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authorccrs <ccrs@users.noreply.github.com>2019-08-03 17:45:06 +0200
committerShauren <shauren.trinity@gmail.com>2021-12-18 00:25:14 +0100
commitbe4ed9152c1a9c3dab9949eb36d867b763603f60 (patch)
tree72d320d869b1a8749b28812100d02a820a542b85 /src/server/scripts
parentd2a3bae8627b5577c9372d0a549fb1d2fe2cb594 (diff)
Core/Unit: rename IsFocusing method
Workaround prework till actual facing system rework arrives (cherry picked from commit ec9f15a5fff7830bf2aebc517654784a6d54bb74)
Diffstat (limited to 'src/server/scripts')
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
index 06940cc0c0e..e22e075624a 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
@@ -1363,7 +1363,7 @@ class npc_the_lich_king_escape_hor : public CreatureScript
if (!me->HasReactState(REACT_PASSIVE))
{
if (Unit* victim = me->SelectVictim())
- if (!me->IsFocusing(nullptr, true) && victim != me->GetVictim())
+ if (!me->HandleSpellFocus(nullptr, true) && victim != me->GetVictim())
AttackStart(victim);
return me->GetVictim() != nullptr;
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
index fc5fdbceb4d..4eedcff833e 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
@@ -630,7 +630,7 @@ protected:
if (!me->HasReactState(REACT_PASSIVE))
{
if (Unit* victim = me->SelectVictim())
- if (!me->IsFocusing(nullptr, true) && victim != me->GetVictim())
+ if (!me->HandleSpellFocus(nullptr, true) && victim != me->GetVictim())
AttackStart(victim);
return me->GetVictim() != nullptr;