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authorTreeston <treeston.mmoc@gmail.com>2017-08-06 16:07:15 +0200
committerShauren <shauren.trinity@gmail.com>2020-08-22 20:10:42 +0200
commit129dd7c9091d3fafc0f5e10b795224bc9418d006 (patch)
tree82afd663ef4ec56a578f8e4c0174481134811b49 /src/server/scripts
parent521a950f9c0facd892c299b9cda5119519e71022 (diff)
Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.
- Rename JustRespawned to JustAppeared, which better matches its behavior anyway. - Properly invoke JustAppeared for new (re-)spawns - fixes #20111. - Fix Thaddius script to work with dynamic_spawning (mostly unrelated to the above) - Feugen/Stalagg should really be a summon group, but I don't have time to fix that right now. - Fix default value for DynamicEscortNPC to match worldserver.conf.dist. (cherry picked from commit 184c45cfe0fbe4f3e4fb701f0f99994df98bdc8a)
Diffstat (limited to 'src/server/scripts')
-rw-r--r--src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp2
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp4
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp4
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp4
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp12
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp61
-rw-r--r--src/server/scripts/Northrend/zone_storm_peaks.cpp2
-rw-r--r--src/server/scripts/Northrend/zone_zuldrak.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp2
-rw-r--r--src/server/scripts/Outland/boss_doomlord_kazzak.cpp2
13 files changed, 34 insertions, 67 deletions
diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp
index fbf5923f7d6..ccb5f966dfc 100644
--- a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp
+++ b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp
@@ -107,7 +107,7 @@ class npc_av_marshal_or_warmaster : public CreatureScript
events.ScheduleEvent(EVENT_CHECK_RESET, 5000);
}
- void JustRespawned() override
+ void JustAppeared() override
{
Reset();
}
diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp
index 57f767ce791..d59e12813c4 100644
--- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp
+++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp
@@ -71,7 +71,7 @@ public:
events.ScheduleEvent(EVENT_RANDOM_YELL, urand(20 * IN_MILLISECONDS, 30 * IN_MILLISECONDS)); //20 to 30 seconds
}
- void JustRespawned() override
+ void JustAppeared() override
{
Reset();
Talk(SAY_RESPAWN);
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
index 6f406c7f516..229e942103e 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
@@ -186,7 +186,7 @@ public:
Talk(YELL_KILL);
}
- void JustRespawned() override
+ void JustAppeared() override
{
Talk(YELL_BIRTH);
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
index bbde2d90a4a..726a13ed757 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
@@ -297,9 +297,9 @@ public:
Initialize();
}
- void JustRespawned() override
+ void JustAppeared() override
{
- BossAI::JustRespawned();
+ BossAI::JustAppeared();
Initialize();
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
index cfd5badc3bf..d7bb7470f5f 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
@@ -163,9 +163,9 @@ class boss_krik_thir : public CreatureScript
SummonAdds();
}
- void JustRespawned() override
+ void JustAppeared() override
{
- BossAI::JustRespawned();
+ BossAI::JustAppeared();
SummonAdds();
}
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
index 5547d2d6639..262782979b6 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
@@ -567,7 +567,7 @@ class npc_halion_controller : public CreatureScript
_twilightDamageTaken = 0;
}
- void JustRespawned() override
+ void JustAppeared() override
{
if (!_instance->GetGuidData(DATA_HALION).IsEmpty() || _instance->GetBossState(DATA_GENERAL_ZARITHRIAN) != DONE)
return;
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
index 7f3e76a2406..1ef1018a447 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
@@ -445,7 +445,7 @@ struct BloodPrincesBossAI : public BossAI
{
_spawnHealth = 1;
if (!me->isDead())
- JustRespawned();
+ JustAppeared();
}
void Reset() override
@@ -493,7 +493,7 @@ struct BloodPrincesBossAI : public BossAI
}
}
- void JustRespawned() override
+ void JustAppeared() override
{
if (Creature* controller = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_BLOOD_PRINCES_CONTROL)))
if (controller->AI()->GetData(DATA_INTRO) != DATA_INTRO_DONE)
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index f725ea0cc24..928a94e4694 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -690,9 +690,9 @@ class npc_spinestalker : public CreatureScript
}
}
- void JustRespawned() override
+ void JustAppeared() override
{
- ScriptedAI::JustRespawned();
+ ScriptedAI::JustAppeared();
_instance->SetGuidData(DATA_SINDRAGOSA_FROSTWYRMS, ObjectGuid::Create<HighGuid::Creature>(631, me->GetEntry(), me->GetSpawnId())); // this cannot be in Reset because reset also happens on evade
}
@@ -827,9 +827,9 @@ class npc_rimefang : public CreatureScript
}
}
- void JustRespawned() override
+ void JustAppeared() override
{
- ScriptedAI::JustRespawned();
+ ScriptedAI::JustAppeared();
_instance->SetGuidData(DATA_SINDRAGOSA_FROSTWYRMS, ObjectGuid::Create<HighGuid::Creature>(631, me->GetEntry(), me->GetSpawnId())); // this cannot be in Reset because reset also happens on evade
}
@@ -993,9 +993,9 @@ class npc_sindragosa_trash : public CreatureScript
Initialize();
}
- void JustRespawned() override
+ void JustAppeared() override
{
- ScriptedAI::JustRespawned();
+ ScriptedAI::JustAppeared();
// Increase add count
if (me->GetEntry() == NPC_FROSTWING_WHELP)
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
index c047bee9a28..33b48c08c9c 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
@@ -31,15 +31,12 @@ enum Phases
PHASE_NOT_ENGAGED = 1,
PHASE_PETS,
PHASE_TRANSITION,
- PHASE_THADDIUS,
- PHASE_RESETTING
+ PHASE_THADDIUS
};
enum AIActions
{
- ACTION_RESET_ENCOUNTER_TIMER = -1, // sent from instance AI
ACTION_BEGIN_RESET_ENCOUNTER = 0, // sent from thaddius to pets to trigger despawn and encounter reset
- ACTION_RESET_ENCOUNTER, // sent from thaddius to pets to trigger respawn and full reset
ACTION_FEUGEN_DIED, // sent from respective pet to thaddius to indicate death
ACTION_STALAGG_DIED, // ^
ACTION_FEUGEN_RESET, // pet to thaddius
@@ -171,9 +168,6 @@ struct boss_thaddius : public BossAI
{
events.SetPhase(PHASE_NOT_ENGAGED);
SetCombatMovement(false);
-
- // initialize everything properly, and ensure that the coils are loaded by the time we initialize
- BeginResetEncounter(true);
}
}
@@ -204,9 +198,9 @@ struct boss_thaddius : public BossAI
return false;
}
- void JustRespawned() override
+ void JustAppeared() override
{
- if (events.IsInPhase(PHASE_RESETTING))
+ if (instance->GetBossState(BOSS_THADDIUS) != DONE)
ResetEncounter();
}
@@ -225,22 +219,13 @@ struct boss_thaddius : public BossAI
{
switch (action)
{
- case ACTION_RESET_ENCOUNTER_TIMER:
- if (events.IsInPhase(PHASE_RESETTING))
- ResetEncounter();
- break;
case ACTION_FEUGEN_RESET:
case ACTION_STALAGG_RESET:
- if (!events.IsInPhase(PHASE_NOT_ENGAGED) && !events.IsInPhase(PHASE_RESETTING))
+ if (!events.IsInPhase(PHASE_NOT_ENGAGED))
BeginResetEncounter();
break;
case ACTION_FEUGEN_AGGRO:
case ACTION_STALAGG_AGGRO:
- if (events.IsInPhase(PHASE_RESETTING))
- {
- BeginResetEncounter();
- return;
- }
if (!events.IsInPhase(PHASE_NOT_ENGAGED))
return;
events.SetPhase(PHASE_PETS);
@@ -306,29 +291,24 @@ struct boss_thaddius : public BossAI
events.ScheduleEvent(EVENT_TRANSITION_3, Seconds(14), 0, PHASE_TRANSITION);
}
- void BeginResetEncounter(bool initial = false)
+ void BeginResetEncounter()
{
if (instance->GetBossState(BOSS_THADDIUS) == DONE)
return;
- if (events.IsInPhase(PHASE_RESETTING))
- return;
// remove polarity shift debuffs on reset
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_POSITIVE_CHARGE_APPLY);
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_NEGATIVE_CHARGE_APPLY);
- me->DespawnOrUnsummon();
- me->SetRespawnTime(initial ? 5 : 30);
+ me->DespawnOrUnsummon(0, Seconds(30));
me->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED));
me->SetImmuneToPC(true);
- events.SetPhase(PHASE_RESETTING);
+ me->setActive(false);
if (Creature* feugen = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_FEUGEN)))
feugen->AI()->DoAction(ACTION_BEGIN_RESET_ENCOUNTER);
if (Creature* stalagg = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_STALAGG)))
stalagg->AI()->DoAction(ACTION_BEGIN_RESET_ENCOUNTER);
-
- me->setActive(false);
}
void ResetEncounter()
@@ -340,10 +320,9 @@ struct boss_thaddius : public BossAI
events.SetPhase(PHASE_NOT_ENGAGED);
me->SetReactState(REACT_PASSIVE);
- if (Creature* feugen = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_FEUGEN)))
- feugen->AI()->DoAction(ACTION_RESET_ENCOUNTER);
- if (Creature* stalagg = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_STALAGG)))
- stalagg->AI()->DoAction(ACTION_RESET_ENCOUNTER);
+ // @todo these guys should really be moved to a summon group - this is merely a hack to make them work in dynamic_spawning
+ instance->instance->RemoveRespawnTime(SPAWN_TYPE_CREATURE, 130958, true); // Stalagg
+ instance->instance->RemoveRespawnTime(SPAWN_TYPE_CREATURE, 130959, true); // Feugen
}
void UpdateAI(uint32 diff) override
@@ -515,7 +494,7 @@ public:
{
if (GameObject* coil = myCoilGO())
coil->SetGoState(GO_STATE_READY);
- me->DespawnOrUnsummon();
+ me->DespawnOrUnsummon(0, Hours(24*7)); // will be force respawned by thaddius
me->setActive(false);
}
@@ -532,9 +511,6 @@ public:
case ACTION_BEGIN_RESET_ENCOUNTER:
BeginResetEncounter();
break;
- case ACTION_RESET_ENCOUNTER:
- ResetEncounter();
- break;
case ACTION_STALAGG_REVIVING_FX:
break;
case ACTION_STALAGG_REVIVED:
@@ -559,7 +535,7 @@ public:
break;
case ACTION_TRANSITION:
me->KillSelf(); // true death
- me->DespawnOrUnsummon();
+ me->DespawnOrUnsummon(0, Hours(24*7));
if (Creature* coil = myCoil())
{
@@ -781,16 +757,10 @@ public:
{
if (GameObject* coil = myCoilGO())
coil->SetGoState(GO_STATE_READY);
- me->DespawnOrUnsummon();
+ me->DespawnOrUnsummon(0, Hours(24*7)); // will be force respawned by thaddius
me->setActive(false);
}
- void ResetEncounter()
- {
- me->Respawn(true);
- Initialize();
- }
-
void DoAction(int32 action) override
{
switch (action)
@@ -798,9 +768,6 @@ public:
case ACTION_BEGIN_RESET_ENCOUNTER:
BeginResetEncounter();
break;
- case ACTION_RESET_ENCOUNTER:
- ResetEncounter();
- break;
case ACTION_FEUGEN_REVIVING_FX:
break;
case ACTION_FEUGEN_REVIVED:
@@ -827,7 +794,7 @@ public:
break;
case ACTION_TRANSITION:
me->KillSelf(); // true death this time around
- me->DespawnOrUnsummon();
+ me->DespawnOrUnsummon(0, Hours(24*7));
if (Creature* coil = myCoil())
{
diff --git a/src/server/scripts/Northrend/zone_storm_peaks.cpp b/src/server/scripts/Northrend/zone_storm_peaks.cpp
index 1ce1754d47c..659a071216f 100644
--- a/src/server/scripts/Northrend/zone_storm_peaks.cpp
+++ b/src/server/scripts/Northrend/zone_storm_peaks.cpp
@@ -212,7 +212,7 @@ public:
me->CastSpell(me, SPELL_ICE_PRISON, true);
}
- void JustRespawned() override
+ void JustAppeared() override
{
Reset();
}
diff --git a/src/server/scripts/Northrend/zone_zuldrak.cpp b/src/server/scripts/Northrend/zone_zuldrak.cpp
index 39efccc36d3..0c6ffbd4e82 100644
--- a/src/server/scripts/Northrend/zone_zuldrak.cpp
+++ b/src/server/scripts/Northrend/zone_zuldrak.cpp
@@ -924,7 +924,7 @@ public:
me->CastSpell(me, STORM_VISUAL, true);
}
- void JustRespawned() override
+ void JustAppeared() override
{
Reset();
}
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
index a3c4c9d74ce..3e1933cf8c9 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
@@ -736,7 +736,7 @@ public:
instance->SetGuidData(DATA_LEOTHERAS_EVENT_STARTER, who->GetGUID());
}
- void JustRespawned() override
+ void JustAppeared() override
{
AddedBanish = false;
Reset();
diff --git a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
index 97d49aceda4..38e62341b7c 100644
--- a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
+++ b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
@@ -81,7 +81,7 @@ class boss_doomlord_kazzak : public CreatureScript
_events.ScheduleEvent(EVENT_BERSERK, 180000);
}
- void JustRespawned() override
+ void JustAppeared() override
{
Talk(SAY_INTRO);
}