aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts
diff options
context:
space:
mode:
authorMeji <alvaromegias_46@hotmail.com>2021-12-12 18:35:15 +0100
committerGitHub <noreply@github.com>2021-12-12 18:35:15 +0100
commit1a846415493289fc3852e56c82514d85c421267c (patch)
treeadf920c6b1dac55bea7419469ebde0e1014bfd34 /src/server/scripts
parent1c00109756815b6888303b31748595521fd7809c (diff)
Core/BattlePets: Added default cooldown to revive battle pets (#27383)
* Added SpellHistory function to retrieve remaining category cooldown * Changed SpellHistory::ModifySpellCooldown to allow adjusting only regular spell cooldown without touching category
Diffstat (limited to 'src/server/scripts')
-rw-r--r--src/server/scripts/Spells/spell_priest.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp
index 199901fe175..8884a8ec8b5 100644
--- a/src/server/scripts/Spells/spell_priest.cpp
+++ b/src/server/scripts/Spells/spell_priest.cpp
@@ -425,7 +425,7 @@ class spell_pri_holy_words : public AuraScript
SpellInfo const* targetSpellInfo = sSpellMgr->AssertSpellInfo(targetSpellId, GetCastDifficulty());
int32 cdReduction = targetSpellInfo->GetEffect(cdReductionEffIndex).CalcValue(GetTarget());
- GetTarget()->GetSpellHistory()->ModifyCooldown(targetSpellInfo, Seconds(-cdReduction));
+ GetTarget()->GetSpellHistory()->ModifyCooldown(targetSpellInfo, Seconds(-cdReduction), true);
}
void Register() override