diff options
| author | treeston <treeston.mmoc@gmail.com> | 2016-02-19 19:14:56 +0100 |
|---|---|---|
| committer | treeston <treeston.mmoc@gmail.com> | 2016-02-23 13:41:56 +0100 |
| commit | 2f14664340ba486a226a0c48d285e7141a16b62f (patch) | |
| tree | cd92f2229a2e4a214b62e979afcf2f6a15b286cd /src/server/scripts | |
| parent | e4dfbb60fd85ad9fb8fbbd700b684c6ece8abdbb (diff) | |
Core/UnitAI: Rework creature-controlled player behavior.
- Removed hacked control mechanism, use proper PlayerAI instead
- Port old hacky code to new SimpleCharmedPlayerAI class
- Make adjustments to aforementioned code to fix bugs:
- Properly clean up movement after charm ends
- Only try to attack a target if charmer is engaged in combat
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/CMakeLists.txt | 1 | ||||
| -rw-r--r-- | src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp | 14 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_dk.cpp | 12 |
3 files changed, 15 insertions, 12 deletions
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt index a15b6f8ad07..a0bbe988787 100644 --- a/src/server/scripts/CMakeLists.txt +++ b/src/server/scripts/CMakeLists.txt @@ -63,6 +63,7 @@ include_directories( ${CMAKE_SOURCE_DIR}/src/server/game/Addons ${CMAKE_SOURCE_DIR}/src/server/game/AI ${CMAKE_SOURCE_DIR}/src/server/game/AI/CoreAI + ${CMAKE_SOURCE_DIR}/src/server/game/AI/PlayerAI ${CMAKE_SOURCE_DIR}/src/server/game/AI/ScriptedAI ${CMAKE_SOURCE_DIR}/src/server/game/AI/SmartScripts ${CMAKE_SOURCE_DIR}/src/server/game/AuctionHouse diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp index 96bd0aaa35e..dd3ed10f96f 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp @@ -22,6 +22,7 @@ #include "pit_of_saron.h" #include "Vehicle.h" #include "Player.h" +#include "PlayerAI.h" enum Yells { @@ -438,9 +439,10 @@ class spell_tyrannus_overlord_brand : public SpellScriptLoader if (GetTarget()->GetTypeId() != TYPEID_PLAYER) return; - oldAI = GetTarget()->GetAI(); - oldAIState = GetTarget()->IsAIEnabled; - GetTarget()->SetAI(new player_overlord_brandAI(GetTarget()->ToPlayer(), GetCasterGUID())); + Player* pTarget = GetTarget()->ToPlayer(); + oldAI = pTarget->AI(); + oldAIState = pTarget->IsAIEnabled; + GetTarget()->SetAI(static_cast<UnitAI*>(new player_overlord_brandAI(pTarget, GetCasterGUID()))); GetTarget()->IsAIEnabled = true; } @@ -450,8 +452,8 @@ class spell_tyrannus_overlord_brand : public SpellScriptLoader return; GetTarget()->IsAIEnabled = oldAIState; - UnitAI* thisAI = GetTarget()->GetAI(); - GetTarget()->SetAI(oldAI); + PlayerAI* thisAI = GetTarget()->ToPlayer()->AI(); + GetTarget()->SetAI(static_cast<UnitAI*>(oldAI)); delete thisAI; } @@ -461,7 +463,7 @@ class spell_tyrannus_overlord_brand : public SpellScriptLoader AfterEffectRemove += AuraEffectRemoveFn(spell_tyrannus_overlord_brand_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } - UnitAI* oldAI; + PlayerAI* oldAI; bool oldAIState; }; diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp index 3cea620559a..f1ad785c13d 100644 --- a/src/server/scripts/Spells/spell_dk.cpp +++ b/src/server/scripts/Spells/spell_dk.cpp @@ -22,7 +22,7 @@ */ #include "Player.h" -#include "UnitAI.h" +#include "PlayerAI.h" #include "ScriptMgr.h" #include "SpellScript.h" #include "SpellAuraEffects.h" @@ -1909,9 +1909,9 @@ public: if (!player || player->GetGhoulResurrectGhoulGUID().IsEmpty()) return; - oldAI = player->GetAI(); + oldAI = player->AI(); oldAIState = player->IsAIEnabled; - player->SetAI(new player_ghoulAI(player, player->GetGhoulResurrectGhoulGUID())); + player->SetAI(static_cast<UnitAI*>(new player_ghoulAI(player, player->GetGhoulResurrectGhoulGUID()))); player->IsAIEnabled = true; } @@ -1922,8 +1922,8 @@ public: return; player->IsAIEnabled = oldAIState; - UnitAI* thisAI = player->GetAI(); - player->SetAI(oldAI); + PlayerAI* thisAI = player->AI(); + player->SetAI(static_cast<UnitAI*>(oldAI)); delete thisAI; // Dismiss ghoul if necessary @@ -1943,7 +1943,7 @@ public: AfterEffectRemove += AuraEffectRemoveFn(spell_dk_raise_ally_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } - UnitAI* oldAI; + PlayerAI* oldAI; bool oldAIState; }; |
