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authorManuel <manue.l@live.com.ar>2011-01-09 00:00:08 -0300
committerManuel <manue.l@live.com.ar>2011-01-09 00:00:08 -0300
commit5cf76896eb07c449327aaca7c36046027fb955df (patch)
treefb4844e27a521668a79f5fc4a69cce0ec4060f57 /src/server/scripts/World
parent57173df80f29d796a6de56b877fceff7abe181bc (diff)
Core/Battleground: Implemented blizzlike script for Isle of Conquest, written by gyullo and me, based on Socolin's and Josh's patch -BIG THANKS TO THEM-
Anyway the map is not yet playable, there are issues not related with the script. I also want to thanks to QAston, linencloth, Shauren and Machiavelli to be so patient with my questions.
Diffstat (limited to 'src/server/scripts/World')
-rwxr-xr-xsrc/server/scripts/World/achievement_scripts.cpp52
1 files changed, 52 insertions, 0 deletions
diff --git a/src/server/scripts/World/achievement_scripts.cpp b/src/server/scripts/World/achievement_scripts.cpp
index 4b9f4470450..385e973ee78 100755
--- a/src/server/scripts/World/achievement_scripts.cpp
+++ b/src/server/scripts/World/achievement_scripts.cpp
@@ -18,6 +18,7 @@
#include "ScriptPCH.h"
#include "BattlegroundAB.h"
#include "BattlegroundWS.h"
+#include "BattlegroundIC.h"
class achievement_school_of_hard_knocks : public AchievementCriteriaScript
{
@@ -116,6 +117,54 @@ class achievement_save_the_day : public AchievementCriteriaScript
}
};
+class achievement_bg_ic_resource_glut : public AchievementCriteriaScript
+{
+ public:
+ achievement_bg_ic_resource_glut() : AchievementCriteriaScript("achievement_bg_ic_resource_glut") { }
+
+ bool OnCheck(Player* source, Unit* /*target*/)
+ {
+ if (source->HasAura(SPELL_OIL_REFINERY) && source->HasAura(SPELL_QUARRY))
+ return true;
+
+ return false;
+ }
+};
+
+class achievement_bg_ic_glaive_grave : public AchievementCriteriaScript
+{
+ public:
+ achievement_bg_ic_glaive_grave() : AchievementCriteriaScript("achievement_bg_ic_glaive_grave") { }
+
+ bool OnCheck(Player* source, Unit* target)
+ {
+ if (Creature* vehicle = source->GetVehicleCreatureBase())
+ {
+ if (vehicle->GetEntry() == 35273 || vehicle->GetEntry() == 34802)
+ return true;
+ }
+
+ return false;
+ }
+};
+
+class achievement_bg_ic_mowed_down : public AchievementCriteriaScript
+{
+ public:
+ achievement_bg_ic_mowed_down() : AchievementCriteriaScript("achievement_bg_ic_mowed_down") { }
+
+ bool OnCheck(Player* source, Unit* target)
+ {
+ if (Creature* vehicle = source->GetVehicleCreatureBase())
+ {
+ if (vehicle->GetEntry() == NPC_KEEP_CANNON)
+ return true;
+ }
+
+ return false;
+ }
+};
+
void AddSC_achievement_scripts()
{
new achievement_school_of_hard_knocks();
@@ -123,4 +172,7 @@ void AddSC_achievement_scripts()
new achievement_resilient_victory();
new achievement_bg_control_all_nodes();
new achievement_save_the_day();
+ new achievement_bg_ic_resource_glut();
+ new achievement_bg_ic_glaive_grave();
+ new achievement_bg_ic_mowed_down();
}