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authorVincent_Michael <Vincent_Michael@gmx.de>2013-02-19 18:57:36 +0100
committerVincent_Michael <Vincent_Michael@gmx.de>2013-02-19 18:57:36 +0100
commit0c1689077401ced1e09c95ed6518645dacf5da8f (patch)
treee43dfd8d062a4505d40cae43a97675c2d8a9b882 /src/server/scripts/World
parent71eaceae5de6cc1c517bec78d0ef52e149a59b6e (diff)
parent5b414bb81343c7b9fad9f3974021ff0c9e1c739a (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/AI/EventAI/CreatureEventAI.cpp src/server/game/AI/EventAI/CreatureEventAI.h src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp src/server/scripts/EasternKingdoms/boss_kruul.cpp src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp src/server/scripts/Kalimdor/zone_azshara.cpp src/server/scripts/Kalimdor/zone_darkshore.cpp src/server/scripts/Kalimdor/zone_desolace.cpp src/server/scripts/Kalimdor/zone_durotar.cpp src/server/scripts/Kalimdor/zone_mulgore.cpp src/server/scripts/Kalimdor/zone_orgrimmar.cpp src/server/scripts/Kalimdor/zone_thousand_needles.cpp src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
Diffstat (limited to 'src/server/scripts/World')
-rw-r--r--src/server/scripts/World/boss_emerald_dragons.cpp16
-rw-r--r--src/server/scripts/World/guards.cpp6
-rw-r--r--src/server/scripts/World/mob_generic_creature.cpp4
-rw-r--r--src/server/scripts/World/npcs_special.cpp32
4 files changed, 29 insertions, 29 deletions
diff --git a/src/server/scripts/World/boss_emerald_dragons.cpp b/src/server/scripts/World/boss_emerald_dragons.cpp
index 7699712a1e4..41508a80241 100644
--- a/src/server/scripts/World/boss_emerald_dragons.cpp
+++ b/src/server/scripts/World/boss_emerald_dragons.cpp
@@ -113,7 +113,7 @@ struct emerald_dragonAI : public WorldBossAI
}
// Execute and reschedule base events shared between all Emerald Dragons
- void ExecuteEvent(uint32 const eventId)
+ void ExecuteEvent(uint32 eventId)
{
switch (eventId)
{
@@ -137,7 +137,7 @@ struct emerald_dragonAI : public WorldBossAI
}
}
- void UpdateAI(uint32 const diff)
+ void UpdateAI(uint32 diff)
{
if (!UpdateVictim())
return;
@@ -177,7 +177,7 @@ class npc_dream_fog : public CreatureScript
_roamTimer = 0;
}
- void UpdateAI(uint32 const diff)
+ void UpdateAI(uint32 diff)
{
if (!UpdateVictim())
return;
@@ -275,7 +275,7 @@ class boss_ysondre : public CreatureScript
}
}
- void ExecuteEvent(uint32 const eventId)
+ void ExecuteEvent(uint32 eventId)
{
switch (eventId)
{
@@ -370,7 +370,7 @@ class boss_lethon : public CreatureScript
}
}
- void ExecuteEvent(uint32 const eventId)
+ void ExecuteEvent(uint32 eventId)
{
switch (eventId)
{
@@ -490,7 +490,7 @@ class boss_emeriss : public CreatureScript
}
}
- void ExecuteEvent(uint32 const eventId)
+ void ExecuteEvent(uint32 eventId)
{
switch (eventId)
{
@@ -604,7 +604,7 @@ class boss_taerar : public CreatureScript
}
}
- void ExecuteEvent(uint32 const eventId)
+ void ExecuteEvent(uint32 eventId)
{
switch (eventId)
{
@@ -622,7 +622,7 @@ class boss_taerar : public CreatureScript
}
}
- void UpdateAI(uint32 const diff)
+ void UpdateAI(uint32 diff)
{
if (!me->isInCombat())
return;
diff --git a/src/server/scripts/World/guards.cpp b/src/server/scripts/World/guards.cpp
index f07a9ed7671..bff30f6cca5 100644
--- a/src/server/scripts/World/guards.cpp
+++ b/src/server/scripts/World/guards.cpp
@@ -70,7 +70,7 @@ public:
DoCast(who, spell->Id);
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(uint32 diff)
{
//Always decrease our global cooldown first
if (globalCooldown > diff)
@@ -273,7 +273,7 @@ public:
canTeleport = false;
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(uint32 diff)
{
if (!UpdateVictim())
return;
@@ -338,7 +338,7 @@ public:
canTeleport = false;
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(uint32 diff)
{
if (!UpdateVictim())
return;
diff --git a/src/server/scripts/World/mob_generic_creature.cpp b/src/server/scripts/World/mob_generic_creature.cpp
index 174ba8870d1..d0ac142e050 100644
--- a/src/server/scripts/World/mob_generic_creature.cpp
+++ b/src/server/scripts/World/mob_generic_creature.cpp
@@ -55,7 +55,7 @@ public:
IsSelfRooted = true;
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(uint32 diff)
{
//Always decrease our global cooldown first
if (GlobalCooldown > diff)
@@ -186,7 +186,7 @@ public:
uint32 timer, interval;
const SpellInfo* spell;
- void UpdateAI(const uint32 diff)
+ void UpdateAI(uint32 diff)
{
if (timer <= diff)
{
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 777de92bc3b..cac0427af20 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -344,7 +344,7 @@ public:
void EnterCombat(Unit* /*who*/) {}
- void UpdateAI(uint32 const diff)
+ void UpdateAI(uint32 diff)
{
// Reset flags after a certain time has passed so that the next player has to start the 'event' again
if (me->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER))
@@ -444,7 +444,7 @@ public:
me->SendMessageToSet(&data, true);
}
- void UpdateAI(uint32 const diff)
+ void UpdateAI(uint32 diff)
{
if (!Active)
{
@@ -689,7 +689,7 @@ public:
}
}
- void UpdateAI(uint32 const diff);
+ void UpdateAI(uint32 diff);
void EnterCombat(Unit* /*who*/){}
};
@@ -798,7 +798,7 @@ public:
}
}
- void UpdateAI(uint32 const /*diff*/)
+ void UpdateAI(uint32 /*diff*/)
{
//lower HP on every world tick makes it a useful counter, not officlone though
if (me->isAlive() && me->GetHealth() > 6)
@@ -824,7 +824,7 @@ public:
}
};
-void npc_doctor::npc_doctorAI::UpdateAI(uint32 const diff)
+void npc_doctor::npc_doctorAI::UpdateAI(uint32 diff)
{
if (Event && SummonPatientCount >= 20)
{
@@ -1056,7 +1056,7 @@ public:
}
- void UpdateAI(uint32 const diff)
+ void UpdateAI(uint32 diff)
{
if (CanRun && !me->isInCombat())
{
@@ -1128,7 +1128,7 @@ public:
{
}
- void UpdateAI(uint32 const /*diff*/)
+ void UpdateAI(uint32 /*diff*/)
{
if (!UpdateVictim())
return;
@@ -1540,7 +1540,7 @@ public:
void AttackStart(Unit* /*who*/) {}
void MoveInLineOfSight(Unit* /*who*/) {}
- void UpdateAI(uint32 const diff)
+ void UpdateAI(uint32 diff)
{
if (ExplosionTimer <= diff)
{
@@ -1656,7 +1656,7 @@ public:
}
}
- void UpdateAI(uint32 const diff)
+ void UpdateAI(uint32 diff)
{
if (!UpdateVictim())
return;
@@ -1734,7 +1734,7 @@ public:
void EnterCombat(Unit* /*who*/){}
- void UpdateAI(uint32 const diff)
+ void UpdateAI(uint32 diff)
{
if (me->HasAura(20372))
{
@@ -1921,7 +1921,7 @@ public:
despawnTimer = 4 * IN_MILLISECONDS;
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(uint32 diff)
{
if (despawnTimer > 0)
{
@@ -2016,7 +2016,7 @@ public:
damage = 0;
}
- void UpdateAI(uint32 const diff)
+ void UpdateAI(uint32 diff)
{
if (!UpdateVictim())
return;
@@ -2110,7 +2110,7 @@ public:
me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true);
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(uint32 diff)
{
if (!UpdateVictim())
return;
@@ -2174,7 +2174,7 @@ public:
me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_NATURE, true);
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(uint32 diff)
{
if (!UpdateVictim())
return;
@@ -2904,14 +2904,14 @@ public:
void EnterCombat(Unit* /*who*/) { }
- void DoAction(const int32 /*param*/)
+ void DoAction(int32 /*param*/)
{
inLove = true;
if (Unit* owner = me->GetOwner())
owner->CastSpell(owner, SPELL_SPRING_FLING, true);
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(uint32 diff)
{
if (inLove)
{