diff options
| author | xinef1 <w.szyszko2@gmail.com> | 2017-02-04 23:50:32 +0100 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2017-02-04 19:50:32 -0300 |
| commit | 93746e8c4a79c8256cd4896533315683f143508c (patch) | |
| tree | fc593ddd9a6bc026b6842f52446f1e9bc9a8dcb3 /src/server/scripts | |
| parent | 86da1a19bb36edf3242dafac6e45e87434ddff73 (diff) | |
Implemented binary resistances and some more (#18933)
- Fixed possible exploit with tamed pets having template immunities
- Implemented binary resistances
- Corrected resistances calculations
- Pets properly inherit players spell penetration
- Fixed doubled block calculation for damaging melee spells
- Auras removing snare effects will only remove the snaring component
- Shapeshifting will properly remove movement impairing auras only and not crowd control (dragon's breath)
- Immunities are properly checked versus all schools appearing in spell, unit is immune only if immune to all schools
- Spells with melee and magic school mask should compare armor reduction with resistances and select smaller reduction
- Demonic Circle: Teleport no longer removes root effects
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/Spells/spell_priest.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_warlock.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp index 4ba3d28ffb0..cd8aa4138a0 100644 --- a/src/server/scripts/Spells/spell_priest.cpp +++ b/src/server/scripts/Spells/spell_priest.cpp @@ -583,7 +583,7 @@ class spell_pri_imp_shadowform : public SpellScriptLoader { PreventDefaultAction(); if (roll_chance_i(aurEff->GetAmount())) - eventInfo.GetActor()->RemoveMovementImpairingAuras(); + eventInfo.GetActor()->RemoveMovementImpairingAuras(true); } void Register() override diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp index 52feff073bf..5daf8bd8fa9 100644 --- a/src/server/scripts/Spells/spell_warlock.cpp +++ b/src/server/scripts/Spells/spell_warlock.cpp @@ -367,7 +367,7 @@ class spell_warl_demonic_circle_teleport : public SpellScriptLoader if (GameObject* circle = player->GetGameObject(SPELL_WARLOCK_DEMONIC_CIRCLE_SUMMON)) { player->NearTeleportTo(circle->GetPositionX(), circle->GetPositionY(), circle->GetPositionZ(), circle->GetOrientation()); - player->RemoveMovementImpairingAuras(); + player->RemoveMovementImpairingAuras(false); } } } |
