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authorCarbenium <carbenium@outlook.com>2020-07-27 00:25:18 +0200
committerPeter Keresztes Schmidt <carbenium@outlook.com>2020-07-27 23:00:51 +0200
commit8642aaaf9268364454b409db7eb62f31210e6d6c (patch)
treeb6bfe81bfe06999781808b10641774fa2f5a1490 /src/server/scripts/World
parent3620b47c412d88cc2e0ab10e2654913e5487c8ac (diff)
Core/WorldObject: Replace non-std::chrono SummonGameObject overloads
Also fix intended despawn time of GOs used by the "Engineering a Disaster" quest
Diffstat (limited to 'src/server/scripts/World')
-rw-r--r--src/server/scripts/World/npcs_special.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 4e79965ae1d..ac672eef744 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -2071,7 +2071,7 @@ public:
float displacement = 0.7f;
for (uint8 i = 0; i < 4; i++)
- me->SummonGameObject(GetFireworkGameObjectId(), me->GetPositionX() + (i % 2 == 0 ? displacement : -displacement), me->GetPositionY() + (i > 1 ? displacement : -displacement), me->GetPositionZ() + 4.0f, me->GetOrientation(), QuaternionData(), 1);
+ me->SummonGameObject(GetFireworkGameObjectId(), me->GetPositionX() + (i % 2 == 0 ? displacement : -displacement), me->GetPositionY() + (i > 1 ? displacement : -displacement), me->GetPositionZ() + 4.0f, me->GetOrientation(), QuaternionData(), 1s);
}
else
//me->CastSpell(me, GetFireworkSpell(me->GetEntry()), true);