diff options
| author | thomas33 <tomaszeq93@gmail.com> | 2012-03-13 16:19:20 +0100 | 
|---|---|---|
| committer | Kandera <KanderaDev@gmail.com> | 2012-08-20 13:49:17 -0400 | 
| commit | c44a723ca082e9bfa37e6560c9badfc8f0003787 (patch) | |
| tree | 9c886832a8fffde199e0b744fe7b573a114596a3 /src/server/scripts | |
| parent | 7b0a7ef4f3d9d50160143b7cb3a68c00d17eeb4a (diff) | |
Core/Battlefield: more cleanup
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/Northrend/wintergrasp.cpp | 70 | 
1 files changed, 35 insertions, 35 deletions
| diff --git a/src/server/scripts/Northrend/wintergrasp.cpp b/src/server/scripts/Northrend/wintergrasp.cpp index 0925a97356a..345f2f6898b 100644 --- a/src/server/scripts/Northrend/wintergrasp.cpp +++ b/src/server/scripts/Northrend/wintergrasp.cpp @@ -58,18 +58,18 @@ class npc_wg_demolisher_engineer : public CreatureScript      {      } -    bool OnGossipHello(Player* player, Creature* pCreature) +    bool OnGossipHello(Player* player, Creature* creature)      { -        if (pCreature->isQuestGiver()) -            player->PrepareQuestMenu(pCreature->GetGUID()); +        if (creature->isQuestGiver()) +            player->PrepareQuestMenu(creature->GetGUID());          Battlefield* BfWG = sBattlefieldMgr->GetBattlefieldByBattleId(1);          if (!BfWG)              return true; -        if (BfWG->GetData(pCreature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_MAX_VEHICLE_H : BATTLEFIELD_WG_DATA_MAX_VEHICLE_A) > -            BfWG->GetData(pCreature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_VEHICLE_H : BATTLEFIELD_WG_DATA_VEHICLE_A)) +        if (BfWG->GetData(creature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_MAX_VEHICLE_H : BATTLEFIELD_WG_DATA_MAX_VEHICLE_A) > +            BfWG->GetData(creature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_VEHICLE_H : BATTLEFIELD_WG_DATA_VEHICLE_A))          {              if (player->HasAura(SPELL_CORPORAL))                  player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); @@ -83,11 +83,11 @@ class npc_wg_demolisher_engineer : public CreatureScript          else              player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9); -        player->SEND_GOSSIP_MENU(player->GetGossipTextId(pCreature), pCreature->GetGUID()); +        player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());          return true;      } -    bool OnGossipSelect(Player* player, Creature* pCreature, uint32 /*sender */ , uint32 action) +    bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender */ , uint32 action)      {          player->CLOSE_GOSSIP_MENU(); @@ -96,24 +96,24 @@ class npc_wg_demolisher_engineer : public CreatureScript          if (!BfWG)              return true; -        if (BfWG->GetData(pCreature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_MAX_VEHICLE_H : BATTLEFIELD_WG_DATA_MAX_VEHICLE_A) > -            BfWG->GetData(pCreature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_VEHICLE_H : BATTLEFIELD_WG_DATA_VEHICLE_A)) +        if (BfWG->GetData(creature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_MAX_VEHICLE_H : BATTLEFIELD_WG_DATA_MAX_VEHICLE_A) > +            BfWG->GetData(creature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_VEHICLE_H : BATTLEFIELD_WG_DATA_VEHICLE_A))          {              switch (action - GOSSIP_ACTION_INFO_DEF)              {                  case 0: -                    player->CastSpell(player, SPELL_BUILD_CATAPULT, false, NULL, NULL, pCreature->GetGUID()); +                    player->CastSpell(player, SPELL_BUILD_CATAPULT, false, NULL, NULL, creature->GetGUID());                      break;                  case 1: -                    player->CastSpell(player, SPELL_BUILD_DEMOLISHER, false, NULL, NULL, pCreature->GetGUID()); +                    player->CastSpell(player, SPELL_BUILD_DEMOLISHER, false, NULL, NULL, creature->GetGUID());                      break;                  case 2: -                    player->CastSpell(player, player->GetTeamId() ? SPELL_BUILD_SIEGE_ENGINE : SPELL_BUILD_SIEGE_ENGINE2, false, NULL, NULL, pCreature->GetGUID()); +                    player->CastSpell(player, player->GetTeamId() ? SPELL_BUILD_SIEGE_ENGINE : SPELL_BUILD_SIEGE_ENGINE2, false, NULL, NULL, creature->GetGUID());                      break;              }              //spell 49899 Emote : 406 from sniff              //INSERT INTO `spell_scripts` (`id`, `delay`, `command`, `datalong`, `datalong2`, `dataint`, `x`, `y`, `z`, `o`) VALUES ('49899', '0', '1', '406', '0', '0', '0', '0', '0', '0'); -            if (Creature* creature = pCreature->FindNearestCreature(27852, 30.0f, true)) +            if (Creature* creature = creature->FindNearestCreature(27852, 30.0f, true))                  creature->CastSpell(creature, SPELL_ACTIVATE_ROBOTIC_ARMS, true);          }          return true; @@ -127,10 +127,10 @@ class npc_wg_spirit_guide : public CreatureScript      {      } -    bool OnGossipHello(Player* player, Creature* pCreature) +    bool OnGossipHello(Player* player, Creature* creature)      { -        if (pCreature->isQuestGiver()) -            player->PrepareQuestMenu(pCreature->GetGUID()); +        if (creature->isQuestGiver()) +            player->PrepareQuestMenu(creature->GetGUID());          Battlefield* BfWG = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG);          if (BfWG) @@ -146,11 +146,11 @@ class npc_wg_spirit_guide : public CreatureScript              }          } -        player->SEND_GOSSIP_MENU(player->GetGossipTextId(pCreature), pCreature->GetGUID()); +        player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());          return true;      } -    bool OnGossipSelect(Player* player, Creature* /*pCreature */ , uint32 /*sender */ , uint32 action) +    bool OnGossipSelect(Player* player, Creature* /*creature */ , uint32 /*sender */ , uint32 action)      {          player->CLOSE_GOSSIP_MENU(); @@ -178,10 +178,10 @@ class npc_wg_queue : public CreatureScript      {      } -    bool OnGossipHello(Player* player, Creature* pCreature) +    bool OnGossipHello(Player* player, Creature* creature)      { -        if (pCreature->isQuestGiver()) -            player->PrepareQuestMenu(pCreature->GetGUID()); +        if (creature->isQuestGiver()) +            player->PrepareQuestMenu(creature->GetGUID());          Battlefield* BfWG = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG);          if (BfWG) @@ -190,7 +190,7 @@ class npc_wg_queue : public CreatureScript              if (BfWG->IsWarTime())              {                  player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, sObjectMgr->GetTrinityStringForDBCLocale(WG_NPCQUEUE_TEXTOPTION_JOIN), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); -                player->SEND_GOSSIP_MENU(BfWG->GetDefenderTeam()? WG_NPCQUEUE_TEXT_H_WAR : WG_NPCQUEUE_TEXT_A_WAR, pCreature->GetGUID()); +                player->SEND_GOSSIP_MENU(BfWG->GetDefenderTeam()? WG_NPCQUEUE_TEXT_H_WAR : WG_NPCQUEUE_TEXT_A_WAR, creature->GetGUID());              }              else              { @@ -199,18 +199,18 @@ class npc_wg_queue : public CreatureScript                  if (uiTime < 15 * MINUTE)                  {                      player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, sObjectMgr->GetTrinityStringForDBCLocale(WG_NPCQUEUE_TEXTOPTION_JOIN), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); -                    player->SEND_GOSSIP_MENU(BfWG->GetDefenderTeam() ? WG_NPCQUEUE_TEXT_H_QUEUE : WG_NPCQUEUE_TEXT_A_QUEUE, pCreature->GetGUID()); +                    player->SEND_GOSSIP_MENU(BfWG->GetDefenderTeam() ? WG_NPCQUEUE_TEXT_H_QUEUE : WG_NPCQUEUE_TEXT_A_QUEUE, creature->GetGUID());                  }                  else                  { -                    player->SEND_GOSSIP_MENU(BfWG->GetDefenderTeam() ? WG_NPCQUEUE_TEXT_H_NOWAR : WG_NPCQUEUE_TEXT_A_NOWAR, pCreature->GetGUID()); +                    player->SEND_GOSSIP_MENU(BfWG->GetDefenderTeam() ? WG_NPCQUEUE_TEXT_H_NOWAR : WG_NPCQUEUE_TEXT_A_NOWAR, creature->GetGUID());                  }              }          }          return true;      } -    bool OnGossipSelect(Player* player, Creature* /*pCreature */ , uint32 /*sender */ , uint32 /*action */ ) +    bool OnGossipSelect(Player* player, Creature* /*creature */ , uint32 /*sender */ , uint32 /*action */ )      {          player->CLOSE_GOSSIP_MENU(); @@ -297,24 +297,24 @@ class npc_wg_quest_giver : public CreatureScript      {      } -    bool OnGossipHello(Player* player, Creature* pCreature) +    bool OnGossipHello(Player* player, Creature* creature)      { -        if (pCreature->isQuestGiver()) -            player->PrepareQuestMenu(pCreature->GetGUID()); +        if (creature->isQuestGiver()) +            player->PrepareQuestMenu(creature->GetGUID());          Battlefield* BfWG = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG);          if (BfWG)          { -            if (pCreature->isQuestGiver()) +            if (creature->isQuestGiver())              { -                Object* pObject = (Object *) pCreature; -                QuestRelations* pObjectQR = sObjectMgr->GetCreatureQuestRelationMap(); -                QuestRelations* pObjectQIR = sObjectMgr->GetCreatureQuestInvolvedRelation(); +                Object* object = (Object *) creature; +                QuestRelations* objectQR = sObjectMgr->GetCreatureQuestRelationMap(); +                QuestRelations* objectQIR = sObjectMgr->GetCreatureQuestInvolvedRelation();                  QuestMenu & qm = player->PlayerTalkClass->GetQuestMenu();                  qm.ClearMenu(); -                for (QuestRelations::const_iterator i = pObjectQIR->lower_bound(pObject->GetEntry()); i != pObjectQIR->upper_bound(pObject->GetEntry()); ++i) +                for (QuestRelations::const_iterator i = objectQIR->lower_bound(object->GetEntry()); i != objectQIR->upper_bound(object->GetEntry()); ++i)                  {                      uint32 quest_id = i->second;                      QuestStatus status = player->GetQuestStatus(quest_id); @@ -324,7 +324,7 @@ class npc_wg_quest_giver : public CreatureScript                          qm.AddMenuItem(quest_id, 4);                  } -                for (QuestRelations::const_iterator i = pObjectQR->lower_bound(pObject->GetEntry()); i != pObjectQR->upper_bound(pObject->GetEntry()); ++i) +                for (QuestRelations::const_iterator i = objectQR->lower_bound(object->GetEntry()); i != objectQR->upper_bound(object->GetEntry()); ++i)                  {                      uint32 quest_id = i->second;                      Quest const* quest = sObjectMgr->GetQuestTemplate(quest_id); @@ -412,7 +412,7 @@ class npc_wg_quest_giver : public CreatureScript                      }                  }              } -            player->SEND_GOSSIP_MENU(player->GetGossipTextId(pCreature), pCreature->GetGUID()); +            player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());              return true;          }          return true; | 
