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authorMihapro <Mihapro@users.noreply.github.com>2016-07-15 14:39:41 +0200
committerAokromes <Aokromes@users.noreply.github.com>2016-07-15 14:39:41 +0200
commitb7c2d309e666a21877977597e17ab9b4728fff0b (patch)
tree7cb6f1033ce0d451d8e275d59c11cdfc7b23744c /src/server/scripts
parenta5b6d1992a50d4eaf4a7e13dc27e4c876467341a (diff)
[6.x] Core/Battlefield: Tol Barad (#17124)
Diffstat (limited to 'src/server/scripts')
-rw-r--r--src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/zone_tol_barad.cpp131
2 files changed, 133 insertions, 0 deletions
diff --git a/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp b/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
index adf7219d2a3..123d4102794 100644
--- a/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
+++ b/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
@@ -193,6 +193,7 @@ void AddSC_stormwind_city();
void AddSC_stranglethorn_vale();
void AddSC_swamp_of_sorrows();
void AddSC_tirisfal_glades();
+void AddSC_tol_barad();
void AddSC_undercity();
void AddSC_western_plaguelands();
void AddSC_wetlands();
@@ -379,6 +380,7 @@ void AddEasternKingdomsScripts()
AddSC_stranglethorn_vale();
AddSC_swamp_of_sorrows();
AddSC_tirisfal_glades();
+ AddSC_tol_barad();
AddSC_undercity();
AddSC_western_plaguelands();
AddSC_wetlands();
diff --git a/src/server/scripts/EasternKingdoms/zone_tol_barad.cpp b/src/server/scripts/EasternKingdoms/zone_tol_barad.cpp
new file mode 100644
index 00000000000..54534a3d301
--- /dev/null
+++ b/src/server/scripts/EasternKingdoms/zone_tol_barad.cpp
@@ -0,0 +1,131 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "BattlefieldMgr.h"
+#include "BattlefieldTB.h"
+#include "Battlefield.h"
+#include "ScriptSystem.h"
+#include "WorldSession.h"
+#include "ScriptedCreature.h"
+#include "ScriptedGossip.h"
+#include "SpellScript.h"
+#include "Player.h"
+
+enum TBSpiritGuide
+{
+ SPELL_CHANNEL_SPIRIT_HEAL = 22011,
+
+ GOSSIP_OPTION_ID_SLAGWORKS = 0,
+ GOSSIP_OPTION_ID_IRONCLAD_GARRISON = 1,
+ GOSSIP_OPTION_ID_WARDENS_VIGIL = 2,
+ GOSSIP_OPTION_ID_EAST_SPIRE = 3,
+ GOSSIP_OPTION_ID_WEST_SPIRE = 4,
+ GOSSIP_OPTION_ID_SOUTH_SPIRE = 5,
+};
+
+class npc_tb_spirit_guide : public CreatureScript
+{
+ public:
+ npc_tb_spirit_guide() : CreatureScript("npc_tb_spirit_guide") { }
+
+ struct npc_tb_spirit_guideAI : public ScriptedAI
+ {
+ npc_tb_spirit_guideAI(Creature* creature) : ScriptedAI(creature) { }
+
+ void UpdateAI(uint32 /*diff*/) override
+ {
+ if (!me->HasUnitState(UNIT_STATE_CASTING))
+ DoCast(me, SPELL_CHANNEL_SPIRIT_HEAL);
+ }
+
+ void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 gossipListId) override
+ {
+ player->PlayerTalkClass->SendCloseGossip();
+
+ uint32 areaId = 0;
+ switch (gossipListId)
+ {
+ case GOSSIP_OPTION_ID_SLAGWORKS:
+ areaId = TB_GY_SLAGWORKS;
+ break;
+ case GOSSIP_OPTION_ID_IRONCLAD_GARRISON:
+ areaId = TB_GY_IRONCLAD_GARRISON;
+ break;
+ case GOSSIP_OPTION_ID_WARDENS_VIGIL:
+ areaId = TB_GY_WARDENS_VIGIL;
+ break;
+ case GOSSIP_OPTION_ID_EAST_SPIRE:
+ areaId = TB_GY_EAST_SPIRE;
+ break;
+ case GOSSIP_OPTION_ID_WEST_SPIRE:
+ areaId = TB_GY_WEST_SPIRE;
+ break;
+ case GOSSIP_OPTION_ID_SOUTH_SPIRE:
+ areaId = TB_GY_SOUTH_SPIRE;
+ break;
+ default:
+ return;
+ }
+
+ if (WorldSafeLocsEntry const* safeLoc = sWorldSafeLocsStore.LookupEntry(areaId))
+ player->TeleportTo(safeLoc->MapID, safeLoc->Loc.X, safeLoc->Loc.Y, safeLoc->Loc.Z, 0);
+ }
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return new npc_tb_spirit_guideAI(creature);
+ }
+};
+
+// 85123 - Siege Cannon - selects random target
+class spell_siege_cannon : public SpellScriptLoader
+{
+public:
+ spell_siege_cannon() : SpellScriptLoader("spell_siege_cannon") { }
+
+ class spell_siege_cannon_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_siege_cannon_SpellScript);
+
+ void SelectRandomTarget(std::list<WorldObject*>& targets)
+ {
+ if (targets.empty())
+ return;
+
+ WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+ targets.clear();
+ targets.push_back(target);
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_siege_cannon_SpellScript::SelectRandomTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_siege_cannon_SpellScript();
+ }
+};
+
+void AddSC_tol_barad()
+{
+ new npc_tb_spirit_guide();
+ new spell_siege_cannon();
+}