diff options
author | Naddley <64811442+Naddley@users.noreply.github.com> | 2025-09-18 23:28:27 +0200 |
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committer | GitHub <noreply@github.com> | 2025-09-18 23:28:27 +0200 |
commit | 7f43815c988688a6ab8d9035b044389b20f4ac14 (patch) | |
tree | f98480a01ee19ca5dcf3924059a526ef103e33a6 /src/server/scripts | |
parent | 86e93a6bfc2c13da01d7a90f41d4fcb8fe6db24d (diff) |
Scripts/Drustvar: Implement Quest: "Save Who We Can" (#31278)
Diffstat (limited to 'src/server/scripts')
-rw-r--r-- | src/server/scripts/KulTiras/Drustvar/drustvar_chapter_3_an_airtight_alibi.cpp | 138 | ||||
-rw-r--r-- | src/server/scripts/KulTiras/kultiras_script_loader.cpp | 2 |
2 files changed, 140 insertions, 0 deletions
diff --git a/src/server/scripts/KulTiras/Drustvar/drustvar_chapter_3_an_airtight_alibi.cpp b/src/server/scripts/KulTiras/Drustvar/drustvar_chapter_3_an_airtight_alibi.cpp new file mode 100644 index 00000000000..b91093208ae --- /dev/null +++ b/src/server/scripts/KulTiras/Drustvar/drustvar_chapter_3_an_airtight_alibi.cpp @@ -0,0 +1,138 @@ +/* + * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "CreatureAI.h" +#include "CreatureAIImpl.h" +#include "MotionMaster.h" +#include "ObjectAccessor.h" +#include "Player.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellInfo.h" +#include "SpellScript.h" +#include "TemporarySummon.h" + +enum SaveWhoWeCanData +{ + // Creature + NPC_FRIGHTEND_WOODSMAN = 126159, + + // Text + SAY_FRIGHTENDED_WOODSMAN_RALLIED = 0, + + // Path + PATH_FRIGHTEND_WOODSMAN_RALLIED = 12615900, + + // Spells + SPELL_DRUSTVAR_WOODSMAN_RALLYING = 251542 +}; + +// 126159 - Frightend Woodsman +struct npc_drustvar_frightend_woodsman : public ScriptedAI +{ + npc_drustvar_frightend_woodsman(Creature* creature) : ScriptedAI(creature) {} + + void SpellHit(WorldObject* caster, SpellInfo const* spellInfo) override + { + if (spellInfo->Id == SPELL_DRUSTVAR_WOODSMAN_RALLYING) + { + Player* player = caster->ToPlayer(); + if (!player) + return; + + player->KilledMonsterCredit(NPC_FRIGHTEND_WOODSMAN); + if (Creature* woodsmanObject = player->FindNearestCreatureWithOptions(10.0f, { .CreatureId = NPC_FRIGHTEND_WOODSMAN, .IgnorePhases = true })) + woodsmanObject->SummonPersonalClone(woodsmanObject->GetPosition(), TEMPSUMMON_MANUAL_DESPAWN, 0s, 0, 0, player); + } + } +}; + +// 126159 - Frightend Woodsman +struct npc_drustvar_frightend_woodsman_private : public ScriptedAI +{ + npc_drustvar_frightend_woodsman_private(Creature* creature) : ScriptedAI(creature) {} + + uint32 GetPathId() const + { + if (me->HasStringId("CosmeticWoodmansPath0")) + return PATH_FRIGHTEND_WOODSMAN_RALLIED + 0; + else if (me->HasStringId("CosmeticWoodmansPath1")) + return PATH_FRIGHTEND_WOODSMAN_RALLIED + 1; + else if (me->HasStringId("CosmeticWoodmansPath2")) + return PATH_FRIGHTEND_WOODSMAN_RALLIED + 2; + else if (me->HasStringId("CosmeticWoodmansPath3")) + return PATH_FRIGHTEND_WOODSMAN_RALLIED + 3; + else if (me->HasStringId("CosmeticWoodmansPath4")) + return PATH_FRIGHTEND_WOODSMAN_RALLIED + 4; + else if (me->HasStringId("CosmeticWoodmansPath5")) + return PATH_FRIGHTEND_WOODSMAN_RALLIED + 5; + else if (me->HasStringId("CosmeticWoodmansPath6")) + return PATH_FRIGHTEND_WOODSMAN_RALLIED + 6; + else if (me->HasStringId("CosmeticWoodmansPath7")) + return PATH_FRIGHTEND_WOODSMAN_RALLIED + 7; + else if (me->HasStringId("CosmeticWoodmansPath8")) + return PATH_FRIGHTEND_WOODSMAN_RALLIED + 8; + else if (me->HasStringId("CosmeticWoodmansPath9")) + return PATH_FRIGHTEND_WOODSMAN_RALLIED + 9; + else if (me->HasStringId("CosmeticWoodmansPath10")) + return PATH_FRIGHTEND_WOODSMAN_RALLIED + 10; + return 0; + } + + void JustAppeared() override + { + me->SetUninteractible(true); + me->SetImmuneToAll(true); + + _scheduler.Schedule(1s, [this](TaskContext /*task*/) + { + me->RemoveNpcFlag(UNIT_NPC_FLAG_SPELLCLICK); + Talk(SAY_FRIGHTENDED_WOODSMAN_RALLIED); + }); + + _scheduler.Schedule(3s, [this](TaskContext /*task*/) + { + me->GetMotionMaster()->MovePath(GetPathId(), false); + }); + } + + void WaypointPathEnded(uint32 /*nodeId*/, uint32 /*pathId*/) override + { + me->DespawnOrUnsummon(3s); + } + + void UpdateAI(uint32 diff) override + { + _scheduler.Update(diff); + } + +private: + TaskScheduler _scheduler; +}; + +CreatureAI* FrightendWoodsmanAISelector(Creature* creature) +{ + if (creature->IsPrivateObject()) + return new npc_drustvar_frightend_woodsman_private(creature); + return new npc_drustvar_frightend_woodsman(creature); +}; + +void AddSC_drustvar_chapter_3_an_airtight_alibi() +{ + // AISelector + new FactoryCreatureScript<CreatureAI, &FrightendWoodsmanAISelector>("npc_drustvar_frightend_woodsman_private"); +} diff --git a/src/server/scripts/KulTiras/kultiras_script_loader.cpp b/src/server/scripts/KulTiras/kultiras_script_loader.cpp index 550cc2e01bf..89ea3b0bd19 100644 --- a/src/server/scripts/KulTiras/kultiras_script_loader.cpp +++ b/src/server/scripts/KulTiras/kultiras_script_loader.cpp @@ -23,6 +23,7 @@ void AddSC_zone_boralus(); void AddSC_zone_drustvar(); void AddSC_drustvar_chapter_1_the_final_effigy(); void AddSC_drustvar_chapter_2_the_burden_of_proof(); +void AddSC_drustvar_chapter_3_an_airtight_alibi(); // Shrine of the Storm void AddSC_boss_aqusirr(); @@ -45,6 +46,7 @@ void AddKulTirasScripts() AddSC_zone_drustvar(); AddSC_drustvar_chapter_1_the_final_effigy(); AddSC_drustvar_chapter_2_the_burden_of_proof(); + AddSC_drustvar_chapter_3_an_airtight_alibi(); // Shrine of the Storm AddSC_boss_aqusirr(); |