diff options
| author | Spp <spp@jorge.gr> | 2013-01-14 09:50:59 +0100 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2013-01-14 09:50:59 +0100 |
| commit | 802657250c20088d7f42ec7c836589a532e66fcc (patch) | |
| tree | e36baf33f56268d81a58be630957499523de08ef /src/server/scripts | |
| parent | 557fde86e457b8fe337e6916e6573ea8a8ba210c (diff) | |
Core/Misc: Apply codestyle to multiple files
Diffstat (limited to 'src/server/scripts')
43 files changed, 172 insertions, 172 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 030bc136333..400e35b705b 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -1120,13 +1120,13 @@ public: if (isInt32) { uint32 value = (uint32)atoi(y); - target->SetUInt32Value(opcode , value); + target->SetUInt32Value(opcode, value); handler->PSendSysMessage(LANG_SET_UINT_FIELD, GUID_LOPART(guid), opcode, value); } else { float value = (float)atof(y); - target->SetFloatValue(opcode , value); + target->SetFloatValue(opcode, value); handler->PSendSysMessage(LANG_SET_FLOAT_FIELD, GUID_LOPART(guid), opcode, value); } @@ -1328,7 +1328,7 @@ public: { Player* player = handler->GetSession()->GetPlayer(); - sLog->outInfo(LOG_FILTER_SQL_DEV, "(@PATH, XX, %.3f, %.3f, %.5f, 0,0, 0,100, 0),", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()); + sLog->outInfo(LOG_FILTER_SQL_DEV, "(@PATH, XX, %.3f, %.3f, %.5f, 0, 0, 0, 100, 0),", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()); handler->PSendSysMessage("Waypoint SQL written to SQL Developer log"); return true; diff --git a/src/server/scripts/Commands/cs_quest.cpp b/src/server/scripts/Commands/cs_quest.cpp index a8748bc1adf..e10cf883518 100644 --- a/src/server/scripts/Commands/cs_quest.cpp +++ b/src/server/scripts/Commands/cs_quest.cpp @@ -80,7 +80,7 @@ public: // check item starting quest (it can work incorrectly if added without item in inventory) ItemTemplateContainer const* itc = sObjectMgr->GetItemTemplateStore(); - ItemTemplateContainer::const_iterator result = find_if(itc->begin(), itc->end(), Finder<uint32, ItemTemplate>(entry, &ItemTemplate::StartQuest)); + ItemTemplateContainer::const_iterator result = find_if (itc->begin(), itc->end(), Finder<uint32, ItemTemplate>(entry, &ItemTemplate::StartQuest)); if (result != itc->end()) { diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp index 3a026d23faa..ae4b6197f4c 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp @@ -603,7 +603,7 @@ public: void netherspite_infernal::netherspite_infernalAI::Cleanup() { - Creature *pMalchezaar = Unit::GetCreature(*me, malchezaar); + Creature* pMalchezaar = Unit::GetCreature(*me, malchezaar); if (pMalchezaar && pMalchezaar->isAlive()) CAST_AI(boss_malchezaar::boss_malchezaarAI, pMalchezaar->AI())->Cleanup(me, point); diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp index 32ce484f715..27e057ce6aa 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp @@ -104,7 +104,7 @@ public: { me->HandleEmoteCommand(EMOTE_ONESHOT_CUSTOM_SPELL_01); DoCast(player, SPELL_REVIVE, true); - Talk(WHISPER_REVIVE,player->GetGUID()); + Talk(WHISPER_REVIVE, player->GetGUID()); } FlyBackTimer = 5000; break; diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp index b596ad3f609..5d164fbfafa 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp @@ -117,7 +117,7 @@ class boss_darkmaster_gandling : public CreatureScript case EVENT_SHADOW_PORTAL: if (HealthAbovePct(3)) { - DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_SHADOW_PORTAL,true); + DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_SHADOW_PORTAL, true); events.ScheduleEvent(EVENT_SHADOW_PORTAL, urand(17000, 27000)); } } @@ -172,7 +172,7 @@ class spell_shadow_portal : public SpellScriptLoader { if (attempts++ >= 6) break; - switch (urand(0,5)) + switch (urand(0, 5)) { case ROOM_HALL_OF_SECRETS: if (InstanceScript* instance = GetCaster()->GetInstanceScript()) @@ -223,7 +223,7 @@ class spell_shadow_portal : public SpellScriptLoader } }; -// Script for Shadow Portal spells 17863,17939,17943,17944,17946,17948 +// Script for Shadow Portal spells 17863, 17939, 17943, 17944, 17946, 17948 Position const SummonPos[18] = { // Hall of Secrects @@ -331,7 +331,7 @@ class spell_shadow_portal_rooms : public SpellScriptLoader if (Summoned) { Summoned->GetMotionMaster()->MoveRandom(5); - Summoned->AI()->SetData(0,phase_to_set); + Summoned->AI()->SetData(0, phase_to_set); } } diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp index d09a5ae96c9..617dff17220 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp @@ -48,7 +48,7 @@ class boss_illucia_barov : public CreatureScript struct boss_illuciabarovAI : public BossAI { - boss_illuciabarovAI(Creature* creature) : BossAI(creature,DATA_LADYILLUCIABAROV) {} + boss_illuciabarovAI(Creature* creature) : BossAI(creature, DATA_LADYILLUCIABAROV) {} void EnterCombat(Unit* /*who*/) { @@ -78,7 +78,7 @@ class boss_illucia_barov : public CreatureScript events.ScheduleEvent(EVENT_CURSEOFAGONY, 30000); break; case EVENT_SHADOWSHOCK: - DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_SHADOWSHOCK,true); + DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_SHADOWSHOCK, true); events.ScheduleEvent(EVENT_SHADOWSHOCK, 12000); break; case EVENT_SILENCE: diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp index 5036158cae2..e2c7287f178 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp @@ -91,7 +91,7 @@ class boss_instructor_malicia : public CreatureScript events.ScheduleEvent(EVENT_CALLOFGRAVES, 65000); break; case EVENT_CORRUPTION: - DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_CORRUPTION,true); + DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_CORRUPTION, true); events.ScheduleEvent(EVENT_CORRUPTION, 24000); break; case EVENT_RENEW: diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp index 32c16a1c70c..b0a2d48d053 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp @@ -152,7 +152,7 @@ class boss_kirtonos_the_herald : public CreatureScript switch (_introEvent) { case INTRO_1: - me->GetMotionMaster()->MovePath(KIRTONOS_PATH,false); + me->GetMotionMaster()->MovePath(KIRTONOS_PATH, false); _introEvent = 0; break; case INTRO_2: diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp index e8fb4324d00..3a7aee0d6c6 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp @@ -74,7 +74,7 @@ class boss_lord_alexei_barov : public CreatureScript switch (eventId) { case EVENT_IMMOLATE: - DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_IMMOLATE,true); + DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_IMMOLATE, true); events.ScheduleEvent(EVENT_IMMOLATE, 12000); break; case EVENT_VEILOFSHADOW: diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp index 6e3f024ac1d..c186ada72b7 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp @@ -114,7 +114,7 @@ public: if (instance) { - if (Creature *temp = Unit::GetCreature(*me, instance->GetData64(DATA_ALYTHESS))) + if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ALYTHESS))) { if (temp->isDead()) temp->Respawn(); @@ -145,7 +145,7 @@ public: if (instance) { - Creature *temp = Unit::GetCreature(*me, instance->GetData64(DATA_ALYTHESS)); + Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ALYTHESS)); if (temp && temp->isAlive() && !temp->getVictim()) temp->AI()->AttackStart(who); } @@ -374,7 +374,7 @@ public: if (instance) { - if (Creature *temp = Unit::GetCreature((*me), instance->GetData64(DATA_SACROLASH))) + if (Creature* temp = Unit::GetCreature((*me), instance->GetData64(DATA_SACROLASH))) { if (temp->isDead()) temp->Respawn(); @@ -406,7 +406,7 @@ public: if (instance) { - Creature *temp = Unit::GetCreature(*me, instance->GetData64(DATA_SACROLASH)); + Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_SACROLASH)); if (temp && temp->isAlive() && !temp->getVictim()) temp->AI()->AttackStart(who); } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp index d575b7633cb..57699a34e17 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp @@ -122,7 +122,7 @@ public: return false; } - Player const * GetPlayerInMap() const + Player const* GetPlayerInMap() const { Map::PlayerList const& players = instance->GetPlayers(); diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp index 22c4da74d44..81f64ce6de0 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp @@ -102,7 +102,7 @@ class boss_archaedas : public CreatureScript DoCast(minion, SPELL_AWAKEN_VAULT_WALKER, flag); minion->CastSpell(minion, SPELL_ARCHAEDAS_AWAKEN, true); minion->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - minion->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE); + minion->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); minion->setFaction(14); } } diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp index ac26056c6e6..df87eaca5a8 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp @@ -205,7 +205,7 @@ class instance_uldaman : public InstanceMapScript continue; archaedas->CastSpell(target, SPELL_AWAKEN_VAULT_WALKER, true); target->CastSpell(target, SPELL_ARCHAEDAS_AWAKEN, true); - target->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE); + target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); target->setFaction(14); return; // only want the first one we find diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp index 59997ebaa31..44fa0f87177 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp @@ -314,7 +314,7 @@ class npc_harrison_jones : public CreatureScript me->SetEntry(NPC_HARRISON_JONES_2); me->SetDisplayId(MODEL_HARRISON_JONES_2); me->SetTarget(0); - me->SetByteValue(UNIT_FIELD_BYTES_1,0,UNIT_STAND_STATE_DEAD); + me->SetByteValue(UNIT_FIELD_BYTES_1, 0,UNIT_STAND_STATE_DEAD); me->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD); if (instance) instance->SetData(DATA_GONGEVENT, DONE); @@ -330,7 +330,7 @@ class npc_harrison_jones : public CreatureScript switch (_gongEvent) { case GONG_EVENT_1: - me->GetMotionMaster()->MovePath(HARRISON_MOVE_1,false); + me->GetMotionMaster()->MovePath(HARRISON_MOVE_1, false); _gongEvent = GONG_EVENT_2; _gongTimer = 12000; break; @@ -345,14 +345,14 @@ class npc_harrison_jones : public CreatureScript break; case GONG_EVENT_3: if (GameObject* gong = me->GetMap()->GetGameObject(instance->GetData64(GO_STRANGE_GONG))) - gong->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_NOT_SELECTABLE); + gong->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); _gongEvent = GONG_EVENT_4; _gongTimer = 105000; break; case GONG_EVENT_4: me->RemoveAura(SPELL_BANGING_THE_GONG); if (GameObject* gong = me->GetMap()->GetGameObject(instance->GetData64(GO_STRANGE_GONG))) - gong->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_NOT_SELECTABLE); + gong->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); // trigger or gong will need to be scripted to set IN_PROGRESS after enough hits. // This is temp workaround. @@ -362,7 +362,7 @@ class npc_harrison_jones : public CreatureScript if (instance->GetData(DATA_GONGEVENT) == IN_PROGRESS) { // Players are Now Saved to instance at SPECIAL (Player should be notified?) - me->GetMotionMaster()->MovePath(HARRISON_MOVE_2,false); + me->GetMotionMaster()->MovePath(HARRISON_MOVE_2, false); _gongEvent = GONG_EVENT_5; _gongTimer = 5000; } @@ -401,12 +401,12 @@ class npc_harrison_jones : public CreatureScript ptarget->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, uint32(WEAPON_SPEAR)); ptarget->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); ptarget->SetReactState(REACT_PASSIVE); - ptarget->AI()->SetData(0,1); + ptarget->AI()->SetData(0, 1); } else ptarget->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); ptarget->SetReactState(REACT_PASSIVE); - ptarget->AI()->SetData(0,2); + ptarget->AI()->SetData(0, 2); } } } @@ -421,7 +421,7 @@ class npc_harrison_jones : public CreatureScript DoCast(me, SPELL_STEALTH); me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, uint32(0)); me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE); - me->GetMotionMaster()->MovePath(HARRISON_MOVE_3,false); + me->GetMotionMaster()->MovePath(HARRISON_MOVE_3, false); _gongTimer = 1000; _gongEvent = 0; break; diff --git a/src/server/scripts/Events/childrens_week.cpp b/src/server/scripts/Events/childrens_week.cpp index 26f83922f87..9d35b510f6e 100644 --- a/src/server/scripts/Events/childrens_week.cpp +++ b/src/server/scripts/Events/childrens_week.cpp @@ -189,10 +189,10 @@ class npc_winterfin_playmate : public CreatureScript return; } - switch(phase) + switch (phase) { case 1: - orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5,me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ()); + orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ()); orphan->AI()->Talk(TEXT_ORACLE_ORPHAN_1); timer = 3000; break; @@ -290,7 +290,7 @@ class npc_snowfall_glade_playmate : public CreatureScript switch (phase) { case 1: - orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5,me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ()); + orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ()); orphan->AI()->Talk(TEXT_WOLVAR_ORPHAN_1); timer = 5000; break; @@ -810,7 +810,7 @@ class npc_alexstraza_the_lifebinder : public CreatureScript timer = 5000; break; case 8: - if(Creature* krasus = me->FindNearestCreature(NPC_KRASUS, 10.0f)) + if (Creature* krasus = me->FindNearestCreature(NPC_KRASUS, 10.0f)) { orphan->SetFacingToObject(krasus); krasus->AI()->Talk(TEXT_KRASUS_8); @@ -974,7 +974,7 @@ class npc_cw_area_trigger : public CreatureScript if (Creature* samuro = me->FindNearestCreature(25151, 20.0f)) { uint32 emote = 0; - switch(urand(1,5)) + switch (urand(1, 5)) { case 1: emote = EMOTE_ONESHOT_WAVE; diff --git a/src/server/scripts/Kalimdor/zone_silithus.cpp b/src/server/scripts/Kalimdor/zone_silithus.cpp index 58665224bdd..a612269eff7 100644 --- a/src/server/scripts/Kalimdor/zone_silithus.cpp +++ b/src/server/scripts/Kalimdor/zone_silithus.cpp @@ -544,7 +544,7 @@ public: switch (AnimationCount) { case 0: - Talk(ANACHRONOS_SAY_1,Fandral->GetGUID()); + Talk(ANACHRONOS_SAY_1, Fandral->GetGUID()); break; case 1: Fandral->SetTarget(me->GetGUID()); diff --git a/src/server/scripts/Kalimdor/zone_the_barrens.cpp b/src/server/scripts/Kalimdor/zone_the_barrens.cpp index 8f7ab09260b..b349de8f083 100644 --- a/src/server/scripts/Kalimdor/zone_the_barrens.cpp +++ b/src/server/scripts/Kalimdor/zone_the_barrens.cpp @@ -146,7 +146,7 @@ public: Talk(SAY_GIL_FREEBOOTERS, player->GetGUID()); break; case 37: - Talk(SAY_GIL_ALMOST,player->GetGUID()); + Talk(SAY_GIL_ALMOST, player->GetGUID()); break; case 47: Talk(SAY_GIL_SWEET, player->GetGUID()); diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp index 02245c92efd..d484e2a4279 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp @@ -89,11 +89,11 @@ public: { _EnterCombat(); - events.ScheduleEvent(EVENT_ROOT, urand(5,9)*IN_MILLISECONDS); - events.ScheduleEvent(EVENT_BASH, urand(10,14)*IN_MILLISECONDS); - events.ScheduleEvent(EVENT_BOLT, urand(15,20)*IN_MILLISECONDS); - events.ScheduleEvent(EVENT_MINI, urand(12,18)*IN_MILLISECONDS); - events.ScheduleEvent(EVENT_SPAWN, 5 *IN_MILLISECONDS); + events.ScheduleEvent(EVENT_ROOT, urand(5, 9) * IN_MILLISECONDS); + events.ScheduleEvent(EVENT_BASH, urand(10, 14) * IN_MILLISECONDS); + events.ScheduleEvent(EVENT_BOLT, urand(15, 20) * IN_MILLISECONDS); + events.ScheduleEvent(EVENT_MINI, urand(12, 18) * IN_MILLISECONDS); + events.ScheduleEvent(EVENT_SPAWN, 5 * IN_MILLISECONDS); me->SetInCombatWithZone(); if (instance) @@ -123,7 +123,7 @@ public: { u = 1 - u; trigger->DisappearAndDie(); - me->SummonCreature(u > 0 ? NPC_POISONOUS_MUSHROOM : NPC_HEALTHY_MUSHROOM, pos, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60*IN_MILLISECONDS); + me->SummonCreature(u > 0 ? NPC_POISONOUS_MUSHROOM : NPC_HEALTHY_MUSHROOM, pos, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60 * IN_MILLISECONDS); } } } @@ -145,23 +145,23 @@ public: { case EVENT_SPAWN: SpawnAdds(); - events.ScheduleEvent(EVENT_SPAWN, 20*IN_MILLISECONDS); + events.ScheduleEvent(EVENT_SPAWN, 20 * IN_MILLISECONDS); break; case EVENT_MINI: DoCast(SPELL_MINI); - events.ScheduleEvent(EVENT_MINI, urand(25,30)*IN_MILLISECONDS); + events.ScheduleEvent(EVENT_MINI, urand(25, 30) * IN_MILLISECONDS); break; case EVENT_ROOT: - DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_ENTANGLING_ROOTS,true); - events.ScheduleEvent(EVENT_ROOT, urand(10,15)*IN_MILLISECONDS); + DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_ENTANGLING_ROOTS, true); + events.ScheduleEvent(EVENT_ROOT, urand(10, 15) * IN_MILLISECONDS); break; case EVENT_BASH: DoCastVictim(SPELL_BASH); - events.ScheduleEvent(EVENT_BASH, urand(7,12)*IN_MILLISECONDS); + events.ScheduleEvent(EVENT_BASH, urand(7, 12) * IN_MILLISECONDS); break; case EVENT_BOLT: - DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_VENOM_BOLT_VOLLEY,true); - events.ScheduleEvent(EVENT_BOLT, urand(18,22)*IN_MILLISECONDS); + DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_VENOM_BOLT_VOLLEY, true); + events.ScheduleEvent(EVENT_BOLT, urand(18, 22) * IN_MILLISECONDS); break; default: break; @@ -191,7 +191,7 @@ public: void Reset() { events.Reset(); - events.ScheduleEvent(EVENT_AURA, 1*IN_MILLISECONDS); + events.ScheduleEvent(EVENT_AURA, 1 * IN_MILLISECONDS); me->SetDisplayId(me->GetCreatureTemplate()->Modelid2); DoCast(SPELL_PUTRID_MUSHROOM); @@ -231,7 +231,7 @@ public: DoCast(me, SPELL_POISONOUS_MUSHROOM_VISUAL_AREA, true); DoCast(me, SPELL_POISONOUS_MUSHROOM_POISON_CLOUD); } - events.ScheduleEvent(EVENT_AURA, 7*IN_MILLISECONDS); + events.ScheduleEvent(EVENT_AURA, 7 * IN_MILLISECONDS); break; default: break; @@ -250,4 +250,4 @@ void AddSC_boss_amanitar() { new boss_amanitar(); new mob_amanitar_mushrooms(); -}
\ No newline at end of file +} diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp index cd583603734..ac668c33874 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp @@ -94,13 +94,13 @@ class boss_elder_nadox : public CreatureScript if (instance) instance->SetData(DATA_ELDER_NADOX_EVENT, IN_PROGRESS); - events.ScheduleEvent(EVENT_PLAGUE, 13*IN_MILLISECONDS); - events.ScheduleEvent(EVENT_SUMMON_SWARMER, 10*IN_MILLISECONDS); + events.ScheduleEvent(EVENT_PLAGUE, 13 * IN_MILLISECONDS); + events.ScheduleEvent(EVENT_SUMMON_SWARMER, 10 * IN_MILLISECONDS); if (IsHeroic()) { - events.ScheduleEvent(EVENT_RAGE, 12*IN_MILLISECONDS); - events.ScheduleEvent(EVENT_CHECK_ENRAGE, 5*IN_MILLISECONDS); + events.ScheduleEvent(EVENT_RAGE, 12 * IN_MILLISECONDS); + events.ScheduleEvent(EVENT_CHECK_ENRAGE, 5 * IN_MILLISECONDS); } } @@ -151,25 +151,25 @@ class boss_elder_nadox : public CreatureScript switch (eventId) { case EVENT_PLAGUE: - DoCast(SelectTarget(SELECT_TARGET_RANDOM,0, 100, true),SPELL_BROOD_PLAGUE,true); - events.ScheduleEvent(EVENT_PLAGUE, 15*IN_MILLISECONDS); + DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_BROOD_PLAGUE, true); + events.ScheduleEvent(EVENT_PLAGUE, 15 * IN_MILLISECONDS); break; case EVENT_RAGE: DoCast(H_SPELL_BROOD_RAGE); - events.ScheduleEvent(EVENT_RAGE, urand(10*IN_MILLISECONDS, 50*IN_MILLISECONDS)); + events.ScheduleEvent(EVENT_RAGE, urand(10 * IN_MILLISECONDS, 50 * IN_MILLISECONDS)); break; case EVENT_SUMMON_SWARMER: DoCast(me, SPELL_SUMMON_SWARMERS); if (urand(1, 3) == 3) // 33% chance of dialog Talk(SAY_EGG_SAC); - events.ScheduleEvent(EVENT_SUMMON_SWARMER, 10*IN_MILLISECONDS); + events.ScheduleEvent(EVENT_SUMMON_SWARMER, 10 * IN_MILLISECONDS); break; case EVENT_CHECK_ENRAGE: if (me->HasAura(SPELL_ENRAGE)) return; if (me->GetPositionZ() < 24.0f) DoCast(me, SPELL_ENRAGE, true); - events.ScheduleEvent(EVENT_CHECK_ENRAGE, 5*IN_MILLISECONDS); + events.ScheduleEvent(EVENT_CHECK_ENRAGE, 5 * IN_MILLISECONDS); break; default: break; @@ -209,7 +209,7 @@ class mob_ahnkahar_nerubian : public CreatureScript if (me->GetEntry() == NPC_AHNKAHAR_GUARDIAN) DoCast(me, SPELL_GUARDIAN_AURA, true); - events.ScheduleEvent(EVENT_SPRINT, 13*IN_MILLISECONDS); + events.ScheduleEvent(EVENT_SPRINT, 13 * IN_MILLISECONDS); } void JustDied(Unit* /*killer*/) @@ -234,7 +234,7 @@ class mob_ahnkahar_nerubian : public CreatureScript { case EVENT_SPRINT: DoCast(me, SPELL_SPRINT); - events.ScheduleEvent(EVENT_SPRINT, 20*IN_MILLISECONDS); + events.ScheduleEvent(EVENT_SPRINT, 20 * IN_MILLISECONDS); break; } } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp index ac520968db8..82cff5ff01f 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp @@ -182,7 +182,7 @@ class boss_jaraxxus : public CreatureScript events.ScheduleEvent(EVENT_INCINERATE_FLESH, urand(20*IN_MILLISECONDS, 25*IN_MILLISECONDS)); return; case EVENT_NETHER_POWER: - me->CastCustomSpell(SPELL_NETHER_POWER, SPELLVALUE_AURA_STACK, RAID_MODE<uint32>(5, 10, 5,10), me, true); + me->CastCustomSpell(SPELL_NETHER_POWER, SPELLVALUE_AURA_STACK, RAID_MODE<uint32>(5, 10, 5, 10), me, true); events.ScheduleEvent(EVENT_NETHER_POWER, 40*IN_MILLISECONDS); return; case EVENT_LEGION_FLAME: diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h index 70fe03c5e0f..f42c985d3e5 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h @@ -136,8 +136,8 @@ const Position AnubarakLoc[]= const Position EndSpawnLoc[]= { {648.9167f, 131.0208f, 141.6161f, 0}, // 0 - Highlord Tirion Fordring - {649.1614f, 142.0399f, 141.3057f ,0}, // 1 - Argent Mage - {644.6250f, 149.2743f, 140.6015f ,0} // 2 - Portal to Dalaran + {649.1614f, 142.0399f, 141.3057f, 0}, // 1 - Argent Mage + {644.6250f, 149.2743f, 140.6015f, 0} // 2 - Portal to Dalaran }; enum euiWorldStates diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp index caf38fd2418..b3781f89e06 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp @@ -109,7 +109,7 @@ struct outroPosition { { 0, 0 }, { 0.0f, 0.0f, 0.0f, 0.0f } } }; -Position const CrucibleSummonPos = {5672.294f,2520.686f, 713.4386f, 0.9599311f}; +Position const CrucibleSummonPos = {5672.294f, 2520.686f, 713.4386f, 0.9599311f}; #define DATA_THREE_FACED 1 diff --git a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp index 4acabc3b2b3..1b5f6e5d426 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp @@ -251,7 +251,7 @@ public: if (TempSummon* _me = me->ToTempSummon()) if (Creature* sladran = _me->GetSummoner()->ToCreature()) - sladran->AI()->SetGUID(target->GetGUID() ,DATA_SNAKES_WHYD_IT_HAVE_TO_BE_SNAKES); + sladran->AI()->SetGUID(target->GetGUID(), DATA_SNAKES_WHYD_IT_HAVE_TO_BE_SNAKES); me->DespawnOrUnsummon(); } diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp index 35f703e0563..1b34e2a93a7 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp @@ -603,7 +603,7 @@ public: ThreatContainer::StorageType const &threatList = me->getThreatManager().getThreatList(); for (ThreatContainer::StorageType::const_iterator itr = threatList.begin(); itr != threatList.end(); ++itr) { - Unit * const target = (*itr)->getTarget(); + Unit* const target = (*itr)->getTarget(); if (target->GetTypeId() == TYPEID_PLAYER && target->getPowerType() == POWER_MANA diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp index 952363c6dcf..1be93dcbaa5 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp @@ -167,7 +167,7 @@ enum Texts #define MAX_HOVER_DISK_WAYPOINTS 18 -// Sniffed data (x, y,z) +// Sniffed data (x, y, z) const Position HoverDiskWaypoints[MAX_HOVER_DISK_WAYPOINTS] = { {782.9821f, 1296.652f, 282.1114f, 0.0f}, @@ -192,7 +192,7 @@ const Position HoverDiskWaypoints[MAX_HOVER_DISK_WAYPOINTS] = #define GROUND_Z 268 -// Source: Sniffs (x,y,z) +// Source: Sniffs (x, y, z) #define MALYGOS_MAX_WAYPOINTS 16 const Position MalygosPhaseTwoWaypoints[MALYGOS_MAX_WAYPOINTS] = { diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp index 7934f6fba72..d3c174841ee 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp @@ -787,7 +787,7 @@ class instance_ulduar : public InstanceMapScript return 0; } - bool CheckAchievementCriteriaMeet(uint32 criteriaId, Player const* , Unit const* /* = NULL */, uint32 /* = 0 */) + bool CheckAchievementCriteriaMeet(uint32 criteriaId, Player const*, Unit const* /* = NULL */, uint32 /* = 0 */) { switch (criteriaId) { diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp index 1fd84b6f6ce..f579fb2b93c 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp @@ -124,10 +124,10 @@ public: events.Reset(); events.SetPhase(PHASE_HUMAN); - events.ScheduleEvent(EVENT_CLEAVE, urand(6,12)*IN_MILLISECONDS, 0, PHASE_HUMAN); - events.ScheduleEvent(EVENT_STAGGERING_ROAR, urand(18,21)*IN_MILLISECONDS, 0, PHASE_HUMAN); - events.ScheduleEvent(EVENT_ENRAGE, urand(7,14)*IN_MILLISECONDS, 0, PHASE_HUMAN); - events.ScheduleEvent(EVENT_SMASH, urand(12,17)*IN_MILLISECONDS, 0, PHASE_HUMAN); + events.ScheduleEvent(EVENT_CLEAVE, urand(6, 12)*IN_MILLISECONDS, 0, PHASE_HUMAN); + events.ScheduleEvent(EVENT_STAGGERING_ROAR, urand(18, 21)*IN_MILLISECONDS, 0, PHASE_HUMAN); + events.ScheduleEvent(EVENT_ENRAGE, urand(7, 14)*IN_MILLISECONDS, 0, PHASE_HUMAN); + events.ScheduleEvent(EVENT_SMASH, urand(12, 17)*IN_MILLISECONDS, 0, PHASE_HUMAN); if (instance) instance->SetData(DATA_INGVAR_EVENT, NOT_STARTED); @@ -193,9 +193,9 @@ public: void ScheduleSecondPhase() { events.SetPhase(PHASE_UNDEAD); - events.ScheduleEvent(EVENT_DARK_SMASH, urand(14,18)*IN_MILLISECONDS, 0, PHASE_UNDEAD); - events.ScheduleEvent(EVENT_DREADFUL_ROAR, urand(18,22)*IN_MILLISECONDS, 0, PHASE_UNDEAD); - events.ScheduleEvent(EVENT_WOE_STRIKE, urand(10,14)*IN_MILLISECONDS, 0, PHASE_UNDEAD); + events.ScheduleEvent(EVENT_DARK_SMASH, urand(14, 18)*IN_MILLISECONDS, 0, PHASE_UNDEAD); + events.ScheduleEvent(EVENT_DREADFUL_ROAR, urand(18, 22)*IN_MILLISECONDS, 0, PHASE_UNDEAD); + events.ScheduleEvent(EVENT_WOE_STRIKE, urand(10, 14)*IN_MILLISECONDS, 0, PHASE_UNDEAD); events.ScheduleEvent(EVENT_SHADOW_AXE, 30*IN_MILLISECONDS, 0, PHASE_UNDEAD); } @@ -221,19 +221,19 @@ public: // PHASE ONE case EVENT_CLEAVE: DoCastVictim(SPELL_CLEAVE); - events.ScheduleEvent(EVENT_CLEAVE, urand(6,12)*IN_MILLISECONDS, 0, PHASE_HUMAN); + events.ScheduleEvent(EVENT_CLEAVE, urand(6, 12)*IN_MILLISECONDS, 0, PHASE_HUMAN); break; case EVENT_STAGGERING_ROAR: DoCast(me, SPELL_STAGGERING_ROAR); - events.ScheduleEvent(EVENT_STAGGERING_ROAR, urand(18,22)*IN_MILLISECONDS, 0, PHASE_HUMAN); + events.ScheduleEvent(EVENT_STAGGERING_ROAR, urand(18, 22)*IN_MILLISECONDS, 0, PHASE_HUMAN); break; case EVENT_ENRAGE: DoCast(me, SPELL_ENRAGE); - events.ScheduleEvent(EVENT_ENRAGE, urand(7,14)*IN_MILLISECONDS, 0, PHASE_HUMAN); + events.ScheduleEvent(EVENT_ENRAGE, urand(7, 14)*IN_MILLISECONDS, 0, PHASE_HUMAN); break; case EVENT_SMASH: DoCastAOE(SPELL_SMASH); - events.ScheduleEvent(EVENT_SMASH, urand(12,16)*IN_MILLISECONDS, 0, PHASE_HUMAN); + events.ScheduleEvent(EVENT_SMASH, urand(12, 16)*IN_MILLISECONDS, 0, PHASE_HUMAN); break; case EVENT_JUST_TRANSFORMED: me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); @@ -247,15 +247,15 @@ public: // PHASE TWO case EVENT_DARK_SMASH: DoCastVictim(SPELL_DARK_SMASH); - events.ScheduleEvent(EVENT_DARK_SMASH, urand(12,16)*IN_MILLISECONDS, 0, PHASE_UNDEAD); + events.ScheduleEvent(EVENT_DARK_SMASH, urand(12, 16)*IN_MILLISECONDS, 0, PHASE_UNDEAD); break; case EVENT_DREADFUL_ROAR: DoCast(me, SPELL_DREADFUL_ROAR); - events.ScheduleEvent(EVENT_DREADFUL_ROAR, urand(18,22)*IN_MILLISECONDS, 0, PHASE_UNDEAD); + events.ScheduleEvent(EVENT_DREADFUL_ROAR, urand(18, 22)*IN_MILLISECONDS, 0, PHASE_UNDEAD); break; case EVENT_WOE_STRIKE: DoCastVictim(SPELL_WOE_STRIKE); - events.ScheduleEvent(EVENT_WOE_STRIKE, urand(10,14)*IN_MILLISECONDS, 0, PHASE_UNDEAD); + events.ScheduleEvent(EVENT_WOE_STRIKE, urand(10, 14)*IN_MILLISECONDS, 0, PHASE_UNDEAD); break; case EVENT_SHADOW_AXE: if (Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 1)) diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp index d709182bf04..6e532a88396 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp @@ -129,8 +129,8 @@ public: instance->SetData(DATA_PRINCEKELESETH_EVENT, NOT_STARTED); events.Reset(); - events.ScheduleEvent(EVENT_SHADOWBOLT, urand(2,3)*IN_MILLISECONDS); - events.ScheduleEvent(EVENT_FROST_TOMB, urand(14,19)*IN_MILLISECONDS); + events.ScheduleEvent(EVENT_SHADOWBOLT, urand(2, 3)*IN_MILLISECONDS); + events.ScheduleEvent(EVENT_FROST_TOMB, urand(14, 19)*IN_MILLISECONDS); events.ScheduleEvent(EVENT_SUMMON_SKELETONS, 6*IN_MILLISECONDS); summons.DespawnAll(); @@ -213,7 +213,7 @@ public: break; case EVENT_SHADOWBOLT: DoCastVictim(SPELL_SHADOWBOLT); - events.ScheduleEvent(EVENT_SHADOWBOLT, urand(2,3)*IN_MILLISECONDS); + events.ScheduleEvent(EVENT_SHADOWBOLT, urand(2, 3)*IN_MILLISECONDS); break; case EVENT_FROST_TOMB: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true, -SPELL_FROST_TOMB)) @@ -225,7 +225,7 @@ public: // checked from sniffs - the player casts the spell target->CastSpell(target, SPELL_FROST_TOMB_SUMMON, true); } - events.ScheduleEvent(EVENT_FROST_TOMB, urand(14,19)*IN_MILLISECONDS); + events.ScheduleEvent(EVENT_FROST_TOMB, urand(14, 19)*IN_MILLISECONDS); break; } } @@ -261,7 +261,7 @@ public: void Reset() { events.Reset(); - events.ScheduleEvent(EVENT_DECREPIFY, urand(4,6)*IN_MILLISECONDS); + events.ScheduleEvent(EVENT_DECREPIFY, urand(4, 6)*IN_MILLISECONDS); } @@ -280,7 +280,7 @@ public: me->SetFlag(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_DEAD); events.Reset(); - events.ScheduleEvent(EVENT_RESURRECT, urand(18,22)*IN_MILLISECONDS); + events.ScheduleEvent(EVENT_RESURRECT, urand(18, 22)*IN_MILLISECONDS); me->GetMotionMaster()->MovementExpired(false); me->GetMotionMaster()->MoveIdle(); @@ -304,7 +304,7 @@ public: { case EVENT_DECREPIFY: DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, -SPELL_DECREPIFY), SPELL_DECREPIFY); - events.ScheduleEvent(EVENT_DECREPIFY, urand(1,5)*IN_MILLISECONDS); + events.ScheduleEvent(EVENT_DECREPIFY, urand(1, 5)*IN_MILLISECONDS); break; case EVENT_RESURRECT: events.ScheduleEvent(EVENT_FULL_HEAL, 1*IN_MILLISECONDS); @@ -325,7 +325,7 @@ public: me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->RemoveFlag(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_DEAD); me->GetMotionMaster()->MoveChase(me->getVictim()); - events.ScheduleEvent(EVENT_DECREPIFY, urand(4,6)*IN_MILLISECONDS); + events.ScheduleEvent(EVENT_DECREPIFY, urand(4, 6)*IN_MILLISECONDS); break; } } diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp index 9468a111db5..dffdadc5b9c 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp @@ -101,8 +101,8 @@ enum SvalaPhase static const float spectatorWP[2][3] = { - {296.95f,-312.76f,86.36f}, - {297.69f,-275.81f,86.36f} + {296.95f, -312.76f, 86.36f}, + {297.69f, -275.81f, 86.36f} }; static Position ArthasPos = { 295.81f, -366.16f, 92.57f, 1.58f }; @@ -517,7 +517,7 @@ public: if (motionType == POINT_MOTION_TYPE) { if (pointId == 1) - me->GetMotionMaster()->MovePoint(2,spectatorWP[1][0],spectatorWP[1][1],spectatorWP[1][2]); + me->GetMotionMaster()->MovePoint(2, spectatorWP[1][0], spectatorWP[1][1], spectatorWP[1][2]); else if (pointId == 2) me->DespawnOrUnsummon(1000); } diff --git a/src/server/scripts/Northrend/zone_icecrown.cpp b/src/server/scripts/Northrend/zone_icecrown.cpp index 2ec5a3e8164..098fa80a3d3 100644 --- a/src/server/scripts/Northrend/zone_icecrown.cpp +++ b/src/server/scripts/Northrend/zone_icecrown.cpp @@ -586,7 +586,7 @@ public: struct npc_blessed_bannerAI : public Scripted_NoMovementAI { - npc_blessed_bannerAI(Creature* creature) : Scripted_NoMovementAI(creature) , Summons(me) + npc_blessed_bannerAI(Creature* creature) : Scripted_NoMovementAI(creature), Summons(me) { HalofSpawned = false; PhaseCount = 0; @@ -611,7 +611,7 @@ public: me->setRegeneratingHealth(false); DoCast(SPELL_THREAT_PULSE); me->AI()->Talk(BANNER_SAY); - events.ScheduleEvent(EVENT_SPAWN,3000); + events.ScheduleEvent(EVENT_SPAWN, 3000); } void EnterCombat(Unit* /*who*/) {} @@ -672,167 +672,167 @@ public: guidMason[2] = Mason3->GetGUID(); Mason3->GetMotionMaster()->MovePoint(0, Mason3Pos[1]); } - events.ScheduleEvent(EVENT_INTRO_1,15000); + events.ScheduleEvent(EVENT_INTRO_1, 15000); } break; case EVENT_INTRO_1: { - if (Creature* Dalfors = me->GetCreature(*me,guidDalfors)) + if (Creature* Dalfors = me->GetCreature(*me, guidDalfors)) Dalfors->AI()->Talk(DALFORS_SAY_PRE_1); - events.ScheduleEvent(EVENT_INTRO_2,5000); + events.ScheduleEvent(EVENT_INTRO_2, 5000); } break; case EVENT_INTRO_2: { - if (Creature* Dalfors = me->GetCreature(*me,guidDalfors)) + if (Creature* Dalfors = me->GetCreature(*me, guidDalfors)) { Dalfors->SetFacingTo(6.215f); Dalfors->AI()->Talk(DALFORS_SAY_PRE_2); } - events.ScheduleEvent(EVENT_INTRO_3,5000); + events.ScheduleEvent(EVENT_INTRO_3, 5000); } break; case EVENT_INTRO_3: { - if (Creature* Dalfors = me->GetCreature(*me,guidDalfors)) + if (Creature* Dalfors = me->GetCreature(*me, guidDalfors)) { Dalfors->GetMotionMaster()->MovePoint(0, DalforsPos[2]); Dalfors->SetHomePosition(DalforsPos[2]); } - if (Creature* Priest1 = me->GetCreature(*me,guidPriest[0])) + if (Creature* Priest1 = me->GetCreature(*me, guidPriest[0])) { Priest1->SetFacingTo(5.7421f); Priest1->SetHomePosition(Priest1Pos[1]); } - if (Creature* Priest2 = me->GetCreature(*me,guidPriest[1])) + if (Creature* Priest2 = me->GetCreature(*me, guidPriest[1])) { Priest2->SetFacingTo(5.7421f); Priest2->SetHomePosition(Priest2Pos[1]); } - if (Creature* Priest3 = me->GetCreature(*me,guidPriest[2])) + if (Creature* Priest3 = me->GetCreature(*me, guidPriest[2])) { Priest3->SetFacingTo(5.7421f); Priest3->SetHomePosition(Priest3Pos[1]); } - if (Creature* Mason1 = me->GetCreature(*me,guidMason[0])) + if (Creature* Mason1 = me->GetCreature(*me, guidMason[0])) { Mason1->GetMotionMaster()->MovePoint(0, Mason1Pos[2]); Mason1->SetHomePosition(Mason1Pos[2]); } - if (Creature* Mason2 = me->GetCreature(*me,guidMason[1])) + if (Creature* Mason2 = me->GetCreature(*me, guidMason[1])) { Mason2->GetMotionMaster()->MovePoint(0, Mason2Pos[2]); Mason2->SetHomePosition(Mason2Pos[2]); } - if (Creature* Mason3 = me->GetCreature(*me,guidMason[2])) + if (Creature* Mason3 = me->GetCreature(*me, guidMason[2])) { Mason3->GetMotionMaster()->MovePoint(0, Mason3Pos[2]); Mason3->SetHomePosition(Mason3Pos[2]); } - events.ScheduleEvent(EVENT_START_FIGHT,5000); - events.ScheduleEvent(EVENT_MASON_ACTION,15000); + events.ScheduleEvent(EVENT_START_FIGHT, 5000); + events.ScheduleEvent(EVENT_MASON_ACTION, 15000); } break; case EVENT_MASON_ACTION: { - if (Creature* Mason1 = me->GetCreature(*me,guidMason[0])) + if (Creature* Mason1 = me->GetCreature(*me, guidMason[0])) { Mason1->SetFacingTo(2.8972f); - Mason1->AI()->SetData(1,1); // triggers SAI actions on npc + Mason1->AI()->SetData(1, 1); // triggers SAI actions on npc } - if (Creature* Mason2 = me->GetCreature(*me,guidMason[1])) + if (Creature* Mason2 = me->GetCreature(*me, guidMason[1])) { Mason2->SetFacingTo(3.1241f); - Mason2->AI()->SetData(1,1); // triggers SAI actions on npc + Mason2->AI()->SetData(1, 1); // triggers SAI actions on npc } - if (Creature* Mason3 = me->GetCreature(*me,guidMason[2])) + if (Creature* Mason3 = me->GetCreature(*me, guidMason[2])) { Mason3->SetFacingTo(3.6651f); - Mason3->AI()->SetData(1,1); // triggers SAI actions on npc + Mason3->AI()->SetData(1, 1); // triggers SAI actions on npc } } break; case EVENT_START_FIGHT: { - if(Creature* LK = GetClosestCreatureWithEntry(me,NPC_LK,100)) + if (Creature* LK = GetClosestCreatureWithEntry(me, NPC_LK, 100)) LK->AI()->Talk(LK_TALK_1); - if (Creature* Dalfors = me->GetCreature(*me,guidDalfors)) + if (Creature* Dalfors = me->GetCreature(*me, guidDalfors)) Dalfors->AI()->Talk(DALFORS_SAY_START); - events.ScheduleEvent(EVENT_WAVE_SPAWN,1000); + events.ScheduleEvent(EVENT_WAVE_SPAWN, 1000); } break; case EVENT_WAVE_SPAWN: { if (PhaseCount == 3) { - if (Creature* LK = GetClosestCreatureWithEntry(me,NPC_LK,100)) + if (Creature* LK = GetClosestCreatureWithEntry(me, NPC_LK, 100)) LK->AI()->Talk(LK_TALK_2); } else if (PhaseCount == 6) { - if (Creature* LK = GetClosestCreatureWithEntry(me,NPC_LK,100)) + if (Creature* LK = GetClosestCreatureWithEntry(me, NPC_LK, 100)) LK->AI()->Talk(LK_TALK_3); } - if (Creature* tempsum = DoSummon(NPC_SCOURGE_DRUDGE,Mason3Pos[0])) + if (Creature* tempsum = DoSummon(NPC_SCOURGE_DRUDGE, Mason3Pos[0])) { tempsum->SetHomePosition(DalforsPos[2]); - tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me,NPC_BLESSED_BANNER,100)); + tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me, NPC_BLESSED_BANNER, 100)); } - if (urand(0,1) == 0) + if (urand(0, 1) == 0) { - if (Creature* tempsum = DoSummon(NPC_HIDEOUS_PLAGEBRINGER,Mason1Pos[0])) + if (Creature* tempsum = DoSummon(NPC_HIDEOUS_PLAGEBRINGER, Mason1Pos[0])) { tempsum->SetHomePosition(DalforsPos[2]); - tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me,NPC_BLESSED_BANNER,100)); + tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me, NPC_BLESSED_BANNER, 100)); } - if (Creature* tempsum = DoSummon(NPC_HIDEOUS_PLAGEBRINGER,Mason2Pos[0])) + if (Creature* tempsum = DoSummon(NPC_HIDEOUS_PLAGEBRINGER, Mason2Pos[0])) { tempsum->SetHomePosition(DalforsPos[2]); - tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me,NPC_BLESSED_BANNER,100)); + tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me, NPC_BLESSED_BANNER, 100)); } } else { - if (Creature* tempsum = DoSummon(NPC_REANIMATED_CAPTAIN,Mason1Pos[0])) + if (Creature* tempsum = DoSummon(NPC_REANIMATED_CAPTAIN, Mason1Pos[0])) { tempsum->SetHomePosition(DalforsPos[2]); - tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me,NPC_BLESSED_BANNER,100)); + tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me, NPC_BLESSED_BANNER, 100)); } - if (Creature* tempsum = DoSummon(NPC_REANIMATED_CAPTAIN,Mason2Pos[0])) + if (Creature* tempsum = DoSummon(NPC_REANIMATED_CAPTAIN, Mason2Pos[0])) { tempsum->SetHomePosition(DalforsPos[2]); - tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me,NPC_BLESSED_BANNER,100)); + tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me, NPC_BLESSED_BANNER, 100)); } } PhaseCount++; if (PhaseCount < 8) - events.ScheduleEvent(EVENT_WAVE_SPAWN,urand(10000,20000)); + events.ScheduleEvent(EVENT_WAVE_SPAWN, urand(10000, 20000)); else - events.ScheduleEvent(EVENT_HALOF,urand(10000,20000)); + events.ScheduleEvent(EVENT_HALOF, urand(10000, 20000)); } break; case EVENT_HALOF: { - if (Creature* LK = GetClosestCreatureWithEntry(me,NPC_LK,100)) + if (Creature* LK = GetClosestCreatureWithEntry(me, NPC_LK, 100)) LK->AI()->Talk(LK_TALK_4); - if (Creature* tempsum = DoSummon(NPC_SCOURGE_DRUDGE,Mason1Pos[0])) + if (Creature* tempsum = DoSummon(NPC_SCOURGE_DRUDGE, Mason1Pos[0])) { tempsum->SetHomePosition(DalforsPos[2]); - tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me,NPC_BLESSED_BANNER,100)); + tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me, NPC_BLESSED_BANNER, 100)); } - if (Creature* tempsum = DoSummon(NPC_SCOURGE_DRUDGE,Mason2Pos[0])) + if (Creature* tempsum = DoSummon(NPC_SCOURGE_DRUDGE, Mason2Pos[0])) { tempsum->SetHomePosition(DalforsPos[2]); - tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me,NPC_BLESSED_BANNER,100)); + tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me, NPC_BLESSED_BANNER, 100)); } - if (Creature* tempsum = DoSummon(NPC_HALOF_THE_DEATHBRINGER,DalforsPos[0])) + if (Creature* tempsum = DoSummon(NPC_HALOF_THE_DEATHBRINGER, DalforsPos[0])) { HalofSpawned = true; guidHalof = tempsum->GetGUID(); tempsum->SetHomePosition(DalforsPos[2]); - tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me,NPC_BLESSED_BANNER,100)); + tempsum->AI()->AttackStart(GetClosestCreatureWithEntry(me, NPC_BLESSED_BANNER, 100)); } } break; @@ -845,17 +845,17 @@ public: } if (PhaseCount == 8) - if (Creature* Halof = me->GetCreature(*me,guidHalof)) + if (Creature* Halof = me->GetCreature(*me, guidHalof)) if (Halof->isDead()) { - DoCast(me,SPELL_CRUSADERS_SPIRE_VICTORY,true); + DoCast(me, SPELL_CRUSADERS_SPIRE_VICTORY, true); Summons.DespawnEntry(NPC_HIDEOUS_PLAGEBRINGER); Summons.DespawnEntry(NPC_REANIMATED_CAPTAIN); Summons.DespawnEntry(NPC_SCOURGE_DRUDGE); Summons.DespawnEntry(NPC_HALOF_THE_DEATHBRINGER); - if (Creature* Dalfors = me->GetCreature(*me,guidDalfors)) + if (Creature* Dalfors = me->GetCreature(*me, guidDalfors)) Dalfors->AI()->Talk(DALFORS_YELL_FINISHED); - events.ScheduleEvent(EVENT_ENDED,10000); + events.ScheduleEvent(EVENT_ENDED, 10000); } } }; diff --git a/src/server/scripts/Northrend/zone_sholazar_basin.cpp b/src/server/scripts/Northrend/zone_sholazar_basin.cpp index 2aa355084a1..f3afc03e68a 100644 --- a/src/server/scripts/Northrend/zone_sholazar_basin.cpp +++ b/src/server/scripts/Northrend/zone_sholazar_basin.cpp @@ -540,13 +540,13 @@ public: Player* player = Player::GetPlayer(*me, playerGUID); Creature* orphan = Creature::GetCreature(*me, orphanGUID); - if(!orphan || !player) + if (!orphan || !player) { Reset(); return; } - switch(phase) + switch (phase) { case 1: orphan->GetMotionMaster()->MovePoint(0, me->GetPositionX() + cos(me->GetOrientation()) * 5, me->GetPositionY() + sin(me->GetOrientation()) * 5, me->GetPositionZ()); diff --git a/src/server/scripts/Northrend/zone_storm_peaks.cpp b/src/server/scripts/Northrend/zone_storm_peaks.cpp index 85ab1dc1127..dae2ffd36f6 100644 --- a/src/server/scripts/Northrend/zone_storm_peaks.cpp +++ b/src/server/scripts/Northrend/zone_storm_peaks.cpp @@ -423,7 +423,7 @@ public: Unit* player = me->GetVehicleKit()->GetPassenger(0); if (player && player->GetTypeId() == TYPEID_PLAYER) { - // for each prisoner on drake,give credit + // for each prisoner on drake, give credit for (uint8 i = 1; i < 4; ++i) if (Unit* prisoner = me->GetVehicleKit()->GetPassenger(i)) { diff --git a/src/server/scripts/Northrend/zone_wintergrasp.cpp b/src/server/scripts/Northrend/zone_wintergrasp.cpp index 8935c77b30e..8c255d49d25 100644 --- a/src/server/scripts/Northrend/zone_wintergrasp.cpp +++ b/src/server/scripts/Northrend/zone_wintergrasp.cpp @@ -271,7 +271,7 @@ class npc_wg_queue : public CreatureScript return true; } - bool OnGossipSelect(Player* player, Creature* /*creature*/ , uint32 /*sender*/ , uint32 /*action*/) + bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 /*action*/) { player->CLOSE_GOSSIP_MENU(); diff --git a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp index 11569c30f1e..ec85d675225 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp @@ -45,7 +45,7 @@ enum MotherShahraz SPELL_ATTRACTION = 40871, SPELL_SILENCING_SHRIEK = 40823, SPELL_ENRAGE = 23537, - SPELL_SABER_LASH = 40810,//43267 + SPELL_SABER_LASH = 40810, //43267 SPELL_SABER_LASH_IMM = 43690, SPELL_TELEPORT_VISUAL = 40869, SPELL_BERSERK = 45078 diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp index 4eaf7cc2d6c..be51b7922a2 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp @@ -375,23 +375,23 @@ class instance_blood_furnace : public InstanceMapScript switch (id) { case DATA_PRISON_CELL5: - HandleGameObject(PrisonCell5GUID,true); + HandleGameObject(PrisonCell5GUID, true); ActivatePrisoners(PrisonersCell5); break; case DATA_PRISON_CELL6: - HandleGameObject(PrisonCell6GUID,true); + HandleGameObject(PrisonCell6GUID, true); ActivatePrisoners(PrisonersCell6); break; case DATA_PRISON_CELL7: - HandleGameObject(PrisonCell7GUID,true); + HandleGameObject(PrisonCell7GUID, true); ActivatePrisoners(PrisonersCell7); break; case DATA_PRISON_CELL8: - HandleGameObject(PrisonCell8GUID,true); + HandleGameObject(PrisonCell8GUID, true); ActivatePrisoners(PrisonersCell8); break; case DATA_DOOR5: - HandleGameObject(Door5GUID,true); + HandleGameObject(Door5GUID, true); if (Creature* broggok = instance->GetCreature(BroggokGUID)) broggok->AI()->DoAction(ACTION_ACTIVATE_BROGGOK); break; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp index 9c4b764fd2a..01ca1636c6b 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp @@ -518,7 +518,7 @@ class spell_astromancer_wrath_of_the_astromancer : public SpellScriptLoader return; Unit* target = GetUnitOwner(); - target->CastSpell(target, GetSpellInfo()->Effects[EFFECT_1].CalcValue(),false); + target->CastSpell(target, GetSpellInfo()->Effects[EFFECT_1].CalcValue(), false); } void Register() diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp index 0b2370e1b17..9bda618b732 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp @@ -65,7 +65,7 @@ class boss_nethermancer_sepethrea : public CreatureScript struct boss_nethermancer_sepethreaAI : public BossAI { - boss_nethermancer_sepethreaAI(Creature* creature) : BossAI(creature,DATA_NETHERMANCER_SEPRETHREA) {} + boss_nethermancer_sepethreaAI(Creature* creature) : BossAI(creature, DATA_NETHERMANCER_SEPRETHREA) {} void EnterCombat(Unit* who) { diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp index e6cb05084ad..146569db284 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp @@ -41,7 +41,7 @@ class instance_mechanar : public InstanceMapScript SetBossNumber(EncounterCount); LoadDoorData(doorData); } - + void OnGameObjectCreate(GameObject* gameObject) { diff --git a/src/server/scripts/Outland/zone_nagrand.cpp b/src/server/scripts/Outland/zone_nagrand.cpp index 0a92b985c95..edb7a2642d5 100644 --- a/src/server/scripts/Outland/zone_nagrand.cpp +++ b/src/server/scripts/Outland/zone_nagrand.cpp @@ -639,7 +639,7 @@ public: if (ChainLightningTimer <= diff) { DoCast(me->getVictim(), SPELL_KUR_CHAIN_LIGHTNING); - ChainLightningTimer = urand(7000,14000); + ChainLightningTimer = urand(7000, 14000); } else ChainLightningTimer -= diff; if (HealthBelowPct(30)) @@ -654,7 +654,7 @@ public: if (FrostShockTimer <= diff) { DoCast(me->getVictim(), SPELL_KUR_FROST_SHOCK); - FrostShockTimer = urand(7500,15000); + FrostShockTimer = urand(7500, 15000); } else FrostShockTimer -= diff; DoMeleeAttackIfReady(); diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index 4a1b0d558ff..b5f4312bae5 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -1594,7 +1594,7 @@ class spell_gen_gnomish_transporter : public SpellScriptLoader void HandleDummy(SpellEffIndex /* effIndex */) { Unit* caster = GetCaster(); - caster->CastSpell(caster, roll_chance_i(50) ? SPELL_TRANSPORTER_SUCCESS : SPELL_TRANSPORTER_FAILURE , true); + caster->CastSpell(caster, roll_chance_i(50) ? SPELL_TRANSPORTER_SUCCESS : SPELL_TRANSPORTER_FAILURE, true); } void Register() diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp index ccd8f3f81e7..b4e06cb6b48 100644 --- a/src/server/scripts/Spells/spell_item.cpp +++ b/src/server/scripts/Spells/spell_item.cpp @@ -1350,7 +1350,7 @@ class spell_item_poultryizer : public SpellScriptLoader void HandleDummy(SpellEffIndex /* effIndex */) { if (GetCastItem() && GetHitUnit()) - GetCaster()->CastSpell(GetHitUnit(), roll_chance_i(80) ? SPELL_POULTRYIZER_SUCCESS : SPELL_POULTRYIZER_BACKFIRE , true, GetCastItem()); + GetCaster()->CastSpell(GetHitUnit(), roll_chance_i(80) ? SPELL_POULTRYIZER_SUCCESS : SPELL_POULTRYIZER_BACKFIRE, true, GetCastItem()); } void Register() @@ -1710,7 +1710,7 @@ class spell_item_teach_language : public SpellScriptLoader Player* caster = GetCaster()->ToPlayer(); if (roll_chance_i(34)) - caster->CastSpell(caster,caster->GetTeam() == ALLIANCE ? SPELL_LEARN_GNOMISH_BINARY : SPELL_LEARN_GOBLIN_BINARY, true); + caster->CastSpell(caster, caster->GetTeam() == ALLIANCE ? SPELL_LEARN_GNOMISH_BINARY : SPELL_LEARN_GOBLIN_BINARY, true); } void Register() @@ -2004,7 +2004,7 @@ public: void HandleDummy(SpellEffIndex /*effIndex*/) { if (GetHitUnit()) - GetCaster()->CastSpell(GetCaster(),SPELL_FORCE_CAST_SUMMON_GNOME_SOUL); + GetCaster()->CastSpell(GetCaster(), SPELL_FORCE_CAST_SUMMON_GNOME_SOUL); } void Register() diff --git a/src/server/scripts/Spells/spell_pet.cpp b/src/server/scripts/Spells/spell_pet.cpp index 5198e555ee1..c4d5562ab39 100644 --- a/src/server/scripts/Spells/spell_pet.cpp +++ b/src/server/scripts/Spells/spell_pet.cpp @@ -1451,7 +1451,7 @@ public: if (pet->GetEntry() == ENTRY_ARMY_OF_THE_DEAD_GHOUL) amount = -90; // Night of the dead - else if ( Aura * aur = owner->GetAuraOfRankedSpell(SPELL_NIGHT_OF_THE_DEAD)) + else if (Aura* aur = owner->GetAuraOfRankedSpell(SPELL_NIGHT_OF_THE_DEAD)) amount = aur->GetSpellInfo()->Effects[EFFECT_2].CalcValue(); } } diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index aaac8ee4b83..8a3342cf2de 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -2509,11 +2509,11 @@ public: break; case GOSSIP_ACTION_INFO_DEF + 8: player->CLOSE_GOSSIP_MENU(); - player->AddItem(ITEM_KEY_TO_THE_FOCUSING_IRIS,1); + player->AddItem(ITEM_KEY_TO_THE_FOCUSING_IRIS, 1); break; case GOSSIP_ACTION_INFO_DEF + 9: player->CLOSE_GOSSIP_MENU(); - player->AddItem(ITEM_HC_KEY_TO_THE_FOCUSING_IRIS,1); + player->AddItem(ITEM_HC_KEY_TO_THE_FOCUSING_IRIS, 1); break; } return true; @@ -2828,7 +2828,7 @@ public: { if (!me->FindNearestCreature(NPC_OMEN, 100.0f, false) && me->GetDistance2d(omenSummonPos.GetPositionX(), omenSummonPos.GetPositionY()) <= 100.0f) { - switch (urand(0,9)) + switch (urand(0, 9)) { case 0: case 1: |
