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authorRat <gmstreetrat@gmail.com>2014-12-01 21:09:23 +0100
committerRat <gmstreetrat@gmail.com>2014-12-01 21:09:23 +0100
commitb91ac01bc7b9f9a60b85f7e92b88a8d4c16d350c (patch)
tree752ff4331fa77c4ad907f30c075b930072ca18e8 /src/server/scripts
parente7f3f11ed5d7fec26de2c4fd9f2cb219d8019f9b (diff)
parent05913b82084ed2b640c7e44e7a55bdb7b797ca5c (diff)
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into Spells
Diffstat (limited to 'src/server/scripts')
-rw-r--r--src/server/scripts/Commands/cs_modify.cpp2
-rw-r--r--src/server/scripts/Commands/cs_reload.cpp2
-rw-r--r--src/server/scripts/Commands/cs_reset.cpp3
3 files changed, 3 insertions, 4 deletions
diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp
index eb64c2f3eaa..aadf97e9b0c 100644
--- a/src/server/scripts/Commands/cs_modify.cpp
+++ b/src/server/scripts/Commands/cs_modify.cpp
@@ -1344,7 +1344,7 @@ public:
}
// Set gender
- target->SetByteValue(UNIT_FIELD_BYTES_0, 2, gender);
+ target->SetByteValue(UNIT_FIELD_BYTES_0, UNIT_BYTES_0_OFFSET_GENDER, gender);
target->SetByteValue(PLAYER_BYTES_3, 0, gender);
// Change display ID
diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp
index fa6adcc8eb0..84e850034a9 100644
--- a/src/server/scripts/Commands/cs_reload.cpp
+++ b/src/server/scripts/Commands/cs_reload.cpp
@@ -954,7 +954,7 @@ public:
sObjectMgr->LoadGraveyardZones();
- handler->SendGlobalGMSysMessage("DB table `game_graveyard_zone` reloaded.");
+ handler->SendGlobalGMSysMessage("DB table `graveyard_zone` reloaded.");
return true;
}
diff --git a/src/server/scripts/Commands/cs_reset.cpp b/src/server/scripts/Commands/cs_reset.cpp
index 01a0094bfc7..1c3bff77593 100644
--- a/src/server/scripts/Commands/cs_reset.cpp
+++ b/src/server/scripts/Commands/cs_reset.cpp
@@ -100,8 +100,7 @@ public:
player->SetShapeshiftForm(FORM_NONE);
player->setFactionForRace(player->getRace());
-
- player->SetUInt32Value(UNIT_FIELD_BYTES_0, ((player->getRace()) | (player->getClass() << 8) | (player->getGender() << 16) | (powerType << 24)));
+ player->SetUInt32Value(UNIT_FIELD_DISPLAY_POWER, powerType);
// reset only if player not in some form;
if (player->GetShapeshiftForm() == FORM_NONE)