diff options
| author | ariel- <ariel-@users.noreply.github.com> | 2018-01-22 01:54:15 -0300 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2018-01-22 02:43:34 -0300 |
| commit | 73cc613dc86d7d72d78f22affe2faba6786bccc5 (patch) | |
| tree | 164393f96fe4a7498e80b9b5a99c0103003e668c /src/server/scripts | |
| parent | 4402f71eb7d17e5cf6b768a452baa00555eff7e4 (diff) | |
Core/Formations: update codestyle and fix crash
Closes #21288
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/Commands/cs_npc.cpp | 21 | ||||
| -rw-r--r-- | src/server/scripts/EasternKingdoms/zone_goldshire.cpp | 2 |
2 files changed, 9 insertions, 14 deletions
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 088be4c6e1c..89187ba6067 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -1644,7 +1644,7 @@ public: ObjectGuid::LowType lowguid = creature->GetSpawnId(); if (creature->GetFormation()) { - handler->PSendSysMessage("Selected creature is already member of group %u", creature->GetFormation()->GetId()); + handler->PSendSysMessage("Selected creature is already member of group %u", creature->GetFormation()->GetLeaderSpawnId()); return false; } @@ -1652,24 +1652,19 @@ public: return false; Player* chr = handler->GetSession()->GetPlayer(); - FormationInfo* group_member; - group_member = new FormationInfo; - group_member->follow_angle = (creature->GetAngle(chr) - chr->GetOrientation()) * 180 / float(M_PI); - group_member->follow_dist = std::sqrt(std::pow(chr->GetPositionX() - creature->GetPositionX(), 2.f) + std::pow(chr->GetPositionY() - creature->GetPositionY(), 2.f)); - group_member->leaderGUID = leaderGUID; - group_member->groupAI = 0; - - sFormationMgr->CreatureGroupMap[lowguid] = group_member; + float followAngle = (creature->GetAngle(chr) - chr->GetOrientation()) * 180.0f / float(M_PI); + float followDist = std::sqrt(std::pow(chr->GetPositionX() - creature->GetPositionX(), 2.f) + std::pow(chr->GetPositionY() - creature->GetPositionY(), 2.f)); + uint32 groupAI = 0; + sFormationMgr->AddFormationMember(lowguid, followAngle, followDist, leaderGUID, groupAI); creature->SearchFormation(); PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_INS_CREATURE_FORMATION); - stmt->setUInt32(0, leaderGUID); stmt->setUInt32(1, lowguid); - stmt->setFloat(2, group_member->follow_dist); - stmt->setFloat(3, group_member->follow_angle); - stmt->setUInt32(4, uint32(group_member->groupAI)); + stmt->setFloat (2, followAngle); + stmt->setFloat (3, followDist); + stmt->setUInt32(4, groupAI); WorldDatabase.Execute(stmt); diff --git a/src/server/scripts/EasternKingdoms/zone_goldshire.cpp b/src/server/scripts/EasternKingdoms/zone_goldshire.cpp index df4dfc1af63..9265e8a1351 100644 --- a/src/server/scripts/EasternKingdoms/zone_goldshire.cpp +++ b/src/server/scripts/EasternKingdoms/zone_goldshire.cpp @@ -252,7 +252,7 @@ struct npc_cameron : public ScriptedAI _childrenGUIDs.push_back(jose->GetGUID()); // If Formation was disbanded, remake. - if (!me->GetFormation()->isFormed()) + if (!me->GetFormation()->IsFormed()) for (auto guid : _childrenGUIDs) if (Creature* child = ObjectAccessor::GetCreature(*me, guid)) child->SearchFormation(); |
