diff options
| author | treeston <treeston.mmoc@gmail.com> | 2016-01-13 20:03:17 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2016-04-02 17:33:31 +0200 |
| commit | 870a76ad10af5a881a25d2d2cfa6ead9a3d56c5a (patch) | |
| tree | a4e7f1fdf7d322b906dff15dcd40dbc06727463f /src/server/scripts | |
| parent | 97b70abe541b32931203d2863003674598f0754f (diff) | |
DB/Creature: Add a new extra_flag CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ (0x00200000) that awards players credit for killing the creature even if less than 50% of damage was dealt by players.
This can be used to fix quests such as "Heated Battle" or "If Valgarde Falls..." that are currently very hard to complete at the appropriate level due to "friendly" NPCs killing off the required targets too quickly for players to get 50% of damage in.
(cherry picked from commit d240ccb38c05e394b181a09d42f5e55d3222603a)
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/Commands/cs_npc.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index eff027904e5..8eba6e5a02d 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -43,7 +43,7 @@ struct EnumName #define CREATE_NAMED_ENUM(VALUE) { VALUE, STRINGIZE(VALUE) } #define NPCFLAG_COUNT 24 -#define FLAGS_EXTRA_COUNT 16 +#define FLAGS_EXTRA_COUNT 18 EnumName<NPCFlags, int32> const npcFlagTexts[NPCFLAG_COUNT] = { @@ -163,7 +163,9 @@ EnumName<CreatureFlagsExtra> const flagsExtra[FLAGS_EXTRA_COUNT] = CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_SKILLGAIN), CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_TAUNT_DIMINISH), CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_ALL_DIMINISH), - CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_DUNGEON_BOSS) + CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ), + CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_DUNGEON_BOSS), + CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING) }; class npc_commandscript : public CommandScript |
