diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-09-06 21:55:19 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-09-06 21:55:19 +0200 |
| commit | be75ddc2bd99045e53523a06707526b233fd0c32 (patch) | |
| tree | 276a4b9c1acd7c14e78540585efa743ef453b682 /src/server/scripts | |
| parent | d25c2e7f5b6ac7bb79960037cc728a46450d5609 (diff) | |
| parent | bc1a079b6ca2516d80f3eed5b911971b77cabce4 (diff) | |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/scripts/Commands/cs_npc.cpp
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/Commands/cs_debug.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_npc.cpp | 182 | ||||
| -rw-r--r-- | src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp | 1 | ||||
| -rw-r--r-- | src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp | 53 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_hunter.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_quest.cpp | 59 |
6 files changed, 203 insertions, 96 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 6be26d53680..76635879aed 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -265,7 +265,7 @@ public: unit = player; std::ifstream ifs("opcode.txt"); - if (ifs.bad()) + if (ifs.fail()) return false; // remove comments from file diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 9922ae8bda2..f48183dbeaf 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -33,15 +33,18 @@ EndScriptData */ #include "Player.h" #include "Pet.h" -struct NpcFlagText +template<typename E, typename T = char const*> +struct EnumName { - uint32 flag; - int32 text; + E Value; + T Name; }; +#define CREATE_NAMED_ENUM(VALUE) { VALUE, STRINGIZE(VALUE) } + #define NPCFLAG_COUNT 24 -NpcFlagText const npcFlagTexts[NPCFLAG_COUNT] = +EnumName<NPCFlags, int32> const npcFlagTexts[NPCFLAG_COUNT] = { { UNIT_NPC_FLAG_AUCTIONEER, LANG_NPCINFO_AUCTIONEER }, { UNIT_NPC_FLAG_BANKER, LANG_NPCINFO_BANKER }, @@ -69,90 +72,77 @@ NpcFlagText const npcFlagTexts[NPCFLAG_COUNT] = { UNIT_NPC_FLAG_VENDOR_REAGENT, LANG_NPCINFO_VENDOR_REAGENT } }; -struct MechanicImmune -{ - uint32 flag; - char const* text; -}; - -MechanicImmune const mechanicImmunes[MAX_MECHANIC] = -{ - { MECHANIC_NONE , "MECHANIC_NONE" }, - { MECHANIC_CHARM , "MECHANIC_CHARM" }, - { MECHANIC_DISORIENTED , "MECHANIC_DISORIENTED" }, - { MECHANIC_DISARM , "MECHANIC_DISARM" }, - { MECHANIC_DISTRACT , "MECHANIC_DISTRACT" }, - { MECHANIC_FEAR , "MECHANIC_FEAR" }, - { MECHANIC_GRIP , "MECHANIC_GRIP" }, - { MECHANIC_ROOT , "MECHANIC_ROOT" }, - { MECHANIC_SLOW_ATTACK , "MECHANIC_SLOW_ATTACK" }, - { MECHANIC_SILENCE , "MECHANIC_SILENCE" }, - { MECHANIC_SLEEP , "MECHANIC_SLEEP" }, - { MECHANIC_SNARE , "MECHANIC_SNARE" }, - { MECHANIC_STUN , "MECHANIC_STUN" }, - { MECHANIC_FREEZE , "MECHANIC_FREEZE" }, - { MECHANIC_KNOCKOUT , "MECHANIC_KNOCKOUT" }, - { MECHANIC_BLEED , "MECHANIC_BLEED" }, - { MECHANIC_BANDAGE , "MECHANIC_BANDAGE" }, - { MECHANIC_POLYMORPH , "MECHANIC_POLYMORPH" }, - { MECHANIC_BANISH , "MECHANIC_BANISH" }, - { MECHANIC_SHIELD , "MECHANIC_SHIELD" }, - { MECHANIC_SHACKLE , "MECHANIC_SHACKLE" }, - { MECHANIC_MOUNT , "MECHANIC_MOUNT" }, - { MECHANIC_INFECTED , "MECHANIC_INFECTED" }, - { MECHANIC_TURN , "MECHANIC_TURN" }, - { MECHANIC_HORROR , "MECHANIC_HORROR" }, - { MECHANIC_INVULNERABILITY , "MECHANIC_INVULNERABILITY" }, - { MECHANIC_INTERRUPT , "MECHANIC_INTERRUPT" }, - { MECHANIC_DAZE , "MECHANIC_DAZE" }, - { MECHANIC_DISCOVERY , "MECHANIC_DISCOVERY" }, - { MECHANIC_IMMUNE_SHIELD , "MECHANIC_IMMUNE_SHIELD" }, - { MECHANIC_SAPPED , "MECHANIC_SAPPED" }, - { MECHANIC_ENRAGED , "MECHANIC_ENRAGED" }, - { MECHANIC_WOUNDED , "MECHANIC_WOUNDED" } -}; - - -struct UnitFlag +EnumName<Mechanics> const mechanicImmunes[MAX_MECHANIC] = { - uint32 flag; - char const* text; + CREATE_NAMED_ENUM(MECHANIC_NONE), + CREATE_NAMED_ENUM(MECHANIC_CHARM), + CREATE_NAMED_ENUM(MECHANIC_DISORIENTED), + CREATE_NAMED_ENUM(MECHANIC_DISARM), + CREATE_NAMED_ENUM(MECHANIC_DISTRACT), + CREATE_NAMED_ENUM(MECHANIC_FEAR), + CREATE_NAMED_ENUM(MECHANIC_GRIP), + CREATE_NAMED_ENUM(MECHANIC_ROOT), + CREATE_NAMED_ENUM(MECHANIC_SLOW_ATTACK), + CREATE_NAMED_ENUM(MECHANIC_SILENCE), + CREATE_NAMED_ENUM(MECHANIC_SLEEP), + CREATE_NAMED_ENUM(MECHANIC_SNARE), + CREATE_NAMED_ENUM(MECHANIC_STUN), + CREATE_NAMED_ENUM(MECHANIC_FREEZE), + CREATE_NAMED_ENUM(MECHANIC_KNOCKOUT), + CREATE_NAMED_ENUM(MECHANIC_BLEED), + CREATE_NAMED_ENUM(MECHANIC_BANDAGE), + CREATE_NAMED_ENUM(MECHANIC_POLYMORPH), + CREATE_NAMED_ENUM(MECHANIC_BANISH), + CREATE_NAMED_ENUM(MECHANIC_SHIELD), + CREATE_NAMED_ENUM(MECHANIC_SHACKLE), + CREATE_NAMED_ENUM(MECHANIC_MOUNT), + CREATE_NAMED_ENUM(MECHANIC_INFECTED), + CREATE_NAMED_ENUM(MECHANIC_TURN), + CREATE_NAMED_ENUM(MECHANIC_HORROR), + CREATE_NAMED_ENUM(MECHANIC_INVULNERABILITY), + CREATE_NAMED_ENUM(MECHANIC_INTERRUPT), + CREATE_NAMED_ENUM(MECHANIC_DAZE), + CREATE_NAMED_ENUM(MECHANIC_DISCOVERY), + CREATE_NAMED_ENUM(MECHANIC_IMMUNE_SHIELD), + CREATE_NAMED_ENUM(MECHANIC_SAPPED), + CREATE_NAMED_ENUM(MECHANIC_ENRAGED), + CREATE_NAMED_ENUM(MECHANIC_WOUNDED) }; -UnitFlag const unitFlags[MAX_UNIT_FLAGS] = +EnumName<UnitFlags> const unitFlags[MAX_UNIT_FLAGS] = { - { UNIT_FLAG_SERVER_CONTROLLED , "UNIT_FLAG_SERVER_CONTROLLED" }, - { UNIT_FLAG_NON_ATTACKABLE , "UNIT_FLAG_NON_ATTACKABLE" }, - { UNIT_FLAG_DISABLE_MOVE , "UNIT_FLAG_DISABLE_MOVE" }, - { UNIT_FLAG_PVP_ATTACKABLE , "UNIT_FLAG_PVP_ATTACKABLE" }, - { UNIT_FLAG_RENAME , "UNIT_FLAG_RENAME" }, - { UNIT_FLAG_PREPARATION , "UNIT_FLAG_PREPARATION" }, - { UNIT_FLAG_UNK_6 , "UNIT_FLAG_UNK_6" }, - { UNIT_FLAG_NOT_ATTACKABLE_1 , "UNIT_FLAG_NOT_ATTACKABLE_1" }, - { UNIT_FLAG_IMMUNE_TO_PC , "UNIT_FLAG_IMMUNE_TO_PC" }, - { UNIT_FLAG_IMMUNE_TO_NPC , "UNIT_FLAG_IMMUNE_TO_NPC" }, - { UNIT_FLAG_LOOTING , "UNIT_FLAG_LOOTING" }, - { UNIT_FLAG_PET_IN_COMBAT , "UNIT_FLAG_PET_IN_COMBAT" }, - { UNIT_FLAG_PVP , "UNIT_FLAG_PVP" }, - { UNIT_FLAG_SILENCED , "UNIT_FLAG_SILENCED" }, - { UNIT_FLAG_UNK_14 , "UNIT_FLAG_UNK_14" }, - { UNIT_FLAG_UNK_15 , "UNIT_FLAG_UNK_15" }, - { UNIT_FLAG_UNK_16 , "UNIT_FLAG_UNK_16" }, - { UNIT_FLAG_PACIFIED , "UNIT_FLAG_PACIFIED" }, - { UNIT_FLAG_STUNNED , "UNIT_FLAG_STUNNED" }, - { UNIT_FLAG_IN_COMBAT , "UNIT_FLAG_IN_COMBAT" }, - { UNIT_FLAG_TAXI_FLIGHT , "UNIT_FLAG_TAXI_FLIGHT" }, - { UNIT_FLAG_DISARMED , "UNIT_FLAG_DISARMED" }, - { UNIT_FLAG_CONFUSED , "UNIT_FLAG_CONFUSED" }, - { UNIT_FLAG_FLEEING , "UNIT_FLAG_FLEEING" }, - { UNIT_FLAG_PLAYER_CONTROLLED , "UNIT_FLAG_PLAYER_CONTROLLED" }, - { UNIT_FLAG_NOT_SELECTABLE , "UNIT_FLAG_NOT_SELECTABLE" }, - { UNIT_FLAG_SKINNABLE , "UNIT_FLAG_SKINNABLE" }, - { UNIT_FLAG_MOUNT , "UNIT_FLAG_MOUNT" }, - { UNIT_FLAG_UNK_28 , "UNIT_FLAG_UNK_28" }, - { UNIT_FLAG_UNK_29 , "UNIT_FLAG_UNK_29" }, - { UNIT_FLAG_SHEATHE , "UNIT_FLAG_SHEATHE" }, - { UNIT_FLAG_UNK_31 , "UNIT_FLAG_UNK_31" } + CREATE_NAMED_ENUM(UNIT_FLAG_SERVER_CONTROLLED), + CREATE_NAMED_ENUM(UNIT_FLAG_NON_ATTACKABLE), + CREATE_NAMED_ENUM(UNIT_FLAG_DISABLE_MOVE), + CREATE_NAMED_ENUM(UNIT_FLAG_PVP_ATTACKABLE), + CREATE_NAMED_ENUM(UNIT_FLAG_RENAME), + CREATE_NAMED_ENUM(UNIT_FLAG_PREPARATION), + CREATE_NAMED_ENUM(UNIT_FLAG_UNK_6), + CREATE_NAMED_ENUM(UNIT_FLAG_NOT_ATTACKABLE_1), + CREATE_NAMED_ENUM(UNIT_FLAG_IMMUNE_TO_PC), + CREATE_NAMED_ENUM(UNIT_FLAG_IMMUNE_TO_NPC), + CREATE_NAMED_ENUM(UNIT_FLAG_LOOTING), + CREATE_NAMED_ENUM(UNIT_FLAG_PET_IN_COMBAT), + CREATE_NAMED_ENUM(UNIT_FLAG_PVP), + CREATE_NAMED_ENUM(UNIT_FLAG_SILENCED), + CREATE_NAMED_ENUM(UNIT_FLAG_UNK_14), + CREATE_NAMED_ENUM(UNIT_FLAG_UNK_15), + CREATE_NAMED_ENUM(UNIT_FLAG_UNK_16), + CREATE_NAMED_ENUM(UNIT_FLAG_PACIFIED), + CREATE_NAMED_ENUM(UNIT_FLAG_STUNNED), + CREATE_NAMED_ENUM(UNIT_FLAG_IN_COMBAT), + CREATE_NAMED_ENUM(UNIT_FLAG_TAXI_FLIGHT), + CREATE_NAMED_ENUM(UNIT_FLAG_DISARMED), + CREATE_NAMED_ENUM(UNIT_FLAG_CONFUSED), + CREATE_NAMED_ENUM(UNIT_FLAG_FLEEING), + CREATE_NAMED_ENUM(UNIT_FLAG_PLAYER_CONTROLLED), + CREATE_NAMED_ENUM(UNIT_FLAG_NOT_SELECTABLE), + CREATE_NAMED_ENUM(UNIT_FLAG_SKINNABLE), + CREATE_NAMED_ENUM(UNIT_FLAG_MOUNT), + CREATE_NAMED_ENUM(UNIT_FLAG_UNK_28), + CREATE_NAMED_ENUM(UNIT_FLAG_UNK_29), + CREATE_NAMED_ENUM(UNIT_FLAG_SHEATHE), + CREATE_NAMED_ENUM(UNIT_FLAG_UNK_31) }; class npc_commandscript : public CommandScript @@ -243,10 +233,15 @@ public: char* team = strtok(NULL, " "); int32 teamval = 0; - if (team) { teamval = atoi(team); } - if (teamval < 0) { teamval = 0; } + if (team) + teamval = atoi(team); + + if (teamval < 0) + teamval = 0; uint32 id = atoi(charID); + if (!sObjectMgr->GetCreatureTemplate(id)) + return false; Player* chr = handler->GetSession()->GetPlayer(); float x = chr->GetPositionX(); @@ -742,8 +737,8 @@ public: handler->PSendSysMessage(LANG_NPCINFO_UNIT_FIELD_FLAGS, target->GetUInt32Value(UNIT_FIELD_FLAGS)); for (uint8 i = 0; i < MAX_UNIT_FLAGS; ++i) - if (target->GetUInt32Value(UNIT_FIELD_FLAGS) & unitFlags[i].flag) - handler->PSendSysMessage(unitFlags[i].text, unitFlags[i].flag); + if (target->GetUInt32Value(UNIT_FIELD_FLAGS) & unitFlags[i].Value) + handler->PSendSysMessage("%s (0x%X)", unitFlags[i].Name, unitFlags[i].Value); handler->PSendSysMessage(LANG_NPCINFO_FLAGS, target->GetUInt32Value(UNIT_FIELD_FLAGS_2), target->GetUInt32Value(UNIT_DYNAMIC_FLAGS), target->getFaction()); handler->PSendSysMessage(LANG_COMMAND_RAWPAWNTIMES, defRespawnDelayStr.c_str(), curRespawnDelayStr.c_str()); @@ -755,13 +750,13 @@ public: handler->PSendSysMessage(LANG_NPCINFO_AIINFO, target->GetAIName().c_str(), target->GetScriptName().c_str()); for (uint8 i = 0; i < NPCFLAG_COUNT; i++) - if (npcflags & npcFlagTexts[i].flag) - handler->PSendSysMessage(npcFlagTexts[i].text, npcFlagTexts[i].flag); + if (npcflags & npcFlagTexts[i].Value) + handler->PSendSysMessage(npcFlagTexts[i].Name); handler->PSendSysMessage(LANG_NPCINFO_MECHANIC_IMMUNE, mechanicImmuneMask); for (uint8 i = 0; i < MAX_MECHANIC; ++i) - if ((mechanicImmuneMask << 1) & mechanicImmunes[i].flag) - handler->PSendSysMessage(mechanicImmunes[i].text, mechanicImmunes[i].flag); + if ((mechanicImmuneMask << 1) & mechanicImmunes[i].Value) + handler->PSendSysMessage("%s (0x%X)", mechanicImmunes[i].Name, mechanicImmunes[i].Value); return true; } @@ -1366,6 +1361,9 @@ public: if (!id) return false; + if (!sObjectMgr->GetCreatureTemplate(id)) + return false; + chr->SummonCreature(id, *chr, TEMPSUMMON_CORPSE_DESPAWN, 120); return true; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp index 4c6b3ae8b3f..7fcb624c35e 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp @@ -989,6 +989,7 @@ class boss_yogg_saron : public CreatureScript Talk(SAY_YOGG_SARON_PHASE_3); DoCast(me, SPELL_PHASE_3_TRANSFORM); me->RemoveAurasDueToSpell(SPELL_SHADOWY_BARRIER_YOGG); + me->ResetPlayerDamageReq(); break; default: break; diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp index e44e0ab0539..7d3d149f0ff 100644 --- a/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp +++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp @@ -17,6 +17,7 @@ #include "ScriptMgr.h" #include "ScriptedCreature.h" +#include "SpellScript.h" #include "vault_of_archavon.h" enum Emotes @@ -27,9 +28,12 @@ enum Emotes enum Spells { - // Spells Archavon SPELL_ROCK_SHARDS = 58678, + SPELL_ROCK_SHARDS_VISUAL_L = 58689, + SPELL_ROCK_SHARDS_VISUAL_R = 58692, + SPELL_ROCK_SHARDS_DAMAGE_L = 58695, + SPELL_ROCK_SHARDS_DAMAGE_R = 58696, SPELL_CRUSHING_LEAP = 58960, SPELL_STOMP = 58663, SPELL_IMPALE = 58666, @@ -205,8 +209,55 @@ class npc_archavon_warder : public CreatureScript } }; +// 58941 - Rock Shards +class spell_archavon_rock_shards : public SpellScriptLoader +{ + public: + spell_archavon_rock_shards() : SpellScriptLoader("spell_archavon_rock_shards") { } + + class spell_archavon_rock_shards_SpellScript : public SpellScript + { + PrepareSpellScript(spell_archavon_rock_shards_SpellScript); + + bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE + { + if (!sSpellMgr->GetSpellInfo(SPELL_ROCK_SHARDS_VISUAL_L) + || !sSpellMgr->GetSpellInfo(SPELL_ROCK_SHARDS_VISUAL_R) + || !sSpellMgr->GetSpellInfo(SPELL_ROCK_SHARDS_DAMAGE_L) + || !sSpellMgr->GetSpellInfo(SPELL_ROCK_SHARDS_DAMAGE_R)) + return false; + return true; + } + + void HandleScript(SpellEffIndex /*effIndex*/) + { + Unit* caster = GetCaster(); + + for (uint8 i = 0; i < 3; ++i) + { + caster->CastSpell((Unit*)NULL, SPELL_ROCK_SHARDS_VISUAL_L, true); + caster->CastSpell((Unit*)NULL, SPELL_ROCK_SHARDS_VISUAL_R, true); + } + + caster->CastSpell((Unit*)NULL, SPELL_ROCK_SHARDS_DAMAGE_L, true); + caster->CastSpell((Unit*)NULL, SPELL_ROCK_SHARDS_DAMAGE_R, true); + } + + void Register() OVERRIDE + { + OnEffectHit += SpellEffectFn(spell_archavon_rock_shards_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const OVERRIDE + { + return new spell_archavon_rock_shards_SpellScript(); + } +}; + void AddSC_boss_archavon() { new boss_archavon(); new npc_archavon_warder(); + new spell_archavon_rock_shards(); } diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp index 9456dc8fdcb..d9017538842 100644 --- a/src/server/scripts/Spells/spell_hunter.cpp +++ b/src/server/scripts/Spells/spell_hunter.cpp @@ -793,7 +793,7 @@ class spell_hun_sniper_training : public SpellScriptLoader if (!target->HasAura(spellId)) { SpellInfo const* triggeredSpellInfo = sSpellMgr->GetSpellInfo(spellId); - Unit* triggerCaster = triggeredSpellInfo->NeedsToBeTriggeredByCaster() ? caster : target; + Unit* triggerCaster = triggeredSpellInfo->NeedsToBeTriggeredByCaster(GetSpellInfo()) ? caster : target; triggerCaster->CastSpell(target, triggeredSpellInfo, true, 0, aurEff); } } diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp index 919046d3c38..85f655372c6 100644 --- a/src/server/scripts/Spells/spell_quest.cpp +++ b/src/server/scripts/Spells/spell_quest.cpp @@ -25,7 +25,7 @@ #include "ScriptMgr.h" #include "ScriptedCreature.h" #include "SpellScript.h" -#include "SpellAuras.h" +#include "SpellAuraEffects.h" #include "Vehicle.h" #include "GridNotifiers.h" #include "GridNotifiersImpl.h" @@ -2105,6 +2105,61 @@ class spell_q12641_death_comes_from_on_high : public SpellScriptLoader } }; +// 51769 - Emblazon Runeblade +class spell_q12619_emblazon_runeblade : public SpellScriptLoader +{ + public: + spell_q12619_emblazon_runeblade() : SpellScriptLoader("spell_q12619_emblazon_runeblade") { } + + class spell_q12619_emblazon_runeblade_AuraScript : public AuraScript + { + PrepareAuraScript(spell_q12619_emblazon_runeblade_AuraScript); + + void HandleEffectPeriodic(AuraEffect const* aurEff) + { + PreventDefaultAction(); + GetCaster()->CastSpell(GetCaster(), GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell, true); + } + + void Register() OVERRIDE + { + OnEffectPeriodic += AuraEffectPeriodicFn(spell_q12619_emblazon_runeblade_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_HEAL); + } + }; + + AuraScript* GetAuraScript() const OVERRIDE + { + return new spell_q12619_emblazon_runeblade_AuraScript(); + } +}; + +// 51770 - Emblazon Runeblade +class spell_q12619_emblazon_runeblade_effect : public SpellScriptLoader +{ + public: + spell_q12619_emblazon_runeblade_effect() : SpellScriptLoader("spell_q12619_emblazon_runeblade_effect") { } + + class spell_q12619_emblazon_runeblade_effect_SpellScript : public SpellScript + { + PrepareSpellScript(spell_q12619_emblazon_runeblade_effect_SpellScript); + + void HandleScript(SpellEffIndex /*effIndex*/) + { + GetCaster()->CastSpell(GetCaster(), uint32(GetEffectValue()), true); + } + + void Register() OVERRIDE + { + OnEffectHit += SpellEffectFn(spell_q12619_emblazon_runeblade_effect_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const OVERRIDE + { + return new spell_q12619_emblazon_runeblade_effect_SpellScript(); + } +}; + void AddSC_quest_spell_scripts() { new spell_q55_sacred_cleansing(); @@ -2155,4 +2210,6 @@ void AddSC_quest_spell_scripts() new spell_q12308_escape_from_silverbrook_summon_worgen(); new spell_q12308_escape_from_silverbrook(); new spell_q12641_death_comes_from_on_high(); + new spell_q12619_emblazon_runeblade(); + new spell_q12619_emblazon_runeblade_effect(); } |
