diff options
| author | Giacomo Pozzoni <giacomopoz@gmail.com> | 2019-05-23 21:08:29 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-05-23 21:08:29 +0200 |
| commit | 797fba98e95da1236465a15061ec4122d7ec33fe (patch) | |
| tree | 2ebd1df31f8bd2573cdb65683e0966b4e3c97a43 /src/server/scripts/World | |
| parent | 457fc224733cc78cedc5e956442a9f5d7bd2f049 (diff) | |
3.3.5 gameobject summoner (#23289)
* Scripts/Misc: Change IsSummonedBy(Unit*) to IsSummonedBy(WorldObject*)
* Scripts/Misc: Fix build
* Core/TempSummons: Rename GetSummoner() to GetSummonerUnit()
* Core/TempSummons: Add support to TempSummons::GetSummoner() to return GameObject too
* Fix build
* Core/TempSummons: Allow GameObject to be owner of TempSummon
* Core/TempSummons: Add support to SAI for GameObject owner of TempSummon
* Scripts/Misc: Fix no-pch build
* Core/TempSummons: Implement PR comments
Diffstat (limited to 'src/server/scripts/World')
| -rw-r--r-- | src/server/scripts/World/boss_emerald_dragons.cpp | 6 | ||||
| -rw-r--r-- | src/server/scripts/World/npcs_special.cpp | 2 |
2 files changed, 6 insertions, 2 deletions
diff --git a/src/server/scripts/World/boss_emerald_dragons.cpp b/src/server/scripts/World/boss_emerald_dragons.cpp index 9a485fc2c0e..7a21ef13f66 100644 --- a/src/server/scripts/World/boss_emerald_dragons.cpp +++ b/src/server/scripts/World/boss_emerald_dragons.cpp @@ -428,8 +428,12 @@ class npc_spirit_shade : public CreatureScript { } - void IsSummonedBy(Unit* summoner) override + void IsSummonedBy(WorldObject* summonerWO) override { + Unit* summoner = summonerWO->ToUnit(); + if (!summoner) + return; + _summonerGuid = summoner->GetGUID(); me->GetMotionMaster()->MoveFollow(summoner, 0.0f, 0.0f); } diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 65f068091a5..05abb9511e2 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -2455,7 +2455,7 @@ public: summonerGUID.Clear(); } - void IsSummonedBy(Unit* summoner) override + void IsSummonedBy(WorldObject* summoner) override { if (summoner->GetTypeId() == TYPEID_PLAYER) { |
