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authorVincent_Michael <Vincent_Michael@gmx.de>2013-02-18 18:51:52 +0100
committerVincent_Michael <Vincent_Michael@gmx.de>2013-02-18 18:51:52 +0100
commit71eaceae5de6cc1c517bec78d0ef52e149a59b6e (patch)
treea89711c8f03305f36b6042efa8eb5c5b104c2fad /src/server/scripts
parent2277f6db44a4dabf98611189d8d75df3a0008a66 (diff)
parent1c745dfe16787f9b51310c07b5b3c6801e9592e5 (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/Entities/Vehicle/Vehicle.cpp src/server/game/Globals/ObjectMgr.cpp src/server/game/Spells/SpellMgr.cpp src/server/game/Weather/Weather.h src/server/shared/Database/Implementation/WorldDatabase.cpp src/tools/CMakeLists.txt
Diffstat (limited to 'src/server/scripts')
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp1
-rw-r--r--src/server/scripts/Commands/cs_reload.cpp7
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp90
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp2
-rw-r--r--src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_desolace.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp53
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp92
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h1
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp4
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp8
-rw-r--r--src/server/scripts/Spells/spell_item.cpp61
14 files changed, 180 insertions, 151 deletions
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index 6653439b703..6987e958831 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -649,6 +649,7 @@ public:
handler->PSendSysMessage(LANG_NPCINFO_CHAR, target->GetDBTableGUIDLow(), target->GetGUIDLow(), faction, npcflags, Entry, displayid, nativeid);
handler->PSendSysMessage(LANG_NPCINFO_LEVEL, target->getLevel());
+ handler->PSendSysMessage(LANG_NPCINFO_EQUIPMENT, target->GetCurrentEquipmentId(), target->GetOriginalEquipmentId());
handler->PSendSysMessage(LANG_NPCINFO_HEALTH, target->GetCreateHealth(), target->GetMaxHealth(), target->GetHealth());
handler->PSendSysMessage(LANG_NPCINFO_FLAGS, target->GetUInt32Value(UNIT_FIELD_FLAGS), target->GetUInt32Value(UNIT_DYNAMIC_FLAGS), target->getFaction());
handler->PSendSysMessage(LANG_COMMAND_RAWPAWNTIMES, defRespawnDelayStr.c_str(), curRespawnDelayStr.c_str());
diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp
index 52721f9866d..4dcbf204388 100644
--- a/src/server/scripts/Commands/cs_reload.cpp
+++ b/src/server/scripts/Commands/cs_reload.cpp
@@ -495,10 +495,9 @@ public:
cInfo->questItems[5] = fields[78].GetUInt32();
cInfo->movementId = fields[79].GetUInt32();
cInfo->RegenHealth = fields[80].GetBool();
- cInfo->equipmentId = fields[81].GetUInt32();
- cInfo->MechanicImmuneMask = fields[82].GetUInt32();
- cInfo->flags_extra = fields[83].GetUInt32();
- cInfo->ScriptID = sObjectMgr->GetScriptId(fields[84].GetCString());
+ cInfo->MechanicImmuneMask = fields[81].GetUInt32();
+ cInfo->flags_extra = fields[82].GetUInt32();
+ cInfo->ScriptID = sObjectMgr->GetScriptId(fields[83].GetCString());
sObjectMgr->CheckCreatureTemplate(cInfo);
}
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp
index fa1ab5528ca..1303f5c4f58 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp
@@ -32,12 +32,20 @@ enum Say
SAY_LEASH = 1,
};
+enum Events
+{
+ EVENT_CLEAVE = 1,
+ EVENT_MORTAL_STRIKE = 2,
+ EVENT_BLAST_WAVE = 3,
+ EVENT_KNOCK_BACK = 4,
+};
+
enum Spells
{
SPELL_CLEAVE = 26350,
- SPELL_BLASTWAVE = 23331,
- SPELL_MORTALSTRIKE = 24573,
- SPELL_KNOCKBACK = 25778
+ SPELL_BLAST_WAVE = 23331,
+ SPELL_MORTAL_STRIKE = 24573,
+ SPELL_KNOCK_BACK = 25778
};
class boss_broodlord : public CreatureScript
@@ -54,17 +62,13 @@ public:
{
boss_broodlordAI(Creature* creature) : ScriptedAI(creature) {}
- uint32 Cleave_Timer;
- uint32 BlastWave_Timer;
- uint32 MortalStrike_Timer;
- uint32 KnockBack_Timer;
-
void Reset()
{
- Cleave_Timer = 8000; // These times are probably wrong
- BlastWave_Timer = 12000;
- MortalStrike_Timer = 20000;
- KnockBack_Timer = 30000;
+ // These timers are probably wrong
+ events.ScheduleEvent(EVENT_CLEAVE, 8000);
+ events.ScheduleEvent(EVENT_BLAST_WAVE, 12000);
+ events.ScheduleEvent(EVENT_MORTAL_STRIKE, 20000);
+ events.ScheduleEvent(EVENT_KNOCK_BACK, 30000);
}
void EnterCombat(Unit* /*who*/)
@@ -78,45 +82,51 @@ public:
if (!UpdateVictim())
return;
- //Cleave_Timer
- if (Cleave_Timer <= diff)
- {
- DoCast(me->getVictim(), SPELL_CLEAVE);
- Cleave_Timer = 7000;
- } else Cleave_Timer -= diff;
-
- // BlastWave
- if (BlastWave_Timer <= diff)
- {
- DoCast(me->getVictim(), SPELL_BLASTWAVE);
- BlastWave_Timer = urand(8000, 16000);
- } else BlastWave_Timer -= diff;
+ if (EnterEvadeIfOutOfCombatArea(diff))
+ Talk(SAY_LEASH);
- //MortalStrike_Timer
- if (MortalStrike_Timer <= diff)
- {
- DoCast(me->getVictim(), SPELL_MORTALSTRIKE);
- MortalStrike_Timer = urand(25000, 35000);
- } else MortalStrike_Timer -= diff;
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
- if (KnockBack_Timer <= diff)
+ while (uint32 eventId = events.ExecuteEvent())
{
- if (Unit* target = me->getVictim())
+ switch (eventId)
{
- DoCast(target, SPELL_KNOCKBACK);
- // Drop 50% aggro
- if (DoGetThreat(target))
- DoModifyThreatPercent(target, -50);
+ case EVENT_CLEAVE:
+ DoCastVictim(SPELL_CLEAVE);
+ events.ScheduleEvent(EVENT_CLEAVE, 8000);
+ break;
+ case EVENT_MORTAL_STRIKE:
+ DoCastVictim(SPELL_MORTAL_STRIKE);
+ events.ScheduleEvent(EVENT_MORTAL_STRIKE, 20000);
+ break;
+ case EVENT_BLAST_WAVE:
+ DoCastVictim(SPELL_BLAST_WAVE);
+ events.ScheduleEvent(EVENT_BLAST_WAVE, 12000);
+ break;
+ case EVENT_KNOCK_BACK:
+ if (Unit* target = me->getVictim())
+ {
+ DoCast(target, SPELL_BLAST_WAVE);
+ // Drop 50% of threat
+ if (DoGetThreat(target))
+ DoModifyThreatPercent(target, -50);
+ }
+ events.ScheduleEvent(EVENT_KNOCK_BACK, 30000);
+ break;
+ default:
+ break;
}
-
- KnockBack_Timer = urand(15000, 30000);
- } else KnockBack_Timer -= diff;
+ }
if (EnterEvadeIfOutOfCombatArea(diff))
Talk(SAY_LEASH);
DoMeleeAttackIfReady();
}
+
+ private:
+ EventMap events; /// @todo: change BWL to instance script and bosses to BossAI
};
};
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index 96293c635d6..14321873b0d 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -102,10 +102,8 @@ public:
npc_unworthy_initiateAI(Creature* creature) : ScriptedAI(creature)
{
me->SetReactState(REACT_PASSIVE);
- if (!me->GetEquipmentId())
- if (const CreatureTemplate* info = sObjectMgr->GetCreatureTemplate(28406))
- if (info->equipmentId)
- const_cast<CreatureTemplate*>(me->GetCreatureTemplate())->equipmentId = info->equipmentId;
+ if (!me->GetCurrentEquipmentId())
+ me->SetCurrentEquipmentId(me->GetOriginalEquipmentId());
}
uint64 playerGUID;
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
index f508266434b..7e2515c42a7 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
@@ -237,7 +237,7 @@ public:
case 2:
me->SetStandState(UNIT_STAND_STATE_STAND);
DoCast(me, SPELL_KOLTIRA_TRANSFORM);
- me->LoadEquipment(me->GetEquipmentId());
+ me->LoadEquipment();
break;
case 3:
SetEscortPaused(true);
diff --git a/src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp b/src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp
index 2169320621b..f27a5612a05 100644
--- a/src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp
+++ b/src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp
@@ -185,7 +185,7 @@ public:
++_summonDeaths;
if (_summonDeaths == 11) // All summons died
{
- SendWeather(WEATHER_STATE_UNK, 0.0f);
+ SendWeather(WEATHER_STATE_FOG, 0.0f);
me->RemoveAurasDueToSpell(SPELL_PTAH_EXPLOSION);
events.SetPhase(PHASE_NORMAL);
events.ScheduleEvent(EVENT_RAGING_SMASH, urand(7000, 12000), 0, PHASE_NORMAL);
diff --git a/src/server/scripts/Kalimdor/zone_desolace.cpp b/src/server/scripts/Kalimdor/zone_desolace.cpp
index f4c0eed481e..ab37f94ce40 100644
--- a/src/server/scripts/Kalimdor/zone_desolace.cpp
+++ b/src/server/scripts/Kalimdor/zone_desolace.cpp
@@ -107,7 +107,7 @@ public:
}
}
};
-
+
CreatureAI* GetAI(Creature* creature) const
{
return new npc_aged_dying_ancient_kodoAI(creature);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
index ab0c44aa6d0..4b1ccabe682 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
@@ -45,11 +45,13 @@ enum Spells
SPELL_SHROUD_OF_SORROW = 70986,
SPELL_FRENZIED_BLOODTHIRST_VISUAL = 71949,
SPELL_VAMPIRIC_BITE = 71726,
+ SPELL_VAMPIRIC_BITE_DUMMY = 71837,
SPELL_ESSENCE_OF_THE_BLOOD_QUEEN_PLR = 70879,
SPELL_ESSENCE_OF_THE_BLOOD_QUEEN_HEAL = 70872,
SPELL_FRENZIED_BLOODTHIRST = 70877,
SPELL_UNCONTROLLABLE_FRENZY = 70923,
- SPELL_PRESENCE_OF_THE_DARKFALLEN = 71952,
+ SPELL_PRESENCE_OF_THE_DARKFALLEN = 70994,
+ SPELL_PRESENCE_OF_THE_DARKFALLEN_2 = 71952,
SPELL_BLOOD_MIRROR_DAMAGE = 70821,
SPELL_BLOOD_MIRROR_VISUAL = 71510,
SPELL_BLOOD_MIRROR_DUMMY = 70838,
@@ -88,6 +90,7 @@ uint32 const vampireAuras[3][MAX_DIFFICULTY] =
#define ESSENCE_OF_BLOOD_QUEEN_PLR RAID_MODE<uint32>(70879, 71525, 71530, 71531)
#define FRENZIED_BLOODTHIRST RAID_MODE<uint32>(70877, 71474, 70877, 71474)
#define DELIRIOUS_SLASH RAID_MODE<uint32>(71623, 71624, 71625, 71626)
+#define PRESENCE_OF_THE_DARKFALLEN RAID_MODE<uint32>(70994, 71962, 71963, 71964)
enum Events
{
@@ -220,6 +223,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_BLOOD_MIRROR_DUMMY);
instance->DoRemoveAurasDueToSpellOnPlayers(DELIRIOUS_SLASH);
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_PACT_OF_THE_DARKFALLEN);
+ instance->DoRemoveAurasDueToSpellOnPlayers(PRESENCE_OF_THE_DARKFALLEN);
}
void DoAction(int32 const action)
@@ -357,8 +361,11 @@ class boss_blood_queen_lana_thel : public CreatureScript
{
Unit* target = targets.front();
DoCast(target, SPELL_VAMPIRIC_BITE);
+ DoCastAOE(SPELL_VAMPIRIC_BITE_DUMMY, true);
Talk(SAY_VAMPIRIC_BITE);
_vampires.insert(target->GetGUID());
+ target->CastSpell(target, SPELL_PRESENCE_OF_THE_DARKFALLEN, TRIGGERED_FULL_MASK);
+ target->CastSpell(target, SPELL_PRESENCE_OF_THE_DARKFALLEN_2, TRIGGERED_FULL_MASK);
}
break;
}
@@ -377,9 +384,10 @@ class boss_blood_queen_lana_thel : public CreatureScript
_offtank->CastSpell(me->getVictim(), SPELL_BLOOD_MIRROR_DAMAGE, true);
me->getVictim()->CastSpell(_offtank, SPELL_BLOOD_MIRROR_DUMMY, true);
DoCastVictim(SPELL_BLOOD_MIRROR_VISUAL);
- if (Item* shadowsEdge = _offtank->GetWeaponForAttack(BASE_ATTACK, true))
- if (!_offtank->HasAura(SPELL_THIRST_QUENCHED) && shadowsEdge->GetEntry() == ITEM_SHADOW_S_EDGE && !_offtank->HasAura(SPELL_GUSHING_WOUND))
- _offtank->CastSpell(_offtank, SPELL_GUSHING_WOUND, true);
+ if (Is25ManRaid() && _offtank->GetQuestStatus(QUEST_BLOOD_INFUSION) == QUEST_STATUS_INCOMPLETE &&
+ _offtank->HasAura(SPELL_UNSATED_CRAVING) && !_offtank->HasAura(SPELL_THIRST_QUENCHED) &&
+ !_offtank->HasAura(SPELL_GUSHING_WOUND))
+ _offtank->CastSpell(_offtank, SPELL_GUSHING_WOUND, TRIGGERED_FULL_MASK);
}
}
@@ -396,13 +404,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
{
std::list<Player*> targets;
SelectRandomTarget(false, &targets);
- uint32 targetCount = 2;
- // do not combine these checks! we want it incremented TWICE when both conditions are met
- if (IsHeroic())
- ++targetCount;
- if (Is25ManRaid())
- ++targetCount;
- Trinity::Containers::RandomResizeList<Player*>(targets, targetCount);
+ Trinity::Containers::RandomResizeList(targets, Is25ManRaid() ? 3 : 2);
if (targets.size() > 1)
{
Talk(SAY_PACT_OF_THE_DARKFALLEN);
@@ -554,33 +556,36 @@ class spell_blood_queen_vampiric_bite : public SpellScriptLoader
uint32 spellId = sSpellMgr->GetSpellIdForDifficulty(SPELL_FRENZIED_BLOODTHIRST, GetCaster());
GetCaster()->RemoveAura(spellId, 0, 0, AURA_REMOVE_BY_ENEMY_SPELL);
- GetCaster()->CastSpell(GetCaster(), SPELL_ESSENCE_OF_THE_BLOOD_QUEEN_PLR, true);
- // Presence of the Darkfallen buff on Blood-Queen
- if (GetCaster()->GetMap()->IsHeroic())
- GetCaster()->CastSpell(GetCaster(), SPELL_PRESENCE_OF_THE_DARKFALLEN, true);
+ GetCaster()->CastSpell(GetCaster(), SPELL_ESSENCE_OF_THE_BLOOD_QUEEN_PLR, TRIGGERED_FULL_MASK);
+
// Shadowmourne questline
- if (GetCaster()->ToPlayer()->GetQuestStatus(QUEST_BLOOD_INFUSION) == QUEST_STATUS_INCOMPLETE)
+ if (Aura* aura = GetCaster()->GetAura(SPELL_GUSHING_WOUND))
{
- if (Aura* aura = GetCaster()->GetAura(SPELL_GUSHING_WOUND))
+ if (aura->GetStackAmount() == 3)
{
- if (aura->GetStackAmount() == 3)
- {
- GetCaster()->CastSpell(GetCaster(), SPELL_THIRST_QUENCHED, true);
- GetCaster()->RemoveAura(aura);
- }
- else
- GetCaster()->CastSpell(GetCaster(), SPELL_GUSHING_WOUND, true);
+ GetCaster()->CastSpell(GetCaster(), SPELL_THIRST_QUENCHED, TRIGGERED_FULL_MASK);
+ GetCaster()->RemoveAura(aura);
}
+ else
+ GetCaster()->CastSpell(GetCaster(), SPELL_GUSHING_WOUND, TRIGGERED_FULL_MASK);
}
+
if (InstanceScript* instance = GetCaster()->GetInstanceScript())
if (Creature* bloodQueen = ObjectAccessor::GetCreature(*GetCaster(), instance->GetData64(DATA_BLOOD_QUEEN_LANA_THEL)))
bloodQueen->AI()->SetGUID(GetHitUnit()->GetGUID(), GUID_VAMPIRE);
}
+ void HandlePresence(SpellEffIndex /*effIndex*/)
+ {
+ GetHitUnit()->CastSpell(GetHitUnit(), SPELL_PRESENCE_OF_THE_DARKFALLEN, TRIGGERED_FULL_MASK);
+ GetHitUnit()->CastSpell(GetHitUnit(), SPELL_PRESENCE_OF_THE_DARKFALLEN_2, TRIGGERED_FULL_MASK);
+ }
+
void Register()
{
OnCheckCast += SpellCheckCastFn(spell_blood_queen_vampiric_bite_SpellScript::CheckTarget);
BeforeHit += SpellHitFn(spell_blood_queen_vampiric_bite_SpellScript::OnCast);
+ OnEffectHitTarget += SpellEffectFn(spell_blood_queen_vampiric_bite_SpellScript::HandlePresence, EFFECT_1, SPELL_EFFECT_TRIGGER_SPELL);
}
};
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index 1c6ed848158..5c7f575413a 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -84,7 +84,9 @@ enum Spells
SPELL_CONCUSSIVE_SHOCK = 71337,
// Frost Infusion
- SPELL_FROST_INFUSION_CREDIT = 72289
+ SPELL_FROST_INFUSION_CREDIT = 72289,
+ SPELL_FROST_IMBUED_BLADE = 72290,
+ SPELL_FROST_INFUSION = 72292,
};
enum Events
@@ -147,11 +149,7 @@ enum MovementPoints
enum Shadowmourne
{
- QUEST_FROST_INFUSION = 24757,
- ITEM_SHADOW_S_EDGE = 49888,
-
- SPELL_FROST_INFUSION = 72292,
- SPELL_FROST_IMBUED_BLADE = 72290,
+ QUEST_FROST_INFUSION = 24757
};
Position const RimefangFlyPos = {4413.309f, 2456.421f, 233.3795f, 2.890186f};
@@ -390,47 +388,10 @@ class boss_sindragosa : public CreatureScript
void SpellHitTarget(Unit* target, SpellInfo const* spell)
{
if (uint32 spellId = sSpellMgr->GetSpellIdForDifficulty(70127, me))
- {
if (spellId == spell->Id)
- {
if (Aura const* mysticBuffet = target->GetAura(spell->Id))
_mysticBuffetStack = std::max<uint8>(_mysticBuffetStack, mysticBuffet->GetStackAmount());
- return;
- }
- }
-
- // Frost Infusion
- if (Player* player = target->ToPlayer())
- {
- if (uint32 spellId = sSpellMgr->GetSpellIdForDifficulty(_isThirdPhase ? SPELL_FROST_BREATH_P2 : SPELL_FROST_BREATH_P1, me))
- {
- if (spellId == spell->Id)
- {
- Item* shadowsEdge = player->GetWeaponForAttack(BASE_ATTACK, true);
- if (player->GetQuestStatus(QUEST_FROST_INFUSION) == QUEST_STATUS_INCOMPLETE && shadowsEdge)
- {
- if (!player->HasAura(SPELL_FROST_IMBUED_BLADE) && shadowsEdge->GetEntry() == ITEM_SHADOW_S_EDGE)
- {
- if (Aura* infusion = player->GetAura(SPELL_FROST_INFUSION))
- {
- if (infusion->GetStackAmount() == 3)
- {
- player->CastSpell(player, SPELL_FROST_IMBUED_BLADE, true);
- player->RemoveAura(infusion);
- }
- else
- player->CastSpell(player, SPELL_FROST_INFUSION, true);
- }
- else
- player->CastSpell(player, SPELL_FROST_INFUSION, true);
- }
- }
-
- return;
- }
- }
- }
}
void UpdateAI(uint32 const diff)
@@ -1155,6 +1116,50 @@ class spell_sindragosa_unchained_magic : public SpellScriptLoader
}
};
+class spell_sindragosa_frost_breath : public SpellScriptLoader
+{
+ public:
+ spell_sindragosa_frost_breath() : SpellScriptLoader("spell_sindragosa_frost_breath") { }
+
+ class spell_sindragosa_frost_breath_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_sindragosa_frost_breath_SpellScript);
+
+ void HandleInfusion()
+ {
+ Player* target = GetHitPlayer();
+ if (!target)
+ return;
+
+ if (target->GetQuestStatus(QUEST_FROST_INFUSION) != QUEST_STATUS_INCOMPLETE)
+ return;
+
+ // Check if player has Shadow's Edge equipped and not ready for infusion
+ if (!target->HasAura(SPELL_UNSATED_CRAVING) || target->HasAura(SPELL_FROST_IMBUED_BLADE))
+ return;
+
+ Aura* infusion = target->GetAura(SPELL_FROST_INFUSION, target->GetGUID());
+ if (infusion && infusion->GetStackAmount() >= 3)
+ {
+ target->RemoveAura(infusion);
+ target->CastSpell(target, SPELL_FROST_IMBUED_BLADE, TRIGGERED_FULL_MASK);
+ }
+ else
+ target->CastSpell(target, SPELL_FROST_INFUSION, TRIGGERED_FULL_MASK);
+ }
+
+ void Register()
+ {
+ AfterHit += SpellHitFn(spell_sindragosa_frost_breath_SpellScript::HandleInfusion);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_sindragosa_frost_breath_SpellScript();
+ }
+};
+
class spell_sindragosa_instability : public SpellScriptLoader
{
public:
@@ -1577,6 +1582,7 @@ void AddSC_boss_sindragosa()
new npc_sindragosa_trash();
new spell_sindragosa_s_fury();
new spell_sindragosa_unchained_magic();
+ new spell_sindragosa_frost_breath();
new spell_sindragosa_instability();
new spell_sindragosa_frost_beacon();
new spell_sindragosa_ice_tomb();
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h
index 1407568686f..887a31baf9a 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h
+++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.h
@@ -56,6 +56,7 @@ enum SharedSpells
SPELL_FROSTMOURNE_TELEPORT_VISUAL = 73078,
// Shadowmourne questline
+ SPELL_UNSATED_CRAVING = 71168,
SPELL_SHADOWS_FATE = 71169
};
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
index 462708360e3..593d9586156 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
@@ -435,7 +435,7 @@ class instance_icecrown_citadel : public InstanceMapScript
// these 2 gates are functional only on 25man modes
case GO_DOODAD_ICECROWN_ROOSTPORTCULLIS_01:
case GO_DOODAD_ICECROWN_ROOSTPORTCULLIS_04:
- if (instance->GetSpawnMode() & 1)
+ if (instance->Is25ManRaid())
AddDoor(go, true);
break;
case GO_LADY_DEATHWHISPER_ELEVATOR:
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
index d3c174841ee..125f66497bf 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
@@ -565,10 +565,6 @@ class instance_ulduar : public InstanceMapScript
}
HandleGameObject(KologarnBridgeGUID, false);
}
- if (state == IN_PROGRESS)
- HandleGameObject(KologarnDoorGUID, false);
- else
- HandleGameObject(KologarnDoorGUID, true);
break;
case BOSS_HODIR:
if (state == DONE)
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
index 2c8d067a865..37bad9c4e4f 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
@@ -316,7 +316,7 @@ public:
me->SetDisplayId(MODEL_NIGHTELF);
// and reseting equipment
- me->LoadEquipment(me->GetEquipmentId());
+ me->LoadEquipment();
if (instance && instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER))
{
@@ -410,7 +410,7 @@ public:
if (me->HasAura(AURA_BANISH))
return;
- me->LoadEquipment(me->GetEquipmentId());
+ me->LoadEquipment();
}
void UpdateAI(const uint32 diff)
@@ -558,7 +558,7 @@ public:
{
//switch to nightelf form
me->SetDisplayId(MODEL_NIGHTELF);
- me->LoadEquipment(me->GetEquipmentId());
+ me->LoadEquipment();
CastConsumingMadness();
DespawnDemon();
@@ -589,7 +589,7 @@ public:
Talk(SAY_FINAL_FORM);
me->SetDisplayId(MODEL_NIGHTELF);
- me->LoadEquipment(me->GetEquipmentId());
+ me->LoadEquipment();
}
}
};
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index d57ed6e126b..c9c75cdb134 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -813,53 +813,65 @@ class spell_item_scroll_of_recall : public SpellScriptLoader
enum ShadowsFate
{
SPELL_SOUL_FEAST = 71203,
- QUEST_A_FEAST_OF_SOULS = 24547
};
-class spell_item_shadows_fate : public SpellScriptLoader
+class spell_item_unsated_craving : public SpellScriptLoader
{
public:
- spell_item_shadows_fate() : SpellScriptLoader("spell_item_shadows_fate") { }
+ spell_item_unsated_craving() : SpellScriptLoader("spell_item_unsated_craving") { }
- class spell_item_shadows_fate_AuraScript : public AuraScript
+ class spell_item_unsated_craving_AuraScript : public AuraScript
{
- PrepareAuraScript(spell_item_shadows_fate_AuraScript);
+ PrepareAuraScript(spell_item_unsated_craving_AuraScript);
- bool Validate(SpellInfo const* /*spellInfo*/)
+ bool CheckProc(ProcEventInfo& procInfo)
{
- if (!sSpellMgr->GetSpellInfo(SPELL_SOUL_FEAST))
+ Unit* caster = procInfo.GetActor();
+ if (!caster || caster->GetTypeId() != TYPEID_PLAYER)
return false;
- if (!sObjectMgr->GetQuestTemplate(QUEST_A_FEAST_OF_SOULS))
+
+ Unit* target = procInfo.GetActionTarget();
+ if (!target || target->GetTypeId() != TYPEID_UNIT || target->GetCreatureType() == CREATURE_TYPE_CRITTER || target->isSummon())
return false;
- return true;
- }
- bool Load()
- {
- _procTarget = NULL;
return true;
}
- bool CheckProc(ProcEventInfo& /*eventInfo*/)
+ void Register()
{
- _procTarget = GetCaster();
- return _procTarget && _procTarget->GetTypeId() == TYPEID_PLAYER && _procTarget->ToPlayer()->GetQuestStatus(QUEST_A_FEAST_OF_SOULS) == QUEST_STATUS_INCOMPLETE;
+ DoCheckProc += AuraCheckProcFn(spell_item_unsated_craving_AuraScript::CheckProc);
}
+ };
- void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_item_unsated_craving_AuraScript();
+ }
+};
+
+class spell_item_shadows_fate : public SpellScriptLoader
+{
+ public:
+ spell_item_shadows_fate() : SpellScriptLoader("spell_item_shadows_fate") { }
+
+ class spell_item_shadows_fate_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_item_shadows_fate_AuraScript);
+
+ void HandleProc(ProcEventInfo& procInfo)
{
- PreventDefaultAction();
- GetTarget()->CastSpell(_procTarget, SPELL_SOUL_FEAST, true);
+ Unit* caster = procInfo.GetActor();
+ Unit* target = GetCaster();
+ if (!caster || !target)
+ return;
+
+ caster->CastSpell(target, SPELL_SOUL_FEAST, TRIGGERED_FULL_MASK);
}
void Register()
{
- DoCheckProc += AuraCheckProcFn(spell_item_shadows_fate_AuraScript::CheckProc);
- OnEffectProc += AuraEffectProcFn(spell_item_shadows_fate_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
+ OnProc += AuraProcFn(spell_item_shadows_fate_AuraScript::HandleProc);
}
-
- private:
- Unit* _procTarget;
};
AuraScript* GetAuraScript() const
@@ -2481,6 +2493,7 @@ void AddSC_item_spell_scripts()
new spell_item_piccolo_of_the_flaming_fire();
new spell_item_savory_deviate_delight();
new spell_item_scroll_of_recall();
+ new spell_item_unsated_craving();
new spell_item_shadows_fate();
new spell_item_shadowmourne();
new spell_item_shadowmourne_soul_fragment();