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authorPeter Keresztes Schmidt <carbenium@outlook.com>2020-08-16 16:26:47 +0200
committerGitHub <noreply@github.com>2020-08-16 16:26:47 +0200
commit86dc58974a46b554042f33df674e3e40ef0cec1e (patch)
treea0729fa85177966718a14e801a0dabfaa6748585 /src/server/scripts
parentb74dc4754d8c1edb81e9564beea1783bdd39d87c (diff)
Scripts/Commands: Use enum type arg for HandleDebugAnimCommand (PR #25256)
* Core/Shared: Make Emote enum smart * Scripts/Commands: Use enum type arg for HandleDebugAnimCommand
Diffstat (limited to 'src/server/scripts')
-rw-r--r--src/server/scripts/Commands/cs_debug.cpp14
1 files changed, 11 insertions, 3 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index eca67c1bf8e..eab6cc6993d 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -1242,11 +1242,19 @@ public:
return true;
}
- //show animation
- static bool HandleDebugAnimCommand(ChatHandler* handler, uint32 emoteId)
+ // Play emote animation
+ static bool HandleDebugAnimCommand(ChatHandler* handler, Emote emote)
{
if (Unit* unit = handler->getSelectedUnit())
- unit->HandleEmoteCommand(static_cast<Emote>(emoteId));
+ unit->HandleEmoteCommand(emote);
+
+ try
+ {
+ handler->PSendSysMessage("Playing emote %s", EnumUtils::ToConstant(emote));
+ } catch (...)
+ {
+ handler->PSendSysMessage("Playing unknown emote");
+ }
return true;
}