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authorVincent-Michael <Vincent_Michael@gmx.de>2013-06-13 19:35:01 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2013-06-13 19:35:01 +0200
commit87d9d1d7055fdda84d8f116041224ce0fb289b02 (patch)
tree3534098d09befbb23c39cbf02a3256365d5bfc76 /src/server/scripts/World
parent0bebf40fe7fc6ffdf3e86452f14e3bf647380b15 (diff)
parent1c9a3d562120039c9fe96d35a63ade8ee9cb1266 (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/AI/EventAI/CreatureEventAI.cpp src/server/game/Achievements/AchievementMgr.cpp src/server/game/Entities/Object/Object.cpp src/server/game/Entities/Pet/Pet.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Transport/Transport.cpp src/server/game/Entities/Unit/StatSystem.cpp src/server/game/Entities/Unit/Unit.cpp src/server/game/Entities/Unit/Unit.h src/server/game/Handlers/BattleGroundHandler.cpp src/server/game/Handlers/ChatHandler.cpp src/server/game/Handlers/ItemHandler.cpp src/server/game/Handlers/NPCHandler.cpp src/server/game/Handlers/PetHandler.cpp src/server/game/Handlers/SpellHandler.cpp src/server/game/Instances/InstanceScript.cpp src/server/game/Spells/Auras/SpellAuraEffects.cpp src/server/game/Spells/SpellEffects.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp src/server/scripts/EasternKingdoms/boss_kruul.cpp src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp src/server/scripts/EasternKingdoms/zone_ghostlands.cpp src/server/scripts/EasternKingdoms/zone_ironforge.cpp src/server/scripts/EasternKingdoms/zone_loch_modan.cpp src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp src/server/scripts/Kalimdor/zone_azshara.cpp src/server/scripts/Kalimdor/zone_darkshore.cpp src/server/scripts/Kalimdor/zone_durotar.cpp src/server/scripts/Kalimdor/zone_felwood.cpp src/server/scripts/Kalimdor/zone_feralas.cpp src/server/scripts/Kalimdor/zone_orgrimmar.cpp src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp src/server/scripts/Kalimdor/zone_tanaris.cpp src/server/scripts/Kalimdor/zone_thousand_needles.cpp src/server/scripts/Kalimdor/zone_thunder_bluff.cpp src/server/scripts/Kalimdor/zone_ungoro_crater.cpp src/server/scripts/Northrend/zone_dalaran.cpp src/server/scripts/Spells/spell_pet.cpp src/server/scripts/Spells/spell_shaman.cpp
Diffstat (limited to 'src/server/scripts/World')
-rw-r--r--src/server/scripts/World/areatrigger_scripts.cpp6
-rw-r--r--src/server/scripts/World/boss_emerald_dragons.cpp4
-rw-r--r--src/server/scripts/World/go_scripts.cpp6
-rw-r--r--src/server/scripts/World/guards.cpp20
-rw-r--r--src/server/scripts/World/item_scripts.cpp2
-rw-r--r--src/server/scripts/World/mob_generic_creature.cpp14
-rw-r--r--src/server/scripts/World/npc_innkeeper.cpp6
-rw-r--r--src/server/scripts/World/npc_professions.cpp24
-rw-r--r--src/server/scripts/World/npc_taxi.cpp4
-rw-r--r--src/server/scripts/World/npcs_special.cpp58
10 files changed, 72 insertions, 72 deletions
diff --git a/src/server/scripts/World/areatrigger_scripts.cpp b/src/server/scripts/World/areatrigger_scripts.cpp
index c8436dfa1f0..391c7b75c89 100644
--- a/src/server/scripts/World/areatrigger_scripts.cpp
+++ b/src/server/scripts/World/areatrigger_scripts.cpp
@@ -91,7 +91,7 @@ class AreaTrigger_at_legion_teleporter : public AreaTriggerScript
bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/)
{
- if (player->isAlive() && !player->isInCombat())
+ if (player->IsAlive() && !player->IsInCombat())
{
if (player->GetTeam() == ALLIANCE && player->GetQuestRewardStatus(QUEST_GAINING_ACCESS_A))
{
@@ -284,7 +284,7 @@ class AreaTrigger_at_nats_landing : public AreaTriggerScript
bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/)
{
- if (!player->isAlive() || !player->HasAura(SPELL_FISH_PASTE))
+ if (!player->IsAlive() || !player->HasAura(SPELL_FISH_PASTE))
return false;
if (player->GetQuestStatus(QUEST_NATS_BARGAIN) == QUEST_STATUS_INCOMPLETE)
@@ -384,7 +384,7 @@ class AreaTrigger_at_area_52_entrance : public AreaTriggerScript
{
float x = 0.0f, y = 0.0f, z = 0.0f;
- if (!player->isAlive())
+ if (!player->IsAlive())
return false;
uint32 triggerId = trigger->id;
diff --git a/src/server/scripts/World/boss_emerald_dragons.cpp b/src/server/scripts/World/boss_emerald_dragons.cpp
index 4e95a6162d3..9c12be9c916 100644
--- a/src/server/scripts/World/boss_emerald_dragons.cpp
+++ b/src/server/scripts/World/boss_emerald_dragons.cpp
@@ -593,7 +593,7 @@ class boss_taerar : public CreatureScript
uint32 count = sizeof(TaerarShadeSpells) / sizeof(uint32);
for (uint32 i = 0; i < count; ++i)
- DoCast(me->getVictim(), TaerarShadeSpells[i], true);
+ DoCast(me->GetVictim(), TaerarShadeSpells[i], true);
_shades += count;
DoCast(SPELL_SHADE);
@@ -624,7 +624,7 @@ class boss_taerar : public CreatureScript
void UpdateAI(uint32 diff)
{
- if (!me->isInCombat())
+ if (!me->IsInCombat())
return;
if (_banished)
diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp
index 3634209cc8f..393244c9ac5 100644
--- a/src/server/scripts/World/go_scripts.cpp
+++ b/src/server/scripts/World/go_scripts.cpp
@@ -317,7 +317,7 @@ public:
{
if (!creature->IsHostileTo(player))
{
- if (FactionTemplateEntry const* pFaction = creature->getFactionTemplateEntry())
+ if (FactionTemplateEntry const* pFaction = creature->GetFactionTemplateEntry())
{
uint32 Spell = 0;
@@ -825,7 +825,7 @@ public:
pPrisoner = go->FindNearestCreature(NPC_EBON_BLADE_PRISONER_NE, 5.0f, true);
}
}
- if (!pPrisoner || !pPrisoner->isAlive())
+ if (!pPrisoner || !pPrisoner->IsAlive())
return false;
pPrisoner->DisappearAndDie();
@@ -1066,7 +1066,7 @@ public:
}
}
- if (!pPrisoner || !pPrisoner->isAlive())
+ if (!pPrisoner || !pPrisoner->IsAlive())
return true;
Quest const* qInfo = sObjectMgr->GetQuestTemplate(QUEST_PRISONERS_OF_WYRMSKULL);
diff --git a/src/server/scripts/World/guards.cpp b/src/server/scripts/World/guards.cpp
index bff30f6cca5..8c477c38c2b 100644
--- a/src/server/scripts/World/guards.cpp
+++ b/src/server/scripts/World/guards.cpp
@@ -79,7 +79,7 @@ public:
globalCooldown = 0;
//Buff timer (only buff when we are alive and not in combat
- if (me->isAlive() && !me->isInCombat())
+ if (me->IsAlive() && !me->IsInCombat())
{
if (buffTimer <= diff)
{
@@ -109,7 +109,7 @@ public:
if (me->isAttackReady() && !me->IsNonMeleeSpellCasted(false))
{
//If we are within range melee the target
- if (me->IsWithinMeleeRange(me->getVictim()))
+ if (me->IsWithinMeleeRange(me->GetVictim()))
{
bool healing = false;
SpellInfo const* info = NULL;
@@ -122,7 +122,7 @@ public:
if (info)
healing = true;
else
- info = SelectSpell(me->getVictim(), 0, 0, SELECT_TARGET_ANY_ENEMY, 0, 0, 0, 0, SELECT_EFFECT_DONTCARE);
+ info = SelectSpell(me->GetVictim(), 0, 0, SELECT_TARGET_ANY_ENEMY, 0, 0, 0, 0, SELECT_EFFECT_DONTCARE);
//20% chance to replace our white hit with a spell
if (info && urand(0, 99) < 20 && !globalCooldown)
@@ -131,13 +131,13 @@ public:
if (healing)
DoCast(me, info->Id);
else
- DoCast(me->getVictim(), info->Id);
+ DoCast(me->GetVictim(), info->Id);
//Set our global cooldown
globalCooldown = GENERIC_CREATURE_COOLDOWN;
}
else
- me->AttackerStateUpdate(me->getVictim());
+ me->AttackerStateUpdate(me->GetVictim());
me->resetAttackTimer();
}
@@ -158,7 +158,7 @@ public:
if (info)
healing = true;
else
- info = SelectSpell(me->getVictim(), 0, 0, SELECT_TARGET_ANY_ENEMY, 0, 0, NOMINAL_MELEE_RANGE, 0, SELECT_EFFECT_DONTCARE);
+ info = SelectSpell(me->GetVictim(), 0, 0, SELECT_TARGET_ANY_ENEMY, 0, 0, NOMINAL_MELEE_RANGE, 0, SELECT_EFFECT_DONTCARE);
//Found a spell, check if we arn't on cooldown
if (info && !globalCooldown)
@@ -174,7 +174,7 @@ public:
if (healing)
DoCast(me, info->Id);
else
- DoCast(me->getVictim(), info->Id);
+ DoCast(me->GetVictim(), info->Id);
//Set our global cooldown
globalCooldown = GENERIC_CREATURE_COOLDOWN;
@@ -184,7 +184,7 @@ public:
//Cancel our current spell and then mutate new movement generator
me->InterruptNonMeleeSpells(false);
me->GetMotionMaster()->Clear(false);
- me->GetMotionMaster()->MoveChase(me->getVictim());
+ me->GetMotionMaster()->MoveChase(me->GetVictim());
}
}
}
@@ -294,7 +294,7 @@ public:
}
else if (banishTimer <= diff)
{
- Unit* temp = me->getVictim();
+ Unit* temp = me->GetVictim();
if (temp && temp->GetTypeId() == TYPEID_PLAYER)
{
DoCast(temp, SPELL_BANISHED_SHATTRATH_A);
@@ -359,7 +359,7 @@ public:
}
else if (banishTimer <= diff)
{
- Unit* temp = me->getVictim();
+ Unit* temp = me->GetVictim();
if (temp && temp->GetTypeId() == TYPEID_PLAYER)
{
DoCast(temp, SPELL_BANISHED_SHATTRATH_S);
diff --git a/src/server/scripts/World/item_scripts.cpp b/src/server/scripts/World/item_scripts.cpp
index 23b1c5e22e9..8eb54d46bdf 100644
--- a/src/server/scripts/World/item_scripts.cpp
+++ b/src/server/scripts/World/item_scripts.cpp
@@ -72,7 +72,7 @@ public:
}
// allow use in flight only
- if (player->isInFlight() && !disabled)
+ if (player->IsInFlight() && !disabled)
return false;
// error
diff --git a/src/server/scripts/World/mob_generic_creature.cpp b/src/server/scripts/World/mob_generic_creature.cpp
index d0ac142e050..f9b08d17f9b 100644
--- a/src/server/scripts/World/mob_generic_creature.cpp
+++ b/src/server/scripts/World/mob_generic_creature.cpp
@@ -63,7 +63,7 @@ public:
else GlobalCooldown = 0;
//Buff timer (only buff when we are alive and not in combat
- if (!me->isInCombat() && me->isAlive())
+ if (!me->IsInCombat() && me->IsAlive())
{
if (BuffTimer <= diff)
{
@@ -90,7 +90,7 @@ public:
return;
//If we are within range melee the target
- if (me->IsWithinMeleeRange(me->getVictim()))
+ if (me->IsWithinMeleeRange(me->GetVictim()))
{
//Make sure our attack is ready and we arn't currently casting
if (me->isAttackReady() && !me->IsNonMeleeSpellCasted(false))
@@ -104,19 +104,19 @@ public:
//No healing spell available, select a hostile spell
if (info) Healing = true;
- else info = SelectSpell(me->getVictim(), 0, 0, SELECT_TARGET_ANY_ENEMY, 0, 0, 0, 0, SELECT_EFFECT_DONTCARE);
+ else info = SelectSpell(me->GetVictim(), 0, 0, SELECT_TARGET_ANY_ENEMY, 0, 0, 0, 0, SELECT_EFFECT_DONTCARE);
//50% chance if elite or higher, 20% chance if not, to replace our white hit with a spell
if (info && (rand() % (me->GetCreatureTemplate()->rank > 1 ? 2 : 5) == 0) && !GlobalCooldown)
{
//Cast the spell
if (Healing)DoCastSpell(me, info);
- else DoCastSpell(me->getVictim(), info);
+ else DoCastSpell(me->GetVictim(), info);
//Set our global cooldown
GlobalCooldown = GENERIC_CREATURE_COOLDOWN;
}
- else me->AttackerStateUpdate(me->getVictim());
+ else me->AttackerStateUpdate(me->GetVictim());
me->resetAttackTimer();
}
@@ -135,7 +135,7 @@ public:
//No healing spell available, See if we can cast a ranged spell (Range must be greater than ATTACK_DISTANCE)
if (info) Healing = true;
- else info = SelectSpell(me->getVictim(), 0, 0, SELECT_TARGET_ANY_ENEMY, 0, 0, NOMINAL_MELEE_RANGE, 0, SELECT_EFFECT_DONTCARE);
+ else info = SelectSpell(me->GetVictim(), 0, 0, SELECT_TARGET_ANY_ENEMY, 0, 0, NOMINAL_MELEE_RANGE, 0, SELECT_EFFECT_DONTCARE);
//Found a spell, check if we arn't on cooldown
if (info && !GlobalCooldown)
@@ -146,7 +146,7 @@ public:
//Cast spell
if (Healing) DoCastSpell(me, info);
- else DoCastSpell(me->getVictim(), info);
+ else DoCastSpell(me->GetVictim(), info);
//Set our global cooldown
GlobalCooldown = GENERIC_CREATURE_COOLDOWN;
diff --git a/src/server/scripts/World/npc_innkeeper.cpp b/src/server/scripts/World/npc_innkeeper.cpp
index 4a289c55794..4d181880c99 100644
--- a/src/server/scripts/World/npc_innkeeper.cpp
+++ b/src/server/scripts/World/npc_innkeeper.cpp
@@ -62,13 +62,13 @@ public:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, localizedEntry, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+HALLOWEEN_EVENTID);
}
- if (creature->isQuestGiver())
+ if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
- if (creature->isVendor())
+ if (creature->IsVendor())
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- if (creature->isInnkeeper())
+ if (creature->IsInnkeeper())
{
const char* localizedEntry;
switch (player->GetSession()->GetSessionDbcLocale())
diff --git a/src/server/scripts/World/npc_professions.cpp b/src/server/scripts/World/npc_professions.cpp
index c403fe74d12..83826bbc4ad 100644
--- a/src/server/scripts/World/npc_professions.cpp
+++ b/src/server/scripts/World/npc_professions.cpp
@@ -384,13 +384,13 @@ public:
bool OnGossipHello(Player* player, Creature* creature)
{
- if (creature->isQuestGiver())
+ if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
- if (creature->isVendor())
+ if (creature->IsVendor())
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- if (creature->isTrainer())
+ if (creature->IsTrainer())
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
if (player->HasSkill(SKILL_ALCHEMY) && player->GetBaseSkillValue(SKILL_ALCHEMY) >= 350 && player->getLevel() > 67)
@@ -549,13 +549,13 @@ public:
bool OnGossipHello(Player* player, Creature* creature)
{
- if (creature->isQuestGiver())
+ if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
- if (creature->isVendor())
+ if (creature->IsVendor())
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- if (creature->isTrainer())
+ if (creature->IsTrainer())
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
uint32 creatureId = creature->GetEntry();
@@ -888,13 +888,13 @@ public:
bool OnGossipHello(Player* player, Creature* creature)
{
- if (creature->isQuestGiver())
+ if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
- if (creature->isVendor())
+ if (creature->IsVendor())
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- if (creature->isTrainer())
+ if (creature->IsTrainer())
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
if (player->HasSkill(SKILL_LEATHERWORKING) && player->GetBaseSkillValue(SKILL_LEATHERWORKING) >= 250 && player->getLevel() > 49)
@@ -1011,13 +1011,13 @@ public:
bool OnGossipHello(Player* player, Creature* creature)
{
- if (creature->isQuestGiver())
+ if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
- if (creature->isVendor())
+ if (creature->IsVendor())
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- if (creature->isTrainer())
+ if (creature->IsTrainer())
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
//TAILORING SPEC
diff --git a/src/server/scripts/World/npc_taxi.cpp b/src/server/scripts/World/npc_taxi.cpp
index 778ab370597..5e1e205dd98 100644
--- a/src/server/scripts/World/npc_taxi.cpp
+++ b/src/server/scripts/World/npc_taxi.cpp
@@ -67,7 +67,7 @@ public:
bool OnGossipHello(Player* player, Creature* creature)
{
- if (creature->isQuestGiver())
+ if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
switch (creature->GetEntry())
@@ -164,7 +164,7 @@ public:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_CRIMSONWING, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+25);
break;
case 26602:
- if (creature->isTaxi())
+ if (creature->IsTaxi())
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI, GOSSIP_THRICESTAR1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 26);
if (player->GetQuestStatus(11692) == QUEST_STATUS_COMPLETE)
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 960a3fce7cd..868531c6ad4 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -180,7 +180,7 @@ public:
{
Creature* creature = Unit::GetCreature(*me, SpawnedGUID);
- if (creature && creature->isAlive())
+ if (creature && creature->IsAlive())
return creature;
return NULL;
@@ -225,7 +225,7 @@ public:
}
if (markAura->GetDuration() < AURA_DURATION_TIME_LEFT)
- if (!lastSpawnedGuard->getVictim())
+ if (!lastSpawnedGuard->GetVictim())
lastSpawnedGuard->AI()->AttackStart(who);
}
else
@@ -252,7 +252,7 @@ public:
return;
// ROOFTOP only triggers if the player is on the ground
- if (!playerTarget->IsFlying() && !lastSpawnedGuard->getVictim())
+ if (!playerTarget->IsFlying() && !lastSpawnedGuard->GetVictim())
lastSpawnedGuard->AI()->AttackStart(who);
break;
@@ -756,7 +756,7 @@ public:
void SpellHit(Unit* caster, SpellInfo const* spell)
{
Player* player = caster->ToPlayer();
- if (!player || !me->isAlive() || spell->Id != 20804)
+ if (!player || !me->IsAlive() || spell->Id != 20804)
return;
if (player->GetQuestStatus(6624) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(6622) == QUEST_STATUS_INCOMPLETE)
@@ -796,10 +796,10 @@ public:
void UpdateAI(uint32 /*diff*/)
{
//lower HP on every world tick makes it a useful counter, not officlone though
- if (me->isAlive() && me->GetHealth() > 6)
+ if (me->IsAlive() && me->GetHealth() > 6)
me->ModifyHealth(-5);
- if (me->isAlive() && me->GetHealth() <= 6)
+ if (me->IsAlive() && me->GetHealth() <= 6)
{
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -941,7 +941,7 @@ public:
if (spell->Id == SPELL_LESSER_HEAL_R2 || spell->Id == SPELL_FORTITUDE_R1)
{
//not while in combat
- if (me->isInCombat())
+ if (me->IsInCombat())
return;
//nothing to be done now
@@ -1053,7 +1053,7 @@ public:
void UpdateAI(uint32 diff)
{
- if (CanRun && !me->isInCombat())
+ if (CanRun && !me->IsInCombat())
{
if (RunAwayTimer <= diff)
{
@@ -1130,7 +1130,7 @@ public:
if (me->isAttackReady())
{
- DoCast(me->getVictim(), SPELL_DEATHTOUCH, true);
+ DoCast(me->GetVictim(), SPELL_DEATHTOUCH, true);
me->resetAttackTimer();
}
}
@@ -1153,7 +1153,7 @@ public:
bool OnGossipHello(Player* player, Creature* creature)
{
- if (creature->isQuestGiver())
+ if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
bool canBuy = false;
@@ -1219,7 +1219,7 @@ public:
if (canBuy)
{
- if (creature->isVendor())
+ if (creature->IsVendor())
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
}
@@ -1251,10 +1251,10 @@ public:
bool OnGossipHello(Player* player, Creature* creature)
{
- if (creature->isQuestGiver())
+ if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
- if (creature->isTrainer())
+ if (creature->IsTrainer())
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
if (player->getClass() == CLASS_ROGUE)
@@ -1357,7 +1357,7 @@ public:
bool OnGossipHello(Player* player, Creature* creature)
{
- if (creature->isQuestGiver())
+ if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
if (player->HasSpellCooldown(SPELL_INT) ||
@@ -1624,7 +1624,7 @@ public:
me->SetStatFloatValue(UNIT_FIELD_RANGED_ATTACK_POWER, float(Info->attackpower));
// Start attacking attacker of owner on first ai update after spawn - move in line of sight may choose better target
- if (!me->getVictim() && me->isSummon())
+ if (!me->GetVictim() && me->IsSummon())
if (Unit* Owner = me->ToTempSummon()->GetSummoner())
if (Owner->getAttackerForHelper())
AttackStart(Owner->getAttackerForHelper());
@@ -1633,7 +1633,7 @@ public:
//Redefined for random target selection:
void MoveInLineOfSight(Unit* who)
{
- if (!me->getVictim() && me->canCreatureAttack(who))
+ if (!me->GetVictim() && me->CanCreatureAttack(who))
{
if (me->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
@@ -1656,7 +1656,7 @@ public:
if (!UpdateVictim())
return;
- if (me->getVictim()->HasBreakableByDamageCrowdControlAura(me))
+ if (me->GetVictim()->HasBreakableByDamageCrowdControlAura(me))
{
me->InterruptNonMeleeSpells(false);
return;
@@ -1674,7 +1674,7 @@ public:
else
spell = SPELL_CRIPPLING_POISON;
- DoCast(me->getVictim(), spell);
+ DoCast(me->GetVictim(), spell);
}
SpellTimer = VIPER_TIMER;
@@ -1682,7 +1682,7 @@ public:
else //Venomous Snake
{
if (urand(0, 2) == 0) //33% chance to cast
- DoCast(me->getVictim(), SPELL_DEADLY_POISON);
+ DoCast(me->GetVictim(), SPELL_DEADLY_POISON);
SpellTimer = VENOMOUS_SNAKE_TIMER + (rand() % 5) * 100;
}
}
@@ -1826,7 +1826,7 @@ public:
// Do not reload Creature templates on evade mode enter - prevent visual lost
void EnterEvadeMode()
{
- if (me->IsInEvadeMode() || !me->isAlive())
+ if (me->IsInEvadeMode() || !me->IsAlive())
return;
Unit* owner = me->GetCharmerOrOwner();
@@ -1888,7 +1888,7 @@ public:
// Fly away when dismissed
void SpellHit(Unit* source, SpellInfo const* spell)
{
- if (spell->Id != 50515 || !me->isAlive())
+ if (spell->Id != 50515 || !me->IsAlive())
return;
Unit* owner = me->GetOwner();
@@ -1951,7 +1951,7 @@ class npc_lightwell : public CreatureScript
void EnterEvadeMode()
{
- if (!me->isAlive())
+ if (!me->IsAlive())
return;
me->DeleteThreatList();
@@ -2065,7 +2065,7 @@ class npc_shadowfiend : public CreatureScript
void JustDied(Unit* /*killer*/)
{
- if (me->isSummon())
+ if (me->IsSummon())
if (Unit* owner = me->ToTempSummon()->GetSummoner())
if (owner->HasAura(GLYPH_OF_SHADOWFIEND))
owner->CastSpell(owner, GLYPH_OF_SHADOWFIEND_MANA, true);
@@ -2116,7 +2116,7 @@ public:
if (FireShield_Timer <= diff)
{
- DoCast(me->getVictim(), SPELL_FIRESHIELD);
+ DoCast(me->GetVictim(), SPELL_FIRESHIELD);
FireShield_Timer = 2 * IN_MILLISECONDS;
}
else
@@ -2124,7 +2124,7 @@ public:
if (FireBlast_Timer <= diff)
{
- DoCast(me->getVictim(), SPELL_FIREBLAST);
+ DoCast(me->GetVictim(), SPELL_FIREBLAST);
FireBlast_Timer = 5000 + rand() % 15000; // 5-20 sec cd
}
else
@@ -2132,7 +2132,7 @@ public:
if (FireNova_Timer <= diff)
{
- DoCast(me->getVictim(), SPELL_FIRENOVA);
+ DoCast(me->GetVictim(), SPELL_FIRENOVA);
FireNova_Timer = 5000 + rand() % 15000; // 5-20 sec cd
}
else
@@ -2177,7 +2177,7 @@ public:
if (AngeredEarth_Timer <= diff)
{
- DoCast(me->getVictim(), SPELL_ANGEREDEARTH);
+ DoCast(me->GetVictim(), SPELL_ANGEREDEARTH);
AngeredEarth_Timer = 5000 + rand() % 15000; // 5-20 sec cd
}
else
@@ -2243,7 +2243,7 @@ class npc_wormhole : public CreatureScript
bool OnGossipHello(Player* player, Creature* creature)
{
- if (creature->isSummon())
+ if (creature->IsSummon())
{
if (player == creature->ToTempSummon()->GetSummoner())
{
@@ -2327,7 +2327,7 @@ public:
bool OnGossipHello(Player* player, Creature* creature)
{
- if (creature->isQuestGiver())
+ if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
if (player->getClass() == CLASS_HUNTER)