diff options
| author | Vincent_Michael <Vincent_Michael@gmx.de> | 2013-02-18 18:51:52 +0100 |
|---|---|---|
| committer | Vincent_Michael <Vincent_Michael@gmx.de> | 2013-02-18 18:51:52 +0100 |
| commit | 71eaceae5de6cc1c517bec78d0ef52e149a59b6e (patch) | |
| tree | a89711c8f03305f36b6042efa8eb5c5b104c2fad /src/server/scripts | |
| parent | 2277f6db44a4dabf98611189d8d75df3a0008a66 (diff) | |
| parent | 1c745dfe16787f9b51310c07b5b3c6801e9592e5 (diff) | |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/Entities/Vehicle/Vehicle.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/game/Weather/Weather.h
src/server/shared/Database/Implementation/WorldDatabase.cpp
src/tools/CMakeLists.txt
Diffstat (limited to 'src/server/scripts')
14 files changed, 180 insertions, 151 deletions
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 6653439b703..6987e958831 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -649,6 +649,7 @@ public: handler->PSendSysMessage(LANG_NPCINFO_CHAR, target->GetDBTableGUIDLow(), target->GetGUIDLow(), faction, npcflags, Entry, displayid, nativeid); handler->PSendSysMessage(LANG_NPCINFO_LEVEL, target->getLevel()); + handler->PSendSysMessage(LANG_NPCINFO_EQUIPMENT, target->GetCurrentEquipmentId(), target->GetOriginalEquipmentId()); handler->PSendSysMessage(LANG_NPCINFO_HEALTH, target->GetCreateHealth(), target->GetMaxHealth(), target->GetHealth()); handler->PSendSysMessage(LANG_NPCINFO_FLAGS, target->GetUInt32Value(UNIT_FIELD_FLAGS), target->GetUInt32Value(UNIT_DYNAMIC_FLAGS), target->getFaction()); handler->PSendSysMessage(LANG_COMMAND_RAWPAWNTIMES, defRespawnDelayStr.c_str(), curRespawnDelayStr.c_str()); diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp index 52721f9866d..4dcbf204388 100644 --- a/src/server/scripts/Commands/cs_reload.cpp +++ b/src/server/scripts/Commands/cs_reload.cpp @@ -495,10 +495,9 @@ public: cInfo->questItems[5] = fields[78].GetUInt32(); cInfo->movementId = fields[79].GetUInt32(); cInfo->RegenHealth = fields[80].GetBool(); - cInfo->equipmentId = fields[81].GetUInt32(); - cInfo->MechanicImmuneMask = fields[82].GetUInt32(); - cInfo->flags_extra = fields[83].GetUInt32(); - cInfo->ScriptID = sObjectMgr->GetScriptId(fields[84].GetCString()); + cInfo->MechanicImmuneMask = fields[81].GetUInt32(); + cInfo->flags_extra = fields[82].GetUInt32(); + cInfo->ScriptID = sObjectMgr->GetScriptId(fields[83].GetCString()); sObjectMgr->CheckCreatureTemplate(cInfo); } diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp index fa1ab5528ca..1303f5c4f58 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp @@ -32,12 +32,20 @@ enum Say SAY_LEASH = 1, }; +enum Events +{ + EVENT_CLEAVE = 1, + EVENT_MORTAL_STRIKE = 2, + EVENT_BLAST_WAVE = 3, + EVENT_KNOCK_BACK = 4, +}; + enum Spells { SPELL_CLEAVE = 26350, - SPELL_BLASTWAVE = 23331, - SPELL_MORTALSTRIKE = 24573, - SPELL_KNOCKBACK = 25778 + SPELL_BLAST_WAVE = 23331, + SPELL_MORTAL_STRIKE = 24573, + SPELL_KNOCK_BACK = 25778 }; class boss_broodlord : public CreatureScript @@ -54,17 +62,13 @@ public: { boss_broodlordAI(Creature* creature) : ScriptedAI(creature) {} - uint32 Cleave_Timer; - uint32 BlastWave_Timer; - uint32 MortalStrike_Timer; - uint32 KnockBack_Timer; - void Reset() { - Cleave_Timer = 8000; // These times are probably wrong - BlastWave_Timer = 12000; - MortalStrike_Timer = 20000; - KnockBack_Timer = 30000; + // These timers are probably wrong + events.ScheduleEvent(EVENT_CLEAVE, 8000); + events.ScheduleEvent(EVENT_BLAST_WAVE, 12000); + events.ScheduleEvent(EVENT_MORTAL_STRIKE, 20000); + events.ScheduleEvent(EVENT_KNOCK_BACK, 30000); } void EnterCombat(Unit* /*who*/) @@ -78,45 +82,51 @@ public: if (!UpdateVictim()) return; - //Cleave_Timer - if (Cleave_Timer <= diff) - { - DoCast(me->getVictim(), SPELL_CLEAVE); - Cleave_Timer = 7000; - } else Cleave_Timer -= diff; - - // BlastWave - if (BlastWave_Timer <= diff) - { - DoCast(me->getVictim(), SPELL_BLASTWAVE); - BlastWave_Timer = urand(8000, 16000); - } else BlastWave_Timer -= diff; + if (EnterEvadeIfOutOfCombatArea(diff)) + Talk(SAY_LEASH); - //MortalStrike_Timer - if (MortalStrike_Timer <= diff) - { - DoCast(me->getVictim(), SPELL_MORTALSTRIKE); - MortalStrike_Timer = urand(25000, 35000); - } else MortalStrike_Timer -= diff; + if (me->HasUnitState(UNIT_STATE_CASTING)) + return; - if (KnockBack_Timer <= diff) + while (uint32 eventId = events.ExecuteEvent()) { - if (Unit* target = me->getVictim()) + switch (eventId) { - DoCast(target, SPELL_KNOCKBACK); - // Drop 50% aggro - if (DoGetThreat(target)) - DoModifyThreatPercent(target, -50); + case EVENT_CLEAVE: + DoCastVictim(SPELL_CLEAVE); + events.ScheduleEvent(EVENT_CLEAVE, 8000); + break; + case EVENT_MORTAL_STRIKE: + DoCastVictim(SPELL_MORTAL_STRIKE); + events.ScheduleEvent(EVENT_MORTAL_STRIKE, 20000); + break; + case EVENT_BLAST_WAVE: + DoCastVictim(SPELL_BLAST_WAVE); + events.ScheduleEvent(EVENT_BLAST_WAVE, 12000); + break; + case EVENT_KNOCK_BACK: + if (Unit* target = me->getVictim()) + { + DoCast(target, SPELL_BLAST_WAVE); + // Drop 50% of threat + if (DoGetThreat(target)) + DoModifyThreatPercent(target, -50); + } + events.ScheduleEvent(EVENT_KNOCK_BACK, 30000); + break; + default: + break; } - - KnockBack_Timer = urand(15000, 30000); - } else KnockBack_Timer -= diff; + } if (EnterEvadeIfOutOfCombatArea(diff)) Talk(SAY_LEASH); DoMeleeAttackIfReady(); } + + private: + EventMap events; /// @todo: change BWL to instance script and bosses to BossAI }; }; diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index 96293c635d6..14321873b0d 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -102,10 +102,8 @@ public: npc_unworthy_initiateAI(Creature* creature) : ScriptedAI(creature) { me->SetReactState(REACT_PASSIVE); - if (!me->GetEquipmentId()) - if (const CreatureTemplate* info = sObjectMgr->GetCreatureTemplate(28406)) - if (info->equipmentId) - const_cast<CreatureTemplate*>(me->GetCreatureTemplate())->equipmentId = info->equipmentId; + if (!me->GetCurrentEquipmentId()) + me->SetCurrentEquipmentId(me->GetOriginalEquipmentId()); } uint64 playerGUID; diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp index f508266434b..7e2515c42a7 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp @@ -237,7 +237,7 @@ public: case 2: me->SetStandState(UNIT_STAND_STATE_STAND); DoCast(me, SPELL_KOLTIRA_TRANSFORM); - me->LoadEquipment(me->GetEquipmentId()); + me->LoadEquipment(); break; case 3: SetEscortPaused(true); diff --git a/src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp b/src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp index 2169320621b..f27a5612a05 100644 --- a/src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp +++ b/src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp @@ -185,7 +185,7 @@ public: ++_summonDeaths; if (_summonDeaths == 11) // All summons died { - SendWeather(WEATHER_STATE_UNK, 0.0f); + SendWeather(WEATHER_STATE_FOG, 0.0f); me->RemoveAurasDueToSpell(SPELL_PTAH_EXPLOSION); events.SetPhase(PHASE_NORMAL); events.ScheduleEvent(EVENT_RAGING_SMASH, urand(7000, 12000), 0, PHASE_NORMAL); diff --git a/src/server/scripts/Kalimdor/zone_desolace.cpp b/src/server/scripts/Kalimdor/zone_desolace.cpp index f4c0eed481e..ab37f94ce40 100644 --- a/src/server/scripts/Kalimdor/zone_desolace.cpp +++ b/src/server/scripts/Kalimdor/zone_desolace.cpp @@ -107,7 +107,7 @@ public: } } }; - + CreatureAI* GetAI(Creature* creature) const { return new npc_aged_dying_ancient_kodoAI(creature); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp index ab0c44aa6d0..4b1ccabe682 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp @@ -45,11 +45,13 @@ enum Spells SPELL_SHROUD_OF_SORROW = 70986, SPELL_FRENZIED_BLOODTHIRST_VISUAL = 71949, SPELL_VAMPIRIC_BITE = 71726, + SPELL_VAMPIRIC_BITE_DUMMY = 71837, SPELL_ESSENCE_OF_THE_BLOOD_QUEEN_PLR = 70879, SPELL_ESSENCE_OF_THE_BLOOD_QUEEN_HEAL = 70872, SPELL_FRENZIED_BLOODTHIRST = 70877, SPELL_UNCONTROLLABLE_FRENZY = 70923, - SPELL_PRESENCE_OF_THE_DARKFALLEN = 71952, + SPELL_PRESENCE_OF_THE_DARKFALLEN = 70994, + SPELL_PRESENCE_OF_THE_DARKFALLEN_2 = 71952, SPELL_BLOOD_MIRROR_DAMAGE = 70821, SPELL_BLOOD_MIRROR_VISUAL = 71510, SPELL_BLOOD_MIRROR_DUMMY = 70838, @@ -88,6 +90,7 @@ uint32 const vampireAuras[3][MAX_DIFFICULTY] = #define ESSENCE_OF_BLOOD_QUEEN_PLR RAID_MODE<uint32>(70879, 71525, 71530, 71531) #define FRENZIED_BLOODTHIRST RAID_MODE<uint32>(70877, 71474, 70877, 71474) #define DELIRIOUS_SLASH RAID_MODE<uint32>(71623, 71624, 71625, 71626) +#define PRESENCE_OF_THE_DARKFALLEN RAID_MODE<uint32>(70994, 71962, 71963, 71964) enum Events { @@ -220,6 +223,7 @@ class boss_blood_queen_lana_thel : public CreatureScript instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_BLOOD_MIRROR_DUMMY); instance->DoRemoveAurasDueToSpellOnPlayers(DELIRIOUS_SLASH); instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_PACT_OF_THE_DARKFALLEN); + instance->DoRemoveAurasDueToSpellOnPlayers(PRESENCE_OF_THE_DARKFALLEN); } void DoAction(int32 const action) @@ -357,8 +361,11 @@ class boss_blood_queen_lana_thel : public CreatureScript { Unit* target = targets.front(); DoCast(target, SPELL_VAMPIRIC_BITE); + DoCastAOE(SPELL_VAMPIRIC_BITE_DUMMY, true); Talk(SAY_VAMPIRIC_BITE); _vampires.insert(target->GetGUID()); + target->CastSpell(target, SPELL_PRESENCE_OF_THE_DARKFALLEN, TRIGGERED_FULL_MASK); + target->CastSpell(target, SPELL_PRESENCE_OF_THE_DARKFALLEN_2, TRIGGERED_FULL_MASK); } break; } @@ -377,9 +384,10 @@ class boss_blood_queen_lana_thel : public CreatureScript _offtank->CastSpell(me->getVictim(), SPELL_BLOOD_MIRROR_DAMAGE, true); me->getVictim()->CastSpell(_offtank, SPELL_BLOOD_MIRROR_DUMMY, true); DoCastVictim(SPELL_BLOOD_MIRROR_VISUAL); - if (Item* shadowsEdge = _offtank->GetWeaponForAttack(BASE_ATTACK, true)) - if (!_offtank->HasAura(SPELL_THIRST_QUENCHED) && shadowsEdge->GetEntry() == ITEM_SHADOW_S_EDGE && !_offtank->HasAura(SPELL_GUSHING_WOUND)) - _offtank->CastSpell(_offtank, SPELL_GUSHING_WOUND, true); + if (Is25ManRaid() && _offtank->GetQuestStatus(QUEST_BLOOD_INFUSION) == QUEST_STATUS_INCOMPLETE && + _offtank->HasAura(SPELL_UNSATED_CRAVING) && !_offtank->HasAura(SPELL_THIRST_QUENCHED) && + !_offtank->HasAura(SPELL_GUSHING_WOUND)) + _offtank->CastSpell(_offtank, SPELL_GUSHING_WOUND, TRIGGERED_FULL_MASK); } } @@ -396,13 +404,7 @@ class boss_blood_queen_lana_thel : public CreatureScript { std::list<Player*> targets; SelectRandomTarget(false, &targets); - uint32 targetCount = 2; - // do not combine these checks! we want it incremented TWICE when both conditions are met - if (IsHeroic()) - ++targetCount; - if (Is25ManRaid()) - ++targetCount; - Trinity::Containers::RandomResizeList<Player*>(targets, targetCount); + Trinity::Containers::RandomResizeList(targets, Is25ManRaid() ? 3 : 2); if (targets.size() > 1) { Talk(SAY_PACT_OF_THE_DARKFALLEN); @@ -554,33 +556,36 @@ class spell_blood_queen_vampiric_bite : public SpellScriptLoader uint32 spellId = sSpellMgr->GetSpellIdForDifficulty(SPELL_FRENZIED_BLOODTHIRST, GetCaster()); GetCaster()->RemoveAura(spellId, 0, 0, AURA_REMOVE_BY_ENEMY_SPELL); - GetCaster()->CastSpell(GetCaster(), SPELL_ESSENCE_OF_THE_BLOOD_QUEEN_PLR, true); - // Presence of the Darkfallen buff on Blood-Queen - if (GetCaster()->GetMap()->IsHeroic()) - GetCaster()->CastSpell(GetCaster(), SPELL_PRESENCE_OF_THE_DARKFALLEN, true); + GetCaster()->CastSpell(GetCaster(), SPELL_ESSENCE_OF_THE_BLOOD_QUEEN_PLR, TRIGGERED_FULL_MASK); + // Shadowmourne questline - if (GetCaster()->ToPlayer()->GetQuestStatus(QUEST_BLOOD_INFUSION) == QUEST_STATUS_INCOMPLETE) + if (Aura* aura = GetCaster()->GetAura(SPELL_GUSHING_WOUND)) { - if (Aura* aura = GetCaster()->GetAura(SPELL_GUSHING_WOUND)) + if (aura->GetStackAmount() == 3) { - if (aura->GetStackAmount() == 3) - { - GetCaster()->CastSpell(GetCaster(), SPELL_THIRST_QUENCHED, true); - GetCaster()->RemoveAura(aura); - } - else - GetCaster()->CastSpell(GetCaster(), SPELL_GUSHING_WOUND, true); + GetCaster()->CastSpell(GetCaster(), SPELL_THIRST_QUENCHED, TRIGGERED_FULL_MASK); + GetCaster()->RemoveAura(aura); } + else + GetCaster()->CastSpell(GetCaster(), SPELL_GUSHING_WOUND, TRIGGERED_FULL_MASK); } + if (InstanceScript* instance = GetCaster()->GetInstanceScript()) if (Creature* bloodQueen = ObjectAccessor::GetCreature(*GetCaster(), instance->GetData64(DATA_BLOOD_QUEEN_LANA_THEL))) bloodQueen->AI()->SetGUID(GetHitUnit()->GetGUID(), GUID_VAMPIRE); } + void HandlePresence(SpellEffIndex /*effIndex*/) + { + GetHitUnit()->CastSpell(GetHitUnit(), SPELL_PRESENCE_OF_THE_DARKFALLEN, TRIGGERED_FULL_MASK); + GetHitUnit()->CastSpell(GetHitUnit(), SPELL_PRESENCE_OF_THE_DARKFALLEN_2, TRIGGERED_FULL_MASK); + } + void Register() { OnCheckCast += SpellCheckCastFn(spell_blood_queen_vampiric_bite_SpellScript::CheckTarget); BeforeHit += SpellHitFn(spell_blood_queen_vampiric_bite_SpellScript::OnCast); + OnEffectHitTarget += SpellEffectFn(spell_blood_queen_vampiric_bite_SpellScript::HandlePresence, EFFECT_1, SPELL_EFFECT_TRIGGER_SPELL); } }; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp index 1c6ed848158..5c7f575413a 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp @@ -84,7 +84,9 @@ enum Spells SPELL_CONCUSSIVE_SHOCK = 71337, // Frost Infusion - SPELL_FROST_INFUSION_CREDIT = 72289 + SPELL_FROST_INFUSION_CREDIT = 72289, + SPELL_FROST_IMBUED_BLADE = 72290, + SPELL_FROST_INFUSION = 72292, }; enum Events @@ -147,11 +149,7 @@ enum MovementPoints enum Shadowmourne { - QUEST_FROST_INFUSION = 24757, - ITEM_SHADOW_S_EDGE = 49888, - - SPELL_FROST_INFUSION = 72292, - SPELL_FROST_IMBUED_BLADE = 72290, + QUEST_FROST_INFUSION = 24757 }; Position const RimefangFlyPos = {4413.309f, 2456.421f, 233.3795f, 2.890186f}; @@ -390,47 +388,10 @@ class boss_sindragosa : public CreatureScript void SpellHitTarget(Unit* target, SpellInfo const* spell) { if (uint32 spellId = sSpellMgr->GetSpellIdForDifficulty(70127, me)) - { if (spellId == spell->Id) - { if (Aura const* mysticBuffet = target->GetAura(spell->Id)) _mysticBuffetStack = std::max<uint8>(_mysticBuffetStack, mysticBuffet->GetStackAmount()); - return; - } - } - - // Frost Infusion - if (Player* player = target->ToPlayer()) - { - if (uint32 spellId = sSpellMgr->GetSpellIdForDifficulty(_isThirdPhase ? SPELL_FROST_BREATH_P2 : SPELL_FROST_BREATH_P1, me)) - { - if (spellId == spell->Id) - { - Item* shadowsEdge = player->GetWeaponForAttack(BASE_ATTACK, true); - if (player->GetQuestStatus(QUEST_FROST_INFUSION) == QUEST_STATUS_INCOMPLETE && shadowsEdge) - { - if (!player->HasAura(SPELL_FROST_IMBUED_BLADE) && shadowsEdge->GetEntry() == ITEM_SHADOW_S_EDGE) - { - if (Aura* infusion = player->GetAura(SPELL_FROST_INFUSION)) - { - if (infusion->GetStackAmount() == 3) - { - player->CastSpell(player, SPELL_FROST_IMBUED_BLADE, true); - player->RemoveAura(infusion); - } - else - player->CastSpell(player, SPELL_FROST_INFUSION, true); - } - else - player->CastSpell(player, SPELL_FROST_INFUSION, true); - } - } - - return; - } - } - } } void UpdateAI(uint32 const diff) @@ -1155,6 +1116,50 @@ class spell_sindragosa_unchained_magic : public SpellScriptLoader } }; +class spell_sindragosa_frost_breath : public SpellScriptLoader +{ + public: + spell_sindragosa_frost_breath() : SpellScriptLoader("spell_sindragosa_frost_breath") { } + + class spell_sindragosa_frost_breath_SpellScript : public SpellScript + { + PrepareSpellScript(spell_sindragosa_frost_breath_SpellScript); + + void HandleInfusion() + { + Player* target = GetHitPlayer(); + if (!target) + return; + + if (target->GetQuestStatus(QUEST_FROST_INFUSION) != QUEST_STATUS_INCOMPLETE) + return; + + // Check if player has Shadow's Edge equipped and not ready for infusion + if (!target->HasAura(SPELL_UNSATED_CRAVING) || target->HasAura(SPELL_FROST_IMBUED_BLADE)) + return; + + Aura* infusion = target->GetAura(SPELL_FROST_INFUSION, target->GetGUID()); + if (infusion && infusion->GetStackAmount() >= 3) + { + target->RemoveAura(infusion); + target->CastSpell(target, SPELL_FROST_IMBUED_BLADE, TRIGGERED_FULL_MASK); + } + else + target->CastSpell(target, SPELL_FROST_INFUSION, TRIGGERED_FULL_MASK); + } + + void Register() + { + AfterHit += SpellHitFn(spell_sindragosa_frost_breath_SpellScript::HandleInfusion); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_sindragosa_frost_breath_SpellScript(); + } +}; + class spell_sindragosa_instability : public SpellScriptLoader { public: @@ -1577,6 +1582,7 @@ void AddSC_boss_sindragosa() new npc_sindragosa_trash(); new spell_sindragosa_s_fury(); new spell_sindragosa_unchained_magic(); + new spell_sindragosa_frost_breath(); new spell_sindragosa_instability(); new spell_sindragosa_frost_beacon(); new spell_sindragosa_ice_tomb(); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h index 1407568686f..887a31baf9a 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h +++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h @@ -56,6 +56,7 @@ enum SharedSpells SPELL_FROSTMOURNE_TELEPORT_VISUAL = 73078, // Shadowmourne questline + SPELL_UNSATED_CRAVING = 71168, SPELL_SHADOWS_FATE = 71169 }; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp index 462708360e3..593d9586156 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp @@ -435,7 +435,7 @@ class instance_icecrown_citadel : public InstanceMapScript // these 2 gates are functional only on 25man modes case GO_DOODAD_ICECROWN_ROOSTPORTCULLIS_01: case GO_DOODAD_ICECROWN_ROOSTPORTCULLIS_04: - if (instance->GetSpawnMode() & 1) + if (instance->Is25ManRaid()) AddDoor(go, true); break; case GO_LADY_DEATHWHISPER_ELEVATOR: diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp index d3c174841ee..125f66497bf 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp @@ -565,10 +565,6 @@ class instance_ulduar : public InstanceMapScript } HandleGameObject(KologarnBridgeGUID, false); } - if (state == IN_PROGRESS) - HandleGameObject(KologarnDoorGUID, false); - else - HandleGameObject(KologarnDoorGUID, true); break; case BOSS_HODIR: if (state == DONE) diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp index 2c8d067a865..37bad9c4e4f 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp @@ -316,7 +316,7 @@ public: me->SetDisplayId(MODEL_NIGHTELF); // and reseting equipment - me->LoadEquipment(me->GetEquipmentId()); + me->LoadEquipment(); if (instance && instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER)) { @@ -410,7 +410,7 @@ public: if (me->HasAura(AURA_BANISH)) return; - me->LoadEquipment(me->GetEquipmentId()); + me->LoadEquipment(); } void UpdateAI(const uint32 diff) @@ -558,7 +558,7 @@ public: { //switch to nightelf form me->SetDisplayId(MODEL_NIGHTELF); - me->LoadEquipment(me->GetEquipmentId()); + me->LoadEquipment(); CastConsumingMadness(); DespawnDemon(); @@ -589,7 +589,7 @@ public: Talk(SAY_FINAL_FORM); me->SetDisplayId(MODEL_NIGHTELF); - me->LoadEquipment(me->GetEquipmentId()); + me->LoadEquipment(); } } }; diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp index d57ed6e126b..c9c75cdb134 100644 --- a/src/server/scripts/Spells/spell_item.cpp +++ b/src/server/scripts/Spells/spell_item.cpp @@ -813,53 +813,65 @@ class spell_item_scroll_of_recall : public SpellScriptLoader enum ShadowsFate { SPELL_SOUL_FEAST = 71203, - QUEST_A_FEAST_OF_SOULS = 24547 }; -class spell_item_shadows_fate : public SpellScriptLoader +class spell_item_unsated_craving : public SpellScriptLoader { public: - spell_item_shadows_fate() : SpellScriptLoader("spell_item_shadows_fate") { } + spell_item_unsated_craving() : SpellScriptLoader("spell_item_unsated_craving") { } - class spell_item_shadows_fate_AuraScript : public AuraScript + class spell_item_unsated_craving_AuraScript : public AuraScript { - PrepareAuraScript(spell_item_shadows_fate_AuraScript); + PrepareAuraScript(spell_item_unsated_craving_AuraScript); - bool Validate(SpellInfo const* /*spellInfo*/) + bool CheckProc(ProcEventInfo& procInfo) { - if (!sSpellMgr->GetSpellInfo(SPELL_SOUL_FEAST)) + Unit* caster = procInfo.GetActor(); + if (!caster || caster->GetTypeId() != TYPEID_PLAYER) return false; - if (!sObjectMgr->GetQuestTemplate(QUEST_A_FEAST_OF_SOULS)) + + Unit* target = procInfo.GetActionTarget(); + if (!target || target->GetTypeId() != TYPEID_UNIT || target->GetCreatureType() == CREATURE_TYPE_CRITTER || target->isSummon()) return false; - return true; - } - bool Load() - { - _procTarget = NULL; return true; } - bool CheckProc(ProcEventInfo& /*eventInfo*/) + void Register() { - _procTarget = GetCaster(); - return _procTarget && _procTarget->GetTypeId() == TYPEID_PLAYER && _procTarget->ToPlayer()->GetQuestStatus(QUEST_A_FEAST_OF_SOULS) == QUEST_STATUS_INCOMPLETE; + DoCheckProc += AuraCheckProcFn(spell_item_unsated_craving_AuraScript::CheckProc); } + }; - void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/) + AuraScript* GetAuraScript() const + { + return new spell_item_unsated_craving_AuraScript(); + } +}; + +class spell_item_shadows_fate : public SpellScriptLoader +{ + public: + spell_item_shadows_fate() : SpellScriptLoader("spell_item_shadows_fate") { } + + class spell_item_shadows_fate_AuraScript : public AuraScript + { + PrepareAuraScript(spell_item_shadows_fate_AuraScript); + + void HandleProc(ProcEventInfo& procInfo) { - PreventDefaultAction(); - GetTarget()->CastSpell(_procTarget, SPELL_SOUL_FEAST, true); + Unit* caster = procInfo.GetActor(); + Unit* target = GetCaster(); + if (!caster || !target) + return; + + caster->CastSpell(target, SPELL_SOUL_FEAST, TRIGGERED_FULL_MASK); } void Register() { - DoCheckProc += AuraCheckProcFn(spell_item_shadows_fate_AuraScript::CheckProc); - OnEffectProc += AuraEffectProcFn(spell_item_shadows_fate_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); + OnProc += AuraProcFn(spell_item_shadows_fate_AuraScript::HandleProc); } - - private: - Unit* _procTarget; }; AuraScript* GetAuraScript() const @@ -2481,6 +2493,7 @@ void AddSC_item_spell_scripts() new spell_item_piccolo_of_the_flaming_fire(); new spell_item_savory_deviate_delight(); new spell_item_scroll_of_recall(); + new spell_item_unsated_craving(); new spell_item_shadows_fate(); new spell_item_shadowmourne(); new spell_item_shadowmourne_soul_fragment(); |
