aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts
diff options
context:
space:
mode:
authorpete318 <pete318@hotmail.com>2015-10-11 00:17:46 +0100
committerpete318 <pete318@hotmail.com>2015-10-12 23:10:41 +0200
commitb1032ed6203a5839906fab7137484b0ef8f0e58f (patch)
tree79e418a6fb2a65e50814db850fa910790f48a9cf /src/server/scripts
parentf179c4180fec834c2d588f27994452649bdbe87c (diff)
Change many uint32 to ObjectGuid::LowType in line with 6.x changes.
Diffstat (limited to 'src/server/scripts')
-rw-r--r--src/server/scripts/Commands/cs_ban.cpp2
-rw-r--r--src/server/scripts/Commands/cs_character.cpp2
-rw-r--r--src/server/scripts/Commands/cs_debug.cpp6
-rw-r--r--src/server/scripts/Commands/cs_gobject.cpp19
-rw-r--r--src/server/scripts/Commands/cs_guild.cpp4
-rw-r--r--src/server/scripts/Commands/cs_list.cpp10
-rw-r--r--src/server/scripts/Commands/cs_lookup.cpp2
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp6
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp24
-rw-r--r--src/server/scripts/Commands/cs_wp.cpp4
-rw-r--r--src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp2
-rw-r--r--src/server/scripts/Northrend/isle_of_conquest.cpp4
-rw-r--r--src/server/scripts/World/action_ip_logger.cpp6
13 files changed, 46 insertions, 45 deletions
diff --git a/src/server/scripts/Commands/cs_ban.cpp b/src/server/scripts/Commands/cs_ban.cpp
index fc246898186..ed7b31198db 100644
--- a/src/server/scripts/Commands/cs_ban.cpp
+++ b/src/server/scripts/Commands/cs_ban.cpp
@@ -300,7 +300,7 @@ public:
return false;
Player* target = ObjectAccessor::FindPlayerByName(args);
- uint32 targetGuid = 0;
+ ObjectGuid::LowType targetGuid = 0;
std::string name(args);
if (!target)
diff --git a/src/server/scripts/Commands/cs_character.cpp b/src/server/scripts/Commands/cs_character.cpp
index 405f6fde624..8714838879f 100644
--- a/src/server/scripts/Commands/cs_character.cpp
+++ b/src/server/scripts/Commands/cs_character.cpp
@@ -909,7 +909,7 @@ public:
guidStr = strtok(NULL, " ");
}
- uint32 guid = 0;
+ ObjectGuid::LowType guid = 0;
if (guidStr)
{
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index 422104fedd5..901043980c5 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -971,7 +971,7 @@ public:
if (!e || !f)
return false;
- uint32 guid = (uint32)atoi(e);
+ ObjectGuid::LowType guid = (uint32)atoi(e);
uint32 index = (uint32)atoi(f);
Item* i = handler->GetSession()->GetPlayer()->GetItemByGuid(ObjectGuid(HighGuid::Item, 0, guid));
@@ -1001,7 +1001,7 @@ public:
if (!e || !f || !g)
return false;
- uint32 guid = (uint32)atoi(e);
+ ObjectGuid::LowType guid = (uint32)atoi(e);
uint32 index = (uint32)atoi(f);
uint32 value = (uint32)atoi(g);
@@ -1027,7 +1027,7 @@ public:
if (!e)
return false;
- uint32 guid = (uint32)atoi(e);
+ ObjectGuid::LowType guid = (uint32)atoi(e);
Item* i = handler->GetSession()->GetPlayer()->GetItemByGuid(ObjectGuid(HighGuid::Item, guid));
diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp
index 0a45506c736..9710a7e634c 100644
--- a/src/server/scripts/Commands/cs_gobject.cpp
+++ b/src/server/scripts/Commands/cs_gobject.cpp
@@ -81,7 +81,7 @@ public:
if (!id)
return false;
- uint32 guidLow = atoi(id);
+ ObjectGuid::LowType guidLow = atoi(id);
if (!guidLow)
return false;
@@ -150,7 +150,7 @@ public:
Map* map = player->GetMap();
GameObject* object = new GameObject;
- uint32 guidLow = map->GenerateLowGuid<HighGuid::GameObject>();
+ ObjectGuid::LowType guidLow = map->GenerateLowGuid<HighGuid::GameObject>();
if (!object->Create(guidLow, objectInfo->entry, map, player->GetPhaseMaskForSpawn(), x, y, z, o, 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY))
{
@@ -292,7 +292,8 @@ public:
bool found = false;
float x, y, z, o;
- uint32 guidLow, id, phase;
+ ObjectGuid::LowType guidLow;
+ uint32 id, phase;
uint16 mapId;
uint32 poolId;
@@ -352,7 +353,7 @@ public:
if (!id)
return false;
- uint32 guidLow = atoi(id);
+ ObjectGuid::LowType guidLow = atoi(id);
if (!guidLow)
return false;
@@ -400,7 +401,7 @@ public:
if (!id)
return false;
- uint32 guidLow = atoi(id);
+ ObjectGuid::LowType guidLow = atoi(id);
if (!guidLow)
return false;
@@ -459,7 +460,7 @@ public:
if (!id)
return false;
- uint32 guidLow = atoi(id);
+ ObjectGuid::LowType guidLow = atoi(id);
if (!guidLow)
return false;
@@ -533,7 +534,7 @@ public:
if (!id)
return false;
- uint32 guidLow = atoi(id);
+ ObjectGuid::LowType guidLow = atoi(id);
if (!guidLow)
return false;
@@ -587,7 +588,7 @@ public:
do
{
Field* fields = result->Fetch();
- uint32 guid = fields[0].GetUInt32();
+ ObjectGuid::LowType guid = fields[0].GetUInt32();
uint32 entry = fields[1].GetUInt32();
float x = fields[2].GetFloat();
float y = fields[3].GetFloat();
@@ -656,7 +657,7 @@ public:
if (!id)
return false;
- uint32 guidLow = atoi(id);
+ ObjectGuid::LowType guidLow = atoi(id);
if (!guidLow)
return false;
diff --git a/src/server/scripts/Commands/cs_guild.cpp b/src/server/scripts/Commands/cs_guild.cpp
index a735e296f59..c2b9076017a 100644
--- a/src/server/scripts/Commands/cs_guild.cpp
+++ b/src/server/scripts/Commands/cs_guild.cpp
@@ -158,7 +158,7 @@ public:
if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid))
return false;
- uint32 guildId = target ? target->GetGuildId() : Player::GetGuildIdFromDB(targetGuid);
+ ObjectGuid::LowType guildId = target ? target->GetGuildId() : Player::GetGuildIdFromDB(targetGuid);
if (!guildId)
return false;
@@ -184,7 +184,7 @@ public:
if (!handler->extractPlayerTarget(nameStr, &target, &targetGuid, &target_name))
return false;
- uint32 guildId = target ? target->GetGuildId() : Player::GetGuildIdFromDB(targetGuid);
+ ObjectGuid::LowType guildId = target ? target->GetGuildId() : Player::GetGuildIdFromDB(targetGuid);
if (!guildId)
return false;
diff --git a/src/server/scripts/Commands/cs_list.cpp b/src/server/scripts/Commands/cs_list.cpp
index fb051832d7b..0de62f805de 100644
--- a/src/server/scripts/Commands/cs_list.cpp
+++ b/src/server/scripts/Commands/cs_list.cpp
@@ -109,7 +109,7 @@ public:
do
{
Field* fields = result->Fetch();
- uint32 guid = fields[0].GetUInt32();
+ ObjectGuid::LowType guid = fields[0].GetUInt32();
float x = fields[1].GetFloat();
float y = fields[2].GetFloat();
float z = fields[3].GetFloat();
@@ -235,8 +235,8 @@ public:
do
{
Field* fields = result->Fetch();
- uint32 itemGuid = fields[0].GetUInt32();
- uint32 itemSender = fields[1].GetUInt32();
+ ObjectGuid::LowType itemGuid = fields[0].GetUInt32();
+ ObjectGuid::LowType itemSender = fields[1].GetUInt32();
uint32 itemReceiver = fields[2].GetUInt32();
uint32 itemSenderAccountId = fields[3].GetUInt32();
std::string itemSenderName = fields[4].GetString();
@@ -398,7 +398,7 @@ public:
do
{
Field* fields = result->Fetch();
- uint32 guid = fields[0].GetUInt32();
+ ObjectGuid::LowType guid = fields[0].GetUInt32();
float x = fields[1].GetFloat();
float y = fields[2].GetFloat();
float z = fields[3].GetFloat();
@@ -534,7 +534,7 @@ public:
{
do
{
- uint32 item_guid = (*result2)[0].GetUInt32();
+ ObjectGuid::LowType item_guid = (*result2)[0].GetUInt32();
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_MAIL_LIST_ITEMS);
stmt->setUInt32(0, item_guid);
PreparedQueryResult result3 = CharacterDatabase.Query(stmt);
diff --git a/src/server/scripts/Commands/cs_lookup.cpp b/src/server/scripts/Commands/cs_lookup.cpp
index 56aa6d0bf92..cb2d467f8d7 100644
--- a/src/server/scripts/Commands/cs_lookup.cpp
+++ b/src/server/scripts/Commands/cs_lookup.cpp
@@ -1410,7 +1410,7 @@ public:
do
{
Field* characterFields = result2->Fetch();
- uint32 guid = characterFields[0].GetUInt32();
+ ObjectGuid::LowType guid = characterFields[0].GetUInt32();
std::string name = characterFields[1].GetString();
handler->PSendSysMessage(LANG_LOOKUP_PLAYER_CHARACTER, name.c_str(), guid);
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index 21a55b1558a..725fdd4c27d 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -1470,7 +1470,7 @@ public:
// Account data print variables
std::string userName = handler->GetTrinityString(LANG_ERROR);
uint32 accId = 0;
- uint32 lowguid = targetGuid.GetCounter();
+ ObjectGuid::LowType lowguid = targetGuid.GetCounter();
std::string eMail = handler->GetTrinityString(LANG_ERROR);
std::string regMail = handler->GetTrinityString(LANG_ERROR);
uint32 security = 0;
@@ -1659,7 +1659,7 @@ public:
{
Field* fields = result4->Fetch();
xp = fields[0].GetUInt32(); // Used for "current xp" output and "%u XP Left" calculation
- uint32 gguid = fields[1].GetUInt32(); // We check if have a guild for the person, so we might not require to query it at all
+ ObjectGuid::LowType gguid = fields[1].GetUInt32(); // We check if have a guild for the person, so we might not require to query it at all
xptotal = sObjectMgr->GetXPForLevel(level);
if (gguid != 0)
@@ -2487,7 +2487,7 @@ public:
// If player found: delete his freeze aura
Field* fields = result->Fetch();
- uint32 lowGuid = fields[0].GetUInt32();
+ ObjectGuid::LowType lowGuid = fields[0].GetUInt32();
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_AURA_FROZEN);
stmt->setUInt32(0, lowGuid);
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index dcf75d0c5db..8e7a1387a32 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -260,7 +260,7 @@ public:
if (Transport* trans = chr->GetTransport())
{
- uint32 guid = map->GenerateLowGuid<HighGuid::Unit>();
+ ObjectGuid::LowType guid = map->GenerateLowGuid<HighGuid::Unit>();
CreatureData& data = sObjectMgr->NewOrExistCreatureData(guid);
data.id = id;
data.phaseMask = chr->GetPhaseMaskForSpawn();
@@ -286,7 +286,7 @@ public:
creature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn());
- uint32 db_guid = creature->GetSpawnId();
+ ObjectGuid::LowType db_guid = creature->GetSpawnId();
// To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells()
// current "creature" variable is deleted and created fresh new, otherwise old values might trigger asserts or cause undefined behavior
@@ -368,7 +368,7 @@ public:
char* guidStr = strtok((char*)args, " ");
char* waitStr = strtok((char*)NULL, " ");
- uint32 lowGuid = atoi((char*)guidStr);
+ ObjectGuid::LowType lowGuid = atoi((char*)guidStr);
// attempt check creature existence by DB data
CreatureData const* data = sObjectMgr->GetCreatureData(lowGuid);
@@ -489,7 +489,7 @@ public:
if (!cId)
return false;
- uint32 lowguid = atoi(cId);
+ ObjectGuid::LowType lowguid = atoi(cId);
if (!lowguid)
return false;
@@ -764,7 +764,7 @@ public:
do
{
Field* fields = result->Fetch();
- uint32 guid = fields[0].GetUInt32();
+ ObjectGuid::LowType guid = fields[0].GetUInt32();
uint32 entry = fields[1].GetUInt32();
float x = fields[2].GetFloat();
float y = fields[3].GetFloat();
@@ -790,7 +790,7 @@ public:
//move selected creature
static bool HandleNpcMoveCommand(ChatHandler* handler, char const* args)
{
- uint32 lowguid = 0;
+ ObjectGuid::LowType lowguid = 0;
Creature* creature = handler->getSelectedCreature();
@@ -939,7 +939,7 @@ public:
if (!guid_str)
return false;
- uint32 lowguid = 0;
+ ObjectGuid::LowType lowguid = 0;
Creature* creature = NULL;
if (dontdel_str)
@@ -1101,7 +1101,7 @@ public:
mtype = RANDOM_MOTION_TYPE;
Creature* creature = handler->getSelectedCreature();
- uint32 guidLow = 0;
+ ObjectGuid::LowType guidLow = 0;
if (creature)
guidLow = creature->GetSpawnId();
@@ -1150,7 +1150,7 @@ public:
}
Creature* creature = handler->getSelectedCreature();
- uint32 guidLow = 0;
+ ObjectGuid::LowType guidLow = 0;
if (creature)
guidLow = creature->GetSpawnId();
@@ -1414,7 +1414,7 @@ public:
if (!*args)
return false;
- uint32 leaderGUID = (uint32) atoi((char*)args);
+ ObjectGuid::LowType leaderGUID = (uint32) atoi((char*)args);
Creature* creature = handler->getSelectedCreature();
if (!creature || !creature->GetSpawnId())
@@ -1424,7 +1424,7 @@ public:
return false;
}
- uint32 lowguid = creature->GetSpawnId();
+ ObjectGuid::LowType lowguid = creature->GetSpawnId();
if (creature->GetFormation())
{
handler->PSendSysMessage("Selected creature is already member of group %u", creature->GetFormation()->GetId());
@@ -1466,7 +1466,7 @@ public:
if (!*args)
return false;
- uint32 linkguid = (uint32) atoi((char*)args);
+ ObjectGuid::LowType linkguid = (uint32) atoi((char*)args);
Creature* creature = handler->getSelectedCreature();
diff --git a/src/server/scripts/Commands/cs_wp.cpp b/src/server/scripts/Commands/cs_wp.cpp
index 00b8bec51c8..9db1e5d68d8 100644
--- a/src/server/scripts/Commands/cs_wp.cpp
+++ b/src/server/scripts/Commands/cs_wp.cpp
@@ -150,7 +150,7 @@ public:
path_number = strtok((char*)args, " ");
uint32 pathid = 0;
- uint32 guidLow = 0;
+ ObjectGuid::LowType guidLow = 0;
Creature* target = handler->getSelectedCreature();
// Did player provide a path_id?
@@ -1037,7 +1037,7 @@ public:
do
{
Field* fields = result->Fetch();
- uint32 guid = fields[0].GetUInt32();
+ ObjectGuid::LowType guid = fields[0].GetUInt32();
Creature* creature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(ObjectGuid(HighGuid::Unit, VISUAL_WAYPOINT, guid));
if (!creature)
{
diff --git a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
index c4ab8f76487..0ae870b27ee 100644
--- a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
@@ -808,7 +808,7 @@ public:
private:
int8 _phase;
uint32 _moveTimer;
- uint32 _eventStarterGuidLow;
+ ObjectGuid::LowType _eventStarterGuidLow;
GuidList _explosivesGuids;
EventMap _events;
};
diff --git a/src/server/scripts/Northrend/isle_of_conquest.cpp b/src/server/scripts/Northrend/isle_of_conquest.cpp
index 79a20da9702..fccdc8098b6 100644
--- a/src/server/scripts/Northrend/isle_of_conquest.cpp
+++ b/src/server/scripts/Northrend/isle_of_conquest.cpp
@@ -206,7 +206,7 @@ class spell_ioc_parachute_ic : public SpellScriptLoader
class StartLaunchEvent : public BasicEvent
{
public:
- StartLaunchEvent(float x, float y, float z, uint32 lowGuid) : _x(x), _y(y), _z(z), _lowGuid(lowGuid)
+ StartLaunchEvent(float x, float y, float z, ObjectGuid::LowType lowGuid) : _x(x), _y(y), _z(z), _lowGuid(lowGuid)
{
}
@@ -227,7 +227,7 @@ class StartLaunchEvent : public BasicEvent
private:
float _x, _y, _z;
- uint32 _lowGuid;
+ ObjectGuid::LowType _lowGuid;
};
class spell_ioc_launch : public SpellScriptLoader
diff --git a/src/server/scripts/World/action_ip_logger.cpp b/src/server/scripts/World/action_ip_logger.cpp
index 4a60a80ee5a..f0ffbe1c7f3 100644
--- a/src/server/scripts/World/action_ip_logger.cpp
+++ b/src/server/scripts/World/action_ip_logger.cpp
@@ -96,7 +96,7 @@ class AccountActionIpLogger : public AccountScript
// We declare all the required variables
uint32 playerGuid = accountId;
- uint32 characterGuid = 0;
+ ObjectGuid::LowType characterGuid = 0;
std::string systemNote = "ERROR"; // "ERROR" is a placeholder here. We change it later.
// With this switch, we change systemNote so that we have a more accurate phrasing of what type it is.
@@ -201,7 +201,7 @@ class CharacterActionIpLogger : public PlayerScript
// We declare all the required variables
uint32 playerGuid = player->GetSession()->GetAccountId();
- uint32 characterGuid = player->GetGUID().GetCounter();
+ ObjectGuid::LowType characterGuid = player->GetGUID().GetCounter();
const std::string currentIp = player->GetSession()->GetRemoteAddress();
std::string systemNote = "ERROR"; // "ERROR" is a placeholder here. We change it...
@@ -269,7 +269,7 @@ public:
// Else, this script isn't loaded in the first place: We require no config check.
// We declare all the required variables
- uint32 characterGuid = guid.GetCounter(); // We have no access to any member function of Player* or WorldSession*. So use old-fashioned way.
+ ObjectGuid::LowType characterGuid = guid.GetCounter(); // We have no access to any member function of Player* or WorldSession*. So use old-fashioned way.
// Query playerGuid/accountId, as we only have characterGuid
std::string systemNote = "ERROR"; // "ERROR" is a placeholder here. We change it later.