diff options
| author | Venugh <venugh@gmx.net> | 2012-02-23 12:32:21 +0100 |
|---|---|---|
| committer | Venugh <venugh@gmx.net> | 2012-02-23 12:32:21 +0100 |
| commit | 5416b734e4c044cfea4e78f9f34ecf237c693265 (patch) | |
| tree | 3df893f0a51c947142d0e16381c9fe9ddfe6d7bb /src/server/scripts/World | |
| parent | 02525acccba3a206ceed5573e619a28f452b7921 (diff) | |
Core/Movement: Use SetLevitate(true/false) instead of AddUnit/RemoveUnit.
Diffstat (limited to 'src/server/scripts/World')
| -rw-r--r-- | src/server/scripts/World/npcs_special.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 4915e5f15f2..4674d4584e1 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -421,7 +421,7 @@ public: float x, y, z; me->GetPosition(x, y, z); me->Relocate(x, y, z + 0.94f); - me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); + me->SetLevitate(true); me->HandleEmoteCommand(EMOTE_ONESHOT_DANCE); WorldPacket data; //send update position to client me->BuildHeartBeatMsg(&data); |
