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authorVincent-Michael <Vincent_Michael@gmx.de>2014-07-30 22:26:59 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2014-07-30 22:26:59 +0200
commita917b6599f599419767b8683b591a96d9cdb7092 (patch)
tree16af20ae09d8a13eca0f74d00e5027da6ed608be /src/server/scripts
parentd89a5d2d176000535ca857ab6ce600607a747358 (diff)
parent01b733eb69691ccd1ac8e9884ff2a4cb4643a7cf (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/Server/WorldSocket.cpp src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
Diffstat (limited to 'src/server/scripts')
-rw-r--r--src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp150
-rw-r--r--src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp61
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp63
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPHP.h26
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp52
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPNA.h25
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp8
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPSI.h2
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp54
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPTF.h24
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp59
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPZM.h63
12 files changed, 78 insertions, 509 deletions
diff --git a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp
index 82212972f45..9e20f6c5cb1 100644
--- a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp
@@ -19,12 +19,11 @@
/* ScriptData
SDName: Eversong_Woods
SD%Complete: 95
-SDComment: Quest support: 8487, 8488, 8490
+SDComment: Quest support: 8490
SDCategory: Eversong Woods
EndScriptData */
/* ContentData
-npc_apprentice_mirveda
npc_infused_crystal
EndContentData */
@@ -34,152 +33,6 @@ EndContentData */
#include "ScriptedEscortAI.h"
#include "Player.h"
-enum UnexpectedResults
-{
- // Quest
- QUEST_CORRUPTED_SOIL = 8487,
- QUEST_UNEXPECTED_RESULT = 8488,
-
- // Creatures
- NPC_GHARZUL = 15958, // Quest 8488
- NPC_ANGERSHADE = 15656, // Quest 8488
-
- // Factions
- FACTION_NORMAL = 1604, // Quest 8488
- FACTION_COMBAT = 232, // Quest 8488
-
- // Spells
- SPELL_TEST_SOIL = 29535, // Quest 8487
- SPELL_FIREBALL = 20811, // Quest 8488
-
- // Text
- SAY_TEST_SOIL = 0, // Quest 8487
-
- // Events
- EVENT_TALK = 1, // Quest 8487
- EVENT_ADD_QUEST_GIVER_FLAG = 2, // Quest 8487
- EVENT_SUMMON = 3, // Quest 8488
- EVENT_FIREBALL = 4 // Quest 8488
-};
-
-class npc_apprentice_mirveda : public CreatureScript
-{
-public:
- npc_apprentice_mirveda() : CreatureScript("npc_apprentice_mirveda") { }
-
- struct npc_apprentice_mirvedaAI : public ScriptedAI
- {
- npc_apprentice_mirvedaAI(Creature* creature) : ScriptedAI(creature), Summons(me) { }
-
- uint32 KillCount;
- uint64 PlayerGUID;
- SummonList Summons;
- EventMap events;
-
- void Reset() override
- {
- SetCombatMovement(false);
- KillCount = 0;
- PlayerGUID = 0;
- Summons.DespawnAll();
- }
-
- void sQuestReward(Player* /*player*/, Quest const* quest, uint32 /*opt*/) override
- {
- if (quest->GetQuestId() == QUEST_CORRUPTED_SOIL)
- {
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
- events.ScheduleEvent(EVENT_TALK, 2000);
- }
- }
-
- void sQuestAccept(Player* player, Quest const* quest) override
- {
- if (quest->GetQuestId() == QUEST_UNEXPECTED_RESULT)
- {
- me->setFaction(FACTION_COMBAT);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
- events.ScheduleEvent(EVENT_SUMMON, 1000);
- PlayerGUID = player->GetGUID();
- }
- }
-
- void EnterCombat(Unit* /*who*/) override
- {
- events.ScheduleEvent(EVENT_FIREBALL, 1000);
- }
-
- void JustSummoned(Creature* summoned) override
- {
- // This is the best I can do because AttackStart does nothing
- summoned->GetMotionMaster()->MovePoint(1, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ());
- // summoned->AI()->AttackStart(me);
- Summons.Summon(summoned);
- }
-
- void SummonedCreatureDies(Creature* summoned, Unit* /*who*/) override
- {
- Summons.Despawn(summoned);
- ++KillCount;
- }
-
- void JustDied(Unit* /*killer*/) override
- {
- me->setFaction(FACTION_NORMAL);
-
- if (PlayerGUID)
- if (Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID))
- player->FailQuest(QUEST_UNEXPECTED_RESULT);
- }
-
- void UpdateAI(uint32 diff) override
- {
- if (KillCount >= 3 && PlayerGUID)
- if (Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID))
- if (player->GetQuestStatus(QUEST_UNEXPECTED_RESULT) == QUEST_STATUS_INCOMPLETE)
- {
- player->CompleteQuest(QUEST_UNEXPECTED_RESULT);
- me->setFaction(FACTION_NORMAL);
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
- }
-
- events.Update(diff);
-
- while (uint32 eventId = events.ExecuteEvent())
- {
- switch (eventId)
- {
- case EVENT_TALK:
- Talk(SAY_TEST_SOIL);
- events.ScheduleEvent(EVENT_ADD_QUEST_GIVER_FLAG, 7000);
- break;
- case EVENT_ADD_QUEST_GIVER_FLAG:
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
- break;
- case EVENT_SUMMON:
- me->SummonCreature(NPC_GHARZUL, 8749.505f, -7132.595f, 35.31983f, 3.816502f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 180000);
- me->SummonCreature(NPC_ANGERSHADE, 8755.38f, -7131.521f, 35.30957f, 3.816502f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 180000);
- me->SummonCreature(NPC_ANGERSHADE, 8753.199f, -7125.975f, 35.31986f, 3.816502f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 180000);
- break;
- case EVENT_FIREBALL:
- if (!UpdateVictim())
- continue;
- DoCastVictim(SPELL_FIREBALL, true); // Not casting in combat
- events.ScheduleEvent(EVENT_FIREBALL, 3000);
- break;
- default:
- break;
- }
- }
- DoMeleeAttackIfReady();
- }
- };
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new npc_apprentice_mirvedaAI(creature);
- }
-};
/*######
## npc_infused_crystal
@@ -299,6 +152,5 @@ public:
void AddSC_eversong_woods()
{
- new npc_apprentice_mirveda();
new npc_infused_crystal();
}
diff --git a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
index 05aab1ef723..81a175b57b7 100644
--- a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
@@ -19,14 +19,12 @@
/* ScriptData
SDName: Bloodmyst_Isle
SD%Complete: 80
-SDComment: Quest support: 9670, 9667
+SDComment: Quest support: 9670
SDCategory: Bloodmyst Isle
EndScriptData */
/* ContentData
npc_webbed_creature
-npc_princess_stillpine
-go_princess_stillpines_cage
EndContentData */
#include "ScriptMgr.h"
@@ -85,64 +83,7 @@ public:
}
};
-/*######
-## Quest 9667: Saving Princess Stillpine
-######*/
-
-enum Stillpine
-{
- QUEST_SAVING_PRINCESS_STILLPINE = 9667,
- NPC_PRINCESS_STILLPINE = 17682,
- GO_PRINCESS_STILLPINES_CAGE = 181928,
- SPELL_OPENING_PRINCESS_STILLPINE_CREDIT = 31003,
- SAY_DIRECTION = 0
-};
-
-class go_princess_stillpines_cage : public GameObjectScript
-{
-public:
- go_princess_stillpines_cage() : GameObjectScript("go_princess_stillpines_cage") { }
-
- bool OnGossipHello(Player* player, GameObject* go) override
- {
- go->SetGoState(GO_STATE_READY);
- if (Creature* stillpine = go->FindNearestCreature(NPC_PRINCESS_STILLPINE, 25, true))
- {
- stillpine->GetMotionMaster()->MovePoint(1, go->GetPositionX(), go->GetPositionY()-15, go->GetPositionZ());
- player->KilledMonsterCredit(NPC_PRINCESS_STILLPINE, stillpine->GetGUID());
- }
- return true;
- }
-};
-
-class npc_princess_stillpine : public CreatureScript
-{
-public:
- npc_princess_stillpine() : CreatureScript("npc_princess_stillpine") { }
-
- struct npc_princess_stillpineAI : public ScriptedAI
- {
- npc_princess_stillpineAI(Creature* creature) : ScriptedAI(creature) { }
-
- void MovementInform(uint32 type, uint32 id) override
- {
- if (type == POINT_MOTION_TYPE && id == 1)
- {
- Talk(SAY_DIRECTION);
- me->DespawnOrUnsummon();
- }
- }
- };
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new npc_princess_stillpineAI(creature);
- }
-};
-
void AddSC_bloodmyst_isle()
{
new npc_webbed_creature();
- new npc_princess_stillpine();
- new go_princess_stillpines_cage();
}
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
index 99b782336ec..b3492b8334b 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
@@ -20,18 +20,12 @@
#include "OutdoorPvP.h"
#include "OutdoorPvPMgr.h"
#include "Player.h"
-#include "WorldPacket.h"
-#include "World.h"
#include "ObjectMgr.h"
-#include "Language.h"
-
-const uint32 HP_LANG_LOSE_A[HP_TOWER_NUM] = {LANG_OPVP_HP_LOSE_BROKENHILL_A, LANG_OPVP_HP_LOSE_OVERLOOK_A, LANG_OPVP_HP_LOSE_STADIUM_A};
-
-const uint32 HP_LANG_LOSE_H[HP_TOWER_NUM] = {LANG_OPVP_HP_LOSE_BROKENHILL_H, LANG_OPVP_HP_LOSE_OVERLOOK_H, LANG_OPVP_HP_LOSE_STADIUM_H};
+#include "WorldPacket.h"
-const uint32 HP_LANG_CAPTURE_A[HP_TOWER_NUM] = {LANG_OPVP_HP_CAPTURE_BROKENHILL_A, LANG_OPVP_HP_CAPTURE_OVERLOOK_A, LANG_OPVP_HP_CAPTURE_STADIUM_A};
+const uint32 HP_LANG_CAPTURE_A[HP_TOWER_NUM] = { TEXT_BROKEN_HILL_TAKEN_ALLIANCE, TEXT_OVERLOOK_TAKEN_ALLIANCE, TEXT_STADIUM_TAKEN_ALLIANCE };
-const uint32 HP_LANG_CAPTURE_H[HP_TOWER_NUM] = {LANG_OPVP_HP_CAPTURE_BROKENHILL_H, LANG_OPVP_HP_CAPTURE_OVERLOOK_H, LANG_OPVP_HP_CAPTURE_STADIUM_H};
+const uint32 HP_LANG_CAPTURE_H[HP_TOWER_NUM] = { TEXT_BROKEN_HILL_TAKEN_HORDE, TEXT_OVERLOOK_TAKEN_HORDE, TEXT_STADIUM_TAKEN_HORDE };
OPvPCapturePointHP::OPvPCapturePointHP(OutdoorPvP* pvp, OutdoorPvPHPTowerType type)
: OPvPCapturePoint(pvp), m_TowerType(type)
@@ -139,9 +133,7 @@ void OutdoorPvPHP::SendRemoveWorldStates(Player* player)
player->SendUpdateWorldState(HP_UI_TOWER_DISPLAY_H, 0);
player->SendUpdateWorldState(HP_UI_TOWER_COUNT_H, 0);
player->SendUpdateWorldState(HP_UI_TOWER_COUNT_A, 0);
- player->SendUpdateWorldState(HP_UI_TOWER_SLIDER_N, 0);
- player->SendUpdateWorldState(HP_UI_TOWER_SLIDER_POS, 0);
- player->SendUpdateWorldState(HP_UI_TOWER_SLIDER_DISPLAY, 0);
+
for (int i = 0; i < HP_TOWER_NUM; ++i)
{
player->SendUpdateWorldState(HP_MAP_N[i], 0);
@@ -156,13 +148,9 @@ void OutdoorPvPHP::FillInitialWorldStates(WorldPacket &data)
data << uint32(HP_UI_TOWER_DISPLAY_H) << uint32(1);
data << uint32(HP_UI_TOWER_COUNT_A) << uint32(m_AllianceTowersControlled);
data << uint32(HP_UI_TOWER_COUNT_H) << uint32(m_HordeTowersControlled);
- data << uint32(HP_UI_TOWER_SLIDER_DISPLAY) << uint32(0);
- data << uint32(HP_UI_TOWER_SLIDER_POS) << uint32(50);
- data << uint32(HP_UI_TOWER_SLIDER_N) << uint32(100);
+
for (OPvPCapturePointMap::iterator itr = m_capturePoints.begin(); itr != m_capturePoints.end(); ++itr)
- {
itr->second->FillInitialWorldStates(data);
- }
}
void OPvPCapturePointHP::ChangeState()
@@ -177,13 +165,11 @@ void OPvPCapturePointHP::ChangeState()
field = HP_MAP_A[m_TowerType];
if (uint32 alliance_towers = ((OutdoorPvPHP*)m_PvP)->GetAllianceTowersControlled())
((OutdoorPvPHP*)m_PvP)->SetAllianceTowersControlled(--alliance_towers);
- sWorld->SendZoneText(OutdoorPvPHPBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_LOSE_A[m_TowerType]));
break;
case OBJECTIVESTATE_HORDE:
field = HP_MAP_H[m_TowerType];
if (uint32 horde_towers = ((OutdoorPvPHP*)m_PvP)->GetHordeTowersControlled())
((OutdoorPvPHP*)m_PvP)->SetHordeTowersControlled(--horde_towers);
- sWorld->SendZoneText(OutdoorPvPHPBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_LOSE_H[m_TowerType]));
break;
case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE:
field = HP_MAP_N[m_TowerType];
@@ -220,7 +206,7 @@ void OPvPCapturePointHP::ChangeState()
uint32 alliance_towers = ((OutdoorPvPHP*)m_PvP)->GetAllianceTowersControlled();
if (alliance_towers < 3)
((OutdoorPvPHP*)m_PvP)->SetAllianceTowersControlled(++alliance_towers);
- sWorld->SendZoneText(OutdoorPvPHPBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_CAPTURE_A[m_TowerType]));
+ m_PvP->SendDefenseMessage(OutdoorPvPHPBuffZones[0], HP_LANG_CAPTURE_A[m_TowerType]);
break;
}
case OBJECTIVESTATE_HORDE:
@@ -231,7 +217,7 @@ void OPvPCapturePointHP::ChangeState()
uint32 horde_towers = ((OutdoorPvPHP*)m_PvP)->GetHordeTowersControlled();
if (horde_towers < 3)
((OutdoorPvPHP*)m_PvP)->SetHordeTowersControlled(++horde_towers);
- sWorld->SendZoneText(OutdoorPvPHPBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_CAPTURE_H[m_TowerType]));
+ m_PvP->SendDefenseMessage(OutdoorPvPHPBuffZones[0], HP_LANG_CAPTURE_H[m_TowerType]);
break;
}
case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE:
@@ -272,16 +258,6 @@ void OPvPCapturePointHP::ChangeState()
SendObjectiveComplete(HP_CREDITMARKER[m_TowerType], 0);
}
-void OPvPCapturePointHP::SendChangePhase()
-{
- SendUpdateWorldState(HP_UI_TOWER_SLIDER_N, m_neutralValuePct);
- // send these updates to only the ones in this objective
- uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f);
- SendUpdateWorldState(HP_UI_TOWER_SLIDER_POS, phase);
- // send this too, sometimes the slider disappears, dunno why :(
- SendUpdateWorldState(HP_UI_TOWER_SLIDER_DISPLAY, 1);
-}
-
void OPvPCapturePointHP::FillInitialWorldStates(WorldPacket &data)
{
switch (m_State)
@@ -309,25 +285,6 @@ void OPvPCapturePointHP::FillInitialWorldStates(WorldPacket &data)
}
}
-bool OPvPCapturePointHP::HandlePlayerEnter(Player* player)
-{
- if (OPvPCapturePoint::HandlePlayerEnter(player))
- {
- player->SendUpdateWorldState(HP_UI_TOWER_SLIDER_DISPLAY, 1);
- uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f);
- player->SendUpdateWorldState(HP_UI_TOWER_SLIDER_POS, phase);
- player->SendUpdateWorldState(HP_UI_TOWER_SLIDER_N, m_neutralValuePct);
- return true;
- }
- return false;
-}
-
-void OPvPCapturePointHP::HandlePlayerLeave(Player* player)
-{
- player->SendUpdateWorldState(HP_UI_TOWER_SLIDER_DISPLAY, 0);
- OPvPCapturePoint::HandlePlayerLeave(player);
-}
-
void OutdoorPvPHP::HandleKillImpl(Player* player, Unit* killed)
{
if (killed->GetTypeId() != TYPEID_PLAYER)
@@ -362,11 +319,7 @@ void OutdoorPvPHP::SetHordeTowersControlled(uint32 count)
class OutdoorPvP_hellfire_peninsula : public OutdoorPvPScript
{
public:
-
- OutdoorPvP_hellfire_peninsula()
- : OutdoorPvPScript("outdoorpvp_hp")
- {
- }
+ OutdoorPvP_hellfire_peninsula() : OutdoorPvPScript("outdoorpvp_hp") { }
OutdoorPvP* GetOutdoorPvP() const override
{
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h
index fa78da4732d..5b81960b24f 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h
@@ -20,6 +20,16 @@
#include "OutdoorPvP.h"
+enum DefenseMessages
+{
+ TEXT_OVERLOOK_TAKEN_ALLIANCE = 14841, // '|cffffff00The Overlook has been taken by the Alliance!|r'
+ TEXT_OVERLOOK_TAKEN_HORDE = 14842, // '|cffffff00The Overlook has been taken by the Horde!|r'
+ TEXT_STADIUM_TAKEN_ALLIANCE = 14843, // '|cffffff00The Stadium has been taken by the Alliance!|r'
+ TEXT_STADIUM_TAKEN_HORDE = 14844, // '|cffffff00The Stadium has been taken by the Horde!|r'
+ TEXT_BROKEN_HILL_TAKEN_ALLIANCE = 14845, // '|cffffff00Broken Hill has been taken by the Alliance!|r'
+ TEXT_BROKEN_HILL_TAKEN_HORDE = 14846, // '|cffffff00Broken Hill has been taken by the Horde!|r'
+};
+
#define OutdoorPvPHPBuffZonesNum 6
// HP, citadel, ramparts, blood furnace, shattered halls, mag's lair
const uint32 OutdoorPvPHPBuffZones[OutdoorPvPHPBuffZonesNum] = { 3483, 3563, 3562, 3713, 3714, 3836 };
@@ -52,11 +62,7 @@ enum OutdoorPvPHPWorldStates
HP_UI_TOWER_DISPLAY_H = 0x9b9,
HP_UI_TOWER_COUNT_H = 0x9ae,
- HP_UI_TOWER_COUNT_A = 0x9ac,
-
- HP_UI_TOWER_SLIDER_N = 2475,
- HP_UI_TOWER_SLIDER_POS = 2474,
- HP_UI_TOWER_SLIDER_DISPLAY = 2473
+ HP_UI_TOWER_COUNT_A = 0x9ac
};
const uint32 HP_MAP_N[HP_TOWER_NUM] = {0x9b5, 0x9b2, 0x9a8};
@@ -88,28 +94,19 @@ const go_type HPTowerFlags[HP_TOWER_NUM] =
class OPvPCapturePointHP : public OPvPCapturePoint
{
public:
-
OPvPCapturePointHP(OutdoorPvP* pvp, OutdoorPvPHPTowerType type);
void ChangeState();
- void SendChangePhase();
-
void FillInitialWorldStates(WorldPacket & data);
- // used when player is activated/inactivated in the area
- bool HandlePlayerEnter(Player* player);
- void HandlePlayerLeave(Player* player);
-
private:
-
OutdoorPvPHPTowerType m_TowerType;
};
class OutdoorPvPHP : public OutdoorPvP
{
public:
-
OutdoorPvPHP();
bool SetupOutdoorPvP();
@@ -132,7 +129,6 @@ class OutdoorPvPHP : public OutdoorPvP
void SetHordeTowersControlled(uint32 count);
private:
-
// how many towers are controlled
uint32 m_AllianceTowersControlled;
uint32 m_HordeTowersControlled;
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
index 9008b0867d7..1b4828dec51 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
@@ -21,8 +21,6 @@
#include "ObjectMgr.h"
#include "OutdoorPvPMgr.h"
#include "WorldPacket.h"
-#include "Language.h"
-#include "World.h"
OutdoorPvPNA::OutdoorPvPNA()
{
@@ -135,10 +133,6 @@ void OPvPCapturePointNA::FactionTakeOver(uint32 team)
{
if (m_ControllingFaction)
sObjectMgr->RemoveGraveYardLink(NA_HALAA_GRAVEYARD, NA_HALAA_GRAVEYARD_ZONE, m_ControllingFaction, false);
- if (m_ControllingFaction == ALLIANCE)
- sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_LOSE_A));
- else if (m_ControllingFaction == HORDE)
- sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_LOSE_H));
m_ControllingFaction = team;
if (m_ControllingFaction)
@@ -160,7 +154,7 @@ void OPvPCapturePointNA::FactionTakeOver(uint32 team)
m_PvP->SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW, 0);
m_PvP->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 1);
m_PvP->SendUpdateWorldState(NA_UI_GUARDS_LEFT, m_GuardsAlive);
- sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_CAPTURE_A));
+ m_PvP->SendDefenseMessage(NA_HALAA_GRAVEYARD_ZONE, TEXT_HALAA_TAKEN_ALLIANCE);
}
else
{
@@ -172,7 +166,7 @@ void OPvPCapturePointNA::FactionTakeOver(uint32 team)
m_PvP->SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW, 1);
m_PvP->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 0);
m_PvP->SendUpdateWorldState(NA_UI_GUARDS_LEFT, m_GuardsAlive);
- sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_CAPTURE_H));
+ m_PvP->SendDefenseMessage(NA_HALAA_GRAVEYARD_ZONE, TEXT_HALAA_TAKEN_HORDE);
}
UpdateWyvernRoostWorldState(NA_ROOST_S);
UpdateWyvernRoostWorldState(NA_ROOST_N);
@@ -180,25 +174,6 @@ void OPvPCapturePointNA::FactionTakeOver(uint32 team)
UpdateWyvernRoostWorldState(NA_ROOST_E);
}
-bool OPvPCapturePointNA::HandlePlayerEnter(Player* player)
-{
- if (OPvPCapturePoint::HandlePlayerEnter(player))
- {
- player->SendUpdateWorldState(NA_UI_TOWER_SLIDER_DISPLAY, 1);
- uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f);
- player->SendUpdateWorldState(NA_UI_TOWER_SLIDER_POS, phase);
- player->SendUpdateWorldState(NA_UI_TOWER_SLIDER_N, m_neutralValuePct);
- return true;
- }
- return false;
-}
-
-void OPvPCapturePointNA::HandlePlayerLeave(Player* player)
-{
- player->SendUpdateWorldState(NA_UI_TOWER_SLIDER_DISPLAY, 0);
- OPvPCapturePoint::HandlePlayerLeave(player);
-}
-
OPvPCapturePointNA::OPvPCapturePointNA(OutdoorPvP* pvp) :
OPvPCapturePoint(pvp), m_capturable(true), m_GuardsAlive(0), m_ControllingFaction(0),
m_WyvernStateNorth(0), m_WyvernStateSouth(0), m_WyvernStateEast(0), m_WyvernStateWest(0),
@@ -261,10 +236,6 @@ void OPvPCapturePointNA::FillInitialWorldStates(WorldPacket &data)
data << NA_UI_GUARDS_MAX << NA_GUARDS_MAX;
data << NA_UI_GUARDS_LEFT << uint32(m_GuardsAlive);
- data << NA_UI_TOWER_SLIDER_DISPLAY << uint32(0);
- data << NA_UI_TOWER_SLIDER_POS << uint32(50);
- data << NA_UI_TOWER_SLIDER_N << uint32(100);
-
data << NA_MAP_WYVERN_NORTH_NEU_H << uint32((m_WyvernStateNorth & WYVERN_NEU_HORDE) != 0);
data << NA_MAP_WYVERN_NORTH_NEU_A << uint32((m_WyvernStateNorth & WYVERN_NEU_ALLIANCE) != 0);
data << NA_MAP_WYVERN_NORTH_H << uint32((m_WyvernStateNorth & WYVERN_HORDE) != 0);
@@ -298,9 +269,6 @@ void OutdoorPvPNA::SendRemoveWorldStates(Player* player)
player->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 0);
player->SendUpdateWorldState(NA_UI_GUARDS_MAX, 0);
player->SendUpdateWorldState(NA_UI_GUARDS_LEFT, 0);
- player->SendUpdateWorldState(NA_UI_TOWER_SLIDER_DISPLAY, 0);
- player->SendUpdateWorldState(NA_UI_TOWER_SLIDER_POS, 0);
- player->SendUpdateWorldState(NA_UI_TOWER_SLIDER_N, 0);
player->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_H, 0);
player->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_A, 0);
player->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_H, 0);
@@ -608,16 +576,6 @@ void OPvPCapturePointNA::ChangeState()
UpdateHalaaWorldState();
}
-void OPvPCapturePointNA::SendChangePhase()
-{
- // send this too, sometimes the slider disappears, dunno why :(
- SendUpdateWorldState(NA_UI_TOWER_SLIDER_DISPLAY, 1);
- // send these updates to only the ones in this objective
- uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f);
- SendUpdateWorldState(NA_UI_TOWER_SLIDER_POS, phase);
- SendUpdateWorldState(NA_UI_TOWER_SLIDER_N, m_neutralValuePct);
-}
-
void OPvPCapturePointNA::UpdateHalaaWorldState()
{
m_PvP->SendUpdateWorldState(NA_MAP_HALAA_NEUTRAL, uint32((m_HalaaState & HALAA_N) != 0));
@@ -661,11 +619,7 @@ void OPvPCapturePointNA::UpdateWyvernRoostWorldState(uint32 roost)
class OutdoorPvP_nagrand : public OutdoorPvPScript
{
public:
-
- OutdoorPvP_nagrand()
- : OutdoorPvPScript("outdoorpvp_na")
- {
- }
+ OutdoorPvP_nagrand() : OutdoorPvPScript("outdoorpvp_na") { }
OutdoorPvP* GetOutdoorPvP() const override
{
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
index 011775e1715..aa52c8135e7 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
@@ -20,6 +20,16 @@
#include "OutdoorPvP.h"
+enum DefenseMessages
+{
+ TEXT_ALL_GUARDS_DEFEATED = 15017, // (NYI) '|cffffff00All the guards have been defeated!|r'
+ TEXT_HALAA_TAKEN_ALLIANCE = 15018, // '|cffffff00The Alliance has taken control of Halaa!|r'
+ TEXT_HALAA_TAKEN_HORDE = 15019, // '|cffffff00The Horde has taken control of Halaa!|r'
+ TEXT_HALAA_DEFENSELESS = 15020, // (NYI) '|cffffff00Halaa is defenseless!|r'
+ TEXT_HALAA_GAINING_CONTROL_HORDE = 15493, // (NYI) '|cffffff00The Horde is gaining control of Halaa!|r'
+ TEXT_HALAA_GAINING_CONTROL_ALLIANCE = 15494 // (NYI) '|cffffff00The Alliance is gaining control of Halaa!|r'
+};
+
/// @todo "sometimes" set to neutral
enum OutdoorPvPNASpells
@@ -51,10 +61,6 @@ enum OutdoorPvPNAWorldStates
NA_UI_GUARDS_MAX = 2493,
NA_UI_GUARDS_LEFT = 2491,
- NA_UI_TOWER_SLIDER_DISPLAY = 2495,
- NA_UI_TOWER_SLIDER_POS = 2494,
- NA_UI_TOWER_SLIDER_N = 2497,
-
NA_MAP_WYVERN_NORTH_NEU_H = 2762,
NA_MAP_WYVERN_NORTH_NEU_A = 2662,
NA_MAP_WYVERN_NORTH_H = 2663,
@@ -253,21 +259,14 @@ class OutdoorPvPNA;
class OPvPCapturePointNA : public OPvPCapturePoint
{
public:
-
OPvPCapturePointNA(OutdoorPvP* pvp);
bool Update(uint32 diff);
void ChangeState();
- void SendChangePhase();
-
void FillInitialWorldStates(WorldPacket & data);
- // used when player is activated/inactivated in the area
- bool HandlePlayerEnter(Player* player);
- void HandlePlayerLeave(Player* player);
-
bool HandleCustomSpell(Player* player, uint32 spellId, GameObject* go);
int32 HandleOpenGo(Player* player, uint64 guid);
@@ -276,7 +275,6 @@ class OPvPCapturePointNA : public OPvPCapturePoint
uint32 GetControllingFaction() const;
protected:
-
// called when a faction takes control
void FactionTakeOver(uint32 team);
@@ -290,7 +288,6 @@ class OPvPCapturePointNA : public OPvPCapturePoint
void UpdateHalaaWorldState();
private:
-
bool m_capturable;
uint32 m_GuardsAlive;
@@ -312,7 +309,6 @@ class OPvPCapturePointNA : public OPvPCapturePoint
class OutdoorPvPNA : public OutdoorPvP
{
public:
-
OutdoorPvPNA();
bool SetupOutdoorPvP();
@@ -329,7 +325,6 @@ class OutdoorPvPNA : public OutdoorPvP
void HandleKillImpl(Player* player, Unit* killed);
private:
-
OPvPCapturePointNA * m_obj;
};
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
index b43904f2223..62108feaeeb 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
@@ -95,6 +95,7 @@ bool OutdoorPvPSI::HandleAreaTrigger(Player* player, uint32 trigger)
if (m_Gathered_A >= SI_MAX_RESOURCES)
{
TeamApplyBuff(TEAM_ALLIANCE, SI_CENARION_FAVOR);
+ /// @todo: confirm this text
sWorld->SendZoneText(OutdoorPvPSIBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_SI_CAPTURE_A));
m_LastController = ALLIANCE;
m_Gathered_A = 0;
@@ -120,6 +121,7 @@ bool OutdoorPvPSI::HandleAreaTrigger(Player* player, uint32 trigger)
if (m_Gathered_H >= SI_MAX_RESOURCES)
{
TeamApplyBuff(TEAM_HORDE, SI_CENARION_FAVOR);
+ /// @todo: confirm this text
sWorld->SendZoneText(OutdoorPvPSIBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_SI_CAPTURE_H));
m_LastController = HORDE;
m_Gathered_A = 0;
@@ -244,11 +246,7 @@ bool OutdoorPvPSI::HandleCustomSpell(Player* player, uint32 spellId, GameObject*
class OutdoorPvP_silithus : public OutdoorPvPScript
{
public:
-
- OutdoorPvP_silithus()
- : OutdoorPvPScript("outdoorpvp_si")
- {
- }
+ OutdoorPvP_silithus() : OutdoorPvPScript("outdoorpvp_si") { }
OutdoorPvP* GetOutdoorPvP() const override
{
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h
index 050bd6e8889..fdab0a292bd 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h
@@ -54,7 +54,6 @@ enum SI_WorldStates
class OutdoorPvPSI : public OutdoorPvP
{
public:
-
OutdoorPvPSI();
bool SetupOutdoorPvP();
@@ -77,7 +76,6 @@ class OutdoorPvPSI : public OutdoorPvP
void UpdateWorldState();
private:
-
uint32 m_Gathered_A;
uint32 m_Gathered_H;
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
index c8c707a1958..e089dfdb7d5 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
@@ -22,8 +22,6 @@
#include "WorldPacket.h"
#include "Player.h"
#include "ObjectMgr.h"
-#include "Language.h"
-#include "World.h"
OutdoorPvPTF::OutdoorPvPTF()
{
@@ -56,10 +54,6 @@ void OPvPCapturePointTF::FillInitialWorldStates(WorldPacket &data)
void OutdoorPvPTF::FillInitialWorldStates(WorldPacket &data)
{
- data << TF_UI_TOWER_SLIDER_POS << uint32(50);
- data << TF_UI_TOWER_SLIDER_N << uint32(100);
- data << TF_UI_TOWER_SLIDER_DISPLAY << uint32(0);
-
data << TF_UI_TOWER_COUNT_H << m_HordeTowersControlled;
data << TF_UI_TOWER_COUNT_A << m_AllianceTowersControlled;
data << TF_UI_TOWERS_CONTROLLED_DISPLAY << uint32(!m_IsLocked);
@@ -80,10 +74,6 @@ void OutdoorPvPTF::FillInitialWorldStates(WorldPacket &data)
void OutdoorPvPTF::SendRemoveWorldStates(Player* player)
{
- player->SendUpdateWorldState(TF_UI_TOWER_SLIDER_POS, uint32(0));
- player->SendUpdateWorldState(TF_UI_TOWER_SLIDER_N, uint32(0));
- player->SendUpdateWorldState(TF_UI_TOWER_SLIDER_DISPLAY, uint32(0));
-
player->SendUpdateWorldState(TF_UI_TOWER_COUNT_H, uint32(0));
player->SendUpdateWorldState(TF_UI_TOWER_COUNT_A, uint32(0));
player->SendUpdateWorldState(TF_UI_TOWERS_CONTROLLED_DISPLAY, uint32(0));
@@ -111,25 +101,6 @@ void OPvPCapturePointTF::UpdateTowerState()
m_PvP->SendUpdateWorldState(uint32(TFTowerWorldStates[m_TowerType].a), uint32((m_TowerState & TF_TOWERSTATE_A) != 0));
}
-bool OPvPCapturePointTF::HandlePlayerEnter(Player* player)
-{
- if (OPvPCapturePoint::HandlePlayerEnter(player))
- {
- player->SendUpdateWorldState(TF_UI_TOWER_SLIDER_DISPLAY, 1);
- uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f);
- player->SendUpdateWorldState(TF_UI_TOWER_SLIDER_POS, phase);
- player->SendUpdateWorldState(TF_UI_TOWER_SLIDER_N, m_neutralValuePct);
- return true;
- }
- return false;
-}
-
-void OPvPCapturePointTF::HandlePlayerLeave(Player* player)
-{
- player->SendUpdateWorldState(TF_UI_TOWER_SLIDER_DISPLAY, 0);
- OPvPCapturePoint::HandlePlayerLeave(player);
-}
-
bool OutdoorPvPTF::Update(uint32 diff)
{
bool changed = OutdoorPvP::Update(diff);
@@ -286,14 +257,14 @@ void OPvPCapturePointTF::ChangeState()
{
if (uint32 alliance_towers = ((OutdoorPvPTF*)m_PvP)->GetAllianceTowersControlled())
((OutdoorPvPTF*)m_PvP)->SetAllianceTowersControlled(--alliance_towers);
- sWorld->SendZoneText(OutdoorPvPTFBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_LOSE_A));
+ m_PvP->SendDefenseMessage(OutdoorPvPTFBuffZones[0], TEXT_SPIRIT_TOWER_LOSE_ALLIANCE);
}
// if changing from controlling horde to alliance
else if (m_OldState == OBJECTIVESTATE_HORDE)
{
if (uint32 horde_towers = ((OutdoorPvPTF*)m_PvP)->GetHordeTowersControlled())
((OutdoorPvPTF*)m_PvP)->SetHordeTowersControlled(--horde_towers);
- sWorld->SendZoneText(OutdoorPvPTFBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_LOSE_H));
+ m_PvP->SendDefenseMessage(OutdoorPvPTFBuffZones[0], TEXT_SPIRIT_TOWER_LOSE_HORDE);
}
uint32 artkit = 21;
@@ -308,7 +279,7 @@ void OPvPCapturePointTF::ChangeState()
if (alliance_towers < TF_TOWER_NUM)
((OutdoorPvPTF*)m_PvP)->SetAllianceTowersControlled(++alliance_towers);
- sWorld->SendZoneText(OutdoorPvPTFBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_CAPTURE_A));
+ m_PvP->SendDefenseMessage(OutdoorPvPTFBuffZones[0], TEXT_SPIRIT_TOWER_TAKEN_ALLIANCE);
for (PlayerSet::iterator itr = m_activePlayers[0].begin(); itr != m_activePlayers[0].end(); ++itr)
if (Player* player = ObjectAccessor::FindPlayer(*itr))
@@ -323,7 +294,7 @@ void OPvPCapturePointTF::ChangeState()
if (horde_towers < TF_TOWER_NUM)
((OutdoorPvPTF*)m_PvP)->SetHordeTowersControlled(++horde_towers);
- sWorld->SendZoneText(OutdoorPvPTFBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_CAPTURE_H));
+ m_PvP->SendDefenseMessage(OutdoorPvPTFBuffZones[0], TEXT_SPIRIT_TOWER_TAKEN_HORDE);
for (PlayerSet::iterator itr = m_activePlayers[1].begin(); itr != m_activePlayers[1].end(); ++itr)
if (Player* player = ObjectAccessor::FindPlayer(*itr))
@@ -346,25 +317,10 @@ void OPvPCapturePointTF::ChangeState()
UpdateTowerState();
}
-void OPvPCapturePointTF::SendChangePhase()
-{
- // send this too, sometimes the slider disappears, dunno why :(
- SendUpdateWorldState(TF_UI_TOWER_SLIDER_DISPLAY, 1);
- // send these updates to only the ones in this objective
- uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f);
- SendUpdateWorldState(TF_UI_TOWER_SLIDER_POS, phase);
- // send this too, sometimes it resets :S
- SendUpdateWorldState(TF_UI_TOWER_SLIDER_N, m_neutralValuePct);
-}
-
class OutdoorPvP_terokkar_forest : public OutdoorPvPScript
{
public:
-
- OutdoorPvP_terokkar_forest()
- : OutdoorPvPScript("outdoorpvp_tf")
- {
- }
+ OutdoorPvP_terokkar_forest() : OutdoorPvPScript("outdoorpvp_tf") { }
OutdoorPvP* GetOutdoorPvP() const override
{
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h
index 2c4ad0445be..ef400452e63 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h
@@ -20,6 +20,16 @@
#include "OutdoorPvP.h"
+enum DefenseMessages
+{
+ TEXT_BONE_WASTES_TAKEN_ALLIANCE = 16120, // (NYI) '|cffffff00The Alliance has taken control of The Bone Wastes!|r'
+ TEXT_BONE_WASTES_TAKEN_HORDE = 16119, // (NYI) '|cffffff00The Horde has taken control of The Bone Wastes!|r'
+ TEXT_SPIRIT_TOWER_TAKEN_ALLIANCE = 18285, // '|cffffff00The Alliance has taken control of a Spirit Tower!|r'
+ TEXT_SPIRIT_TOWER_TAKEN_HORDE = 18286, // '|cffffff00The Horde has taken control of a Spirit Tower!|r'
+ TEXT_SPIRIT_TOWER_LOSE_ALLIANCE = 18288, // '|cffffff00The Alliance has lost control of a Spirit Tower!|r'
+ TEXT_SPIRIT_TOWER_LOSE_HORDE = 18287 // '|cffffff00The Horde has lost control of a Spirit Tower!|r'
+};
+
const uint8 OutdoorPvPTFBuffZonesNum = 5;
const uint32 OutdoorPvPTFBuffZones[OutdoorPvPTFBuffZonesNum] =
@@ -98,10 +108,6 @@ const uint32 TFTowerPlayerLeaveEvents[TF_TOWER_NUM] =
enum TFWorldStates
{
- TF_UI_TOWER_SLIDER_POS = 0xa41,
- TF_UI_TOWER_SLIDER_N = 0xa40,
- TF_UI_TOWER_SLIDER_DISPLAY = 0xa3f,
-
TF_UI_TOWER_COUNT_H = 0xa3e,
TF_UI_TOWER_COUNT_A = 0xa3d,
TF_UI_TOWERS_CONTROLLED_DISPLAY = 0xa3c,
@@ -124,25 +130,17 @@ enum TFTowerStates
class OPvPCapturePointTF : public OPvPCapturePoint
{
public:
-
OPvPCapturePointTF(OutdoorPvP* pvp, OutdoorPvPTF_TowerType type);
bool Update(uint32 diff);
void ChangeState();
- void SendChangePhase();
-
void FillInitialWorldStates(WorldPacket & data);
- // used when player is activated/inactivated in the area
- bool HandlePlayerEnter(Player* player);
- void HandlePlayerLeave(Player* player);
-
void UpdateTowerState();
protected:
-
OutdoorPvPTF_TowerType m_TowerType;
uint32 m_TowerState;
@@ -151,7 +149,6 @@ class OPvPCapturePointTF : public OPvPCapturePoint
class OutdoorPvPTF : public OutdoorPvP
{
public:
-
OutdoorPvPTF();
bool SetupOutdoorPvP();
@@ -174,7 +171,6 @@ class OutdoorPvPTF : public OutdoorPvP
bool IsLocked() const;
private:
-
bool m_IsLocked;
uint32 m_LockTimer;
uint32 m_LockTimerUpdate;
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
index d54a4f7d4d7..d6ee91ff2a9 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
@@ -24,7 +24,6 @@
#include "ObjectAccessor.h"
#include "WorldPacket.h"
#include "GossipDef.h"
-#include "World.h"
OPvPCapturePointZM_Beacon::OPvPCapturePointZM_Beacon(OutdoorPvP* pvp, ZM_BeaconType type)
: OPvPCapturePoint(pvp), m_TowerType(type), m_TowerState(ZM_TOWERSTATE_N)
@@ -52,25 +51,6 @@ void OPvPCapturePointZM_Beacon::UpdateTowerState()
m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].map_tower_h), uint32((m_TowerState & ZM_TOWERSTATE_H) != 0));
}
-bool OPvPCapturePointZM_Beacon::HandlePlayerEnter(Player* player)
-{
- if (OPvPCapturePoint::HandlePlayerEnter(player))
- {
- player->SendUpdateWorldState(ZMBeaconInfo[m_TowerType].slider_disp, 1);
- uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f);
- player->SendUpdateWorldState(ZMBeaconInfo[m_TowerType].slider_pos, phase);
- player->SendUpdateWorldState(ZMBeaconInfo[m_TowerType].slider_n, m_neutralValuePct);
- return true;
- }
- return false;
-}
-
-void OPvPCapturePointZM_Beacon::HandlePlayerLeave(Player* player)
-{
- player->SendUpdateWorldState(ZMBeaconInfo[m_TowerType].slider_disp, 0);
- OPvPCapturePoint::HandlePlayerLeave(player);
-}
-
void OPvPCapturePointZM_Beacon::ChangeState()
{
// if changing from controlling alliance to horde
@@ -78,14 +58,12 @@ void OPvPCapturePointZM_Beacon::ChangeState()
{
if (uint32 alliance_towers = ((OutdoorPvPZM*)m_PvP)->GetAllianceTowersControlled())
((OutdoorPvPZM*)m_PvP)->SetAllianceTowersControlled(--alliance_towers);
- sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconLoseA[m_TowerType]));
}
// if changing from controlling horde to alliance
else if (m_OldState == OBJECTIVESTATE_HORDE)
{
if (uint32 horde_towers = ((OutdoorPvPZM*)m_PvP)->GetHordeTowersControlled())
((OutdoorPvPZM*)m_PvP)->SetHordeTowersControlled(--horde_towers);
- sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconLoseH[m_TowerType]));
}
switch (m_State)
@@ -96,7 +74,7 @@ void OPvPCapturePointZM_Beacon::ChangeState()
uint32 alliance_towers = ((OutdoorPvPZM*)m_PvP)->GetAllianceTowersControlled();
if (alliance_towers < ZM_NUM_BEACONS)
((OutdoorPvPZM*)m_PvP)->SetAllianceTowersControlled(++alliance_towers);
- sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconCaptureA[m_TowerType]));
+ m_PvP->SendDefenseMessage(ZM_GRAVEYARD_ZONE, ZMBeaconCaptureA[m_TowerType]);
break;
}
case OBJECTIVESTATE_HORDE:
@@ -105,7 +83,7 @@ void OPvPCapturePointZM_Beacon::ChangeState()
uint32 horde_towers = ((OutdoorPvPZM*)m_PvP)->GetHordeTowersControlled();
if (horde_towers < ZM_NUM_BEACONS)
((OutdoorPvPZM*)m_PvP)->SetHordeTowersControlled(++horde_towers);
- sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconCaptureH[m_TowerType]));
+ m_PvP->SendDefenseMessage(ZM_GRAVEYARD_ZONE, ZMBeaconCaptureH[m_TowerType]);
break;
}
case OBJECTIVESTATE_NEUTRAL:
@@ -120,16 +98,6 @@ void OPvPCapturePointZM_Beacon::ChangeState()
UpdateTowerState();
}
-void OPvPCapturePointZM_Beacon::SendChangePhase()
-{
- // send this too, sometimes the slider disappears, dunno why :(
- SendUpdateWorldState(ZMBeaconInfo[m_TowerType].slider_disp, 1);
- // send these updates to only the ones in this objective
- uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f);
- SendUpdateWorldState(ZMBeaconInfo[m_TowerType].slider_pos, phase);
- SendUpdateWorldState(ZMBeaconInfo[m_TowerType].slider_n, m_neutralValuePct);
-}
-
bool OutdoorPvPZM::Update(uint32 diff)
{
bool changed = OutdoorPvP::Update(diff);
@@ -220,8 +188,6 @@ int32 OPvPCapturePointZM_GraveYard::HandleOpenGo(Player* player, uint64 guid)
{
if (player->HasAura(ZM_BATTLE_STANDARD_A) && m_GraveYardState != ZM_GRAVEYARD_A)
{
- if (m_GraveYardState == ZM_GRAVEYARD_H)
- sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_LOSE_GY_H));
m_GraveYardState = ZM_GRAVEYARD_A;
DelObject(0); // only one gotype is used in the whole outdoor pvp, no need to call it a constant
AddObject(0, ZM_Banner_A.entry, ZM_Banner_A.map, ZM_Banner_A.x, ZM_Banner_A.y, ZM_Banner_A.z, ZM_Banner_A.o, ZM_Banner_A.rot0, ZM_Banner_A.rot1, ZM_Banner_A.rot2, ZM_Banner_A.rot3);
@@ -229,12 +195,10 @@ int32 OPvPCapturePointZM_GraveYard::HandleOpenGo(Player* player, uint64 guid)
sObjectMgr->AddGraveYardLink(ZM_GRAVEYARD_ID, ZM_GRAVEYARD_ZONE, ALLIANCE, false); // add gy
m_PvP->TeamApplyBuff(TEAM_ALLIANCE, ZM_CAPTURE_BUFF);
player->RemoveAurasDueToSpell(ZM_BATTLE_STANDARD_A);
- sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_CAPTURE_GY_A));
+ m_PvP->SendDefenseMessage(ZM_GRAVEYARD_ZONE, TEXT_TWIN_SPIRE_RUINS_TAKEN_ALLIANCE);
}
else if (player->HasAura(ZM_BATTLE_STANDARD_H) && m_GraveYardState != ZM_GRAVEYARD_H)
{
- if (m_GraveYardState == ZM_GRAVEYARD_A)
- sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_LOSE_GY_A));
m_GraveYardState = ZM_GRAVEYARD_H;
DelObject(0); // only one gotype is used in the whole outdoor pvp, no need to call it a constant
AddObject(0, ZM_Banner_H.entry, ZM_Banner_H.map, ZM_Banner_H.x, ZM_Banner_H.y, ZM_Banner_H.z, ZM_Banner_H.o, ZM_Banner_H.rot0, ZM_Banner_H.rot1, ZM_Banner_H.rot2, ZM_Banner_H.rot3);
@@ -242,7 +206,7 @@ int32 OPvPCapturePointZM_GraveYard::HandleOpenGo(Player* player, uint64 guid)
sObjectMgr->AddGraveYardLink(ZM_GRAVEYARD_ID, ZM_GRAVEYARD_ZONE, HORDE, false); // add gy
m_PvP->TeamApplyBuff(TEAM_HORDE, ZM_CAPTURE_BUFF);
player->RemoveAurasDueToSpell(ZM_BATTLE_STANDARD_H);
- sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_CAPTURE_GY_H));
+ m_PvP->SendDefenseMessage(ZM_GRAVEYARD_ZONE, TEXT_TWIN_SPIRE_RUINS_TAKEN_HORDE);
}
UpdateTowerState();
}
@@ -415,20 +379,13 @@ void OutdoorPvPZM::SetHordeTowersControlled(uint32 count)
void OutdoorPvPZM::FillInitialWorldStates(WorldPacket &data)
{
data << ZM_WORLDSTATE_UNK_1 << uint32(1);
+
for (OPvPCapturePointMap::iterator itr = m_capturePoints.begin(); itr != m_capturePoints.end(); ++itr)
- {
itr->second->FillInitialWorldStates(data);
- }
}
void OutdoorPvPZM::SendRemoveWorldStates(Player* player)
{
- player->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_N_W, 0);
- player->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_POS_W, 0);
- player->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_DISPLAY_W, 0);
- player->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_N_E, 0);
- player->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_POS_E, 0);
- player->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_DISPLAY_E, 0);
player->SendUpdateWorldState(ZM_WORLDSTATE_UNK_1, 1);
player->SendUpdateWorldState(ZM_UI_TOWER_EAST_N, 0);
player->SendUpdateWorldState(ZM_UI_TOWER_EAST_H, 0);
@@ -454,11 +411,7 @@ void OutdoorPvPZM::SendRemoveWorldStates(Player* player)
class OutdoorPvP_zangarmarsh : public OutdoorPvPScript
{
public:
-
- OutdoorPvP_zangarmarsh()
- : OutdoorPvPScript("outdoorpvp_zm")
- {
- }
+ OutdoorPvP_zangarmarsh() : OutdoorPvPScript("outdoorpvp_zm") { }
OutdoorPvP* GetOutdoorPvP() const override
{
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h
index fdd093a1bfe..eef1ff9cc3b 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h
@@ -18,9 +18,22 @@
#ifndef OUTDOOR_PVP_ZM_
#define OUTDOOR_PVP_ZM_
-#include "Language.h"
#include "OutdoorPvP.h"
+enum DefenseMessages
+{
+ TEXT_WEST_BEACON_TAKEN_ALLIANCE = 15541, // '|cffffff00The Alliance has taken control of the West Beacon!|r'
+ TEXT_WEST_BEACON_TAKEN_HORDE = 15543, // '|cffffff00The Horde has taken control of the West Beacon!|r'
+ TEXT_EAST_BEACON_TAKEN_ALLIANCE = 15546, // '|cffffff00The Alliance has taken control of the East Beacon!|r'
+ TEXT_EAST_BEACON_TAKEN_HORDE = 15545, // '|cffffff00The Horde has taken control of the East Beacon!|r'
+ TEXT_TWIN_SPIRE_RUINS_TAKEN_ALLIANCE = 15591, // '|cffffff00The Alliance has taken control of Twin Spire Ruins!|r'
+ TEXT_TWIN_SPIRE_RUINS_TAKEN_HORDE = 15590, // '|cffffff00The Horde has taken control of Twin Spire Ruins!|r'
+ TEXT_BOTH_BEACONS_TAKEN_ALLIANCE = 16284, // (NYI) '|cffffff00The Alliance has taken control of both beacons!|r'
+ TEXT_BOTH_BEACONS_TAKEN_HORDE = 16285, // (NYI) '|cffffff00The Horde has taken control of both beacons!|r'
+ TEXT_BATTLE_STANDARDS_ALLIANCE = 16287, // (NYI) '|cffffff00The Alliance Field Scout is now issuing battle standards.|r'
+ TEXT_BATTLE_STANDARDS_HORDE = 16288 // (NYI) '|cffffff00The Horde Field Scout is now issuing battle standards.|r'
+};
+
const uint8 OutdoorPvPZMBuffZonesNum = 5;
// the buff is cast in these zones
@@ -66,9 +79,6 @@ enum ZMCreatureTypes
struct zm_beacon
{
- uint32 slider_disp;
- uint32 slider_n;
- uint32 slider_pos;
uint32 ui_tower_n;
uint32 ui_tower_h;
uint32 ui_tower_a;
@@ -88,32 +98,20 @@ enum ZM_BeaconType
const zm_beacon ZMBeaconInfo[ZM_NUM_BEACONS] =
{
- {2533, 2535, 2534, 2560, 2559, 2558, 2652, 2651, 2650, 11807, 11806},
- {2527, 2529, 2528, 2557, 2556, 2555, 2646, 2645, 2644, 11805, 11804}
+ {2560, 2559, 2558, 2652, 2651, 2650, 11807, 11806},
+ {2557, 2556, 2555, 2646, 2645, 2644, 11805, 11804}
};
const uint32 ZMBeaconCaptureA[ZM_NUM_BEACONS] =
{
- LANG_OPVP_ZM_CAPTURE_EAST_A,
- LANG_OPVP_ZM_CAPTURE_WEST_A
+ TEXT_EAST_BEACON_TAKEN_ALLIANCE,
+ TEXT_WEST_BEACON_TAKEN_ALLIANCE
};
const uint32 ZMBeaconCaptureH[ZM_NUM_BEACONS] =
{
- LANG_OPVP_ZM_CAPTURE_EAST_H,
- LANG_OPVP_ZM_CAPTURE_WEST_H
-};
-
-const uint32 ZMBeaconLoseA[ZM_NUM_BEACONS] =
-{
- LANG_OPVP_ZM_LOSE_EAST_A,
- LANG_OPVP_ZM_LOSE_WEST_A
-};
-
-const uint32 ZMBeaconLoseH[ZM_NUM_BEACONS] =
-{
- LANG_OPVP_ZM_LOSE_EAST_H,
- LANG_OPVP_ZM_LOSE_WEST_H
+ TEXT_EAST_BEACON_TAKEN_HORDE,
+ TEXT_WEST_BEACON_TAKEN_HORDE
};
const go_type ZMCapturePoints[ZM_NUM_BEACONS] =
@@ -124,14 +122,6 @@ const go_type ZMCapturePoints[ZM_NUM_BEACONS] =
enum OutdoorPvPZMWorldStates
{
- ZM_UI_TOWER_SLIDER_N_W = 2529,
- ZM_UI_TOWER_SLIDER_POS_W = 2528,
- ZM_UI_TOWER_SLIDER_DISPLAY_W = 2527,
-
- ZM_UI_TOWER_SLIDER_N_E = 2535,
- ZM_UI_TOWER_SLIDER_POS_E = 2534,
- ZM_UI_TOWER_SLIDER_DISPLAY_E = 2533,
-
ZM_WORLDSTATE_UNK_1 = 2653,
ZM_UI_TOWER_EAST_N = 2560,
@@ -169,23 +159,15 @@ class OutdoorPvPZM;
class OPvPCapturePointZM_Beacon : public OPvPCapturePoint
{
public:
-
OPvPCapturePointZM_Beacon(OutdoorPvP* pvp, ZM_BeaconType type);
void ChangeState();
- void SendChangePhase();
-
void FillInitialWorldStates(WorldPacket & data);
- // used when player is activated/inactivated in the area
- bool HandlePlayerEnter(Player* player);
- void HandlePlayerLeave(Player* player);
-
void UpdateTowerState();
protected:
-
ZM_BeaconType m_TowerType;
uint32 m_TowerState;
};
@@ -200,7 +182,6 @@ enum ZM_GraveYardState
class OPvPCapturePointZM_GraveYard : public OPvPCapturePoint
{
public:
-
OPvPCapturePointZM_GraveYard(OutdoorPvP* pvp);
bool Update(uint32 diff);
@@ -224,11 +205,9 @@ class OPvPCapturePointZM_GraveYard : public OPvPCapturePoint
uint32 GetGraveYardState() const;
private:
-
uint32 m_GraveYardState;
protected:
-
uint32 m_BothControllingFaction;
uint64 m_FlagCarrierGUID;
@@ -237,7 +216,6 @@ class OPvPCapturePointZM_GraveYard : public OPvPCapturePoint
class OutdoorPvPZM : public OutdoorPvP
{
public:
-
OutdoorPvPZM();
bool SetupOutdoorPvP();
@@ -260,7 +238,6 @@ class OutdoorPvPZM : public OutdoorPvP
void SetHordeTowersControlled(uint32 count);
private:
-
OPvPCapturePointZM_GraveYard * m_GraveYard;
uint32 m_AllianceTowersControlled;