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authorleak <leak@bitmx.net>2012-03-19 16:48:08 +0100
committerleak <leak@bitmx.net>2012-03-19 16:48:08 +0100
commit847b4366f338390fc907b8d8c455696cce33e8be (patch)
tree6e3c021f4c62e6f61eaa0b63b3aedf91c1724aa8 /src/server/scripts
parent90cacb9ab943c19bc6bfa919928a9a480bcb1b48 (diff)
Core/DBLayer: Convert PExecute() queries to prepared statements
Diffstat (limited to 'src/server/scripts')
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp27
1 files changed, 23 insertions, 4 deletions
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index af6952cdf40..90615a3bd88 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -131,7 +131,19 @@ public:
{
uint32 tguid = chr->GetTransport()->AddNPCPassenger(0, id, chr->GetTransOffsetX(), chr->GetTransOffsetY(), chr->GetTransOffsetZ(), chr->GetTransOffsetO());
if (tguid > 0)
- WorldDatabase.PExecute("INSERT INTO creature_transport (guid, npc_entry, transport_entry, TransOffsetX, TransOffsetY, TransOffsetZ, TransOffsetO) values (%u, %u, %f, %f, %f, %f, %u)", tguid, id, chr->GetTransport()->GetEntry(), chr->GetTransOffsetX(), chr->GetTransOffsetY(), chr->GetTransOffsetZ(), chr->GetTransOffsetO());
+ {
+ PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_INS_CREATURE_TRANSPORT);
+
+ stmt->setInt32(0, int32(tguid));
+ stmt->setInt32(1, int32(id));
+ stmt->setInt32(2, int32(chr->GetTransport()->GetEntry()));
+ stmt->setFloat(3, chr->GetTransOffsetX());
+ stmt->setFloat(4, chr->GetTransOffsetY());
+ stmt->setFloat(5, chr->GetTransOffsetZ());
+ stmt->setFloat(6, chr->GetTransOffsetO());
+
+ WorldDatabase.Execute(stmt);
+ }
return true;
}
@@ -678,9 +690,16 @@ public:
return false;
}
- if (target->GetTransport())
- if (target->GetGUIDTransport())
- WorldDatabase.PExecute("UPDATE creature_transport SET emote=%u WHERE transport_entry=%u AND guid=%u", emote, target->GetTransport()->GetEntry(), target->GetGUIDTransport());
+ if (target->GetTransport() && target->GetGUIDTransport())
+ {
+ PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_TRANSPORT_EMOTE);
+
+ stmt->setInt16(0, int16(emote));
+ stmt->setInt32(1, target->GetTransport()->GetEntry());
+ stmt->setInt32(2, target->GetGUIDTransport());
+
+ WorldDatabase.Execute(stmt);
+ }
target->SetUInt32Value(UNIT_NPC_EMOTESTATE, emote);