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| author | Machiavelli <machiavelli.trinity@gmail.com> | 2011-12-19 11:14:26 +0100 |
|---|---|---|
| committer | Machiavelli <machiavelli.trinity@gmail.com> | 2011-12-19 11:14:26 +0100 |
| commit | 16df950fdb8e87a4cc931a68ca6e22c301e7e894 (patch) | |
| tree | a64d43c5a7d882d4257bcacdf457298c4fd43a71 /src/server/scripts/World | |
| parent | 829be0b82b2ecdb054e4059d0d2dc39f3df6ded6 (diff) | |
| parent | 40e235a2ccf3661a5cf18c6946ae95ba2e544771 (diff) | |
Merge branch 'master' of github.com:TrinityCore/TrinityCore
Diffstat (limited to 'src/server/scripts/World')
| -rw-r--r-- | src/server/scripts/World/go_scripts.cpp | 28 | ||||
| -rw-r--r-- | src/server/scripts/World/npcs_special.cpp | 179 |
2 files changed, 174 insertions, 33 deletions
diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp index 3bb969977b6..44c3ab9bdc9 100644 --- a/src/server/scripts/World/go_scripts.cpp +++ b/src/server/scripts/World/go_scripts.cpp @@ -47,6 +47,7 @@ go_jotunheim_cage go_table_theka go_soulwell go_bashir_crystalforge +go_ethereal_teleport_pad EndContentData */ #include "ScriptPCH.h" @@ -922,6 +923,32 @@ public: }; /*###### +## go_ethereal_teleport_pad +######*/ + +enum eEtherealTeleportPad +{ + NPC_IMAGE_WIND_TRADER = 20518, + ITEM_TELEPORTER_POWER_PACK = 28969, +}; + +class go_ethereal_teleport_pad : public GameObjectScript +{ +public: + go_ethereal_teleport_pad() : GameObjectScript("go_ethereal_teleport_pad") { } + + bool OnGossipHello(Player* player, GameObject* pGO) + { + if (!player->HasItemCount(ITEM_TELEPORTER_POWER_PACK, 1)) + return false; + + pGO->SummonCreature(NPC_IMAGE_WIND_TRADER, pGO->GetPositionX(), pGO->GetPositionY(), pGO->GetPositionZ(), pGO->GetAngle(player), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000); + + return true; + } +}; + +/*###### ## go_soulwell ######*/ @@ -1282,6 +1309,7 @@ void AddSC_go_scripts() new go_jotunheim_cage; new go_table_theka; new go_inconspicuous_landmark; + new go_ethereal_teleport_pad; new go_soulwell; new go_tadpole_cage; new go_dragonflayer_cage; diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index a5e5b467fc7..38a56f7b64a 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -1623,46 +1623,44 @@ public: ## npc_winter_reveler ####*/ +enum WinterReveler +{ + SPELL_MISTLETOE_DEBUFF = 26218, + SPELL_CREATE_MISTLETOE = 26206, + SPELL_CREATE_HOLLY = 26207, + SPELL_CREATE_SNOWFLAKES = 45036, +}; + class npc_winter_reveler : public CreatureScript { -public: - npc_winter_reveler() : CreatureScript("npc_winter_reveler") { } + public: + npc_winter_reveler() : CreatureScript("npc_winter_reveler") { } - struct npc_winter_revelerAI : public ScriptedAI - { - npc_winter_revelerAI(Creature* c) : ScriptedAI(c) {} - void ReceiveEmote(Player* player, uint32 emote) + struct npc_winter_revelerAI : public ScriptedAI { - if (!IsHolidayActive(HOLIDAY_FEAST_OF_WINTER_VEIL)) - return; - //TODO: check auralist. - if (player->HasAura(26218)) - return; + npc_winter_revelerAI(Creature* c) : ScriptedAI(c) {} - if (emote == TEXT_EMOTE_KISS) + void ReceiveEmote(Player* player, uint32 emote) { - me->CastSpell(me, 26218, false); - player->CastSpell(player, 26218, false); - switch (urand(0, 2)) + if (player->HasAura(SPELL_MISTLETOE_DEBUFF)) + return; + + if (!IsHolidayActive(HOLIDAY_FEAST_OF_WINTER_VEIL)) + return; + + if (emote == TEXT_EMOTE_KISS) { - case 0: - me->CastSpell(player, 26207, false); - break; - case 1: - me->CastSpell(player, 26206, false); - break; - case 2: - me->CastSpell(player, 45036, false); - break; + uint32 spellId = RAND<uint32>(SPELL_CREATE_MISTLETOE, SPELL_CREATE_HOLLY, SPELL_CREATE_SNOWFLAKES); + me->CastSpell(player, spellId, false); + me->CastSpell(player, SPELL_MISTLETOE_DEBUFF, false); } } - } - }; + }; - CreatureAI* GetAI(Creature* creature) const - { - return new npc_winter_revelerAI(creature); - } + CreatureAI* GetAI(Creature* creature) const + { + return new npc_winter_revelerAI(creature); + } }; /*#### @@ -1678,8 +1676,6 @@ public: #define C_VIPER 19921 -#define RAND 5 - class npc_snake_trap : public CreatureScript { public: @@ -1726,7 +1722,7 @@ public: float attackRadius = me->GetAttackDistance(who); if (me->IsWithinDistInMap(who, attackRadius) && me->IsWithinLOSInMap(who)) { - if (!(rand() % RAND)) + if (!(rand() % 5)) { me->setAttackTimer(BASE_ATTACK, (rand() % 10) * 100); SpellTimer = (rand() % 10) * 100; @@ -2164,6 +2160,121 @@ public: }; /*###### +# npc_fire_elemental +######*/ +#define SPELL_FIRENOVA 12470 +#define SPELL_FIRESHIELD 13376 +#define SPELL_FIREBLAST 57984 + +class npc_fire_elemental : public CreatureScript +{ +public: + npc_fire_elemental() : CreatureScript("npc_fire_elemental") { } + + struct npc_fire_elementalAI : public ScriptedAI + { + npc_fire_elementalAI(Creature* creature) : ScriptedAI(creature) {} + + uint32 FireNova_Timer; + uint32 FireShield_Timer; + uint32 FireBlast_Timer; + + void Reset() + { + FireNova_Timer = 5000 + rand() % 15000; // 5-20 sec cd + FireBlast_Timer = 5000 + rand() % 15000; // 5-20 sec cd + FireShield_Timer = 0; + me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true); + } + + void UpdateAI(const uint32 diff) + { + if (!UpdateVictim()) + return; + + if (me->HasUnitState(UNIT_STAT_CASTING)) + return; + + if (FireShield_Timer <= diff) + { + DoCast(me->getVictim(), SPELL_FIRESHIELD); + FireShield_Timer = 2 * IN_MILLISECONDS; + } + else + FireShield_Timer -= diff; + + if (FireBlast_Timer <= diff) + { + DoCast(me->getVictim(), SPELL_FIREBLAST); + FireBlast_Timer = 5000 + rand() % 15000; // 5-20 sec cd + } + else + FireBlast_Timer -= diff; + + if (FireNova_Timer <= diff) + { + DoCast(me->getVictim(), SPELL_FIRENOVA); + FireNova_Timer = 5000 + rand() % 15000; // 5-20 sec cd + } + else + FireNova_Timer -= diff; + + DoMeleeAttackIfReady(); + } + }; + + CreatureAI *GetAI(Creature* creature) const + { + return new npc_fire_elementalAI(creature); + } +}; + +/*###### +# npc_earth_elemental +######*/ +#define SPELL_ANGEREDEARTH 36213 + +class npc_earth_elemental : public CreatureScript +{ +public: + npc_earth_elemental() : CreatureScript("npc_earth_elemental") { } + + struct npc_earth_elementalAI : public ScriptedAI + { + npc_earth_elementalAI(Creature* creature) : ScriptedAI(creature) {} + + uint32 AngeredEarth_Timer; + + void Reset() + { + AngeredEarth_Timer = 0; + me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_NATURE, true); + } + + void UpdateAI(const uint32 diff) + { + if (!UpdateVictim()) + return; + + if (AngeredEarth_Timer <= diff) + { + DoCast(me->getVictim(), SPELL_ANGEREDEARTH); + AngeredEarth_Timer = 5000 + rand() % 15000; // 5-20 sec cd + } + else + AngeredEarth_Timer -= diff; + + DoMeleeAttackIfReady(); + } + }; + + CreatureAI *GetAI(Creature* creature) const + { + return new npc_earth_elementalAI(creature); + } +}; + +/*###### # npc_wormhole ######*/ @@ -2673,5 +2784,7 @@ void AddSC_npcs_special() new npc_locksmith; new npc_tabard_vendor; new npc_experience; + new npc_fire_elemental; + new npc_earth_elemental; } |
