diff options
| author | joschiwald <joschiwald.trinity@gmail.com> | 2016-02-04 20:43:28 +0100 |
|---|---|---|
| committer | joschiwald <joschiwald.trinity@gmail.com> | 2016-02-04 20:43:28 +0100 |
| commit | 8b6954e81b76f8d7c6700eaf1a8b942bebaa85a0 (patch) | |
| tree | 346e361bf9b14aec3283684b287331ee7b3e55b4 /src/server/scripts | |
| parent | fe2a0fda4464effeb2fb655da84a0460328b1aeb (diff) | |
Core/Gossips: added some sanity checks to prevent duplicate interaction
Diffstat (limited to 'src/server/scripts')
3 files changed, 10 insertions, 1 deletions
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp index dbb00fa252e..fd945db4604 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp @@ -979,6 +979,9 @@ class go_celestial_planetarium_access : public GameObjectScript bool GossipHello(Player* player) override { + if (go->HasFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE)) + return false; + bool hasKey = true; if (LockEntry const* lock = sLockStore.LookupEntry(go->GetGOInfo()->goober.lockId)) { diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp index c77f5b2bce3..01c4704592f 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp @@ -1186,6 +1186,7 @@ class npc_brann_bronzebeard_ulduar_intro : public CreatureScript { if (menuId == GOSSIP_MENU_BRANN_BRONZEBEARD && gossipListId == GOSSIP_OPTION_BRANN_BRONZEBEARD) { + me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); player->PlayerTalkClass->SendCloseGossip(); if (Creature* loreKeeper = _instance->GetCreature(DATA_LORE_KEEPER_OF_NORGANNON)) loreKeeper->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); @@ -1238,6 +1239,7 @@ class npc_lorekeeper : public CreatureScript { if (menuId == GOSSIP_MENU_LORE_KEEPER && gossipListId == GOSSIP_OPTION_LORE_KEEPER) { + me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); player->PlayerTalkClass->SendCloseGossip(); _instance->instance->LoadGrid(364, -16); // make sure leviathan is loaded @@ -1250,6 +1252,7 @@ class npc_lorekeeper : public CreatureScript { if (Creature* brann = _instance->GetCreature(DATA_BRANN_BRONZEBEARD_INTRO)) { + brann->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); delorah->GetMotionMaster()->MovePoint(0, brann->GetPositionX() - 4, brann->GetPositionY(), brann->GetPositionZ()); /// @todo delorah->AI()->Talk(xxxx, brann->GetGUID()); when reached at branz } diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp index 820332791c8..4d6aa046d10 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp @@ -1634,8 +1634,11 @@ class go_mimiron_hardmode_button : public GameObjectScript public: go_mimiron_hardmode_button() : GameObjectScript("go_mimiron_hardmode_button") { } - bool OnGossipHello(Player* /*player*/, GameObject* go) + bool OnGossipHello(Player* /*player*/, GameObject* go) override { + if (go->HasFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE)) + return false; + InstanceScript* instance = go->GetInstanceScript(); if (!instance) return false; |
