diff options
| author | click <click@gonnamakeyou.com> | 2011-02-27 18:34:24 +0100 |
|---|---|---|
| committer | click <click@gonnamakeyou.com> | 2011-02-27 18:34:24 +0100 |
| commit | d92fb9ad65b06ba9afac231964575219d4df1df1 (patch) | |
| tree | 16dbfebcd5839576fd5edde8c59702e2ed9ec5f0 /src/server/scripts/World | |
| parent | da773981f8b7e8d1debb5b54a94dd6c173fb2f96 (diff) | |
Core: Clean up some rogue whitespace and tabs
Diffstat (limited to 'src/server/scripts/World')
| -rw-r--r-- | src/server/scripts/World/guards.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/server/scripts/World/guards.cpp b/src/server/scripts/World/guards.cpp index 107ada81863..f3f7bd27720 100644 --- a/src/server/scripts/World/guards.cpp +++ b/src/server/scripts/World/guards.cpp @@ -19,7 +19,7 @@ /* ScriptData SDName: Guards SD%Complete: 100 -SDComment: +SDComment: SDCategory: Guards EndScriptData */ @@ -35,7 +35,7 @@ EndContentData */ enum GuardGeneric { GENERIC_CREATURE_COOLDOWN = 5000, - + SAY_GUARD_SIL_AGGRO1 = -1070001, SAY_GUARD_SIL_AGGRO2 = -1070002, SAY_GUARD_SIL_AGGRO3 = -1070003, @@ -118,9 +118,9 @@ public: info = SelectSpell(me, 0, 0, SELECT_TARGET_ANY_FRIEND, 0, 0, 0, 0, SELECT_EFFECT_HEALING); //No healing spell available, select a hostile spell - if (info) + if (info) healing = true; - else + else info = SelectSpell(me->getVictim(), 0, 0, SELECT_TARGET_ANY_ENEMY, 0, 0, 0, 0, SELECT_EFFECT_DONTCARE); //20% chance to replace our white hit with a spell @@ -129,13 +129,13 @@ public: //Cast the spell if (healing) DoCast(me, info->Id); - else + else DoCast(me->getVictim(), info->Id); //Set our global cooldown globalCooldown = GENERIC_CREATURE_COOLDOWN; } - else + else me->AttackerStateUpdate(me->getVictim()); me->resetAttackTimer(); @@ -154,7 +154,7 @@ public: info = SelectSpell(me, 0, 0, SELECT_TARGET_ANY_FRIEND, 0, 0, 0, 0, SELECT_EFFECT_HEALING); //No healing spell available, See if we can cast a ranged spell (Range must be greater than ATTACK_DISTANCE) - if (info) + if (info) healing = true; else info = SelectSpell(me->getVictim(), 0, 0, SELECT_TARGET_ANY_ENEMY, 0, 0, NOMINAL_MELEE_RANGE, 0, SELECT_EFFECT_DONTCARE); @@ -170,9 +170,9 @@ public: } //Cast spell - if (healing) + if (healing) DoCast(me,info->Id); - else + else DoCast(me->getVictim(),info->Id); //Set our global cooldown @@ -204,7 +204,7 @@ public: case TEXTEMOTE_CHICKEN: me->HandleEmoteCommand(EMOTE_ONESHOT_POINT); break; } } - + void ReceiveEmote(Player* player, uint32 textEmote) { switch(me->GetEntry()) |
