aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts/World
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2021-03-15 21:03:06 +0100
committerShauren <shauren.trinity@gmail.com>2021-03-15 21:03:06 +0100
commit6585666e6e34ade0333e4c23876acdf847d169c0 (patch)
treecab5db79bd4008efcbff0e0db20eb3d5547a369f /src/server/scripts/World
parent8313053a3bbf8950daf3a1c134dde8a25edf0bd2 (diff)
Core/Spells: Define all spell modifier types and implement ProcCooldown mod and PeriodicHealingAndDamage for melee periodic damage
Diffstat (limited to 'src/server/scripts/World')
-rw-r--r--src/server/scripts/World/duel_reset.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/World/duel_reset.cpp b/src/server/scripts/World/duel_reset.cpp
index 5ddd5f7a081..947d705cc80 100644
--- a/src/server/scripts/World/duel_reset.cpp
+++ b/src/server/scripts/World/duel_reset.cpp
@@ -98,13 +98,13 @@ class DuelResetScript : public PlayerScript
int32 totalCooldown = spellInfo->RecoveryTime;
int32 categoryCooldown = spellInfo->CategoryRecoveryTime;
- player->ApplySpellMod(spellInfo, SPELLMOD_COOLDOWN, totalCooldown, nullptr);
+ player->ApplySpellMod(spellInfo, SpellModOp::Cooldown, totalCooldown, nullptr);
if (int32 cooldownMod = player->GetTotalAuraModifier(SPELL_AURA_MOD_COOLDOWN))
totalCooldown += cooldownMod * IN_MILLISECONDS;
if (!spellInfo->HasAttribute(SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS))
- player->ApplySpellMod(spellInfo, SPELLMOD_COOLDOWN, categoryCooldown, nullptr);
+ player->ApplySpellMod(spellInfo, SpellModOp::Cooldown, categoryCooldown, nullptr);
return remainingCooldown > 0
&& !itr->second.OnHold