diff options
| author | jackpoz <giacomopoz@gmail.com> | 2016-09-24 14:43:18 +0200 |
|---|---|---|
| committer | jackpoz <giacomopoz@gmail.com> | 2016-09-24 14:43:18 +0200 |
| commit | c4865fe63ee4bb9d401d09cb9543acaf9c853b56 (patch) | |
| tree | 0dfcee75da3973154df9a57bb872bb73a0a7a03f /src/server/scripts | |
| parent | fb76f1b5734caaa40719b194aaf7b6e9a9d80aae (diff) | |
Scripts/ICC: Fix chest loot exploit
Fix an exploit at chest loot bosses Valithria and Deathbringer that allowed the first played to hit them to leave party at low hp % and loot the whole chest alone, without the party being able to loot anything.
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp index 684e5866386..575c498ead3 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp @@ -639,7 +639,7 @@ class instance_icecrown_citadel : public InstanceMapScript case GO_CACHE_OF_THE_DREAMWALKER_10H: case GO_CACHE_OF_THE_DREAMWALKER_25H: if (Creature* valithria = instance->GetCreature(ValithriaDreamwalkerGUID)) - go->SetLootRecipient(valithria->GetLootRecipient()); + go->SetLootRecipient(valithria->GetLootRecipient(), valithria->GetLootRecipientGroup()); go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED | GO_FLAG_NOT_SELECTABLE | GO_FLAG_NODESPAWN); break; case GO_ARTHAS_PLATFORM: @@ -875,7 +875,7 @@ class instance_icecrown_citadel : public InstanceMapScript if (GameObject* loot = instance->GetGameObject(DeathbringersCacheGUID)) { if (Creature* deathbringer = instance->GetCreature(DeathbringerSaurfangGUID)) - loot->SetLootRecipient(deathbringer->GetLootRecipient()); + loot->SetLootRecipient(deathbringer->GetLootRecipient(), deathbringer->GetLootRecipientGroup()); loot->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED | GO_FLAG_NOT_SELECTABLE | GO_FLAG_NODESPAWN); } |
