aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts/Spells
diff options
context:
space:
mode:
authorQAston <none@none>2010-12-27 20:14:54 +0100
committerQAston <none@none>2010-12-27 20:14:54 +0100
commitef968f4b1552c2f1673a2ec79d8cd6b1ec9c2d11 (patch)
treed9909a464e9131ffdbe3a6577f0c907560e5f799 /src/server/scripts/Spells
parentda8d794f4bd6765c45847d93626057e272f7358e (diff)
Core/Unit: Big cleanup in Unit::CalcAbsorbResist
Core/AuraScript: Fix compile time check for AuraScript functions Remove AuraApplication from hook functions parameter list, use GetTarget() and GetTargetApplication() instead Add OnEffectAbsorb hook Scripts: move handlers of Spell Deflection, Savage Defense, Primal Tenacity, Nerves of Steel, Astral shift from core to scripts. --HG-- branch : trunk
Diffstat (limited to 'src/server/scripts/Spells')
-rw-r--r--src/server/scripts/Spells/spell_dk.cpp40
-rw-r--r--src/server/scripts/Spells/spell_druid.cpp119
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp24
-rw-r--r--src/server/scripts/Spells/spell_hunter.cpp4
-rw-r--r--src/server/scripts/Spells/spell_item.cpp10
-rw-r--r--src/server/scripts/Spells/spell_paladin.cpp8
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp8
-rw-r--r--src/server/scripts/Spells/spell_rogue.cpp43
-rw-r--r--src/server/scripts/Spells/spell_shaman.cpp44
9 files changed, 269 insertions, 31 deletions
diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp
index 907f1789d95..706853db0ae 100644
--- a/src/server/scripts/Spells/spell_dk.cpp
+++ b/src/server/scripts/Spells/spell_dk.cpp
@@ -157,9 +157,49 @@ public:
}
};
+// 49145 - Spell Deflection
+class spell_dk_spell_deflection : public SpellScriptLoader
+{
+public:
+ spell_dk_spell_deflection() : SpellScriptLoader("spell_dk_spell_deflection") { }
+
+ class spell_dk_spell_deflection_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dk_spell_deflection_AuraScript);
+
+ uint32 absorbPct;
+ void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & canBeRecalculated)
+ {
+ absorbPct = amount;
+ // Set absorbtion amount to unlimited
+ amount = -1;
+ }
+
+ void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
+ {
+ // You have a chance equal to your Parry chance
+ if ((dmgInfo.GetDamageType() == DIRECT_DAMAGE) && roll_chance_f(GetTarget()->GetUnitParryChance()))
+ absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_spell_deflection_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
+ OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_spell_deflection_AuraScript::Absorb, EFFECT_0);
+ }
+ };
+
+ AuraScript *GetAuraScript() const
+ {
+ return new spell_dk_spell_deflection_AuraScript();
+ }
+};
+
+
void AddSC_deathknight_spell_scripts()
{
new spell_dk_corpse_explosion();
new spell_dk_runic_power_feed();
new spell_dk_scourge_strike();
+ new spell_dk_spell_deflection();
}
diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp
index 717bf093349..6fb2da82346 100644
--- a/src/server/scripts/Spells/spell_druid.cpp
+++ b/src/server/scripts/Spells/spell_druid.cpp
@@ -83,7 +83,126 @@ public:
}
};
+// 69366 - Moonkin Form passive
+class spell_dru_moonkin_form_passive : public SpellScriptLoader
+{
+public:
+ spell_dru_moonkin_form_passive() : SpellScriptLoader("spell_dru_moonkin_form_passive") { }
+
+ class spell_dru_moonkin_form_passive_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dru_moonkin_form_passive_AuraScript);
+
+ uint32 absorbPct;
+ void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & canBeRecalculated)
+ {
+ absorbPct = amount;
+ // Set absorbtion amount to unlimited
+ amount = -1;
+ }
+
+ void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
+ {
+ // reduces all damage taken while Stunned in Cat Form
+ if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED))
+ absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_moonkin_form_passive_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_SCHOOL_ABSORB);
+ OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_moonkin_form_passive_AuraScript::Absorb, EFFECT_1);
+ }
+ };
+
+ AuraScript *GetAuraScript() const
+ {
+ return new spell_dru_moonkin_form_passive_AuraScript();
+ }
+};
+
+// 33851 - Primal Tenacity
+class spell_dru_primal_tenacity : public SpellScriptLoader
+{
+public:
+ spell_dru_primal_tenacity() : SpellScriptLoader("spell_dru_primal_tenacity") { }
+
+ class spell_dru_primal_tenacity_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dru_primal_tenacity_AuraScript);
+
+ uint32 absorbPct;
+ void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & canBeRecalculated)
+ {
+ absorbPct = amount;
+ // Set absorbtion amount to unlimited
+ amount = -1;
+ }
+
+ void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
+ {
+ // reduces all damage taken while Stunned in Cat Form
+ if ((GetTarget()->GetShapeshiftForm() == FORM_CAT) && (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED)))
+ absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_primal_tenacity_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_SCHOOL_ABSORB);
+ OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_primal_tenacity_AuraScript::Absorb, EFFECT_1);
+ }
+ };
+
+ AuraScript *GetAuraScript() const
+ {
+ return new spell_dru_primal_tenacity_AuraScript();
+ }
+};
+
+// 62606 - Savage Defense
+class spell_dru_savage_defense : public SpellScriptLoader
+{
+public:
+ spell_dru_savage_defense() : SpellScriptLoader("spell_dru_savage_defense") { }
+
+ class spell_dru_savage_defense_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dru_savage_defense_AuraScript);
+
+ uint32 absorbPct;
+ void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & canBeRecalculated)
+ {
+ absorbPct = amount;
+ // Set absorbtion amount to unlimited
+ amount = -1;
+ }
+
+ void Absorb(AuraEffect * aurEff, DamageInfo & dmgInfo, uint32 & absorbAmount)
+ {
+ // don't waste charge when no dmg
+ if (!dmgInfo.GetDamage())
+ return;
+ absorbAmount = CalculatePctN(GetTarget()->GetTotalAttackPowerValue(BASE_ATTACK), absorbPct);
+ aurEff->SetAmount(0);
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_savage_defense_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
+ OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_savage_defense_AuraScript::Absorb, EFFECT_0);
+ }
+ };
+
+ AuraScript *GetAuraScript() const
+ {
+ return new spell_dru_savage_defense_AuraScript();
+ }
+};
+
void AddSC_druid_spell_scripts()
{
new spell_dru_glyph_of_starfire();
+ new spell_dru_moonkin_form_passive();
+ new spell_dru_primal_tenacity();
+ new spell_dru_savage_defense();
}
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 45b98438a2c..e99d1e44548 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -104,9 +104,9 @@ public:
return true;
}
- void HandleEffectPeriodic(AuraEffect const * /*aurEff*/, AuraApplication const * aurApp)
+ void HandleEffectPeriodic(AuraEffect const * /*aurEff*/)
{
- Unit* pTarget = aurApp->GetTarget();
+ Unit* pTarget = GetTarget();
if (Player* pPlayerTarget = pTarget->ToPlayer())
if (pPlayerTarget->IsFalling())
{
@@ -244,9 +244,9 @@ public:
return true;
}
- void HandleEffectPeriodic(AuraEffect const * aurEff, AuraApplication const * aurApp)
+ void HandleEffectPeriodic(AuraEffect const * aurEff)
{
- Unit* pTarget = aurApp->GetTarget();
+ Unit* pTarget = GetTarget();
if (Unit* pCaster = GetCaster())
{
int32 lifeLeeched = pTarget->CountPctFromMaxHealth(aurEff->GetAmount());
@@ -405,9 +405,9 @@ class spell_creature_permanent_feign_death : public SpellScriptLoader
class spell_creature_permanent_feign_deathAuraScript : public AuraScript
{
PrepareAuraScript(spell_creature_permanent_feign_deathAuraScript)
- void HandleEffectApply(AuraEffect const * /*aurEff*/, AuraApplication const * aurApp, AuraEffectHandleModes /*mode*/)
+ void HandleEffectApply(AuraEffect const * /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
- Unit* pTarget = aurApp->GetTarget();
+ Unit* pTarget = GetTarget();
pTarget->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
pTarget->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH);
@@ -498,14 +498,14 @@ class spell_gen_animal_blood : public SpellScriptLoader
return true;
}
- void OnApply(AuraEffect const* /*aurEff*/, AuraApplication const* /*aurApp*/, AuraEffectHandleModes /*mode*/)
+ void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
// Remove all auras with spell id 46221, except the one currently being applied
while (Aura* aur = GetUnitOwner()->GetOwnedAura(SPELL_ANIMAL_BLOOD, 0, 0, 0, GetAura()))
GetUnitOwner()->RemoveOwnedAura(aur);
}
- void OnRemove(AuraEffect const* /*aurEff*/, AuraApplication const* /*aurApp*/, AuraEffectHandleModes /*mode*/)
+ void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetUnitOwner()->IsInWater())
GetUnitOwner()->CastSpell(GetUnitOwner(), SPELL_SPAWN_BLOOD_POOL, true);
@@ -533,16 +533,16 @@ class spell_gen_shroud_of_death : public SpellScriptLoader
{
PrepareAuraScript(spell_gen_shroud_of_deathAuraScript)
- void HandleEffectApply(AuraEffect const * /*aurEff*/, AuraApplication const * aurApp, AuraEffectHandleModes /*mode*/)
+ void HandleEffectApply(AuraEffect const * /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
- Unit* target = aurApp->GetTarget();
+ Unit* target = GetTarget();
target->m_serverSideVisibility.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST);
target->m_serverSideVisibilityDetect.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST);
}
- void HandleEffectRemove(AuraEffect const * /*aurEff*/, AuraApplication const * aurApp, AuraEffectHandleModes /*mode*/)
+ void HandleEffectRemove(AuraEffect const * /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
- Unit* target = aurApp->GetTarget();
+ Unit* target = GetTarget();
target->m_serverSideVisibility.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_ALIVE);
target->m_serverSideVisibilityDetect.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_ALIVE);
}
diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp
index 98a7619c82c..47723e74598 100644
--- a/src/server/scripts/Spells/spell_hunter.cpp
+++ b/src/server/scripts/Spells/spell_hunter.cpp
@@ -357,14 +357,14 @@ public:
return true;
}
- void HandlePeriodic(AuraEffect const * aurEff, AuraApplication const * aurApp)
+ void HandlePeriodic(AuraEffect const * aurEff)
{
PreventDefaultAction();
if (aurEff->GetAmount() > 0)
return;
uint32 spellId = SPELL_SNIPER_TRAINING_BUFF_R1 + GetId() - SPELL_SNIPER_TRAINING_R1;
- Unit * pTarget = aurApp->GetTarget();
+ Unit * pTarget = GetTarget();
if (!pTarget->HasAura(spellId))
{
SpellEntry const * triggeredSpellInfo = sSpellStore.LookupEntry(spellId);
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index db095f048a8..95b40a2cc17 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -698,9 +698,9 @@ public:
return true;
}
- void OnStackChange(AuraEffect const* /*aurEff*/, AuraApplication const* aurApp, AuraEffectHandleModes /*mode*/)
+ void OnStackChange(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
- Unit* target = aurApp->GetTarget();
+ Unit* target = GetTarget();
switch (GetStackAmount())
{
@@ -718,11 +718,11 @@ public:
}
}
- void OnRemove(AuraEffect const* /*aurEff*/, AuraApplication const* aurApp, AuraEffectHandleModes /*mode*/)
+ void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
- Unit* target = aurApp->GetTarget();
+ Unit* target = GetTarget();
- if (aurApp->GetRemoveMode() == AURA_REMOVE_BY_STACK)
+ if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_STACK)
return;
target->RemoveAurasDueToSpell(SPELL_SHADOWMOURNE_VISUAL_LOW);
target->RemoveAurasDueToSpell(SPELL_SHADOWMOURNE_VISUAL_HIGH);
diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp
index b237ead269d..b53f172bfdf 100644
--- a/src/server/scripts/Spells/spell_paladin.cpp
+++ b/src/server/scripts/Spells/spell_paladin.cpp
@@ -108,16 +108,16 @@ public:
return true;
}
- void HandleEffectApply(AuraEffect const * /*aurEff*/, AuraApplication const * aurApp, AuraEffectHandleModes /*mode*/)
+ void HandleEffectApply(AuraEffect const * /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
- Unit* pTarget = aurApp->GetTarget();
+ Unit* pTarget = GetTarget();
if (Unit* pCaster = GetCaster())
pCaster->CastSpell(pTarget, PALADIN_SPELL_BLESSING_OF_SANCTUARY_BUFF, true);
}
- void HandleEffectRemove(AuraEffect const * /*aurEff*/, AuraApplication const * aurApp, AuraEffectHandleModes /*mode*/)
+ void HandleEffectRemove(AuraEffect const * /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
- Unit* pTarget = aurApp->GetTarget();
+ Unit* pTarget = GetTarget();
pTarget->RemoveAura(PALADIN_SPELL_BLESSING_OF_SANCTUARY_BUFF, GetCasterGUID());
}
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index 834c32d0528..dbd4f574bcc 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -219,16 +219,16 @@ public:
class spell_q11396_11399_force_shield_arcane_purple_x3_AuraScript : public AuraScript
{
PrepareAuraScript(spell_q11396_11399_force_shield_arcane_purple_x3_AuraScript)
- void HandleEffectApply(AuraEffect const * /*aurEff*/, AuraApplication const * aurApp, AuraEffectHandleModes /*mode*/)
+ void HandleEffectApply(AuraEffect const * /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
- Unit* pTarget = aurApp->GetTarget();
+ Unit* pTarget = GetTarget();
pTarget->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
pTarget->AddUnitState(UNIT_STAT_ROOT);
}
- void HandleEffectRemove(AuraEffect const * /*aurEff*/, AuraApplication const * aurApp, AuraEffectHandleModes /*mode*/)
+ void HandleEffectRemove(AuraEffect const * /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
- aurApp->GetTarget()->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ GetTarget()->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
}
void Register()
diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp
index ed31db2d264..ffae231839c 100644
--- a/src/server/scripts/Spells/spell_rogue.cpp
+++ b/src/server/scripts/Spells/spell_rogue.cpp
@@ -30,6 +30,44 @@ enum RogueSpells
ROGUE_SPELL_PREY_ON_THE_WEAK = 58670,
};
+// 31130 - Nerves of Steel
+class spell_rog_nerves_of_steel : public SpellScriptLoader
+{
+public:
+ spell_rog_nerves_of_steel() : SpellScriptLoader("spell_rog_nerves_of_steel") { }
+
+ class spell_rog_nerves_of_steel_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_rog_nerves_of_steel_AuraScript);
+
+ uint32 absorbPct;
+ void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & canBeRecalculated)
+ {
+ absorbPct = amount;
+ // Set absorbtion amount to unlimited
+ amount = -1;
+ }
+
+ void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
+ {
+ // reduces all damage taken while stun or fear
+ if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED | UNIT_FLAG_FLEEING))
+ absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_nerves_of_steel_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
+ OnEffectAbsorb += AuraEffectAbsorbFn(spell_rog_nerves_of_steel_AuraScript::Absorb, EFFECT_0);
+ }
+ };
+
+ AuraScript *GetAuraScript() const
+ {
+ return new spell_rog_nerves_of_steel_AuraScript();
+ }
+};
+
class spell_rog_preparation : public SpellScriptLoader
{
public:
@@ -109,9 +147,9 @@ public:
return true;
}
- void HandleEffectPeriodic(AuraEffect const * /*aurEff*/, AuraApplication const * aurApp)
+ void HandleEffectPeriodic(AuraEffect const * /*aurEff*/)
{
- Unit* pTarget = aurApp->GetTarget();
+ Unit* pTarget = GetTarget();
Unit* pVictim = pTarget->getVictim();
if (pVictim && (pTarget->GetHealthPct() > pVictim->GetHealthPct()))
{
@@ -178,6 +216,7 @@ class spell_rog_shiv : public SpellScriptLoader
void AddSC_rogue_spell_scripts()
{
+ new spell_rog_nerves_of_steel();
new spell_rog_preparation();
new spell_rog_prey_on_the_weak();
new spell_rog_shiv();
diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp
index 640faaad64f..bf8e179a438 100644
--- a/src/server/scripts/Spells/spell_shaman.cpp
+++ b/src/server/scripts/Spells/spell_shaman.cpp
@@ -36,6 +36,44 @@ enum ShamanSpells
SHAMAN_TOTEM_SPELL_EARTHEN_POWER = 59566,//Spell witch remove snare effect
};
+// 51474 - Astral shift
+class spell_sha_astral_shift : public SpellScriptLoader
+{
+public:
+ spell_sha_astral_shift() : SpellScriptLoader("spell_sha_astral_shift") { }
+
+ class spell_sha_astral_shift_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_sha_astral_shift_AuraScript);
+
+ uint32 absorbPct;
+ void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & canBeRecalculated)
+ {
+ absorbPct = amount;
+ // Set absorbtion amount to unlimited
+ amount = -1;
+ }
+
+ void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
+ {
+ // reduces all damage taken while stun, fear or silence
+ if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED | UNIT_FLAG_FLEEING | UNIT_FLAG_SILENCED))
+ absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_astral_shift_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
+ OnEffectAbsorb += AuraEffectAbsorbFn(spell_sha_astral_shift_AuraScript::Absorb, EFFECT_0);
+ }
+ };
+
+ AuraScript *GetAuraScript() const
+ {
+ return new spell_sha_astral_shift_AuraScript();
+ }
+};
+
// 1535 Fire Nova
class spell_sha_fire_nova : public SpellScriptLoader
{
@@ -154,9 +192,9 @@ public:
return true;
}
- void HandleEffectPeriodic(AuraEffect const * aurEff, AuraApplication const * aurApp)
+ void HandleEffectPeriodic(AuraEffect const * aurEff)
{
- Unit* target = aurApp->GetTarget();
+ Unit* target = GetTarget();
if (Unit *caster = aurEff->GetBase()->GetCaster())
if (AuraEffect* aur = caster->GetDummyAuraEffect(SPELLFAMILY_SHAMAN, 2289, 0))
if (roll_chance_i(aur->GetBaseAmount()))
@@ -174,8 +212,10 @@ public:
return new spell_sha_earthbind_totem_AuraScript();
}
};
+
void AddSC_shaman_spell_scripts()
{
+ new spell_sha_astral_shift();
new spell_sha_fire_nova();
new spell_sha_mana_tide_totem();
new spell_sha_earthbind_totem();