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authorMalcrom <malcromdev@gmail.com>2013-12-25 14:16:55 -0330
committerMalcrom <malcromdev@gmail.com>2013-12-25 14:16:55 -0330
commitfe95371d9a8b485d3028a8d0bf1481e2cae20c1c (patch)
tree06d779ebef57d1e94cabb7f4f868dade0a3e67e2 /src/server/scripts/World
parentfa29ddc529ab43d43353c83578772758bcf264c4 (diff)
Core/Scripting: Replace casted with cast as casted is not a word.
Diffstat (limited to 'src/server/scripts/World')
-rw-r--r--src/server/scripts/World/guards.cpp4
-rw-r--r--src/server/scripts/World/mob_generic_creature.cpp4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/scripts/World/guards.cpp b/src/server/scripts/World/guards.cpp
index 5ba95dca199..b629fd06b32 100644
--- a/src/server/scripts/World/guards.cpp
+++ b/src/server/scripts/World/guards.cpp
@@ -106,7 +106,7 @@ public:
return;
// Make sure our attack is ready and we arn't currently casting
- if (me->isAttackReady() && !me->IsNonMeleeSpellCasted(false))
+ if (me->isAttackReady() && !me->IsNonMeleeSpellCast(false))
{
//If we are within range melee the target
if (me->IsWithinMeleeRange(me->GetVictim()))
@@ -145,7 +145,7 @@ public:
else
{
//Only run this code if we arn't already casting
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
bool healing = false;
SpellInfo const* info = NULL;
diff --git a/src/server/scripts/World/mob_generic_creature.cpp b/src/server/scripts/World/mob_generic_creature.cpp
index ed086712ca2..5cc9e68eb9b 100644
--- a/src/server/scripts/World/mob_generic_creature.cpp
+++ b/src/server/scripts/World/mob_generic_creature.cpp
@@ -93,7 +93,7 @@ public:
if (me->IsWithinMeleeRange(me->GetVictim()))
{
//Make sure our attack is ready and we arn't currently casting
- if (me->isAttackReady() && !me->IsNonMeleeSpellCasted(false))
+ if (me->isAttackReady() && !me->IsNonMeleeSpellCast(false))
{
bool Healing = false;
SpellInfo const* info = NULL;
@@ -124,7 +124,7 @@ public:
else
{
//Only run this code if we arn't already casting
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
bool Healing = false;
SpellInfo const* info = NULL;