diff options
| author | ccrs <ccrs@users.noreply.github.com> | 2017-08-21 20:28:18 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2020-08-23 15:56:21 +0200 |
| commit | 9a5e2b80b39d3c0a466aec1ab3a6dbccf938f570 (patch) | |
| tree | 91c99943a46367f1610618edae353f75cc2b5945 /src/server/scripts | |
| parent | 04c974dbc3eb31aeba309f05e21b281fa6a14e6f (diff) | |
Core/Creature: regenerate health
There are three possible scenarios regarding regenerating health
- db lock and curhealth set to > 0
- db lock and curhealth set to 0
- dynamic lock (set in scripts and such) overriding db lock
(cherry picked from commit 91c0d49c188977c3d797f5749b1204612ce50195)
Diffstat (limited to 'src/server/scripts')
7 files changed, 10 insertions, 10 deletions
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp index db30bde2134..837863205d2 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp @@ -310,7 +310,7 @@ struct boss_kalecgos : public BossAI case EVENT_OUTRO_START: events.Reset(); events.SetPhase(PHASE_OUTRO); - me->setRegeneratingHealth(false); + me->SetRegenerateHealth(false); me->SetReactState(REACT_PASSIVE); me->InterruptNonMeleeSpells(true); me->RemoveAllAttackers(); diff --git a/src/server/scripts/EasternKingdoms/zone_dun_morogh_area_coldridge_valley.cpp b/src/server/scripts/EasternKingdoms/zone_dun_morogh_area_coldridge_valley.cpp index d25cb2f9fed..ed287bbe846 100644 --- a/src/server/scripts/EasternKingdoms/zone_dun_morogh_area_coldridge_valley.cpp +++ b/src/server/scripts/EasternKingdoms/zone_dun_morogh_area_coldridge_valley.cpp @@ -445,7 +445,7 @@ public: { if (Creature* target = GetHitCreature()) { - target->setRegeneratingHealth(false); + target->SetRegenerateHealth(false); target->SetHealth(target->CountPctFromMaxHealth(10)); } } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp index dbd4cb47909..a071eb87f2b 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp @@ -551,7 +551,7 @@ struct gunship_npc_AI : public ScriptedAI Instance(creature->GetInstanceScript()), Slot(nullptr), Index(uint32(-1)) { BurningPitchId = Instance->GetData(DATA_TEAM_IN_INSTANCE) == HORDE ? SPELL_BURNING_PITCH_A : SPELL_BURNING_PITCH_H; - me->setRegeneratingHealth(false); + me->SetRegenerateHealth(false); } void SetData(uint32 type, uint32 data) override @@ -677,7 +677,7 @@ class npc_gunship : public CreatureScript _teamInInstance(creature->GetInstanceScript()->GetData(DATA_TEAM_IN_INSTANCE)), _summonedFirstMage(false), _died(false) { - me->setRegeneratingHealth(false); + me->SetRegenerateHealth(false); } void DamageTaken(Unit* /*source*/, uint32& damage) override @@ -852,7 +852,7 @@ class npc_high_overlord_saurfang_igb : public CreatureScript { _controller.ResetSlots(HORDE); _controller.SetTransport(creature->GetTransport()); - me->setRegeneratingHealth(false); + me->SetRegenerateHealth(false); me->m_CombatDistance = 70.0f; _firstMageCooldown = time(nullptr) + 60; _axethrowersYellCooldown = time_t(0); @@ -1121,7 +1121,7 @@ class npc_muradin_bronzebeard_igb : public CreatureScript { _controller.ResetSlots(ALLIANCE); _controller.SetTransport(creature->GetTransport()); - me->setRegeneratingHealth(false); + me->SetRegenerateHealth(false); me->m_CombatDistance = 70.0f; _firstMageCooldown = time(nullptr) + 60; _riflemanYellCooldown = time_t(0); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp index 3853594ca05..ec543fc1768 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp @@ -872,7 +872,7 @@ struct npc_expedition_defender : public ScriptedAI { npc_expedition_defender(Creature* creature) : ScriptedAI(creature), _myPositionNumber(0), _instance(creature->GetInstanceScript()) { - me->setRegeneratingHealth(false); + me->SetRegenerateHealth(false); } void Reset() override diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp index 6de234a6593..4e35b0b4fc5 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp @@ -344,7 +344,7 @@ public: void Reset() override { me->SetReactState(REACT_PASSIVE); - me->setRegeneratingHealth(false); + me->SetRegenerateHealth(false); me->SetSpeedRate(MOVE_RUN, 2.5f); } diff --git a/src/server/scripts/Northrend/zone_icecrown.cpp b/src/server/scripts/Northrend/zone_icecrown.cpp index bf4caf3128f..55884eab019 100644 --- a/src/server/scripts/Northrend/zone_icecrown.cpp +++ b/src/server/scripts/Northrend/zone_icecrown.cpp @@ -432,7 +432,7 @@ public: void Reset() override { - me->setRegeneratingHealth(false); + me->SetRegenerateHealth(false); DoCast(SPELL_THREAT_PULSE); Talk(BANNER_SAY); events.ScheduleEvent(EVENT_SPAWN, 3000); diff --git a/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp b/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp index aa5a5a9a170..b668c1a7989 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp @@ -309,7 +309,7 @@ public: void Initialize() { me->SetReactState(REACT_PASSIVE); - me->setRegeneratingHealth(false); + me->SetRegenerateHealth(false); DoCast(me, SPELL_FROZEN_CORE_GETS_HIT); DoCast(me, SPELL_ICE_SPEAR_AURA); } |
