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authorChazy Chaz <ChazyTheBest@hotmail.es>2017-03-17 19:00:33 +0100
committerShauren <shauren.trinity@gmail.com>2017-03-17 19:00:56 +0100
commitc31de25627df8267b893dc6bbc49232cf81a07fd (patch)
treec7078de03249cbe84ceae061a9c57436a9763e6a /src/server/scripts
parent3df4135173cb8b8393460403417dc242116290bf (diff)
Core/Players: Rename "heroic character" to "death knight"
Closes #19286
Diffstat (limited to 'src/server/scripts')
-rw-r--r--src/server/scripts/Commands/cs_reset.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Commands/cs_reset.cpp b/src/server/scripts/Commands/cs_reset.cpp
index 54fa2ac9616..c879c3c4c0b 100644
--- a/src/server/scripts/Commands/cs_reset.cpp
+++ b/src/server/scripts/Commands/cs_reset.cpp
@@ -127,7 +127,7 @@ public:
// set starting level
uint32 startLevel = target->getClass() != CLASS_DEATH_KNIGHT
? sWorld->getIntConfig(CONFIG_START_PLAYER_LEVEL)
- : sWorld->getIntConfig(CONFIG_START_HEROIC_PLAYER_LEVEL);
+ : sWorld->getIntConfig(CONFIG_START_DEATH_KNIGHT_PLAYER_LEVEL);
target->_ApplyAllLevelScaleItemMods(false);
target->SetLevel(startLevel);