diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-07-30 22:26:59 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-07-30 22:26:59 +0200 |
| commit | a917b6599f599419767b8683b591a96d9cdb7092 (patch) | |
| tree | 16af20ae09d8a13eca0f74d00e5027da6ed608be /src/server/scripts | |
| parent | d89a5d2d176000535ca857ab6ce600607a747358 (diff) | |
| parent | 01b733eb69691ccd1ac8e9884ff2a4cb4643a7cf (diff) | |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/Server/WorldSocket.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp | 150 | ||||
| -rw-r--r-- | src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp | 61 | ||||
| -rw-r--r-- | src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp | 63 | ||||
| -rw-r--r-- | src/server/scripts/OutdoorPvP/OutdoorPvPHP.h | 26 | ||||
| -rw-r--r-- | src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp | 52 | ||||
| -rw-r--r-- | src/server/scripts/OutdoorPvP/OutdoorPvPNA.h | 25 | ||||
| -rw-r--r-- | src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp | 8 | ||||
| -rw-r--r-- | src/server/scripts/OutdoorPvP/OutdoorPvPSI.h | 2 | ||||
| -rw-r--r-- | src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp | 54 | ||||
| -rw-r--r-- | src/server/scripts/OutdoorPvP/OutdoorPvPTF.h | 24 | ||||
| -rw-r--r-- | src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp | 59 | ||||
| -rw-r--r-- | src/server/scripts/OutdoorPvP/OutdoorPvPZM.h | 63 |
12 files changed, 78 insertions, 509 deletions
diff --git a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp index 82212972f45..9e20f6c5cb1 100644 --- a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp +++ b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp @@ -19,12 +19,11 @@ /* ScriptData SDName: Eversong_Woods SD%Complete: 95 -SDComment: Quest support: 8487, 8488, 8490 +SDComment: Quest support: 8490 SDCategory: Eversong Woods EndScriptData */ /* ContentData -npc_apprentice_mirveda npc_infused_crystal EndContentData */ @@ -34,152 +33,6 @@ EndContentData */ #include "ScriptedEscortAI.h" #include "Player.h" -enum UnexpectedResults -{ - // Quest - QUEST_CORRUPTED_SOIL = 8487, - QUEST_UNEXPECTED_RESULT = 8488, - - // Creatures - NPC_GHARZUL = 15958, // Quest 8488 - NPC_ANGERSHADE = 15656, // Quest 8488 - - // Factions - FACTION_NORMAL = 1604, // Quest 8488 - FACTION_COMBAT = 232, // Quest 8488 - - // Spells - SPELL_TEST_SOIL = 29535, // Quest 8487 - SPELL_FIREBALL = 20811, // Quest 8488 - - // Text - SAY_TEST_SOIL = 0, // Quest 8487 - - // Events - EVENT_TALK = 1, // Quest 8487 - EVENT_ADD_QUEST_GIVER_FLAG = 2, // Quest 8487 - EVENT_SUMMON = 3, // Quest 8488 - EVENT_FIREBALL = 4 // Quest 8488 -}; - -class npc_apprentice_mirveda : public CreatureScript -{ -public: - npc_apprentice_mirveda() : CreatureScript("npc_apprentice_mirveda") { } - - struct npc_apprentice_mirvedaAI : public ScriptedAI - { - npc_apprentice_mirvedaAI(Creature* creature) : ScriptedAI(creature), Summons(me) { } - - uint32 KillCount; - uint64 PlayerGUID; - SummonList Summons; - EventMap events; - - void Reset() override - { - SetCombatMovement(false); - KillCount = 0; - PlayerGUID = 0; - Summons.DespawnAll(); - } - - void sQuestReward(Player* /*player*/, Quest const* quest, uint32 /*opt*/) override - { - if (quest->GetQuestId() == QUEST_CORRUPTED_SOIL) - { - me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER); - events.ScheduleEvent(EVENT_TALK, 2000); - } - } - - void sQuestAccept(Player* player, Quest const* quest) override - { - if (quest->GetQuestId() == QUEST_UNEXPECTED_RESULT) - { - me->setFaction(FACTION_COMBAT); - me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER); - events.ScheduleEvent(EVENT_SUMMON, 1000); - PlayerGUID = player->GetGUID(); - } - } - - void EnterCombat(Unit* /*who*/) override - { - events.ScheduleEvent(EVENT_FIREBALL, 1000); - } - - void JustSummoned(Creature* summoned) override - { - // This is the best I can do because AttackStart does nothing - summoned->GetMotionMaster()->MovePoint(1, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()); - // summoned->AI()->AttackStart(me); - Summons.Summon(summoned); - } - - void SummonedCreatureDies(Creature* summoned, Unit* /*who*/) override - { - Summons.Despawn(summoned); - ++KillCount; - } - - void JustDied(Unit* /*killer*/) override - { - me->setFaction(FACTION_NORMAL); - - if (PlayerGUID) - if (Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID)) - player->FailQuest(QUEST_UNEXPECTED_RESULT); - } - - void UpdateAI(uint32 diff) override - { - if (KillCount >= 3 && PlayerGUID) - if (Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID)) - if (player->GetQuestStatus(QUEST_UNEXPECTED_RESULT) == QUEST_STATUS_INCOMPLETE) - { - player->CompleteQuest(QUEST_UNEXPECTED_RESULT); - me->setFaction(FACTION_NORMAL); - me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER); - } - - events.Update(diff); - - while (uint32 eventId = events.ExecuteEvent()) - { - switch (eventId) - { - case EVENT_TALK: - Talk(SAY_TEST_SOIL); - events.ScheduleEvent(EVENT_ADD_QUEST_GIVER_FLAG, 7000); - break; - case EVENT_ADD_QUEST_GIVER_FLAG: - me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER); - break; - case EVENT_SUMMON: - me->SummonCreature(NPC_GHARZUL, 8749.505f, -7132.595f, 35.31983f, 3.816502f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 180000); - me->SummonCreature(NPC_ANGERSHADE, 8755.38f, -7131.521f, 35.30957f, 3.816502f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 180000); - me->SummonCreature(NPC_ANGERSHADE, 8753.199f, -7125.975f, 35.31986f, 3.816502f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 180000); - break; - case EVENT_FIREBALL: - if (!UpdateVictim()) - continue; - DoCastVictim(SPELL_FIREBALL, true); // Not casting in combat - events.ScheduleEvent(EVENT_FIREBALL, 3000); - break; - default: - break; - } - } - DoMeleeAttackIfReady(); - } - }; - - CreatureAI* GetAI(Creature* creature) const override - { - return new npc_apprentice_mirvedaAI(creature); - } -}; /*###### ## npc_infused_crystal @@ -299,6 +152,5 @@ public: void AddSC_eversong_woods() { - new npc_apprentice_mirveda(); new npc_infused_crystal(); } diff --git a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp index 05aab1ef723..81a175b57b7 100644 --- a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp +++ b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp @@ -19,14 +19,12 @@ /* ScriptData SDName: Bloodmyst_Isle SD%Complete: 80 -SDComment: Quest support: 9670, 9667 +SDComment: Quest support: 9670 SDCategory: Bloodmyst Isle EndScriptData */ /* ContentData npc_webbed_creature -npc_princess_stillpine -go_princess_stillpines_cage EndContentData */ #include "ScriptMgr.h" @@ -85,64 +83,7 @@ public: } }; -/*###### -## Quest 9667: Saving Princess Stillpine -######*/ - -enum Stillpine -{ - QUEST_SAVING_PRINCESS_STILLPINE = 9667, - NPC_PRINCESS_STILLPINE = 17682, - GO_PRINCESS_STILLPINES_CAGE = 181928, - SPELL_OPENING_PRINCESS_STILLPINE_CREDIT = 31003, - SAY_DIRECTION = 0 -}; - -class go_princess_stillpines_cage : public GameObjectScript -{ -public: - go_princess_stillpines_cage() : GameObjectScript("go_princess_stillpines_cage") { } - - bool OnGossipHello(Player* player, GameObject* go) override - { - go->SetGoState(GO_STATE_READY); - if (Creature* stillpine = go->FindNearestCreature(NPC_PRINCESS_STILLPINE, 25, true)) - { - stillpine->GetMotionMaster()->MovePoint(1, go->GetPositionX(), go->GetPositionY()-15, go->GetPositionZ()); - player->KilledMonsterCredit(NPC_PRINCESS_STILLPINE, stillpine->GetGUID()); - } - return true; - } -}; - -class npc_princess_stillpine : public CreatureScript -{ -public: - npc_princess_stillpine() : CreatureScript("npc_princess_stillpine") { } - - struct npc_princess_stillpineAI : public ScriptedAI - { - npc_princess_stillpineAI(Creature* creature) : ScriptedAI(creature) { } - - void MovementInform(uint32 type, uint32 id) override - { - if (type == POINT_MOTION_TYPE && id == 1) - { - Talk(SAY_DIRECTION); - me->DespawnOrUnsummon(); - } - } - }; - - CreatureAI* GetAI(Creature* creature) const override - { - return new npc_princess_stillpineAI(creature); - } -}; - void AddSC_bloodmyst_isle() { new npc_webbed_creature(); - new npc_princess_stillpine(); - new go_princess_stillpines_cage(); } diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp index 99b782336ec..b3492b8334b 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp @@ -20,18 +20,12 @@ #include "OutdoorPvP.h" #include "OutdoorPvPMgr.h" #include "Player.h" -#include "WorldPacket.h" -#include "World.h" #include "ObjectMgr.h" -#include "Language.h" - -const uint32 HP_LANG_LOSE_A[HP_TOWER_NUM] = {LANG_OPVP_HP_LOSE_BROKENHILL_A, LANG_OPVP_HP_LOSE_OVERLOOK_A, LANG_OPVP_HP_LOSE_STADIUM_A}; - -const uint32 HP_LANG_LOSE_H[HP_TOWER_NUM] = {LANG_OPVP_HP_LOSE_BROKENHILL_H, LANG_OPVP_HP_LOSE_OVERLOOK_H, LANG_OPVP_HP_LOSE_STADIUM_H}; +#include "WorldPacket.h" -const uint32 HP_LANG_CAPTURE_A[HP_TOWER_NUM] = {LANG_OPVP_HP_CAPTURE_BROKENHILL_A, LANG_OPVP_HP_CAPTURE_OVERLOOK_A, LANG_OPVP_HP_CAPTURE_STADIUM_A}; +const uint32 HP_LANG_CAPTURE_A[HP_TOWER_NUM] = { TEXT_BROKEN_HILL_TAKEN_ALLIANCE, TEXT_OVERLOOK_TAKEN_ALLIANCE, TEXT_STADIUM_TAKEN_ALLIANCE }; -const uint32 HP_LANG_CAPTURE_H[HP_TOWER_NUM] = {LANG_OPVP_HP_CAPTURE_BROKENHILL_H, LANG_OPVP_HP_CAPTURE_OVERLOOK_H, LANG_OPVP_HP_CAPTURE_STADIUM_H}; +const uint32 HP_LANG_CAPTURE_H[HP_TOWER_NUM] = { TEXT_BROKEN_HILL_TAKEN_HORDE, TEXT_OVERLOOK_TAKEN_HORDE, TEXT_STADIUM_TAKEN_HORDE }; OPvPCapturePointHP::OPvPCapturePointHP(OutdoorPvP* pvp, OutdoorPvPHPTowerType type) : OPvPCapturePoint(pvp), m_TowerType(type) @@ -139,9 +133,7 @@ void OutdoorPvPHP::SendRemoveWorldStates(Player* player) player->SendUpdateWorldState(HP_UI_TOWER_DISPLAY_H, 0); player->SendUpdateWorldState(HP_UI_TOWER_COUNT_H, 0); player->SendUpdateWorldState(HP_UI_TOWER_COUNT_A, 0); - player->SendUpdateWorldState(HP_UI_TOWER_SLIDER_N, 0); - player->SendUpdateWorldState(HP_UI_TOWER_SLIDER_POS, 0); - player->SendUpdateWorldState(HP_UI_TOWER_SLIDER_DISPLAY, 0); + for (int i = 0; i < HP_TOWER_NUM; ++i) { player->SendUpdateWorldState(HP_MAP_N[i], 0); @@ -156,13 +148,9 @@ void OutdoorPvPHP::FillInitialWorldStates(WorldPacket &data) data << uint32(HP_UI_TOWER_DISPLAY_H) << uint32(1); data << uint32(HP_UI_TOWER_COUNT_A) << uint32(m_AllianceTowersControlled); data << uint32(HP_UI_TOWER_COUNT_H) << uint32(m_HordeTowersControlled); - data << uint32(HP_UI_TOWER_SLIDER_DISPLAY) << uint32(0); - data << uint32(HP_UI_TOWER_SLIDER_POS) << uint32(50); - data << uint32(HP_UI_TOWER_SLIDER_N) << uint32(100); + for (OPvPCapturePointMap::iterator itr = m_capturePoints.begin(); itr != m_capturePoints.end(); ++itr) - { itr->second->FillInitialWorldStates(data); - } } void OPvPCapturePointHP::ChangeState() @@ -177,13 +165,11 @@ void OPvPCapturePointHP::ChangeState() field = HP_MAP_A[m_TowerType]; if (uint32 alliance_towers = ((OutdoorPvPHP*)m_PvP)->GetAllianceTowersControlled()) ((OutdoorPvPHP*)m_PvP)->SetAllianceTowersControlled(--alliance_towers); - sWorld->SendZoneText(OutdoorPvPHPBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_LOSE_A[m_TowerType])); break; case OBJECTIVESTATE_HORDE: field = HP_MAP_H[m_TowerType]; if (uint32 horde_towers = ((OutdoorPvPHP*)m_PvP)->GetHordeTowersControlled()) ((OutdoorPvPHP*)m_PvP)->SetHordeTowersControlled(--horde_towers); - sWorld->SendZoneText(OutdoorPvPHPBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_LOSE_H[m_TowerType])); break; case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE: field = HP_MAP_N[m_TowerType]; @@ -220,7 +206,7 @@ void OPvPCapturePointHP::ChangeState() uint32 alliance_towers = ((OutdoorPvPHP*)m_PvP)->GetAllianceTowersControlled(); if (alliance_towers < 3) ((OutdoorPvPHP*)m_PvP)->SetAllianceTowersControlled(++alliance_towers); - sWorld->SendZoneText(OutdoorPvPHPBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_CAPTURE_A[m_TowerType])); + m_PvP->SendDefenseMessage(OutdoorPvPHPBuffZones[0], HP_LANG_CAPTURE_A[m_TowerType]); break; } case OBJECTIVESTATE_HORDE: @@ -231,7 +217,7 @@ void OPvPCapturePointHP::ChangeState() uint32 horde_towers = ((OutdoorPvPHP*)m_PvP)->GetHordeTowersControlled(); if (horde_towers < 3) ((OutdoorPvPHP*)m_PvP)->SetHordeTowersControlled(++horde_towers); - sWorld->SendZoneText(OutdoorPvPHPBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_CAPTURE_H[m_TowerType])); + m_PvP->SendDefenseMessage(OutdoorPvPHPBuffZones[0], HP_LANG_CAPTURE_H[m_TowerType]); break; } case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE: @@ -272,16 +258,6 @@ void OPvPCapturePointHP::ChangeState() SendObjectiveComplete(HP_CREDITMARKER[m_TowerType], 0); } -void OPvPCapturePointHP::SendChangePhase() -{ - SendUpdateWorldState(HP_UI_TOWER_SLIDER_N, m_neutralValuePct); - // send these updates to only the ones in this objective - uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f); - SendUpdateWorldState(HP_UI_TOWER_SLIDER_POS, phase); - // send this too, sometimes the slider disappears, dunno why :( - SendUpdateWorldState(HP_UI_TOWER_SLIDER_DISPLAY, 1); -} - void OPvPCapturePointHP::FillInitialWorldStates(WorldPacket &data) { switch (m_State) @@ -309,25 +285,6 @@ void OPvPCapturePointHP::FillInitialWorldStates(WorldPacket &data) } } -bool OPvPCapturePointHP::HandlePlayerEnter(Player* player) -{ - if (OPvPCapturePoint::HandlePlayerEnter(player)) - { - player->SendUpdateWorldState(HP_UI_TOWER_SLIDER_DISPLAY, 1); - uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f); - player->SendUpdateWorldState(HP_UI_TOWER_SLIDER_POS, phase); - player->SendUpdateWorldState(HP_UI_TOWER_SLIDER_N, m_neutralValuePct); - return true; - } - return false; -} - -void OPvPCapturePointHP::HandlePlayerLeave(Player* player) -{ - player->SendUpdateWorldState(HP_UI_TOWER_SLIDER_DISPLAY, 0); - OPvPCapturePoint::HandlePlayerLeave(player); -} - void OutdoorPvPHP::HandleKillImpl(Player* player, Unit* killed) { if (killed->GetTypeId() != TYPEID_PLAYER) @@ -362,11 +319,7 @@ void OutdoorPvPHP::SetHordeTowersControlled(uint32 count) class OutdoorPvP_hellfire_peninsula : public OutdoorPvPScript { public: - - OutdoorPvP_hellfire_peninsula() - : OutdoorPvPScript("outdoorpvp_hp") - { - } + OutdoorPvP_hellfire_peninsula() : OutdoorPvPScript("outdoorpvp_hp") { } OutdoorPvP* GetOutdoorPvP() const override { diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h index fa78da4732d..5b81960b24f 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h @@ -20,6 +20,16 @@ #include "OutdoorPvP.h" +enum DefenseMessages +{ + TEXT_OVERLOOK_TAKEN_ALLIANCE = 14841, // '|cffffff00The Overlook has been taken by the Alliance!|r' + TEXT_OVERLOOK_TAKEN_HORDE = 14842, // '|cffffff00The Overlook has been taken by the Horde!|r' + TEXT_STADIUM_TAKEN_ALLIANCE = 14843, // '|cffffff00The Stadium has been taken by the Alliance!|r' + TEXT_STADIUM_TAKEN_HORDE = 14844, // '|cffffff00The Stadium has been taken by the Horde!|r' + TEXT_BROKEN_HILL_TAKEN_ALLIANCE = 14845, // '|cffffff00Broken Hill has been taken by the Alliance!|r' + TEXT_BROKEN_HILL_TAKEN_HORDE = 14846, // '|cffffff00Broken Hill has been taken by the Horde!|r' +}; + #define OutdoorPvPHPBuffZonesNum 6 // HP, citadel, ramparts, blood furnace, shattered halls, mag's lair const uint32 OutdoorPvPHPBuffZones[OutdoorPvPHPBuffZonesNum] = { 3483, 3563, 3562, 3713, 3714, 3836 }; @@ -52,11 +62,7 @@ enum OutdoorPvPHPWorldStates HP_UI_TOWER_DISPLAY_H = 0x9b9, HP_UI_TOWER_COUNT_H = 0x9ae, - HP_UI_TOWER_COUNT_A = 0x9ac, - - HP_UI_TOWER_SLIDER_N = 2475, - HP_UI_TOWER_SLIDER_POS = 2474, - HP_UI_TOWER_SLIDER_DISPLAY = 2473 + HP_UI_TOWER_COUNT_A = 0x9ac }; const uint32 HP_MAP_N[HP_TOWER_NUM] = {0x9b5, 0x9b2, 0x9a8}; @@ -88,28 +94,19 @@ const go_type HPTowerFlags[HP_TOWER_NUM] = class OPvPCapturePointHP : public OPvPCapturePoint { public: - OPvPCapturePointHP(OutdoorPvP* pvp, OutdoorPvPHPTowerType type); void ChangeState(); - void SendChangePhase(); - void FillInitialWorldStates(WorldPacket & data); - // used when player is activated/inactivated in the area - bool HandlePlayerEnter(Player* player); - void HandlePlayerLeave(Player* player); - private: - OutdoorPvPHPTowerType m_TowerType; }; class OutdoorPvPHP : public OutdoorPvP { public: - OutdoorPvPHP(); bool SetupOutdoorPvP(); @@ -132,7 +129,6 @@ class OutdoorPvPHP : public OutdoorPvP void SetHordeTowersControlled(uint32 count); private: - // how many towers are controlled uint32 m_AllianceTowersControlled; uint32 m_HordeTowersControlled; diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp index 9008b0867d7..1b4828dec51 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp @@ -21,8 +21,6 @@ #include "ObjectMgr.h" #include "OutdoorPvPMgr.h" #include "WorldPacket.h" -#include "Language.h" -#include "World.h" OutdoorPvPNA::OutdoorPvPNA() { @@ -135,10 +133,6 @@ void OPvPCapturePointNA::FactionTakeOver(uint32 team) { if (m_ControllingFaction) sObjectMgr->RemoveGraveYardLink(NA_HALAA_GRAVEYARD, NA_HALAA_GRAVEYARD_ZONE, m_ControllingFaction, false); - if (m_ControllingFaction == ALLIANCE) - sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_LOSE_A)); - else if (m_ControllingFaction == HORDE) - sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_LOSE_H)); m_ControllingFaction = team; if (m_ControllingFaction) @@ -160,7 +154,7 @@ void OPvPCapturePointNA::FactionTakeOver(uint32 team) m_PvP->SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW, 0); m_PvP->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 1); m_PvP->SendUpdateWorldState(NA_UI_GUARDS_LEFT, m_GuardsAlive); - sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_CAPTURE_A)); + m_PvP->SendDefenseMessage(NA_HALAA_GRAVEYARD_ZONE, TEXT_HALAA_TAKEN_ALLIANCE); } else { @@ -172,7 +166,7 @@ void OPvPCapturePointNA::FactionTakeOver(uint32 team) m_PvP->SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW, 1); m_PvP->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 0); m_PvP->SendUpdateWorldState(NA_UI_GUARDS_LEFT, m_GuardsAlive); - sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_CAPTURE_H)); + m_PvP->SendDefenseMessage(NA_HALAA_GRAVEYARD_ZONE, TEXT_HALAA_TAKEN_HORDE); } UpdateWyvernRoostWorldState(NA_ROOST_S); UpdateWyvernRoostWorldState(NA_ROOST_N); @@ -180,25 +174,6 @@ void OPvPCapturePointNA::FactionTakeOver(uint32 team) UpdateWyvernRoostWorldState(NA_ROOST_E); } -bool OPvPCapturePointNA::HandlePlayerEnter(Player* player) -{ - if (OPvPCapturePoint::HandlePlayerEnter(player)) - { - player->SendUpdateWorldState(NA_UI_TOWER_SLIDER_DISPLAY, 1); - uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f); - player->SendUpdateWorldState(NA_UI_TOWER_SLIDER_POS, phase); - player->SendUpdateWorldState(NA_UI_TOWER_SLIDER_N, m_neutralValuePct); - return true; - } - return false; -} - -void OPvPCapturePointNA::HandlePlayerLeave(Player* player) -{ - player->SendUpdateWorldState(NA_UI_TOWER_SLIDER_DISPLAY, 0); - OPvPCapturePoint::HandlePlayerLeave(player); -} - OPvPCapturePointNA::OPvPCapturePointNA(OutdoorPvP* pvp) : OPvPCapturePoint(pvp), m_capturable(true), m_GuardsAlive(0), m_ControllingFaction(0), m_WyvernStateNorth(0), m_WyvernStateSouth(0), m_WyvernStateEast(0), m_WyvernStateWest(0), @@ -261,10 +236,6 @@ void OPvPCapturePointNA::FillInitialWorldStates(WorldPacket &data) data << NA_UI_GUARDS_MAX << NA_GUARDS_MAX; data << NA_UI_GUARDS_LEFT << uint32(m_GuardsAlive); - data << NA_UI_TOWER_SLIDER_DISPLAY << uint32(0); - data << NA_UI_TOWER_SLIDER_POS << uint32(50); - data << NA_UI_TOWER_SLIDER_N << uint32(100); - data << NA_MAP_WYVERN_NORTH_NEU_H << uint32((m_WyvernStateNorth & WYVERN_NEU_HORDE) != 0); data << NA_MAP_WYVERN_NORTH_NEU_A << uint32((m_WyvernStateNorth & WYVERN_NEU_ALLIANCE) != 0); data << NA_MAP_WYVERN_NORTH_H << uint32((m_WyvernStateNorth & WYVERN_HORDE) != 0); @@ -298,9 +269,6 @@ void OutdoorPvPNA::SendRemoveWorldStates(Player* player) player->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 0); player->SendUpdateWorldState(NA_UI_GUARDS_MAX, 0); player->SendUpdateWorldState(NA_UI_GUARDS_LEFT, 0); - player->SendUpdateWorldState(NA_UI_TOWER_SLIDER_DISPLAY, 0); - player->SendUpdateWorldState(NA_UI_TOWER_SLIDER_POS, 0); - player->SendUpdateWorldState(NA_UI_TOWER_SLIDER_N, 0); player->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_H, 0); player->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_A, 0); player->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_H, 0); @@ -608,16 +576,6 @@ void OPvPCapturePointNA::ChangeState() UpdateHalaaWorldState(); } -void OPvPCapturePointNA::SendChangePhase() -{ - // send this too, sometimes the slider disappears, dunno why :( - SendUpdateWorldState(NA_UI_TOWER_SLIDER_DISPLAY, 1); - // send these updates to only the ones in this objective - uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f); - SendUpdateWorldState(NA_UI_TOWER_SLIDER_POS, phase); - SendUpdateWorldState(NA_UI_TOWER_SLIDER_N, m_neutralValuePct); -} - void OPvPCapturePointNA::UpdateHalaaWorldState() { m_PvP->SendUpdateWorldState(NA_MAP_HALAA_NEUTRAL, uint32((m_HalaaState & HALAA_N) != 0)); @@ -661,11 +619,7 @@ void OPvPCapturePointNA::UpdateWyvernRoostWorldState(uint32 roost) class OutdoorPvP_nagrand : public OutdoorPvPScript { public: - - OutdoorPvP_nagrand() - : OutdoorPvPScript("outdoorpvp_na") - { - } + OutdoorPvP_nagrand() : OutdoorPvPScript("outdoorpvp_na") { } OutdoorPvP* GetOutdoorPvP() const override { diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h index 011775e1715..aa52c8135e7 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h @@ -20,6 +20,16 @@ #include "OutdoorPvP.h" +enum DefenseMessages +{ + TEXT_ALL_GUARDS_DEFEATED = 15017, // (NYI) '|cffffff00All the guards have been defeated!|r' + TEXT_HALAA_TAKEN_ALLIANCE = 15018, // '|cffffff00The Alliance has taken control of Halaa!|r' + TEXT_HALAA_TAKEN_HORDE = 15019, // '|cffffff00The Horde has taken control of Halaa!|r' + TEXT_HALAA_DEFENSELESS = 15020, // (NYI) '|cffffff00Halaa is defenseless!|r' + TEXT_HALAA_GAINING_CONTROL_HORDE = 15493, // (NYI) '|cffffff00The Horde is gaining control of Halaa!|r' + TEXT_HALAA_GAINING_CONTROL_ALLIANCE = 15494 // (NYI) '|cffffff00The Alliance is gaining control of Halaa!|r' +}; + /// @todo "sometimes" set to neutral enum OutdoorPvPNASpells @@ -51,10 +61,6 @@ enum OutdoorPvPNAWorldStates NA_UI_GUARDS_MAX = 2493, NA_UI_GUARDS_LEFT = 2491, - NA_UI_TOWER_SLIDER_DISPLAY = 2495, - NA_UI_TOWER_SLIDER_POS = 2494, - NA_UI_TOWER_SLIDER_N = 2497, - NA_MAP_WYVERN_NORTH_NEU_H = 2762, NA_MAP_WYVERN_NORTH_NEU_A = 2662, NA_MAP_WYVERN_NORTH_H = 2663, @@ -253,21 +259,14 @@ class OutdoorPvPNA; class OPvPCapturePointNA : public OPvPCapturePoint { public: - OPvPCapturePointNA(OutdoorPvP* pvp); bool Update(uint32 diff); void ChangeState(); - void SendChangePhase(); - void FillInitialWorldStates(WorldPacket & data); - // used when player is activated/inactivated in the area - bool HandlePlayerEnter(Player* player); - void HandlePlayerLeave(Player* player); - bool HandleCustomSpell(Player* player, uint32 spellId, GameObject* go); int32 HandleOpenGo(Player* player, uint64 guid); @@ -276,7 +275,6 @@ class OPvPCapturePointNA : public OPvPCapturePoint uint32 GetControllingFaction() const; protected: - // called when a faction takes control void FactionTakeOver(uint32 team); @@ -290,7 +288,6 @@ class OPvPCapturePointNA : public OPvPCapturePoint void UpdateHalaaWorldState(); private: - bool m_capturable; uint32 m_GuardsAlive; @@ -312,7 +309,6 @@ class OPvPCapturePointNA : public OPvPCapturePoint class OutdoorPvPNA : public OutdoorPvP { public: - OutdoorPvPNA(); bool SetupOutdoorPvP(); @@ -329,7 +325,6 @@ class OutdoorPvPNA : public OutdoorPvP void HandleKillImpl(Player* player, Unit* killed); private: - OPvPCapturePointNA * m_obj; }; diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp index b43904f2223..62108feaeeb 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp @@ -95,6 +95,7 @@ bool OutdoorPvPSI::HandleAreaTrigger(Player* player, uint32 trigger) if (m_Gathered_A >= SI_MAX_RESOURCES) { TeamApplyBuff(TEAM_ALLIANCE, SI_CENARION_FAVOR); + /// @todo: confirm this text sWorld->SendZoneText(OutdoorPvPSIBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_SI_CAPTURE_A)); m_LastController = ALLIANCE; m_Gathered_A = 0; @@ -120,6 +121,7 @@ bool OutdoorPvPSI::HandleAreaTrigger(Player* player, uint32 trigger) if (m_Gathered_H >= SI_MAX_RESOURCES) { TeamApplyBuff(TEAM_HORDE, SI_CENARION_FAVOR); + /// @todo: confirm this text sWorld->SendZoneText(OutdoorPvPSIBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_SI_CAPTURE_H)); m_LastController = HORDE; m_Gathered_A = 0; @@ -244,11 +246,7 @@ bool OutdoorPvPSI::HandleCustomSpell(Player* player, uint32 spellId, GameObject* class OutdoorPvP_silithus : public OutdoorPvPScript { public: - - OutdoorPvP_silithus() - : OutdoorPvPScript("outdoorpvp_si") - { - } + OutdoorPvP_silithus() : OutdoorPvPScript("outdoorpvp_si") { } OutdoorPvP* GetOutdoorPvP() const override { diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h index 050bd6e8889..fdab0a292bd 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h @@ -54,7 +54,6 @@ enum SI_WorldStates class OutdoorPvPSI : public OutdoorPvP { public: - OutdoorPvPSI(); bool SetupOutdoorPvP(); @@ -77,7 +76,6 @@ class OutdoorPvPSI : public OutdoorPvP void UpdateWorldState(); private: - uint32 m_Gathered_A; uint32 m_Gathered_H; diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp index c8c707a1958..e089dfdb7d5 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp @@ -22,8 +22,6 @@ #include "WorldPacket.h" #include "Player.h" #include "ObjectMgr.h" -#include "Language.h" -#include "World.h" OutdoorPvPTF::OutdoorPvPTF() { @@ -56,10 +54,6 @@ void OPvPCapturePointTF::FillInitialWorldStates(WorldPacket &data) void OutdoorPvPTF::FillInitialWorldStates(WorldPacket &data) { - data << TF_UI_TOWER_SLIDER_POS << uint32(50); - data << TF_UI_TOWER_SLIDER_N << uint32(100); - data << TF_UI_TOWER_SLIDER_DISPLAY << uint32(0); - data << TF_UI_TOWER_COUNT_H << m_HordeTowersControlled; data << TF_UI_TOWER_COUNT_A << m_AllianceTowersControlled; data << TF_UI_TOWERS_CONTROLLED_DISPLAY << uint32(!m_IsLocked); @@ -80,10 +74,6 @@ void OutdoorPvPTF::FillInitialWorldStates(WorldPacket &data) void OutdoorPvPTF::SendRemoveWorldStates(Player* player) { - player->SendUpdateWorldState(TF_UI_TOWER_SLIDER_POS, uint32(0)); - player->SendUpdateWorldState(TF_UI_TOWER_SLIDER_N, uint32(0)); - player->SendUpdateWorldState(TF_UI_TOWER_SLIDER_DISPLAY, uint32(0)); - player->SendUpdateWorldState(TF_UI_TOWER_COUNT_H, uint32(0)); player->SendUpdateWorldState(TF_UI_TOWER_COUNT_A, uint32(0)); player->SendUpdateWorldState(TF_UI_TOWERS_CONTROLLED_DISPLAY, uint32(0)); @@ -111,25 +101,6 @@ void OPvPCapturePointTF::UpdateTowerState() m_PvP->SendUpdateWorldState(uint32(TFTowerWorldStates[m_TowerType].a), uint32((m_TowerState & TF_TOWERSTATE_A) != 0)); } -bool OPvPCapturePointTF::HandlePlayerEnter(Player* player) -{ - if (OPvPCapturePoint::HandlePlayerEnter(player)) - { - player->SendUpdateWorldState(TF_UI_TOWER_SLIDER_DISPLAY, 1); - uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f); - player->SendUpdateWorldState(TF_UI_TOWER_SLIDER_POS, phase); - player->SendUpdateWorldState(TF_UI_TOWER_SLIDER_N, m_neutralValuePct); - return true; - } - return false; -} - -void OPvPCapturePointTF::HandlePlayerLeave(Player* player) -{ - player->SendUpdateWorldState(TF_UI_TOWER_SLIDER_DISPLAY, 0); - OPvPCapturePoint::HandlePlayerLeave(player); -} - bool OutdoorPvPTF::Update(uint32 diff) { bool changed = OutdoorPvP::Update(diff); @@ -286,14 +257,14 @@ void OPvPCapturePointTF::ChangeState() { if (uint32 alliance_towers = ((OutdoorPvPTF*)m_PvP)->GetAllianceTowersControlled()) ((OutdoorPvPTF*)m_PvP)->SetAllianceTowersControlled(--alliance_towers); - sWorld->SendZoneText(OutdoorPvPTFBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_LOSE_A)); + m_PvP->SendDefenseMessage(OutdoorPvPTFBuffZones[0], TEXT_SPIRIT_TOWER_LOSE_ALLIANCE); } // if changing from controlling horde to alliance else if (m_OldState == OBJECTIVESTATE_HORDE) { if (uint32 horde_towers = ((OutdoorPvPTF*)m_PvP)->GetHordeTowersControlled()) ((OutdoorPvPTF*)m_PvP)->SetHordeTowersControlled(--horde_towers); - sWorld->SendZoneText(OutdoorPvPTFBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_LOSE_H)); + m_PvP->SendDefenseMessage(OutdoorPvPTFBuffZones[0], TEXT_SPIRIT_TOWER_LOSE_HORDE); } uint32 artkit = 21; @@ -308,7 +279,7 @@ void OPvPCapturePointTF::ChangeState() if (alliance_towers < TF_TOWER_NUM) ((OutdoorPvPTF*)m_PvP)->SetAllianceTowersControlled(++alliance_towers); - sWorld->SendZoneText(OutdoorPvPTFBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_CAPTURE_A)); + m_PvP->SendDefenseMessage(OutdoorPvPTFBuffZones[0], TEXT_SPIRIT_TOWER_TAKEN_ALLIANCE); for (PlayerSet::iterator itr = m_activePlayers[0].begin(); itr != m_activePlayers[0].end(); ++itr) if (Player* player = ObjectAccessor::FindPlayer(*itr)) @@ -323,7 +294,7 @@ void OPvPCapturePointTF::ChangeState() if (horde_towers < TF_TOWER_NUM) ((OutdoorPvPTF*)m_PvP)->SetHordeTowersControlled(++horde_towers); - sWorld->SendZoneText(OutdoorPvPTFBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_CAPTURE_H)); + m_PvP->SendDefenseMessage(OutdoorPvPTFBuffZones[0], TEXT_SPIRIT_TOWER_TAKEN_HORDE); for (PlayerSet::iterator itr = m_activePlayers[1].begin(); itr != m_activePlayers[1].end(); ++itr) if (Player* player = ObjectAccessor::FindPlayer(*itr)) @@ -346,25 +317,10 @@ void OPvPCapturePointTF::ChangeState() UpdateTowerState(); } -void OPvPCapturePointTF::SendChangePhase() -{ - // send this too, sometimes the slider disappears, dunno why :( - SendUpdateWorldState(TF_UI_TOWER_SLIDER_DISPLAY, 1); - // send these updates to only the ones in this objective - uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f); - SendUpdateWorldState(TF_UI_TOWER_SLIDER_POS, phase); - // send this too, sometimes it resets :S - SendUpdateWorldState(TF_UI_TOWER_SLIDER_N, m_neutralValuePct); -} - class OutdoorPvP_terokkar_forest : public OutdoorPvPScript { public: - - OutdoorPvP_terokkar_forest() - : OutdoorPvPScript("outdoorpvp_tf") - { - } + OutdoorPvP_terokkar_forest() : OutdoorPvPScript("outdoorpvp_tf") { } OutdoorPvP* GetOutdoorPvP() const override { diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h index 2c4ad0445be..ef400452e63 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h @@ -20,6 +20,16 @@ #include "OutdoorPvP.h" +enum DefenseMessages +{ + TEXT_BONE_WASTES_TAKEN_ALLIANCE = 16120, // (NYI) '|cffffff00The Alliance has taken control of The Bone Wastes!|r' + TEXT_BONE_WASTES_TAKEN_HORDE = 16119, // (NYI) '|cffffff00The Horde has taken control of The Bone Wastes!|r' + TEXT_SPIRIT_TOWER_TAKEN_ALLIANCE = 18285, // '|cffffff00The Alliance has taken control of a Spirit Tower!|r' + TEXT_SPIRIT_TOWER_TAKEN_HORDE = 18286, // '|cffffff00The Horde has taken control of a Spirit Tower!|r' + TEXT_SPIRIT_TOWER_LOSE_ALLIANCE = 18288, // '|cffffff00The Alliance has lost control of a Spirit Tower!|r' + TEXT_SPIRIT_TOWER_LOSE_HORDE = 18287 // '|cffffff00The Horde has lost control of a Spirit Tower!|r' +}; + const uint8 OutdoorPvPTFBuffZonesNum = 5; const uint32 OutdoorPvPTFBuffZones[OutdoorPvPTFBuffZonesNum] = @@ -98,10 +108,6 @@ const uint32 TFTowerPlayerLeaveEvents[TF_TOWER_NUM] = enum TFWorldStates { - TF_UI_TOWER_SLIDER_POS = 0xa41, - TF_UI_TOWER_SLIDER_N = 0xa40, - TF_UI_TOWER_SLIDER_DISPLAY = 0xa3f, - TF_UI_TOWER_COUNT_H = 0xa3e, TF_UI_TOWER_COUNT_A = 0xa3d, TF_UI_TOWERS_CONTROLLED_DISPLAY = 0xa3c, @@ -124,25 +130,17 @@ enum TFTowerStates class OPvPCapturePointTF : public OPvPCapturePoint { public: - OPvPCapturePointTF(OutdoorPvP* pvp, OutdoorPvPTF_TowerType type); bool Update(uint32 diff); void ChangeState(); - void SendChangePhase(); - void FillInitialWorldStates(WorldPacket & data); - // used when player is activated/inactivated in the area - bool HandlePlayerEnter(Player* player); - void HandlePlayerLeave(Player* player); - void UpdateTowerState(); protected: - OutdoorPvPTF_TowerType m_TowerType; uint32 m_TowerState; @@ -151,7 +149,6 @@ class OPvPCapturePointTF : public OPvPCapturePoint class OutdoorPvPTF : public OutdoorPvP { public: - OutdoorPvPTF(); bool SetupOutdoorPvP(); @@ -174,7 +171,6 @@ class OutdoorPvPTF : public OutdoorPvP bool IsLocked() const; private: - bool m_IsLocked; uint32 m_LockTimer; uint32 m_LockTimerUpdate; diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp index d54a4f7d4d7..d6ee91ff2a9 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp @@ -24,7 +24,6 @@ #include "ObjectAccessor.h" #include "WorldPacket.h" #include "GossipDef.h" -#include "World.h" OPvPCapturePointZM_Beacon::OPvPCapturePointZM_Beacon(OutdoorPvP* pvp, ZM_BeaconType type) : OPvPCapturePoint(pvp), m_TowerType(type), m_TowerState(ZM_TOWERSTATE_N) @@ -52,25 +51,6 @@ void OPvPCapturePointZM_Beacon::UpdateTowerState() m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].map_tower_h), uint32((m_TowerState & ZM_TOWERSTATE_H) != 0)); } -bool OPvPCapturePointZM_Beacon::HandlePlayerEnter(Player* player) -{ - if (OPvPCapturePoint::HandlePlayerEnter(player)) - { - player->SendUpdateWorldState(ZMBeaconInfo[m_TowerType].slider_disp, 1); - uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f); - player->SendUpdateWorldState(ZMBeaconInfo[m_TowerType].slider_pos, phase); - player->SendUpdateWorldState(ZMBeaconInfo[m_TowerType].slider_n, m_neutralValuePct); - return true; - } - return false; -} - -void OPvPCapturePointZM_Beacon::HandlePlayerLeave(Player* player) -{ - player->SendUpdateWorldState(ZMBeaconInfo[m_TowerType].slider_disp, 0); - OPvPCapturePoint::HandlePlayerLeave(player); -} - void OPvPCapturePointZM_Beacon::ChangeState() { // if changing from controlling alliance to horde @@ -78,14 +58,12 @@ void OPvPCapturePointZM_Beacon::ChangeState() { if (uint32 alliance_towers = ((OutdoorPvPZM*)m_PvP)->GetAllianceTowersControlled()) ((OutdoorPvPZM*)m_PvP)->SetAllianceTowersControlled(--alliance_towers); - sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconLoseA[m_TowerType])); } // if changing from controlling horde to alliance else if (m_OldState == OBJECTIVESTATE_HORDE) { if (uint32 horde_towers = ((OutdoorPvPZM*)m_PvP)->GetHordeTowersControlled()) ((OutdoorPvPZM*)m_PvP)->SetHordeTowersControlled(--horde_towers); - sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconLoseH[m_TowerType])); } switch (m_State) @@ -96,7 +74,7 @@ void OPvPCapturePointZM_Beacon::ChangeState() uint32 alliance_towers = ((OutdoorPvPZM*)m_PvP)->GetAllianceTowersControlled(); if (alliance_towers < ZM_NUM_BEACONS) ((OutdoorPvPZM*)m_PvP)->SetAllianceTowersControlled(++alliance_towers); - sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconCaptureA[m_TowerType])); + m_PvP->SendDefenseMessage(ZM_GRAVEYARD_ZONE, ZMBeaconCaptureA[m_TowerType]); break; } case OBJECTIVESTATE_HORDE: @@ -105,7 +83,7 @@ void OPvPCapturePointZM_Beacon::ChangeState() uint32 horde_towers = ((OutdoorPvPZM*)m_PvP)->GetHordeTowersControlled(); if (horde_towers < ZM_NUM_BEACONS) ((OutdoorPvPZM*)m_PvP)->SetHordeTowersControlled(++horde_towers); - sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconCaptureH[m_TowerType])); + m_PvP->SendDefenseMessage(ZM_GRAVEYARD_ZONE, ZMBeaconCaptureH[m_TowerType]); break; } case OBJECTIVESTATE_NEUTRAL: @@ -120,16 +98,6 @@ void OPvPCapturePointZM_Beacon::ChangeState() UpdateTowerState(); } -void OPvPCapturePointZM_Beacon::SendChangePhase() -{ - // send this too, sometimes the slider disappears, dunno why :( - SendUpdateWorldState(ZMBeaconInfo[m_TowerType].slider_disp, 1); - // send these updates to only the ones in this objective - uint32 phase = (uint32)ceil((m_value + m_maxValue) / (2 * m_maxValue) * 100.0f); - SendUpdateWorldState(ZMBeaconInfo[m_TowerType].slider_pos, phase); - SendUpdateWorldState(ZMBeaconInfo[m_TowerType].slider_n, m_neutralValuePct); -} - bool OutdoorPvPZM::Update(uint32 diff) { bool changed = OutdoorPvP::Update(diff); @@ -220,8 +188,6 @@ int32 OPvPCapturePointZM_GraveYard::HandleOpenGo(Player* player, uint64 guid) { if (player->HasAura(ZM_BATTLE_STANDARD_A) && m_GraveYardState != ZM_GRAVEYARD_A) { - if (m_GraveYardState == ZM_GRAVEYARD_H) - sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_LOSE_GY_H)); m_GraveYardState = ZM_GRAVEYARD_A; DelObject(0); // only one gotype is used in the whole outdoor pvp, no need to call it a constant AddObject(0, ZM_Banner_A.entry, ZM_Banner_A.map, ZM_Banner_A.x, ZM_Banner_A.y, ZM_Banner_A.z, ZM_Banner_A.o, ZM_Banner_A.rot0, ZM_Banner_A.rot1, ZM_Banner_A.rot2, ZM_Banner_A.rot3); @@ -229,12 +195,10 @@ int32 OPvPCapturePointZM_GraveYard::HandleOpenGo(Player* player, uint64 guid) sObjectMgr->AddGraveYardLink(ZM_GRAVEYARD_ID, ZM_GRAVEYARD_ZONE, ALLIANCE, false); // add gy m_PvP->TeamApplyBuff(TEAM_ALLIANCE, ZM_CAPTURE_BUFF); player->RemoveAurasDueToSpell(ZM_BATTLE_STANDARD_A); - sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_CAPTURE_GY_A)); + m_PvP->SendDefenseMessage(ZM_GRAVEYARD_ZONE, TEXT_TWIN_SPIRE_RUINS_TAKEN_ALLIANCE); } else if (player->HasAura(ZM_BATTLE_STANDARD_H) && m_GraveYardState != ZM_GRAVEYARD_H) { - if (m_GraveYardState == ZM_GRAVEYARD_A) - sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_LOSE_GY_A)); m_GraveYardState = ZM_GRAVEYARD_H; DelObject(0); // only one gotype is used in the whole outdoor pvp, no need to call it a constant AddObject(0, ZM_Banner_H.entry, ZM_Banner_H.map, ZM_Banner_H.x, ZM_Banner_H.y, ZM_Banner_H.z, ZM_Banner_H.o, ZM_Banner_H.rot0, ZM_Banner_H.rot1, ZM_Banner_H.rot2, ZM_Banner_H.rot3); @@ -242,7 +206,7 @@ int32 OPvPCapturePointZM_GraveYard::HandleOpenGo(Player* player, uint64 guid) sObjectMgr->AddGraveYardLink(ZM_GRAVEYARD_ID, ZM_GRAVEYARD_ZONE, HORDE, false); // add gy m_PvP->TeamApplyBuff(TEAM_HORDE, ZM_CAPTURE_BUFF); player->RemoveAurasDueToSpell(ZM_BATTLE_STANDARD_H); - sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_CAPTURE_GY_H)); + m_PvP->SendDefenseMessage(ZM_GRAVEYARD_ZONE, TEXT_TWIN_SPIRE_RUINS_TAKEN_HORDE); } UpdateTowerState(); } @@ -415,20 +379,13 @@ void OutdoorPvPZM::SetHordeTowersControlled(uint32 count) void OutdoorPvPZM::FillInitialWorldStates(WorldPacket &data) { data << ZM_WORLDSTATE_UNK_1 << uint32(1); + for (OPvPCapturePointMap::iterator itr = m_capturePoints.begin(); itr != m_capturePoints.end(); ++itr) - { itr->second->FillInitialWorldStates(data); - } } void OutdoorPvPZM::SendRemoveWorldStates(Player* player) { - player->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_N_W, 0); - player->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_POS_W, 0); - player->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_DISPLAY_W, 0); - player->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_N_E, 0); - player->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_POS_E, 0); - player->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_DISPLAY_E, 0); player->SendUpdateWorldState(ZM_WORLDSTATE_UNK_1, 1); player->SendUpdateWorldState(ZM_UI_TOWER_EAST_N, 0); player->SendUpdateWorldState(ZM_UI_TOWER_EAST_H, 0); @@ -454,11 +411,7 @@ void OutdoorPvPZM::SendRemoveWorldStates(Player* player) class OutdoorPvP_zangarmarsh : public OutdoorPvPScript { public: - - OutdoorPvP_zangarmarsh() - : OutdoorPvPScript("outdoorpvp_zm") - { - } + OutdoorPvP_zangarmarsh() : OutdoorPvPScript("outdoorpvp_zm") { } OutdoorPvP* GetOutdoorPvP() const override { diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h index fdd093a1bfe..eef1ff9cc3b 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h @@ -18,9 +18,22 @@ #ifndef OUTDOOR_PVP_ZM_ #define OUTDOOR_PVP_ZM_ -#include "Language.h" #include "OutdoorPvP.h" +enum DefenseMessages +{ + TEXT_WEST_BEACON_TAKEN_ALLIANCE = 15541, // '|cffffff00The Alliance has taken control of the West Beacon!|r' + TEXT_WEST_BEACON_TAKEN_HORDE = 15543, // '|cffffff00The Horde has taken control of the West Beacon!|r' + TEXT_EAST_BEACON_TAKEN_ALLIANCE = 15546, // '|cffffff00The Alliance has taken control of the East Beacon!|r' + TEXT_EAST_BEACON_TAKEN_HORDE = 15545, // '|cffffff00The Horde has taken control of the East Beacon!|r' + TEXT_TWIN_SPIRE_RUINS_TAKEN_ALLIANCE = 15591, // '|cffffff00The Alliance has taken control of Twin Spire Ruins!|r' + TEXT_TWIN_SPIRE_RUINS_TAKEN_HORDE = 15590, // '|cffffff00The Horde has taken control of Twin Spire Ruins!|r' + TEXT_BOTH_BEACONS_TAKEN_ALLIANCE = 16284, // (NYI) '|cffffff00The Alliance has taken control of both beacons!|r' + TEXT_BOTH_BEACONS_TAKEN_HORDE = 16285, // (NYI) '|cffffff00The Horde has taken control of both beacons!|r' + TEXT_BATTLE_STANDARDS_ALLIANCE = 16287, // (NYI) '|cffffff00The Alliance Field Scout is now issuing battle standards.|r' + TEXT_BATTLE_STANDARDS_HORDE = 16288 // (NYI) '|cffffff00The Horde Field Scout is now issuing battle standards.|r' +}; + const uint8 OutdoorPvPZMBuffZonesNum = 5; // the buff is cast in these zones @@ -66,9 +79,6 @@ enum ZMCreatureTypes struct zm_beacon { - uint32 slider_disp; - uint32 slider_n; - uint32 slider_pos; uint32 ui_tower_n; uint32 ui_tower_h; uint32 ui_tower_a; @@ -88,32 +98,20 @@ enum ZM_BeaconType const zm_beacon ZMBeaconInfo[ZM_NUM_BEACONS] = { - {2533, 2535, 2534, 2560, 2559, 2558, 2652, 2651, 2650, 11807, 11806}, - {2527, 2529, 2528, 2557, 2556, 2555, 2646, 2645, 2644, 11805, 11804} + {2560, 2559, 2558, 2652, 2651, 2650, 11807, 11806}, + {2557, 2556, 2555, 2646, 2645, 2644, 11805, 11804} }; const uint32 ZMBeaconCaptureA[ZM_NUM_BEACONS] = { - LANG_OPVP_ZM_CAPTURE_EAST_A, - LANG_OPVP_ZM_CAPTURE_WEST_A + TEXT_EAST_BEACON_TAKEN_ALLIANCE, + TEXT_WEST_BEACON_TAKEN_ALLIANCE }; const uint32 ZMBeaconCaptureH[ZM_NUM_BEACONS] = { - LANG_OPVP_ZM_CAPTURE_EAST_H, - LANG_OPVP_ZM_CAPTURE_WEST_H -}; - -const uint32 ZMBeaconLoseA[ZM_NUM_BEACONS] = -{ - LANG_OPVP_ZM_LOSE_EAST_A, - LANG_OPVP_ZM_LOSE_WEST_A -}; - -const uint32 ZMBeaconLoseH[ZM_NUM_BEACONS] = -{ - LANG_OPVP_ZM_LOSE_EAST_H, - LANG_OPVP_ZM_LOSE_WEST_H + TEXT_EAST_BEACON_TAKEN_HORDE, + TEXT_WEST_BEACON_TAKEN_HORDE }; const go_type ZMCapturePoints[ZM_NUM_BEACONS] = @@ -124,14 +122,6 @@ const go_type ZMCapturePoints[ZM_NUM_BEACONS] = enum OutdoorPvPZMWorldStates { - ZM_UI_TOWER_SLIDER_N_W = 2529, - ZM_UI_TOWER_SLIDER_POS_W = 2528, - ZM_UI_TOWER_SLIDER_DISPLAY_W = 2527, - - ZM_UI_TOWER_SLIDER_N_E = 2535, - ZM_UI_TOWER_SLIDER_POS_E = 2534, - ZM_UI_TOWER_SLIDER_DISPLAY_E = 2533, - ZM_WORLDSTATE_UNK_1 = 2653, ZM_UI_TOWER_EAST_N = 2560, @@ -169,23 +159,15 @@ class OutdoorPvPZM; class OPvPCapturePointZM_Beacon : public OPvPCapturePoint { public: - OPvPCapturePointZM_Beacon(OutdoorPvP* pvp, ZM_BeaconType type); void ChangeState(); - void SendChangePhase(); - void FillInitialWorldStates(WorldPacket & data); - // used when player is activated/inactivated in the area - bool HandlePlayerEnter(Player* player); - void HandlePlayerLeave(Player* player); - void UpdateTowerState(); protected: - ZM_BeaconType m_TowerType; uint32 m_TowerState; }; @@ -200,7 +182,6 @@ enum ZM_GraveYardState class OPvPCapturePointZM_GraveYard : public OPvPCapturePoint { public: - OPvPCapturePointZM_GraveYard(OutdoorPvP* pvp); bool Update(uint32 diff); @@ -224,11 +205,9 @@ class OPvPCapturePointZM_GraveYard : public OPvPCapturePoint uint32 GetGraveYardState() const; private: - uint32 m_GraveYardState; protected: - uint32 m_BothControllingFaction; uint64 m_FlagCarrierGUID; @@ -237,7 +216,6 @@ class OPvPCapturePointZM_GraveYard : public OPvPCapturePoint class OutdoorPvPZM : public OutdoorPvP { public: - OutdoorPvPZM(); bool SetupOutdoorPvP(); @@ -260,7 +238,6 @@ class OutdoorPvPZM : public OutdoorPvP void SetHordeTowersControlled(uint32 count); private: - OPvPCapturePointZM_GraveYard * m_GraveYard; uint32 m_AllianceTowersControlled; |
