diff options
| author | Tuxity <kevin.darcel@gmail.com> | 2012-09-11 23:14:41 +0200 |
|---|---|---|
| committer | Tuxity <kevin.darcel@gmail.com> | 2012-09-11 23:14:41 +0200 |
| commit | 045682006a429cf4d585ce36878a7b4ffc0330de (patch) | |
| tree | 9d5e3be5d36d0e2e571c7f8901d6dc3091be3724 /src/server/scripts | |
| parent | 2eed9b40459e89be288eca30718d00beb8513ecc (diff) | |
Core/Stats:
- Defense skill doesn't exist since 4.0.X
- Weapon skill doesn't increase during player's level anymore, it's set to the max value for level on each levelup.
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/Spells/spell_paladin.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp index 0bf2e5664a0..557cef24ee6 100644 --- a/src/server/scripts/Spells/spell_paladin.cpp +++ b/src/server/scripts/Spells/spell_paladin.cpp @@ -50,7 +50,7 @@ enum PaladinSpells }; // 31850 - Ardent Defender -class spell_pal_ardent_defender : public SpellScriptLoader +/*class spell_pal_ardent_defender : public SpellScriptLoader { public: spell_pal_ardent_defender() : SpellScriptLoader("spell_pal_ardent_defender") { } @@ -73,7 +73,7 @@ class spell_pal_ardent_defender : public SpellScriptLoader return GetUnitOwner()->GetTypeId() == TYPEID_PLAYER; } - void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) + void CalculateAmount(AuraEffect const* aurEff, int32 & amount, bool & canBeRecalculated) { // Set absorbtion amount to unlimited amount = -1; @@ -123,7 +123,7 @@ class spell_pal_ardent_defender : public SpellScriptLoader { return new spell_pal_ardent_defender_AuraScript(); } -}; +};*/ class spell_pal_blessing_of_faith : public SpellScriptLoader { @@ -568,7 +568,7 @@ class spell_pal_exorcism_and_holy_wrath_damage : public SpellScriptLoader void AddSC_paladin_spell_scripts() { - new spell_pal_ardent_defender(); + //new spell_pal_ardent_defender(); new spell_pal_blessing_of_faith(); new spell_pal_blessing_of_sanctuary(); new spell_pal_guarded_by_the_light(); |
