diff options
| author | Shauren <shauren.trinity@gmail.com> | 2022-04-14 23:31:17 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-04-16 12:15:37 +0200 |
| commit | 55587694053583b4cb85be38a47563a9fdf77271 (patch) | |
| tree | f1573a869dd4ddb59f55bf8a5779aa7b0b73d49f /src/server/scripts/World | |
| parent | 798693c0b8c6f4ae43f908c9239e14bcf4c3b76f (diff) | |
Core/Battlegrounds: Replaced overriding m_team with more fine grained approach
Diffstat (limited to 'src/server/scripts/World')
| -rw-r--r-- | src/server/scripts/World/achievement_scripts.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/World/achievement_scripts.cpp b/src/server/scripts/World/achievement_scripts.cpp index 46e221e5753..c17e3826413 100644 --- a/src/server/scripts/World/achievement_scripts.cpp +++ b/src/server/scripts/World/achievement_scripts.cpp @@ -45,7 +45,7 @@ class achievement_bg_control_all_nodes : public AchievementCriteriaScript bool OnCheck(Player* source, Unit* /*target*/) override { if (Battleground* bg = source->GetBattleground()) - return bg->IsAllNodesControlledByTeam(source->GetTeam()); + return bg->IsAllNodesControlledByTeam(bg->GetPlayerTeam(source->GetGUID())); return false; } |
