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authorr4dish <ovitnez@gmail.com>2024-01-06 10:17:34 +0200
committerShauren <shauren.trinity@gmail.com>2024-01-06 23:43:59 +0100
commit1dc9b83a2556741ffd0c6ddce447a3e04f51a2b2 (patch)
treeb3e04ea743cfe4639d7cb0f1bdc7cfb12f53fff6 /src/server/scripts
parent196dd226dfb0ffe80d4db8531d8d337fba3d2003 (diff)
Core/Misc: Do not apply Deserter debuff to players teleported from the battleground by gm command (.appear/.summon).
Diffstat (limited to 'src/server/scripts')
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp51
1 files changed, 30 insertions, 21 deletions
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index 670efaea221..65c671bef2f 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -384,16 +384,6 @@ public:
handler->SetSentErrorMessage(true);
return false;
}
- // if both players are in different bgs
- else if (_player->GetBattlegroundId() && _player->GetBattlegroundId() != target->GetBattlegroundId())
- _player->LeaveBattleground(false); // Note: should be changed so _player gets no Deserter debuff
-
- // all's well, set bg id
- // when porting out from the bg, it will be reset to 0
- _player->SetBattlegroundId(target->GetBattlegroundId(), target->GetBattlegroundTypeId());
- // remember current position as entry point for return at bg end teleportation
- if (!_player->GetMap()->IsBattlegroundOrArena())
- _player->SetBattlegroundEntryPoint();
}
else if (map->IsDungeon())
{
@@ -442,6 +432,19 @@ public:
handler->PSendSysMessage(LANG_APPEARING_AT, chrNameLink.c_str());
+ if (_player->GetBattlegroundId() && _player->GetBattlegroundId() != target->GetBattlegroundId())
+ _player->LeaveBattleground(false, true);
+
+ if (map->IsBattlegroundOrArena())
+ {
+ // all's well, set bg id
+ // when porting out from the bg, it will be reset to 0
+ _player->SetBattlegroundId(target->GetBattlegroundId(), target->GetBattlegroundTypeId());
+ // remember current position as entry point for return at bg end teleportation
+ if (!_player->GetMap()->IsBattlegroundOrArena())
+ _player->SetBattlegroundEntryPoint();
+ }
+
// stop flight if need
if (_player->IsInFlight())
_player->FinishTaxiFlight();
@@ -472,6 +475,9 @@ public:
if (!Player::LoadPositionFromDB(map, x, y, z, o, in_flight, targetGuid))
return false;
+ if (_player->GetBattlegroundId())
+ _player->LeaveBattleground(false, true);
+
// stop flight if need
if (_player->IsInFlight())
_player->FinishTaxiFlight();
@@ -526,18 +532,8 @@ public:
handler->SetSentErrorMessage(true);
return false;
}
- // if both players are in different bgs
- else if (target->GetBattlegroundId() && _player->GetBattlegroundId() != target->GetBattlegroundId())
- target->LeaveBattleground(false); // Note: should be changed so target gets no Deserter debuff
-
- // all's well, set bg id
- // when porting out from the bg, it will be reset to 0
- target->SetBattlegroundId(_player->GetBattlegroundId(), _player->GetBattlegroundTypeId());
- // remember current position as entry point for return at bg end teleportation
- if (!target->GetMap()->IsBattlegroundOrArena())
- target->SetBattlegroundEntryPoint();
}
- else if (map->Instanceable())
+ else if (map->IsDungeon())
{
Map* targetMap = target->GetMap();
Player* targetGroupLeader = nullptr;
@@ -566,6 +562,19 @@ public:
if (handler->needReportToTarget(target))
ChatHandler(target->GetSession()).PSendSysMessage(LANG_SUMMONED_BY, handler->playerLink(_player->GetName()).c_str());
+ if (target->GetBattlegroundId() && _player->GetBattlegroundId() != target->GetBattlegroundId())
+ target->LeaveBattleground(false, true);
+
+ if (map->IsBattlegroundOrArena())
+ {
+ // all's well, set bg id
+ // when porting out from the bg, it will be reset to 0
+ target->SetBattlegroundId(_player->GetBattlegroundId(), _player->GetBattlegroundTypeId());
+ // remember current position as entry point for return at bg end teleportation
+ if (!target->GetMap()->IsBattlegroundOrArena())
+ target->SetBattlegroundEntryPoint();
+ }
+
// stop flight if need
if (_player->IsInFlight())
_player->FinishTaxiFlight();