), SPELL_WARLOCK_BANE_OF_DOOM_EFFECT, true, NULL, aurEff);
}
void Register()
{
- OnEffectHitTarget += SpellEffectFn(spell_warl_life_tap_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
- OnCheckCast += SpellCheckCastFn(spell_warl_life_tap_SpellScript::CheckCast);
+ AfterEffectRemove += AuraEffectRemoveFn(spell_warl_curse_of_doom_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL);
}
};
- SpellScript* GetSpellScript() const
+ AuraScript* GetAuraScript() const
{
- return new spell_warl_life_tap_SpellScript();
+ return new spell_warl_curse_of_doom_AuraScript();
}
};
@@ -434,7 +259,7 @@ class spell_warl_demonic_circle_summon : public SpellScriptLoader
if (!(mode & AURA_EFFECT_HANDLE_REAPPLY))
GetTarget()->RemoveGameObject(GetId(), true);
- GetTarget()->RemoveAura(WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST);
+ GetTarget()->RemoveAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST);
}
void HandleDummyTick(AuraEffect const* /*aurEff*/)
@@ -445,15 +270,15 @@ class spell_warl_demonic_circle_summon : public SpellScriptLoader
// WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST; allowing him to cast the WARLOCK_DEMONIC_CIRCLE_TELEPORT.
// If not in range remove the WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST.
- SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(WARLOCK_DEMONIC_CIRCLE_TELEPORT);
+ SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_CIRCLE_TELEPORT);
if (GetTarget()->IsWithinDist(circle, spellInfo->GetMaxRange(true)))
{
- if (!GetTarget()->HasAura(WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST))
- GetTarget()->CastSpell(GetTarget(), WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST, true);
+ if (!GetTarget()->HasAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST))
+ GetTarget()->CastSpell(GetTarget(), SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST, true);
}
else
- GetTarget()->RemoveAura(WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST);
+ GetTarget()->RemoveAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST);
}
}
@@ -485,7 +310,7 @@ class spell_warl_demonic_circle_teleport : public SpellScriptLoader
{
if (Player* player = GetTarget()->ToPlayer())
{
- if (GameObject* circle = player->GetGameObject(WARLOCK_DEMONIC_CIRCLE_SUMMON))
+ if (GameObject* circle = player->GetGameObject(SPELL_WARLOCK_DEMONIC_CIRCLE_SUMMON))
{
player->NearTeleportTo(circle->GetPositionX(), circle->GetPositionY(), circle->GetPositionZ(), circle->GetOrientation());
player->RemoveMovementImpairingAuras();
@@ -505,6 +330,100 @@ class spell_warl_demonic_circle_teleport : public SpellScriptLoader
}
};
+// 47193 Demonic Empowerment
+/// Updated 4.3.4
+class spell_warl_demonic_empowerment : public SpellScriptLoader
+{
+ public:
+ spell_warl_demonic_empowerment() : SpellScriptLoader("spell_warl_demonic_empowerment") { }
+
+ class spell_warl_demonic_empowerment_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_warl_demonic_empowerment_SpellScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS) || !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER) || !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD) || !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER) || !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_IMP))
+ return false;
+ return true;
+ }
+
+ void HandleScriptEffect(SpellEffIndex /*effIndex*/)
+ {
+ if (Creature* targetCreature = GetHitCreature())
+ {
+ if (targetCreature->isPet())
+ {
+ CreatureTemplate const* ci = sObjectMgr->GetCreatureTemplate(targetCreature->GetEntry());
+ switch (ci->family)
+ {
+ case CREATURE_FAMILY_SUCCUBUS:
+ targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS, true);
+ break;
+ case CREATURE_FAMILY_VOIDWALKER:
+ {
+ SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER);
+ int32 hp = int32(targetCreature->CountPctFromMaxHealth(GetCaster()->CalculateSpellDamage(targetCreature, spellInfo, 0)));
+ targetCreature->CastCustomSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER, &hp, NULL, NULL, true);
+ break;
+ }
+ case CREATURE_FAMILY_FELGUARD:
+ targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD, true);
+ break;
+ case CREATURE_FAMILY_FELHUNTER:
+ targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER, true);
+ break;
+ case CREATURE_FAMILY_IMP:
+ targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_IMP, true);
+ break;
+ }
+ }
+ }
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_warl_demonic_empowerment_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_warl_demonic_empowerment_SpellScript();
+ }
+};
+
+// 47422 Everlasting Affliction
+/// Updated 4.3.4
+class spell_warl_everlasting_affliction : public SpellScriptLoader
+{
+ public:
+ spell_warl_everlasting_affliction() : SpellScriptLoader("spell_warl_everlasting_affliction") { }
+
+ class spell_warl_everlasting_affliction_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_warl_everlasting_affliction_SpellScript);
+
+ void HandleScriptEffect(SpellEffIndex /*effIndex*/)
+ {
+ if (Unit* unitTarget = GetHitUnit())
+ // Refresh corruption on target
+ if (AuraEffect* aur = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_WARLOCK, 0x2, 0, 0, GetCaster()->GetGUID()))
+ aur->GetBase()->RefreshDuration();
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_warl_everlasting_affliction_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_warl_everlasting_affliction_SpellScript();
+ }
+};
+
// 48181 Haunt
/// Updated 4.3.4
class spell_warl_haunt : public SpellScriptLoader
@@ -535,7 +454,7 @@ class spell_warl_haunt : public SpellScriptLoader
bool Validate(SpellInfo const* /*spell*/)
{
- if (!sSpellMgr->GetSpellInfo(WARLOCK_HAUNT_HEAL))
+ if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_HAUNT_HEAL))
return false;
return true;
}
@@ -545,7 +464,7 @@ class spell_warl_haunt : public SpellScriptLoader
if (Unit* caster = GetCaster())
{
int32 amount = aurEff->GetAmount();
- GetTarget()->CastCustomSpell(caster, WARLOCK_HAUNT_HEAL, &amount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
+ GetTarget()->CastCustomSpell(caster, SPELL_WARLOCK_HAUNT_HEAL, &amount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
}
}
@@ -566,151 +485,240 @@ class spell_warl_haunt : public SpellScriptLoader
}
};
+// 755 Health Funnel
/// Updated 4.3.4
-class spell_warl_unstable_affliction : public SpellScriptLoader
+class spell_warl_health_funnel : public SpellScriptLoader
{
public:
- spell_warl_unstable_affliction() : SpellScriptLoader("spell_warl_unstable_affliction") { }
+ spell_warl_health_funnel() : SpellScriptLoader("spell_warl_health_funnel") { }
- class spell_warl_unstable_affliction_AuraScript : public AuraScript
+ class spell_warl_health_funnel_AuraScript : public AuraScript
{
- PrepareAuraScript(spell_warl_unstable_affliction_AuraScript);
+ PrepareAuraScript(spell_warl_health_funnel_AuraScript);
- bool Validate(SpellInfo const* /*spell*/)
+ void ApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
- if (!sSpellMgr->GetSpellInfo(WARLOCK_UNSTABLE_AFFLICTION_DISPEL))
- return false;
- return true;
+ Unit* caster = GetCaster();
+ if (!caster)
+ return;
+
+ Unit* target = GetTarget();
+ if (caster->HasAura(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R2))
+ target->CastSpell(target, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2, true);
+ else if (caster->HasAura(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R1))
+ target->CastSpell(target, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1, true);
}
- void HandleDispel(DispelInfo* dispelInfo)
+ void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
- if (Unit* caster = GetCaster())
- if (AuraEffect const* aurEff = GetEffect(EFFECT_0))
- {
- int32 damage = aurEff->GetAmount() * 9;
- // backfire damage and silence
- caster->CastCustomSpell(dispelInfo->GetDispeller(), WARLOCK_UNSTABLE_AFFLICTION_DISPEL, &damage, NULL, NULL, true, NULL, aurEff);
- }
+ Unit* target = GetTarget();
+ target->RemoveAurasDueToSpell(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1);
+ target->RemoveAurasDueToSpell(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2);
}
void Register()
{
- AfterDispel += AuraDispelFn(spell_warl_unstable_affliction_AuraScript::HandleDispel);
+ OnEffectRemove += AuraEffectRemoveFn(spell_warl_health_funnel_AuraScript::RemoveEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL);
+ OnEffectApply += AuraEffectApplyFn(spell_warl_health_funnel_AuraScript::ApplyEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
- return new spell_warl_unstable_affliction_AuraScript();
+ return new spell_warl_health_funnel_AuraScript();
}
};
-// 603 Bane of Doom
+// 1454 Life Tap
/// Updated 4.3.4
-class spell_warl_bane_of_doom : public SpellScriptLoader
+class spell_warl_life_tap : public SpellScriptLoader
{
public:
- spell_warl_bane_of_doom() : SpellScriptLoader("spell_warl_bane_of_doom") { }
+ spell_warl_life_tap() : SpellScriptLoader("spell_warl_life_tap") { }
- class spell_warl_curse_of_doom_AuraScript : public AuraScript
+ class spell_warl_life_tap_SpellScript : public SpellScript
{
- PrepareAuraScript(spell_warl_curse_of_doom_AuraScript);
+ PrepareSpellScript(spell_warl_life_tap_SpellScript);
+
+ bool Load()
+ {
+ return GetCaster()->GetTypeId() == TYPEID_PLAYER;
+ }
bool Validate(SpellInfo const* /*spell*/)
{
- if (!sSpellMgr->GetSpellInfo(WARLOCK_BANE_OF_DOOM_EFFECT))
+ if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_LIFE_TAP_ENERGIZE) || !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2))
return false;
return true;
}
- bool Load()
+ void HandleDummy(SpellEffIndex /*effIndex*/)
{
- return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER;
+ Player* caster = GetCaster()->ToPlayer();
+ if (Unit* target = GetHitUnit())
+ {
+ int32 damage = caster->CountPctFromMaxHealth(GetSpellInfo()->Effects[EFFECT_2].CalcValue());
+ int32 mana = CalculatePct(damage, GetSpellInfo()->Effects[EFFECT_1].CalcValue());
+
+ // Shouldn't Appear in Combat Log
+ target->ModifyHealth(-damage);
+
+ // Improved Life Tap mod
+ if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, WARLOCK_ICON_ID_IMPROVED_LIFE_TAP, 0))
+ AddPct(mana, aurEff->GetAmount());
+
+ caster->CastCustomSpell(target, SPELL_WARLOCK_LIFE_TAP_ENERGIZE, &mana, NULL, NULL, false);
+
+ // Mana Feed
+ if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_WARLOCK, WARLOCK_ICON_ID_MANA_FEED, 0))
+ {
+ int32 manaFeedVal = aurEff->GetAmount();
+ ApplyPct(manaFeedVal, mana);
+ caster->CastCustomSpell(caster, SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2, &manaFeedVal, NULL, NULL, true, NULL);
+ }
+ }
}
- void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
+ SpellCastResult CheckCast()
{
- if (!GetCaster())
- return;
+ if (int32(GetCaster()->GetHealth()) > int32(GetCaster()->CountPctFromMaxHealth(GetSpellInfo()->Effects[EFFECT_2].CalcValue())))
+ return SPELL_CAST_OK;
+ return SPELL_FAILED_FIZZLE;
+ }
- AuraRemoveMode removeMode = GetTargetApplication()->GetRemoveMode();
- if (removeMode != AURA_REMOVE_BY_DEATH || !IsExpired())
- return;
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_warl_life_tap_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ OnCheckCast += SpellCheckCastFn(spell_warl_life_tap_SpellScript::CheckCast);
+ }
+ };
- if (GetCaster()->ToPlayer()->isHonorOrXPTarget(GetTarget()))
- GetCaster()->CastSpell(GetTarget(), WARLOCK_BANE_OF_DOOM_EFFECT, true, NULL, aurEff);
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_warl_life_tap_SpellScript();
+ }
+};
+
+// 27285 Seed of Corruption
+/// Updated 4.3.4
+class spell_warl_seed_of_corruption : public SpellScriptLoader
+{
+ public:
+ spell_warl_seed_of_corruption() : SpellScriptLoader("spell_warl_seed_of_corruption") { }
+
+ class spell_warl_seed_of_corruption_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_warl_seed_of_corruption_SpellScript);
+
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ if (GetExplTargetUnit())
+ targets.remove(GetExplTargetUnit());
}
void Register()
{
- AfterEffectRemove += AuraEffectRemoveFn(spell_warl_curse_of_doom_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_warl_seed_of_corruption_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
}
};
- AuraScript* GetAuraScript() const
+ SpellScript* GetSpellScript() const
{
- return new spell_warl_curse_of_doom_AuraScript();
+ return new spell_warl_seed_of_corruption_SpellScript();
}
};
-// 755 Health Funnel
+// 29858 Soulshatter
/// Updated 4.3.4
-class spell_warl_health_funnel : public SpellScriptLoader
+class spell_warl_soulshatter : public SpellScriptLoader
{
-public:
- spell_warl_health_funnel() : SpellScriptLoader("spell_warl_health_funnel") { }
+ public:
+ spell_warl_soulshatter() : SpellScriptLoader("spell_warl_soulshatter") { }
+
+ class spell_warl_soulshatter_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_warl_soulshatter_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_SOULSHATTER))
+ return false;
+ return true;
+ }
- class spell_warl_health_funnel_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_warl_health_funnel_AuraScript);
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ Unit* caster = GetCaster();
+ if (Unit* target = GetHitUnit())
+ if (target->CanHaveThreatList() && target->getThreatManager().getThreat(caster) > 0.0f)
+ caster->CastSpell(target, SPELL_WARLOCK_SOULSHATTER, true);
+ }
- void ApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_warl_soulshatter_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
{
- Unit* caster = GetCaster();
- if (!caster)
- return;
-
- Unit* target = GetTarget();
- if (caster->HasAura(WARLOCK_IMPROVED_HEALTH_FUNNEL_R2))
- target->CastSpell(target, WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2, true);
- else if (caster->HasAura(WARLOCK_IMPROVED_HEALTH_FUNNEL_R1))
- target->CastSpell(target, WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1, true);
+ return new spell_warl_soulshatter_SpellScript();
}
+};
+
+/// Updated 4.3.4
+class spell_warl_unstable_affliction : public SpellScriptLoader
+{
+ public:
+ spell_warl_unstable_affliction() : SpellScriptLoader("spell_warl_unstable_affliction") { }
- void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ class spell_warl_unstable_affliction_AuraScript : public AuraScript
{
- Unit* target = GetTarget();
- target->RemoveAurasDueToSpell(WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1);
- target->RemoveAurasDueToSpell(WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2);
- }
+ PrepareAuraScript(spell_warl_unstable_affliction_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL))
+ return false;
+ return true;
+ }
+
+ void HandleDispel(DispelInfo* dispelInfo)
+ {
+ if (Unit* caster = GetCaster())
+ if (AuraEffect const* aurEff = GetEffect(EFFECT_0))
+ {
+ int32 damage = aurEff->GetAmount() * 9;
+ // backfire damage and silence
+ caster->CastCustomSpell(dispelInfo->GetDispeller(), SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL, &damage, NULL, NULL, true, NULL, aurEff);
+ }
+ }
+
+ void Register()
+ {
+ AfterDispel += AuraDispelFn(spell_warl_unstable_affliction_AuraScript::HandleDispel);
+ }
+ };
- void Register()
+ AuraScript* GetAuraScript() const
{
- OnEffectRemove += AuraEffectRemoveFn(spell_warl_health_funnel_AuraScript::RemoveEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL);
- OnEffectApply += AuraEffectApplyFn(spell_warl_health_funnel_AuraScript::ApplyEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL);
+ return new spell_warl_unstable_affliction_AuraScript();
}
- };
-
- AuraScript* GetAuraScript() const
- {
- return new spell_warl_health_funnel_AuraScript();
- }
};
void AddSC_warlock_spell_scripts()
{
+ new spell_warl_bane_of_doom();
new spell_warl_banish();
- new spell_warl_demonic_empowerment();
new spell_warl_create_healthstone();
- new spell_warl_everlasting_affliction();
- new spell_warl_seed_of_corruption();
- new spell_warl_soulshatter();
- new spell_warl_life_tap();
new spell_warl_demonic_circle_summon();
new spell_warl_demonic_circle_teleport();
+ new spell_warl_demonic_empowerment();
+ new spell_warl_everlasting_affliction();
new spell_warl_haunt();
- new spell_warl_unstable_affliction();
- new spell_warl_bane_of_doom();
new spell_warl_health_funnel();
+ new spell_warl_life_tap();
+ new spell_warl_seed_of_corruption();
+ new spell_warl_soulshatter();
+ new spell_warl_unstable_affliction();
}
diff --git a/src/server/scripts/Spells/spell_warrior.cpp b/src/server/scripts/Spells/spell_warrior.cpp
index 4ca97bccf7c..6b0ef00464b 100644
--- a/src/server/scripts/Spells/spell_warrior.cpp
+++ b/src/server/scripts/Spells/spell_warrior.cpp
@@ -28,111 +28,91 @@
enum WarriorSpells
{
- SPELL_LAST_STAND_TRIGGERED = 12976,
- SPELL_DEEP_WOUNDS_RANK_1 = 12162,
- SPELL_DEEP_WOUNDS_RANK_2 = 12850,
- SPELL_DEEP_WOUNDS_RANK_3 = 12868,
- SPELL_DEEP_WOUNDS_RANK_PERIODIC = 12721,
- SPELL_JUGGERNAUT_CRIT_BONUS_TALENT = 64976,
- SPELL_JUGGERNAUT_CRIT_BONUS_BUFF = 65156,
- SPELL_CHARGE = 34846,
- SPELL_SLAM = 50782,
- ICON_ID_SUDDEN_DEATH = 1989,
- SPELL_BLOODTHIRST_DAMAGE = 23881,
- SPELL_BLOODTHIRST = 23885,
+ SPELL_WARRIOR_BLOODTHIRST = 23885,
+ SPELL_WARRIOR_BLOODTHIRST_DAMAGE = 23881,
+ SPELL_WARRIOR_CHARGE = 34846,
+ SPELL_WARRIOR_DEEP_WOUNDS_RANK_1 = 12162,
+ SPELL_WARRIOR_DEEP_WOUNDS_RANK_2 = 12850,
+ SPELL_WARRIOR_DEEP_WOUNDS_RANK_3 = 12868,
+ SPELL_WARRIOR_DEEP_WOUNDS_RANK_PERIODIC = 12721,
+ SPELL_WARRIOR_JUGGERNAUT_CRIT_BONUS_BUFF = 65156,
+ SPELL_WARRIOR_JUGGERNAUT_CRIT_BONUS_TALENT = 64976,
+ SPELL_WARRIOR_LAST_STAND_TRIGGERED = 12976,
+ SPELL_WARRIOR_SLAM = 50782
+};
+
+enum WarriorSpellIcons
+{
+ WARRIOR_ICON_ID_SUDDEN_DEATH = 1989,
};
/// Updated 4.3.4
-class spell_warr_last_stand : public SpellScriptLoader
+class spell_warr_bloodthirst : public SpellScriptLoader
{
public:
- spell_warr_last_stand() : SpellScriptLoader("spell_warr_last_stand") { }
+ spell_warr_bloodthirst() : SpellScriptLoader("spell_warr_bloodthirst") { }
- class spell_warr_last_stand_SpellScript : public SpellScript
+ class spell_warr_bloodthirst_SpellScript : public SpellScript
{
- PrepareSpellScript(spell_warr_last_stand_SpellScript);
+ PrepareSpellScript(spell_warr_bloodthirst_SpellScript);
- bool Validate(SpellInfo const* /*spellEntry*/)
+ void HandleDamage(SpellEffIndex /*effIndex*/)
{
- if (!sSpellMgr->GetSpellInfo(SPELL_LAST_STAND_TRIGGERED))
- return false;
- return true;
+ int32 damage = GetEffectValue();
+ ApplyPct(damage, GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK));
+
+ if (Unit* target = GetHitUnit())
+ {
+ damage = GetCaster()->SpellDamageBonusDone(target, GetSpellInfo(), uint32(damage), SPELL_DIRECT_DAMAGE);
+ damage = target->SpellDamageBonusTaken(GetCaster(), GetSpellInfo(), uint32(damage), SPELL_DIRECT_DAMAGE);
+ }
+ SetHitDamage(damage);
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
- if (Unit* caster = GetCaster())
- {
- int32 healthModSpellBasePoints0 = int32(caster->CountPctFromMaxHealth(GetEffectValue()));
- caster->CastCustomSpell(caster, SPELL_LAST_STAND_TRIGGERED, &healthModSpellBasePoints0, NULL, NULL, true, NULL);
- }
+ int32 damage = GetEffectValue();
+ GetCaster()->CastCustomSpell(GetCaster(), SPELL_WARRIOR_BLOODTHIRST, &damage, NULL, NULL, true, NULL);
}
void Register()
{
- // add dummy effect spell handler to Last Stand
- OnEffectHit += SpellEffectFn(spell_warr_last_stand_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ OnEffectHitTarget += SpellEffectFn(spell_warr_bloodthirst_SpellScript::HandleDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
+ OnEffectHit += SpellEffectFn(spell_warr_bloodthirst_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
- return new spell_warr_last_stand_SpellScript();
+ return new spell_warr_bloodthirst_SpellScript();
}
};
/// Updated 4.3.4
-class spell_warr_deep_wounds : public SpellScriptLoader
+class spell_warr_bloodthirst_heal : public SpellScriptLoader
{
public:
- spell_warr_deep_wounds() : SpellScriptLoader("spell_warr_deep_wounds") { }
+ spell_warr_bloodthirst_heal() : SpellScriptLoader("spell_warr_bloodthirst_heal") { }
- class spell_warr_deep_wounds_SpellScript : public SpellScript
+ class spell_warr_bloodthirst_heal_SpellScript : public SpellScript
{
- PrepareSpellScript(spell_warr_deep_wounds_SpellScript);
-
- bool Validate(SpellInfo const* /*SpellEntry*/)
- {
- if (!sSpellMgr->GetSpellInfo(SPELL_DEEP_WOUNDS_RANK_1) || !sSpellMgr->GetSpellInfo(SPELL_DEEP_WOUNDS_RANK_2) || !sSpellMgr->GetSpellInfo(SPELL_DEEP_WOUNDS_RANK_3))
- return false;
- return true;
- }
+ PrepareSpellScript(spell_warr_bloodthirst_heal_SpellScript);
- void HandleDummy(SpellEffIndex /*effIndex*/)
+ void HandleHeal(SpellEffIndex /*effIndex*/)
{
- int32 damage = GetEffectValue();
- Unit* caster = GetCaster();
- if (Unit* target = GetHitUnit())
- {
- // apply percent damage mods
- damage = caster->SpellDamageBonusDone(target, GetSpellInfo(), damage, SPELL_DIRECT_DAMAGE);
-
- ApplyPct(damage, 16 * sSpellMgr->GetSpellRank(GetSpellInfo()->Id));
-
- damage = target->SpellDamageBonusTaken(caster, GetSpellInfo(), damage, SPELL_DIRECT_DAMAGE);
-
- SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_DEEP_WOUNDS_RANK_PERIODIC);
- uint32 ticks = spellInfo->GetDuration() / spellInfo->Effects[EFFECT_0].Amplitude;
-
- // Add remaining ticks to damage done
- if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_DEEP_WOUNDS_RANK_PERIODIC, EFFECT_0, caster->GetGUID()))
- damage += aurEff->GetAmount() * (ticks - aurEff->GetTickNumber());
-
- damage = damage / ticks;
-
- caster->CastCustomSpell(target, SPELL_DEEP_WOUNDS_RANK_PERIODIC, &damage, NULL, NULL, true);
- }
+ if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_WARRIOR_BLOODTHIRST_DAMAGE))
+ SetHitHeal(GetCaster()->CountPctFromMaxHealth(spellInfo->Effects[EFFECT_1].CalcValue(GetCaster())) / 100);
}
void Register()
{
- OnEffectHitTarget += SpellEffectFn(spell_warr_deep_wounds_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ OnEffectHitTarget += SpellEffectFn(spell_warr_bloodthirst_heal_SpellScript::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL);
}
};
SpellScript* GetSpellScript() const
{
- return new spell_warr_deep_wounds_SpellScript();
+ return new spell_warr_bloodthirst_heal_SpellScript();
}
};
@@ -146,21 +126,22 @@ class spell_warr_charge : public SpellScriptLoader
{
PrepareSpellScript(spell_warr_charge_SpellScript);
- bool Validate(SpellInfo const* /*SpellEntry*/)
+ bool Validate(SpellInfo const* /*spellInfo*/)
{
- if (!sSpellMgr->GetSpellInfo(SPELL_JUGGERNAUT_CRIT_BONUS_TALENT) || !sSpellMgr->GetSpellInfo(SPELL_JUGGERNAUT_CRIT_BONUS_BUFF) || !sSpellMgr->GetSpellInfo(SPELL_CHARGE))
+ if (!sSpellMgr->GetSpellInfo(SPELL_WARRIOR_JUGGERNAUT_CRIT_BONUS_TALENT) || !sSpellMgr->GetSpellInfo(SPELL_WARRIOR_JUGGERNAUT_CRIT_BONUS_BUFF) || !sSpellMgr->GetSpellInfo(SPELL_WARRIOR_CHARGE))
return false;
return true;
}
+
void HandleDummy(SpellEffIndex /*effIndex*/)
{
int32 chargeBasePoints0 = GetEffectValue();
Unit* caster = GetCaster();
- caster->CastCustomSpell(caster, SPELL_CHARGE, &chargeBasePoints0, NULL, NULL, true);
+ caster->CastCustomSpell(caster, SPELL_WARRIOR_CHARGE, &chargeBasePoints0, NULL, NULL, true);
- //Juggernaut crit bonus
- if (caster->HasAura(SPELL_JUGGERNAUT_CRIT_BONUS_TALENT))
- caster->CastSpell(caster, SPELL_JUGGERNAUT_CRIT_BONUS_BUFF, true);
+ // Juggernaut crit bonus
+ if (caster->HasAura(SPELL_WARRIOR_JUGGERNAUT_CRIT_BONUS_TALENT))
+ caster->CastSpell(caster, SPELL_WARRIOR_JUGGERNAUT_CRIT_BONUS_BUFF, true);
}
void Register()
@@ -176,37 +157,84 @@ class spell_warr_charge : public SpellScriptLoader
};
/// Updated 4.3.4
-class spell_warr_slam : public SpellScriptLoader
+class spell_warr_concussion_blow : public SpellScriptLoader
{
public:
- spell_warr_slam() : SpellScriptLoader("spell_warr_slam") { }
+ spell_warr_concussion_blow() : SpellScriptLoader("spell_warr_concussion_blow") { }
- class spell_warr_slam_SpellScript : public SpellScript
+ class spell_warr_concussion_blow_SpellScript : public SpellScript
{
- PrepareSpellScript(spell_warr_slam_SpellScript);
+ PrepareSpellScript(spell_warr_concussion_blow_SpellScript);
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ SetHitDamage(CalculatePct(GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK), GetEffectValue()));
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_warr_concussion_blow_SpellScript::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_warr_concussion_blow_SpellScript();
+ }
+};
- bool Validate(SpellInfo const* /*SpellEntry*/)
+/// Updated 4.3.4
+class spell_warr_deep_wounds : public SpellScriptLoader
+{
+ public:
+ spell_warr_deep_wounds() : SpellScriptLoader("spell_warr_deep_wounds") { }
+
+ class spell_warr_deep_wounds_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_warr_deep_wounds_SpellScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/)
{
- if (!sSpellMgr->GetSpellInfo(SPELL_SLAM))
+ if (!sSpellMgr->GetSpellInfo(SPELL_WARRIOR_DEEP_WOUNDS_RANK_1) || !sSpellMgr->GetSpellInfo(SPELL_WARRIOR_DEEP_WOUNDS_RANK_2) || !sSpellMgr->GetSpellInfo(SPELL_WARRIOR_DEEP_WOUNDS_RANK_3))
return false;
return true;
}
+
void HandleDummy(SpellEffIndex /*effIndex*/)
{
- int32 bp0 = GetEffectValue();
- if (GetHitUnit())
- GetCaster()->CastCustomSpell(GetHitUnit(), SPELL_SLAM, &bp0, NULL, NULL, true, 0);
+ int32 damage = GetEffectValue();
+ Unit* caster = GetCaster();
+ if (Unit* target = GetHitUnit())
+ {
+ // apply percent damage mods
+ damage = caster->SpellDamageBonusDone(target, GetSpellInfo(), damage, SPELL_DIRECT_DAMAGE);
+
+ ApplyPct(damage, 16 * sSpellMgr->GetSpellRank(GetSpellInfo()->Id));
+
+ damage = target->SpellDamageBonusTaken(caster, GetSpellInfo(), damage, SPELL_DIRECT_DAMAGE);
+
+ SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_WARRIOR_DEEP_WOUNDS_RANK_PERIODIC);
+ uint32 ticks = spellInfo->GetDuration() / spellInfo->Effects[EFFECT_0].Amplitude;
+
+ // Add remaining ticks to damage done
+ if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_WARRIOR_DEEP_WOUNDS_RANK_PERIODIC, EFFECT_0, caster->GetGUID()))
+ damage += aurEff->GetAmount() * (ticks - aurEff->GetTickNumber());
+
+ damage /= ticks;
+
+ caster->CastCustomSpell(target, SPELL_WARRIOR_DEEP_WOUNDS_RANK_PERIODIC, &damage, NULL, NULL, true);
+ }
}
void Register()
{
- OnEffectHitTarget += SpellEffectFn(spell_warr_slam_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ OnEffectHitTarget += SpellEffectFn(spell_warr_deep_wounds_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
- return new spell_warr_slam_SpellScript();
+ return new spell_warr_deep_wounds_SpellScript();
}
};
@@ -230,7 +258,7 @@ class spell_warr_execute : public SpellScriptLoader
int32 newRage = std::max<int32>(0, caster->GetPower(POWER_RAGE) - rageUsed);
// Sudden Death rage save
- if (AuraEffect* aurEff = caster->GetAuraEffect(SPELL_AURA_PROC_TRIGGER_SPELL, SPELLFAMILY_GENERIC, ICON_ID_SUDDEN_DEATH, EFFECT_0))
+ if (AuraEffect* aurEff = caster->GetAuraEffect(SPELL_AURA_PROC_TRIGGER_SPELL, SPELLFAMILY_GENERIC, WARRIOR_ICON_ID_SUDDEN_DEATH, EFFECT_0))
{
int32 ragesave = aurEff->GetSpellInfo()->Effects[EFFECT_0].CalcValue() * 10;
newRage = std::max(newRage, ragesave);
@@ -259,110 +287,88 @@ class spell_warr_execute : public SpellScriptLoader
};
/// Updated 4.3.4
-class spell_warr_concussion_blow : public SpellScriptLoader
+class spell_warr_last_stand : public SpellScriptLoader
{
public:
- spell_warr_concussion_blow() : SpellScriptLoader("spell_warr_concussion_blow") { }
+ spell_warr_last_stand() : SpellScriptLoader("spell_warr_last_stand") { }
- class spell_warr_concussion_blow_SpellScript : public SpellScript
+ class spell_warr_last_stand_SpellScript : public SpellScript
{
- PrepareSpellScript(spell_warr_concussion_blow_SpellScript);
-
- void HandleDummy(SpellEffIndex /*effIndex*/)
- {
- SetHitDamage(CalculatePct(GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK), GetEffectValue()));
- }
+ PrepareSpellScript(spell_warr_last_stand_SpellScript);
- void Register()
+ bool Validate(SpellInfo const* /*spellEntry*/)
{
- OnEffectHitTarget += SpellEffectFn(spell_warr_concussion_blow_SpellScript::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY);
+ if (!sSpellMgr->GetSpellInfo(SPELL_WARRIOR_LAST_STAND_TRIGGERED))
+ return false;
+ return true;
}
- };
-
- SpellScript* GetSpellScript() const
- {
- return new spell_warr_concussion_blow_SpellScript();
- }
-};
-
-/// Updated 4.3.4
-class spell_warr_bloodthirst : public SpellScriptLoader
-{
- public:
- spell_warr_bloodthirst() : SpellScriptLoader("spell_warr_bloodthirst") { }
-
- class spell_warr_bloodthirst_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_warr_bloodthirst_SpellScript);
- void HandleDamage(SpellEffIndex /*effIndex*/)
+ void HandleDummy(SpellEffIndex /*effIndex*/)
{
- int32 damage = GetEffectValue();
- ApplyPct(damage, GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK));
-
- if (Unit* target = GetHitUnit())
+ if (Unit* caster = GetCaster())
{
- damage = GetCaster()->SpellDamageBonusDone(target, GetSpellInfo(), uint32(damage), SPELL_DIRECT_DAMAGE);
- damage = target->SpellDamageBonusTaken(GetCaster(), GetSpellInfo(), uint32(damage), SPELL_DIRECT_DAMAGE);
+ int32 healthModSpellBasePoints0 = int32(caster->CountPctFromMaxHealth(GetEffectValue()));
+ caster->CastCustomSpell(caster, SPELL_WARRIOR_LAST_STAND_TRIGGERED, &healthModSpellBasePoints0, NULL, NULL, true, NULL);
}
- SetHitDamage(damage);
- }
-
- void HandleDummy(SpellEffIndex /*effIndex*/)
- {
- int32 damage = GetEffectValue();
- GetCaster()->CastCustomSpell(GetCaster(), SPELL_BLOODTHIRST, &damage, NULL, NULL, true, NULL);
}
void Register()
{
- OnEffectHitTarget += SpellEffectFn(spell_warr_bloodthirst_SpellScript::HandleDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
- OnEffectHit += SpellEffectFn(spell_warr_bloodthirst_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY);
+ // add dummy effect spell handler to Last Stand
+ OnEffectHit += SpellEffectFn(spell_warr_last_stand_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
- return new spell_warr_bloodthirst_SpellScript();
+ return new spell_warr_last_stand_SpellScript();
}
};
/// Updated 4.3.4
-class spell_warr_bloodthirst_heal : public SpellScriptLoader
+class spell_warr_slam : public SpellScriptLoader
{
public:
- spell_warr_bloodthirst_heal() : SpellScriptLoader("spell_warr_bloodthirst_heal") { }
+ spell_warr_slam() : SpellScriptLoader("spell_warr_slam") { }
- class spell_warr_bloodthirst_heal_SpellScript : public SpellScript
+ class spell_warr_slam_SpellScript : public SpellScript
{
- PrepareSpellScript(spell_warr_bloodthirst_heal_SpellScript);
+ PrepareSpellScript(spell_warr_slam_SpellScript);
- void HandleHeal(SpellEffIndex /*effIndex*/)
+ bool Validate(SpellInfo const* /*spellInfo*/)
{
- if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_BLOODTHIRST_DAMAGE))
- SetHitHeal(GetCaster()->CountPctFromMaxHealth(spellInfo->Effects[EFFECT_1].CalcValue(GetCaster())) / 100);
+ if (!sSpellMgr->GetSpellInfo(SPELL_WARRIOR_SLAM))
+ return false;
+ return true;
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ int32 bp0 = GetEffectValue();
+ if (GetHitUnit())
+ GetCaster()->CastCustomSpell(GetHitUnit(), SPELL_WARRIOR_SLAM, &bp0, NULL, NULL, true, 0);
}
void Register()
{
- OnEffectHitTarget += SpellEffectFn(spell_warr_bloodthirst_heal_SpellScript::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL);
+ OnEffectHitTarget += SpellEffectFn(spell_warr_slam_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
- return new spell_warr_bloodthirst_heal_SpellScript();
+ return new spell_warr_slam_SpellScript();
}
};
void AddSC_warrior_spell_scripts()
{
- new spell_warr_last_stand();
- new spell_warr_deep_wounds();
- new spell_warr_charge();
- new spell_warr_slam();
- new spell_warr_execute();
- new spell_warr_concussion_blow();
new spell_warr_bloodthirst();
new spell_warr_bloodthirst_heal();
+ new spell_warr_charge();
+ new spell_warr_concussion_blow();
+ new spell_warr_deep_wounds();
+ new spell_warr_execute();
+ new spell_warr_last_stand();
+ new spell_warr_slam();
}