diff options
author | horn <pankrac.ja@seznam.cz> | 2012-09-23 18:23:15 +0200 |
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committer | horn <pankrac.ja@seznam.cz> | 2012-10-05 00:43:58 +0200 |
commit | c3f6c8141a083be363e828b5cbccf0ecbbe4e00c (patch) | |
tree | 3e035e2249ff810092686318e344b4d4869cbec9 /src/server/scripts | |
parent | b32878f02f801feb0db0a60d528322740d16c01c (diff) |
Core/LFG: Implemented seasonal bosses options and fixed entrance points for dungeons with multiple parts (like Dire Maul, Scarlet Monastery etc.)
TODO:
- implement spawning seasonal bosses by Dungeon Finder
- script seasonal bosses - all of them needs to call RewardDungeonDoneFor function in their JustDied to be able to complete dungeon (see boss_headless_horseman.cpp)
- replace lfg_entrances coords by sniffed values
- create missing template for item 54537 (Heart-Shaped Box)
Diffstat (limited to 'src/server/scripts')
-rw-r--r-- | src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index 028cf640d21..ca91fb920b1 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -27,6 +27,7 @@ EndScriptData */ #include "ScriptedCreature.h" #include "SpellMgr.h" #include "scarlet_monastery.h" +#include "LFGMgr.h" //this texts are already used by 3975 and 3976 enum Says @@ -562,6 +563,13 @@ public: CAST_AI(mob_wisp_invis::mob_wisp_invisAI, wisp->AI())->SetType(4); if (instance) instance->SetData(DATA_HORSEMAN_EVENT, DONE); + + Map::PlayerList const& players = me->GetMap()->GetPlayers(); + if (!players.isEmpty()) + for (Map::PlayerList::const_iterator i = players.begin(); i != players.end(); ++i) + if (Player* player = i->getSource()) + if (player->IsAtGroupRewardDistance(me)) + sLFGMgr->RewardDungeonDoneFor(285, player); } void SpellHit(Unit* caster, const SpellInfo* spell) |