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authorCarbenium <carbenium@outlook.com>2020-07-26 00:54:23 +0200
committerPeter Keresztes Schmidt <carbenium@outlook.com>2020-07-26 22:21:59 +0200
commit5832790428b124876ba48eacaf47806fd10a3c47 (patch)
tree81184c3a1efae84addd56231c390711013571ce4 /src/server/scripts/World
parentfc9e7226c0785fd12b01b724ed3666e6c08dd017 (diff)
Scripts/World+Outland+Spells: Use std::chrono overload of Creature::DespawnOrUnsummon
Diffstat (limited to 'src/server/scripts/World')
-rw-r--r--src/server/scripts/World/boss_emerald_dragons.cpp2
-rw-r--r--src/server/scripts/World/go_scripts.cpp2
-rw-r--r--src/server/scripts/World/npcs_special.cpp4
3 files changed, 4 insertions, 4 deletions
diff --git a/src/server/scripts/World/boss_emerald_dragons.cpp b/src/server/scripts/World/boss_emerald_dragons.cpp
index 0162a1f833b..47729db8281 100644
--- a/src/server/scripts/World/boss_emerald_dragons.cpp
+++ b/src/server/scripts/World/boss_emerald_dragons.cpp
@@ -442,7 +442,7 @@ class npc_spirit_shade : public CreatureScript
if (moveType == FOLLOW_MOTION_TYPE && data == _summonerGuid.GetCounter())
{
me->CastSpell(nullptr, SPELL_DARK_OFFERING, false);
- me->DespawnOrUnsummon(1000);
+ me->DespawnOrUnsummon(1s);
}
}
diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp
index c6a138a6de4..9f13d419266 100644
--- a/src/server/scripts/World/go_scripts.cpp
+++ b/src/server/scripts/World/go_scripts.cpp
@@ -914,7 +914,7 @@ class go_veil_skith_cage : public GameObjectScript
for (Creature* creature : childrenList)
{
player->KilledMonsterCredit(NPC_CAPTIVE_CHILD, creature->GetGUID());
- creature->DespawnOrUnsummon(5000);
+ creature->DespawnOrUnsummon(5s);
creature->GetMotionMaster()->MovePoint(1, me->GetPositionX() + 5, me->GetPositionY(), me->GetPositionZ());
creature->AI()->Talk(SAY_FREE_0);
creature->GetMotionMaster()->Clear();
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 5996eb2066c..2c0f85e4ef8 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -2334,7 +2334,7 @@ class npc_train_wrecker : public CreatureScript
if (GameObject* target = ObjectAccessor::GetGameObject(*me, _target))
return target;
me->HandleEmoteCommand(EMOTE_ONESHOT_RUDE);
- me->DespawnOrUnsummon(3 * IN_MILLISECONDS);
+ me->DespawnOrUnsummon(3s);
return nullptr;
}
@@ -2400,7 +2400,7 @@ class npc_train_wrecker : public CreatureScript
break;
}
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_DANCE);
- me->DespawnOrUnsummon(5 * IN_MILLISECONDS);
+ me->DespawnOrUnsummon(5s);
_nextAction = 0;
break;
default: